Originally, we treated memory context names as potentially variable in
all cases, and therefore always copied them into the context header.
Commit 9fa6f00b1 rethought this a little bit and invented a distinction
between fixed and variable names, skipping the copy step for the former.
But we can make things both simpler and more useful by instead allowing
there to be two parts to a context's identification, a fixed "name" and
an optional, variable "ident". The name supplied in the context create
call is now required to be a compile-time-constant string in all cases,
as it is never copied but just pointed to. The "ident" string, if
wanted, is supplied later. This is needed because typically we want
the ident to be stored inside the context so that it's cleaned up
automatically on context deletion; that means it has to be copied into
the context before we can set the pointer.
The cost of this approach is basically just an additional pointer field
in struct MemoryContextData, which isn't much overhead, and is bought
back entirely in the AllocSet case by not needing a headerSize field
anymore, since we no longer have to cope with variable header length.
In addition, we can simplify the internal interfaces for memory context
creation still further, saving a few cycles there. And it's no longer
true that a custom identifier disqualifies a context from participating
in aset.c's freelist scheme, so possibly there's some win on that end.
All the places that were using non-compile-time-constant context names
are adjusted to put the variable info into the "ident" instead. This
allows more effective identification of those contexts in many cases;
for example, subsidary contexts of relcache entries are now identified
by both type (e.g. "index info") and relname, where before you got only
one or the other. Contexts associated with PL function cache entries
are now identified more fully and uniformly, too.
I also arranged for plancache contexts to use the query source string
as their identifier. This is basically free for CachedPlanSources, as
they contained a copy of that string already. We pay an extra pstrdup
to do it for CachedPlans. That could perhaps be avoided, but it would
make things more fragile (since the CachedPlanSource is sometimes
destroyed first). I suspect future improvements in error reporting will
require CachedPlans to have a copy of that string anyway, so it's not
clear that it's worth moving mountains to avoid it now.
This also changes the APIs for context statistics routines so that the
context-specific routines no longer assume that output goes straight
to stderr, nor do they know all details of the output format. This
is useful immediately to reduce code duplication, and it also allows
for external code to do something with stats output that's different
from printing to stderr.
The reason for pushing this now rather than waiting for v12 is that
it rethinks some of the API changes made by commit 9fa6f00b1. Seems
better for extension authors to endure just one round of API changes
not two.
Discussion: https://postgr.es/m/CAB=Je-FdtmFZ9y9REHD7VsSrnCkiBhsA4mdsLKSPauwXtQBeNA@mail.gmail.com
This patch makes a number of interrelated changes to reduce the overhead
involved in creating/deleting memory contexts. The key ideas are:
* Include the AllocSetContext header of an aset.c context in its first
malloc request, rather than allocating it separately in TopMemoryContext.
This means that we now always create an initial or "keeper" block in an
aset, even if it never receives any allocation requests.
* Create freelists in which we can save and recycle recently-destroyed
asets (this idea is due to Robert Haas).
* In the common case where the name of a context is a constant string,
just store a pointer to it in the context header, rather than copying
the string.
The first change eliminates a palloc/pfree cycle per context, and
also avoids bloat in TopMemoryContext, at the price that creating
a context now involves a malloc/free cycle even if the context never
receives any allocations. That would be a loser for some common
usage patterns, but recycling short-lived contexts via the freelist
eliminates that pain.
Avoiding copying constant strings not only saves strlen() and strcpy()
overhead, but is an essential part of the freelist optimization because
it makes the context header size constant. Currently we make no
attempt to use the freelist for contexts with non-constant names.
(Perhaps someday we'll need to think harder about that, but in current
usage, most contexts with custom names are long-lived anyway.)
The freelist management in this initial commit is pretty simplistic,
and we might want to refine it later --- but in common workloads that
will never matter because the freelists will never get full anyway.
To create a context with a non-constant name, one is now required to
call AllocSetContextCreateExtended and specify the MEMCONTEXT_COPY_NAME
option. AllocSetContextCreate becomes a wrapper macro, and it includes
a test that will complain about non-string-literal context name
parameters on gcc and similar compilers.
An unfortunate side effect of making AllocSetContextCreate a macro is
that one is now *required* to use the size parameter abstraction macros
(ALLOCSET_DEFAULT_SIZES and friends) with it; the pre-9.6 habit of
writing out individual size parameters no longer works unless you
switch to AllocSetContextCreateExtended.
Internally to the memory-context-related modules, the context creation
APIs are simplified, removing the rather baroque original design whereby
a context-type module called mcxt.c which then called back into the
context-type module. That saved a bit of code duplication, but not much,
and it prevented context-type modules from exercising control over the
allocation of context headers.
In passing, I converted the test-and-elog validation of aset size
parameters into Asserts to save a few more cycles. The original thought
was that callers might compute size parameters on the fly, but in practice
nobody does that, so it's useless to expend cycles on checking those
numbers in production builds.
Also, mark the memory context method-pointer structs "const",
just for cleanliness.
Discussion: https://postgr.es/m/2264.1512870796@sss.pgh.pa.us
Revise aset.c so that all the "private" fields of chunk headers are
marked NOACCESS when outside the module, improving on the previous
coding which protected only requested_size. Fix a couple of corner
case bugs, such as failing to re-protect the header during a failure
exit from AllocSetRealloc, and wrong padding-size calculation for an
oversize allocation request.
Apply the same design to generation.c, and also fix several bugs therein
that I found by dint of hacking the code to use generation.c as the
standard allocator and then running the core regression tests with it.
Notably, we have to track the actual size of each block, else the
wipe_mem call in GenerationReset clears the wrong amount of memory for
an oversize-chunk block; and GenerationCheck needs a way of identifying
freed chunks that isn't fooled by palloc(0). I chose to fix the latter
by resetting the context pointer to NULL in a freed chunk, roughly like
what happens in a freed aset.c chunk.
Discussion: https://postgr.es/m/E1eHa4J-0006hI-Q8@gemulon.postgresql.org
Add commentary about what we're doing and why. Apply the method used for
padding in GenerationChunk to AllocChunkData, replacing the rather ad-hoc
solution used in commit 7e3aa03b4. Reorder fields in GenerationChunk so
that the padding calculation will work even if sizeof(size_t) is different
from sizeof(void *) --- likely that will never happen, but we don't need
the assumption if we do it like this. Improve static assertions about
alignment.
In passing, fix a couple of oversights in the "large chunk" path in
GenerationAlloc().
Discussion: https://postgr.es/m/E1eHa4J-0006hI-Q8@gemulon.postgresql.org
Don't move parenthesized lines to the left, even if that means they
flow past the right margin.
By default, BSD indent lines up statement continuation lines that are
within parentheses so that they start just to the right of the preceding
left parenthesis. However, traditionally, if that resulted in the
continuation line extending to the right of the desired right margin,
then indent would push it left just far enough to not overrun the margin,
if it could do so without making the continuation line start to the left of
the current statement indent. That makes for a weird mix of indentations
unless one has been completely rigid about never violating the 80-column
limit.
This behavior has been pretty universally panned by Postgres developers.
Hence, disable it with indent's new -lpl switch, so that parenthesized
lines are always lined up with the preceding left paren.
This patch is much less interesting than the first round of indent
changes, but also bulkier, so I thought it best to separate the effects.
Discussion: https://postgr.es/m/E1dAmxK-0006EE-1r@gemulon.postgresql.org
Discussion: https://postgr.es/m/30527.1495162840@sss.pgh.pa.us
Change pg_bsd_indent to follow upstream rules for placement of comments
to the right of code, and remove pgindent hack that caused comments
following #endif to not obey the general rule.
Commit e3860ffa4d wasn't actually using
the published version of pg_bsd_indent, but a hacked-up version that
tried to minimize the amount of movement of comments to the right of
code. The situation of interest is where such a comment has to be
moved to the right of its default placement at column 33 because there's
code there. BSD indent has always moved right in units of tab stops
in such cases --- but in the previous incarnation, indent was working
in 8-space tab stops, while now it knows we use 4-space tabs. So the
net result is that in about half the cases, such comments are placed
one tab stop left of before. This is better all around: it leaves
more room on the line for comment text, and it means that in such
cases the comment uniformly starts at the next 4-space tab stop after
the code, rather than sometimes one and sometimes two tabs after.
Also, ensure that comments following #endif are indented the same
as comments following other preprocessor commands such as #else.
That inconsistency turns out to have been self-inflicted damage
from a poorly-thought-through post-indent "fixup" in pgindent.
This patch is much less interesting than the first round of indent
changes, but also bulkier, so I thought it best to separate the effects.
Discussion: https://postgr.es/m/E1dAmxK-0006EE-1r@gemulon.postgresql.org
Discussion: https://postgr.es/m/30527.1495162840@sss.pgh.pa.us
The new indent version includes numerous fixes thanks to Piotr Stefaniak.
The main changes visible in this commit are:
* Nicer formatting of function-pointer declarations.
* No longer unexpectedly removes spaces in expressions using casts,
sizeof, or offsetof.
* No longer wants to add a space in "struct structname *varname", as
well as some similar cases for const- or volatile-qualified pointers.
* Declarations using PG_USED_FOR_ASSERTS_ONLY are formatted more nicely.
* Fixes bug where comments following declarations were sometimes placed
with no space separating them from the code.
* Fixes some odd decisions for comments following case labels.
* Fixes some cases where comments following code were indented to less
than the expected column 33.
On the less good side, it now tends to put more whitespace around typedef
names that are not listed in typedefs.list. This might encourage us to
put more effort into typedef name collection; it's not really a bug in
indent itself.
There are more changes coming after this round, having to do with comment
indentation and alignment of lines appearing within parentheses. I wanted
to limit the size of the diffs to something that could be reviewed without
one's eyes completely glazing over, so it seemed better to split up the
changes as much as practical.
Discussion: https://postgr.es/m/E1dAmxK-0006EE-1r@gemulon.postgresql.org
Discussion: https://postgr.es/m/30527.1495162840@sss.pgh.pa.us
Large chunks (those too large for any palloc freelist) are managed as
separate blocks. Formerly, realloc'ing or pfree'ing such a chunk required
O(N) time in a context with N blocks, since we had to traipse down the
singly-linked block list to locate the block's predecessor before we could
fix the list links. This can result in O(N^2) runtime in situations where
large numbers of such chunks are manipulated within one context. Cases
like that were not foreseen in the original design of aset.c, and indeed
didn't arise until fairly recently. But such problems can now occur in
reorderbuffer.c and in hash joining, both of which make repeated large
requests without scaling up their request size as they do so, and which
will free their requests in not-necessarily-LIFO order.
To fix, change the block list from singly-linked to doubly-linked.
This adds another 4 or 8 bytes to ALLOC_BLOCKHDRSZ, but that doesn't
seem like unacceptable overhead, since aset.c's blocks are normally
8K or more, and never less than 1K in current practice.
In passing, get rid of some redundant AllocChunkGetPointer() calls in
AllocSetRealloc (the compiler might be smart enough to optimize these
away anyway, but no need to assume that) and improve AllocSetCheck's
checking of block header fields.
Back-patch to 9.4 where reorderbuffer.c appeared. We could take this
further back, but currently there's no evidence that it would be useful.
Discussion: https://postgr.es/m/CAMkU=1x1hvue1XYrZoWk_omG0Ja5nBvTdvgrOeVkkeqs71CV8g@mail.gmail.com
The new slab allocator needs different per-allocation information than
the classical aset.c. The definition in 58b25e981 wasn't sufficiently
careful on 32 platforms with 8 byte alignment, leading to buildfarm
failures. That's not entirely easy to fix by just adjusting the
definition.
As slab.c doesn't actually need the size part(s) of the common header,
all chunks are equally sized after all, it seems better to instead
reduce the header to the part needed by all allocators, namely which
context an allocation belongs to. That has the advantage of reducing
the overhead of slab allocations, and also allows for more flexibility
in future allocators.
To avoid spreading the logic about accessing a chunk's context around,
centralize it in GetMemoryChunkContext(), which allows to delete a
good number of lines.
A followup commit will revise the mmgr/README portion about
StandardChunkHeader, and more.
Author: Andres Freund
Discussion: https://postgr.es/m/20170228074420.aazv4iw6k562mnxg@alap3.anarazel.de
An upcoming patch introduces a new type of memory context. To avoid
duplicating debugging infrastructure within aset.c, move useful pieces
to memdebug.[ch].
While touching aset.c, fix printf format code in AllocFree* debug
macros.
Author: Tomas Vondra
Reviewed-By: Andres Freund
Discussion: https://postgr.es/m/b3b2245c-b37a-e1e5-ebc4-857c914bc747@2ndquadrant.com
The previous behavior was to silently change them to something valid.
That obscured the bugs fixed in commit ea268cdc9, and generally seems
less useful than complaining. Unlike the previous commit, though,
we'll do this in HEAD only --- it's a bit too late to be possibly
breaking third-party code in 9.6.
Discussion: <CA+TgmobNcELVd3QmLD3tx=w7+CokRQiC4_U0txjz=WHpfdkU=w@mail.gmail.com>
I found that half a dozen (nearly 5%) of our AllocSetContextCreate calls
had typos in the context-sizing parameters. While none of these led to
especially significant problems, they did create minor inefficiencies,
and it's now clear that expecting people to copy-and-paste those calls
accurately is not a great idea. Let's reduce the risk of future errors
by introducing single macros that encapsulate the common use-cases.
Three such macros are enough to cover all but two special-purpose contexts;
those two calls can be left as-is, I think.
While this patch doesn't in itself improve matters for third-party
extensions, it doesn't break anything for them either, and they can
gradually adopt the simplified notation over time.
In passing, change TopMemoryContext to use the default allocation
parameters. Formerly it could only be extended 8K at a time. That was
probably reasonable when this code was written; but nowadays we create
many more contexts than we did then, so that it's not unusual to have a
couple hundred K in TopMemoryContext, even without considering various
dubious code that sticks other things there. There seems no good reason
not to let it use growing blocks like most other contexts.
Back-patch to 9.6, mostly because that's still close enough to HEAD that
it's easy to do so, and keeping the branches in sync can be expected to
avoid some future back-patching pain. The bugs fixed by these changes
don't seem to be significant enough to justify fixing them further back.
Discussion: <21072.1472321324@sss.pgh.pa.us>
We had a report from Stefan Kaltenbrunner of a case in which postmaster
log files overran available disk space because multiple backends spewed
enormous context stats dumps upon hitting an out-of-memory condition.
Given the lack of similar reports, this isn't a common problem, but it
still seems worth doing something about. However, we don't want to just
blindly truncate the output, because that might prevent diagnosis of OOM
problems. What seems like a workable compromise is to limit the dump to
100 child contexts per parent, and summarize the space used within any
additional child contexts. That should help because practical cases where
the dump gets long will typically be huge numbers of siblings under the
same parent context; while the additional debugging value from seeing
details about individual siblings beyond 100 will not be large, we hope.
Anyway it doesn't take much code or memory space to do this, so let's try
it like this and see how things go.
Since the summarization mechanism requires passing totals back up anyway,
I took the opportunity to add a "grand total" line to the end of the
printout.
The tuplesort/tuplestore memory management logic assumed that the chunk
allocation overhead for its memtuples array could not increase when
increasing the array size. This is and always was true for tuplesort,
but we (I, I think) blindly copied that logic into tuplestore.c without
noticing that the assumption failed to hold for the much smaller array
elements used by tuplestore. Given rather small work_mem, this could
result in an improper complaint about "unexpected out-of-memory situation",
as reported by Brent DeSpain in bug #13530.
The easiest way to fix this is just to increase tuplestore's initial
array size so that the assumption holds. Rather than relying on magic
constants, though, let's export a #define from aset.c that represents
the safe allocation threshold, and make tuplestore's calculation depend
on that.
Do the same in tuplesort.c to keep the logic looking parallel, even though
tuplesort.c isn't actually at risk at present. This will keep us from
breaking it if we ever muck with the allocation parameters in aset.c.
Back-patch to all supported versions. The error message doesn't occur
pre-9.3, not so much because the problem can't happen as because the
pre-9.3 tuplestore code neglected to check for it. (The chance of
trouble is a great deal larger as of 9.3, though, due to changes in the
array-size-increasing strategy.) However, allowing LACKMEM() to become
true unexpectedly could still result in less-than-desirable behavior,
so let's patch it all the way back.
Everywhere else in the file, "context" is of type MemoryContext and
"set" is of type AllocSet. AllocSetContextCreate uses a variable of
type AllocSet, so rename it from "context" to "set".
This potentially allows us to add mcxt.c interfaces that do something
other than throw an error when memory cannot be allocated. We'll
handle adding those interfaces in a separate commit.
Michael Paquier, with minor changes by me
Since C99, it's been standard for printf and friends to accept a "z" size
modifier, meaning "whatever size size_t has". Up to now we've generally
dealt with printing size_t values by explicitly casting them to unsigned
long and using the "l" modifier; but this is really the wrong thing on
platforms where pointers are wider than longs (such as Win64). So let's
start using "z" instead. To ensure we can do that on all platforms, teach
src/port/snprintf.c to understand "z", and add a configure test to force
use of that implementation when the platform's version doesn't handle "z".
Having done that, modify a bunch of places that were using the
unsigned-long hack to use "z" instead. This patch doesn't pretend to have
gotten everyplace that could benefit, but it catches many of them. I made
an effort in particular to ensure that all uses of the same error message
text were updated together, so as not to increase the number of
translatable strings.
It's possible that this change will result in format-string warnings from
pre-C99 compilers. We might have to reconsider if there are any popular
compilers that will warn about this; but let's start by seeing what the
buildfarm thinks.
Andres Freund, with a little additional work by me
The MaxAllocSize guard is convenient for most callers, because it
reduces the need for careful attention to overflow, data type selection,
and the SET_VARSIZE() limit. A handful of callers are happy to navigate
those hazards in exchange for the ability to allocate a larger chunk.
Introduce MemoryContextAllocHuge() and repalloc_huge(). Use this in
tuplesort.c and tuplestore.c, enabling internal sorts of up to INT_MAX
tuples, a factor-of-48 increase. In particular, B-tree index builds can
now benefit from much-larger maintenance_work_mem settings.
Reviewed by Stephen Frost, Simon Riggs and Jeff Janes.
Valgrind "client requests" in aset.c and mcxt.c teach Valgrind and its
Memcheck tool about the PostgreSQL allocator. This makes Valgrind
roughly as sensitive to memory errors involving palloc chunks as it is
to memory errors involving malloc chunks. Further client requests in
PageAddItem() and printtup() verify that all bits being added to a
buffer page or furnished to an output function are predictably-defined.
Those tests catch failures of C-language functions to fully initialize
the bits of a Datum, which in turn stymie optimizations that rely on
_equalConst(). Define the USE_VALGRIND symbol in pg_config_manual.h to
enable these additions. An included "suppression file" silences nominal
errors we don't plan to fix.
Reviewed in earlier versions by Peter Geoghegan and Korry Douglas.
Move some repeated debugging code into functions and store intermediates
in variables where not presently necessary. No code-generation changes
in a production build, and no functional changes. This simplifies and
focuses the main patch.
Clear isReset before, not after, calling the context-specific alloc method,
so as to preserve the option to do a tail call in MemoryContextAlloc
(and also so this code isn't assuming that a failed alloc call won't have
changed the context's state before failing). Fix missed direct invocation
of reset method. Reformat a comment.
avoids the overhead of one function call when calling MemoryContextReset(),
and it seems like the isReset optimization would be applicable to any new
memory context we might invent in the future anyway.
This buys back the overhead I just added in previous patch to always call
MemoryContextReset() in ExecScan, even when there's no quals or projections.
The previous coding would allow requests up to half of maxBlockSize to be
treated as "chunks", but when that actually did happen, we'd waste nearly
half of the space in the malloc block containing the chunk, if no smaller
requests came along to fill it. Avoid this scenario by limiting the
maximum size of a chunk to 1/8th maxBlockSize, so that we can waste no more
than 1/8th of the allocated space. This will not change the behavior at
all for the default context size parameters (with large maxBlockSize),
but it will change the behavior when using ALLOCSET_SMALL_MAXSIZE.
In particular, there's no longer a need for spell.c to be overly concerned
about the request size parameters it uses, so remove a rather unhelpful
comment about that.
Merlin Moncure, per an idea of Tom Lane's
by using a lookup table instead of a naive shift-and-count loop. Based on
code originally posted by Sean Eron Anderson at
http://graphics.stanford.edu/%7eseander/bithacks.html.
Greg Stark did the research and benchmarking to show that this is what
we should use. Jeremy Kerr first noticed that this is a hotspot that
could be optimized, though we ended up not using his suggestion of
platform-specific bit-searching code.
input functions that include garbage bytes in their results. Provide a
compile-time option RANDOMIZE_ALLOCATED_MEMORY to make palloc fill returned
blocks with variable contents. This option also makes the parser perform
conversions of literal constants twice and compare the results, emitting a
WARNING if they don't match. (This is the code I used to catch the input
function bugs fixed in the previous commit.) For the moment, I've set it
to be activated automatically by --enable-cassert.
enlarge the memory chunk in-place when it was feasible to do so. This turns
out to not work well at all for scenarios involving repeated cycles of
palloc/repalloc/pfree: the eventually freed chunks go into the wrong freelist
for the next initial palloc request, and so we consume memory indefinitely.
While that could be defended against, the number of cases where the
optimization can still be applied drops significantly, and adjusting the
initial sizes of StringInfo buffers makes it drop to almost nothing.
Seems better to just remove the extra complexity.
Per recent discussion and testing.
child memory contexts is indented two spaces to the right of its
parent context. This should make it easier to deduce the memory
context hierarchy from the output of MemoryContextStats().
look through a freelist for a chunk of adequate size. For a long time
now, all elements of a given freelist have been exactly the same
allocated size, so we don't need a loop. Since the loop never iterated
more than once, you'd think this wouldn't matter much, but it makes a
noticeable savings in a simple test --- perhaps because the compiler
isn't optimizing on a mistaken assumption that the loop would repeat.
AllocSetAlloc is called often enough that saving even a couple of
instructions is worthwhile.
has a small maxBlockSize: the maximum request size that we will treat as a
"chunk" needs to be limited to fit in maxBlockSize. Otherwise we will round
up the request size to the next power of 2, wasting space, which is a bit
pointless if we aren't going to make the blocks big enough to fit additional
stuff in them. The example motivating this is local buffer management, which
makes repeated allocations of 8K (one BLCKSZ buffer) in TopMemoryContext,
which has maxBlockSize = 8K because for the most part allocations there are
small. This leads to each local buffer actually eating 16K of space, which
adds up when there are thousands of them. I intend to change localbuf.c to
aggregate its requests, which will prevent this particular misbehavior, but
it seems likely that similar scenarios could arise elsewhere, so fixing the
core problem seems wise as well.
The former coding relied on the actual allocated size of the last block,
which made it behave strangely if the first allocation in a context was
larger than ALLOC_CHUNK_LIMIT: subsequent allocations would be referenced
to that and not to the intended series of block sizes. Noted while
studying a memory wastage gripe from Tatsuo.