The length of a socket path name is constrained by the size of struct
sockaddr_un, and there's not a lot we can do about it since that is a
kernel API. However, it would be a good thing if we produced an
intelligible error message when the user specifies a socket path that's too
long --- and getaddrinfo's standard API is too impoverished to do this in
the natural way. So insert explicit tests at the places where we construct
a socket path name. Now you'll get an error that makes sense and even
tells you what the limit is, rather than something generic like
"Non-recoverable failure in name resolution".
Per trouble report from Jeremy Drake and a fix idea from Andrew Dunstan.
Replace unix_socket_directory with unix_socket_directories, which is a list
of socket directories, and adjust postmaster's code to allow zero or more
Unix-domain sockets to be created.
This is mostly a straightforward change, but since the Unix sockets ought
to be created after the TCP/IP sockets for safety reasons (better chance
of detecting a port number conflict), AddToDataDirLockFile needs to be
fixed to support out-of-order updates of data directory lockfile lines.
That's a change that had been foreseen to be necessary someday anyway.
Honza Horak, reviewed and revised by Tom Lane
For those variables only used when asserts are enabled, use a new
macro PG_USED_FOR_ASSERTS_ONLY, which expands to
__attribute__((unused)) when asserts are not enabled.
lost. The only way we detect that at the moment is when write() fails when
we try to write to the socket.
Florian Pflug with small changes by me, reviewed by Greg Jaskiewicz.
than replication_timeout (a new GUC) milliseconds. The TCP timeout is often
too long, you want the master to notice a dead connection much sooner.
People complained about that in 9.0 too, but with synchronous replication
it's even more important to notice dead connections promptly.
Fujii Masao and Heikki Linnakangas
which is perhaps not a terribly good spot for it but there doesn't seem to be
a better place. Also add a source-code comment pointing out a couple reasons
for having a separate lock file. Per suggestion from Greg Smith.
and use this in pq_getbyte_if_available.
It's only a limited implementation which swithes the whole emulation layer
no non-blocking mode, but that's enough as long as non-blocking is only
used during a short period of time, and only one socket is accessed during
this time.
This includes two new kinds of postmaster processes, walsenders and
walreceiver. Walreceiver is responsible for connecting to the primary server
and streaming WAL to disk, while walsender runs in the primary server and
streams WAL from disk to the client.
Documentation still needs work, but the basics are there. We will probably
pull the replication section to a new chapter later on, as well as the
sections describing file-based replication. But let's do that as a separate
patch, so that it's easier to see what has been added/changed. This patch
also adds a new section to the chapter about FE/BE protocol, documenting the
protocol used by walsender/walreceivxer.
Bump catalog version because of two new functions,
pg_last_xlog_receive_location() and pg_last_xlog_replay_location(), for
monitoring the progress of replication.
Fujii Masao, with additional hacking by me
This silences some warnings on Win64. Not using the proper SOCKET datatype
was actually wrong on Win32 as well, but didn't cause any warnings there.
Also create define PGINVALID_SOCKET to indicate an invalid/non-existing
socket, instead of using a hardcoded -1 value.
against a Unix server, and Windows-specific server-side authentication
using SSPI "negotiate" method (Kerberos or NTLM).
Only builds properly with MSVC for now.
fixup various places in the tree that were clearing a StringInfo by hand.
Making this function a part of the API simplifies client code slightly,
and avoids needlessly peeking inside the StringInfo interface.
socket is still read-ready, the code was a tight loop, wasting lots of CPU.
We can't do anything to clear the failure, other than wait, but we should give
other processes more chance to finish and release FDs; so insert a small sleep.
Also, avoid bogus "close(-1)" in this case. Per report from Jim Nasby.
to drop connections unceremoniously. Also some other marginal cleanups:
don't query getsockopt() repeatedly if it fails, and avoid having the
apparent definition of struct Port depend on which system headers you
might have included or not. Oliver Jowett and Tom Lane.