Introduce an abstraction allowing relation data to be accessed as a
stream of buffers, with an implementation that is more efficient than
the equivalent sequence of ReadBuffer() calls.
Client code supplies a callback that can say which block number it wants
next, and then consumes individual buffers one at a time from the
stream. This division puts read_stream.c in control of how far ahead it
can see and allows it to read clusters of neighboring blocks with
StartReadBuffers(). It also issues POSIX_FADV_WILLNEED advice ahead of
time when random access is detected.
Other variants of I/O stream will be proposed in future work (for
example to support recovery, whose LsnReadQueue device in
xlogprefetcher.c is a distant cousin of this code and should eventually
be replaced by this), but this basic API is sufficient for many common
executor usage patterns involving predictable access to a single fork of
a single relation.
Several patches using this API are proposed separately.
This stream concept is loosely based on ideas from Andres Freund on how
we should pave the way for later work on asynchronous I/O.
Author: Thomas Munro <thomas.munro@gmail.com>
Author: Heikki Linnakangas <hlinnaka@iki.fi> (contributions)
Author: Melanie Plageman <melanieplageman@gmail.com> (contributions)
Suggested-by: Andres Freund <andres@anarazel.de>
Reviewed-by: Heikki Linnakangas <hlinnaka@iki.fi>
Reviewed-by: Melanie Plageman <melanieplageman@gmail.com>
Reviewed-by: Nazir Bilal Yavuz <byavuz81@gmail.com>
Reviewed-by: Andres Freund <andres@anarazel.de>
Tested-by: Tomas Vondra <tomas.vondra@enterprisedb.com>
Discussion: https://postgr.es/m/CA+hUKGJkOiOCa+mag4BF+zHo7qo=o9CFheB8=g6uT5TUm2gkvA@mail.gmail.com
Autoconf is showing its age, fewer and fewer contributors know how to wrangle
it. Recursive make has a lot of hard to resolve dependency issues and slow
incremental rebuilds. Our home-grown MSVC build system is hard to maintain for
developers not using Windows and runs tests serially. While these and other
issues could individually be addressed with incremental improvements, together
they seem best addressed by moving to a more modern build system.
After evaluating different build system choices, we chose to use meson, to a
good degree based on the adoption by other open source projects.
We decided that it's more realistic to commit a relatively early version of
the new build system and mature it in tree.
This commit adds an initial version of a meson based build system. It supports
building postgres on at least AIX, FreeBSD, Linux, macOS, NetBSD, OpenBSD,
Solaris and Windows (however only gcc is supported on aix, solaris). For
Windows/MSVC postgres can now be built with ninja (faster, particularly for
incremental builds) and msbuild (supporting the visual studio GUI, but
building slower).
Several aspects (e.g. Windows rc file generation, PGXS compatibility, LLVM
bitcode generation, documentation adjustments) are done in subsequent commits
requiring further review. Other aspects (e.g. not installing test-only
extensions) are not yet addressed.
When building on Windows with msbuild, builds are slower when using a visual
studio version older than 2019, because those versions do not support
MultiToolTask, required by meson for intra-target parallelism.
The plan is to remove the MSVC specific build system in src/tools/msvc soon
after reaching feature parity. However, we're not planning to remove the
autoconf/make build system in the near future. Likely we're going to keep at
least the parts required for PGXS to keep working around until all supported
versions build with meson.
Some initial help for postgres developers is at
https://wiki.postgresql.org/wiki/Meson
With contributions from Thomas Munro, John Naylor, Stone Tickle and others.
Author: Andres Freund <andres@anarazel.de>
Author: Nazir Bilal Yavuz <byavuz81@gmail.com>
Author: Peter Eisentraut <peter@eisentraut.org>
Reviewed-By: Peter Eisentraut <peter.eisentraut@enterprisedb.com>
Discussion: https://postgr.es/m/20211012083721.hvixq4pnh2pixr3j@alap3.anarazel.de