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Optimize vector8_has_le() on AArch64.
Presently, the SIMD implementation of this function uses unsigned saturating subtraction to find bytes less than or equal to the given value, which is a workaround for the lack of unsigned comparison instructions on some architectures. However, Neon offers vminvq_u8(), which returns the minimum (unsigned) value in the vector. This commit adds a Neon-specific implementation that uses vminvq_u8() to optimize vector8_has_le() on AArch64. In passing, adjust the SSE2 implementation to use vector8_min() and vector8_eq() to find values less than or equal to the given value. This was the only use of vector8_ssub(), so it has been removed. Reviewed-by: John Naylor <johncnaylorls@gmail.com> Discussion: https://postgr.es/m/aNHDNDSHleq0ogC_%40nathan
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@@ -86,7 +86,6 @@ static inline uint32 vector8_highbit_mask(const Vector8 v);
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static inline Vector8 vector8_or(const Vector8 v1, const Vector8 v2);
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#ifndef USE_NO_SIMD
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static inline Vector32 vector32_or(const Vector32 v1, const Vector32 v2);
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static inline Vector8 vector8_ssub(const Vector8 v1, const Vector8 v2);
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#endif
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/*
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@@ -213,6 +212,10 @@ static inline bool
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vector8_has_le(const Vector8 v, const uint8 c)
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{
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bool result = false;
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#ifdef USE_SSE2
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Vector8 umin;
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Vector8 cmpe;
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#endif
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/* pre-compute the result for assert checking */
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#ifdef USE_ASSERT_CHECKING
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@@ -250,14 +253,12 @@ vector8_has_le(const Vector8 v, const uint8 c)
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}
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}
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}
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#else
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/*
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* Use saturating subtraction to find bytes <= c, which will present as
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* NUL bytes. This approach is a workaround for the lack of unsigned
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* comparison instructions on some architectures.
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*/
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result = vector8_has_zero(vector8_ssub(v, vector8_broadcast(c)));
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#elif defined(USE_SSE2)
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umin = vector8_min(v, vector8_broadcast(c));
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cmpe = vector8_eq(umin, v);
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result = vector8_is_highbit_set(cmpe);
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#elif defined(USE_NEON)
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result = vminvq_u8(v) <= c;
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#endif
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Assert(assert_result == result);
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@@ -358,24 +359,6 @@ vector32_or(const Vector32 v1, const Vector32 v2)
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}
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#endif /* ! USE_NO_SIMD */
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/*
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* Return the result of subtracting the respective elements of the input
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* vectors using saturation (i.e., if the operation would yield a value less
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* than zero, zero is returned instead). For more information on saturation
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* arithmetic, see https://en.wikipedia.org/wiki/Saturation_arithmetic
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*/
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#ifndef USE_NO_SIMD
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static inline Vector8
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vector8_ssub(const Vector8 v1, const Vector8 v2)
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{
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#ifdef USE_SSE2
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return _mm_subs_epu8(v1, v2);
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#elif defined(USE_NEON)
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return vqsubq_u8(v1, v2);
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#endif
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}
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#endif /* ! USE_NO_SIMD */
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/*
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* Return a vector with all bits set in each lane where the corresponding
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* lanes in the inputs are equal.
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