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Add bms_next_member(), and use it where appropriate.

This patch adds a way of iterating through the members of a bitmapset
nondestructively, unlike the old way with bms_first_member().  While
bms_next_member() is very slightly slower than bms_first_member()
(at least for typical-size bitmapsets), eliminating the need to palloc
and pfree a temporary copy of the target bitmapset is a significant win.
So this method should be preferred in all cases where a temporary copy
would be necessary.

Tom Lane, with suggestions from Dean Rasheed and David Rowley
This commit is contained in:
Tom Lane
2014-11-28 13:37:25 -05:00
parent 96d66bcfc6
commit f4e031c662
13 changed files with 114 additions and 76 deletions

View File

@ -2272,19 +2272,17 @@ remove_unused_subquery_outputs(Query *subquery, RelOptInfo *rel)
static void
print_relids(Relids relids)
{
Relids tmprelids;
int x;
bool first = true;
tmprelids = bms_copy(relids);
while ((x = bms_first_member(tmprelids)) >= 0)
x = -1;
while ((x = bms_next_member(relids, x)) >= 0)
{
if (!first)
printf(" ");
printf("%d", x);
first = false;
}
bms_free(tmprelids);
}
static void