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Add bms_next_member(), and use it where appropriate.
This patch adds a way of iterating through the members of a bitmapset nondestructively, unlike the old way with bms_first_member(). While bms_next_member() is very slightly slower than bms_first_member() (at least for typical-size bitmapsets), eliminating the need to palloc and pfree a temporary copy of the target bitmapset is a significant win. So this method should be preferred in all cases where a temporary copy would be necessary. Tom Lane, with suggestions from Dean Rasheed and David Rowley
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@ -2272,19 +2272,17 @@ remove_unused_subquery_outputs(Query *subquery, RelOptInfo *rel)
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static void
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print_relids(Relids relids)
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{
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Relids tmprelids;
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int x;
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bool first = true;
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tmprelids = bms_copy(relids);
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while ((x = bms_first_member(tmprelids)) >= 0)
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x = -1;
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while ((x = bms_next_member(relids, x)) >= 0)
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{
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if (!first)
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printf(" ");
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printf("%d", x);
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first = false;
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}
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bms_free(tmprelids);
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}
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static void
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