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Add bms_next_member(), and use it where appropriate.

This patch adds a way of iterating through the members of a bitmapset
nondestructively, unlike the old way with bms_first_member().  While
bms_next_member() is very slightly slower than bms_first_member()
(at least for typical-size bitmapsets), eliminating the need to palloc
and pfree a temporary copy of the target bitmapset is a significant win.
So this method should be preferred in all cases where a temporary copy
would be necessary.

Tom Lane, with suggestions from Dean Rasheed and David Rowley
This commit is contained in:
Tom Lane
2014-11-28 13:37:25 -05:00
parent 96d66bcfc6
commit f4e031c662
13 changed files with 114 additions and 76 deletions

View File

@ -184,15 +184,13 @@ _outList(StringInfo str, const List *node)
static void
_outBitmapset(StringInfo str, const Bitmapset *bms)
{
Bitmapset *tmpset;
int x;
appendStringInfoChar(str, '(');
appendStringInfoChar(str, 'b');
tmpset = bms_copy(bms);
while ((x = bms_first_member(tmpset)) >= 0)
x = -1;
while ((x = bms_next_member(bms, x)) >= 0)
appendStringInfo(str, " %d", x);
bms_free(tmpset);
appendStringInfoChar(str, ')');
}