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Handle impending sinval queue overflow by means of a separate signal
(SIGUSR1, which we have not been using recently) instead of piggybacking on SIGUSR2-driven NOTIFY processing. This has several good results: the processing needed to drain the sinval queue is a lot less than the processing needed to answer a NOTIFY; there's less contention since we don't have a bunch of backends all trying to acquire exclusive lock on pg_listener; backends that are sitting inside a transaction block can still drain the queue, whereas NOTIFY processing can't run if there's an open transaction block. (This last is a fairly serious issue that I don't think we ever recognized before --- with clients like JDBC that tend to sit with open transaction blocks, the sinval queue draining mechanism never really worked as intended, probably resulting in a lot of useless cache-reset overhead.) This is the last of several proposed changes in response to Philip Warner's recent report of sinval-induced performance problems.
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@@ -7,7 +7,7 @@
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* Portions Copyright (c) 1996-2003, PostgreSQL Global Development Group
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* Portions Copyright (c) 1994, Regents of the University of California
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*
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* $PostgreSQL: pgsql/src/include/storage/sinval.h,v 1.33 2004/02/10 01:55:26 tgl Exp $
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* $PostgreSQL: pgsql/src/include/storage/sinval.h,v 1.34 2004/05/23 03:50:45 tgl Exp $
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*
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*-------------------------------------------------------------------------
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*/
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@@ -99,10 +99,19 @@ extern bool DatabaseHasActiveBackends(Oid databaseId, bool ignoreMyself);
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extern bool TransactionIdIsInProgress(TransactionId xid);
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extern TransactionId GetOldestXmin(bool allDbs);
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extern int CountActiveBackends(void);
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extern int CountEmptyBackendSlots(void);
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/* Use "struct PGPROC", not PGPROC, to avoid including proc.h here */
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extern struct PGPROC *BackendIdGetProc(BackendId procId);
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extern int CountEmptyBackendSlots(void);
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/* signal handler for catchup events (SIGUSR1) */
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extern void CatchupInterruptHandler(SIGNAL_ARGS);
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/*
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* enable/disable processing of catchup events directly from signal handler.
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* The enable routine first performs processing of any catchup events that
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* have occurred since the last disable.
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*/
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extern void EnableCatchupInterrupt(void);
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extern bool DisableCatchupInterrupt(void);
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#endif /* SINVAL_H */
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