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Redefine MemoryContextReset() as deleting, not resetting, child contexts.

That is, MemoryContextReset() now means what was formerly meant by
MemoryContextResetAndDeleteChildren(), and the latter is now just a macro
alias for the former.  If you really want the functionality that was
formerly provided by MemoryContextReset(), what you have to do is
MemoryContextResetChildren() plus MemoryContextResetOnly() (which is a
new API to reset *only* the named context and not touch its children).

The reason for this change is that near fifteen years of experience has
proven that there is noplace where old-style MemoryContextReset() is
actually what you want.  Making that the default behavior has led to lots
of context-leakage bugs, while we've not found anyplace where it's actually
necessary to keep the child contexts; at least the standard regression
tests do not reveal anyplace where this change breaks anything.  And there
are upcoming patches that will introduce additional reasons why child
contexts need to be removed.

We could change existing calls of MemoryContextResetAndDeleteChildren to be
just MemoryContextReset, but for the moment I'll leave them alone; they're
not costing anything.
This commit is contained in:
Tom Lane
2015-02-27 18:09:42 -05:00
parent fbef4342a8
commit eaa5808e8e
3 changed files with 34 additions and 28 deletions

View File

@ -84,6 +84,9 @@ extern PGDLLIMPORT MemoryContext CurTransactionContext;
/* This is a transient link to the active portal's memory context: */
extern PGDLLIMPORT MemoryContext PortalContext;
/* Backwards compatibility macro */
#define MemoryContextResetAndDeleteChildren(ctx) MemoryContextReset(ctx)
/*
* Memory-context-type-independent functions in mcxt.c
@ -91,9 +94,9 @@ extern PGDLLIMPORT MemoryContext PortalContext;
extern void MemoryContextInit(void);
extern void MemoryContextReset(MemoryContext context);
extern void MemoryContextDelete(MemoryContext context);
extern void MemoryContextResetOnly(MemoryContext context);
extern void MemoryContextResetChildren(MemoryContext context);
extern void MemoryContextDeleteChildren(MemoryContext context);
extern void MemoryContextResetAndDeleteChildren(MemoryContext context);
extern void MemoryContextRegisterResetCallback(MemoryContext context,
MemoryContextCallback *cb);
extern void MemoryContextSetParent(MemoryContext context,