mirror of
https://github.com/postgres/postgres.git
synced 2025-05-06 19:59:18 +03:00
In walsender, don't sleep if there's outstanding WAL waiting to be sent,
otherwise we effectively rate-limit the streaming as pointed out by Simon Riggs. Also, send the WAL in smaller chunks, to respond to signals more promptly.
This commit is contained in:
parent
4ed4b6c54e
commit
ea5516081d
@ -30,7 +30,7 @@
|
||||
*
|
||||
*
|
||||
* IDENTIFICATION
|
||||
* $PostgreSQL: pgsql/src/backend/replication/walsender.c,v 1.20 2010/05/09 18:11:55 tgl Exp $
|
||||
* $PostgreSQL: pgsql/src/backend/replication/walsender.c,v 1.21 2010/05/26 22:21:33 heikki Exp $
|
||||
*
|
||||
*-------------------------------------------------------------------------
|
||||
*/
|
||||
@ -100,13 +100,19 @@ static void InitWalSnd(void);
|
||||
static void WalSndHandshake(void);
|
||||
static void WalSndKill(int code, Datum arg);
|
||||
static void XLogRead(char *buf, XLogRecPtr recptr, Size nbytes);
|
||||
static bool XLogSend(StringInfo outMsg);
|
||||
static bool XLogSend(StringInfo outMsg, bool *caughtup);
|
||||
static void CheckClosedConnection(void);
|
||||
|
||||
/*
|
||||
* How much WAL to send in one message? Must be >= XLOG_BLCKSZ.
|
||||
*
|
||||
* We don't have a good idea of what a good value would be; there's some
|
||||
* overhead per message in both walsender and walreceiver, but on the other
|
||||
* hand sending large batches makes walsender less responsive to signals
|
||||
* because signals are checked only between messages. 128kB seems like
|
||||
* a reasonable guess for now.
|
||||
*/
|
||||
#define MAX_SEND_SIZE (XLOG_SEG_SIZE / 2)
|
||||
#define MAX_SEND_SIZE (128 * 1024)
|
||||
|
||||
/* Main entry point for walsender process */
|
||||
int
|
||||
@ -360,6 +366,7 @@ static int
|
||||
WalSndLoop(void)
|
||||
{
|
||||
StringInfoData output_message;
|
||||
bool caughtup = false;
|
||||
|
||||
initStringInfo(&output_message);
|
||||
|
||||
@ -387,7 +394,7 @@ WalSndLoop(void)
|
||||
*/
|
||||
if (ready_to_stop)
|
||||
{
|
||||
XLogSend(&output_message);
|
||||
XLogSend(&output_message, &caughtup);
|
||||
shutdown_requested = true;
|
||||
}
|
||||
|
||||
@ -402,31 +409,32 @@ WalSndLoop(void)
|
||||
}
|
||||
|
||||
/*
|
||||
* Nap for the configured time or until a message arrives.
|
||||
* If we had sent all accumulated WAL in last round, nap for the
|
||||
* configured time before retrying.
|
||||
*
|
||||
* On some platforms, signals won't interrupt the sleep. To ensure we
|
||||
* respond reasonably promptly when someone signals us, break down the
|
||||
* sleep into NAPTIME_PER_CYCLE increments, and check for
|
||||
* interrupts after each nap.
|
||||
*/
|
||||
if (caughtup)
|
||||
{
|
||||
remain = WalSndDelay * 1000L;
|
||||
while (remain > 0)
|
||||
{
|
||||
/* Check for interrupts */
|
||||
if (got_SIGHUP || shutdown_requested || ready_to_stop)
|
||||
break;
|
||||
|
||||
/*
|
||||
* Check to see whether a message from the standby or an interrupt
|
||||
* from other processes has arrived.
|
||||
*/
|
||||
/* Sleep and check that the connection is still alive */
|
||||
pg_usleep(remain > NAPTIME_PER_CYCLE ? NAPTIME_PER_CYCLE : remain);
|
||||
CheckClosedConnection();
|
||||
|
||||
remain -= NAPTIME_PER_CYCLE;
|
||||
}
|
||||
|
||||
}
|
||||
/* Attempt to send the log once every loop */
|
||||
if (!XLogSend(&output_message))
|
||||
if (!XLogSend(&output_message, &caughtup))
|
||||
goto eof;
|
||||
}
|
||||
|
||||
@ -623,15 +631,20 @@ XLogRead(char *buf, XLogRecPtr recptr, Size nbytes)
|
||||
}
|
||||
|
||||
/*
|
||||
* Read all WAL that's been written (and flushed) since last cycle, and send
|
||||
* it to client.
|
||||
* Read up to MAX_SEND_SIZE bytes of WAL that's been written (and flushed),
|
||||
* but not yet sent to the client, and send it. If there is no unsent WAL,
|
||||
* *caughtup is set to true and nothing is sent, otherwise *caughtup is set
|
||||
* to false.
|
||||
*
|
||||
* Returns true if OK, false if trouble.
|
||||
*/
|
||||
static bool
|
||||
XLogSend(StringInfo outMsg)
|
||||
XLogSend(StringInfo outMsg, bool *caughtup)
|
||||
{
|
||||
XLogRecPtr SendRqstPtr;
|
||||
XLogRecPtr startptr;
|
||||
XLogRecPtr endptr;
|
||||
Size nbytes;
|
||||
char activitymsg[50];
|
||||
|
||||
/* use volatile pointer to prevent code rearrangement */
|
||||
@ -642,18 +655,17 @@ XLogSend(StringInfo outMsg)
|
||||
|
||||
/* Quick exit if nothing to do */
|
||||
if (!XLByteLT(sentPtr, SendRqstPtr))
|
||||
return true;
|
||||
|
||||
/*
|
||||
* We gather multiple records together by issuing just one XLogRead() of a
|
||||
* suitable size, and send them as one CopyData message. Repeat until
|
||||
* we've sent everything we can.
|
||||
*/
|
||||
while (XLByteLT(sentPtr, SendRqstPtr))
|
||||
{
|
||||
XLogRecPtr startptr;
|
||||
XLogRecPtr endptr;
|
||||
Size nbytes;
|
||||
*caughtup = true;
|
||||
return true;
|
||||
}
|
||||
/*
|
||||
* Otherwise let the caller know that we're not fully caught up. Unless
|
||||
* there's a huge backlog, we'll be caught up to the current WriteRecPtr
|
||||
* after we've sent everything below, but more WAL could accumulate while
|
||||
* we're busy sending.
|
||||
*/
|
||||
*caughtup = false;
|
||||
|
||||
/*
|
||||
* Figure out how much to send in one message. If there's less than
|
||||
@ -719,7 +731,6 @@ XLogSend(StringInfo outMsg)
|
||||
|
||||
pq_putmessage('d', outMsg->data, outMsg->len);
|
||||
resetStringInfo(outMsg);
|
||||
}
|
||||
|
||||
/* Update shared memory status */
|
||||
SpinLockAcquire(&walsnd->mutex);
|
||||
|
Loading…
x
Reference in New Issue
Block a user