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In walsender, don't sleep if there's outstanding WAL waiting to be sent,
otherwise we effectively rate-limit the streaming as pointed out by Simon Riggs. Also, send the WAL in smaller chunks, to respond to signals more promptly.
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@ -30,7 +30,7 @@
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*
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*
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*
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*
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* IDENTIFICATION
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* IDENTIFICATION
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* $PostgreSQL: pgsql/src/backend/replication/walsender.c,v 1.20 2010/05/09 18:11:55 tgl Exp $
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* $PostgreSQL: pgsql/src/backend/replication/walsender.c,v 1.21 2010/05/26 22:21:33 heikki Exp $
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*
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*
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*-------------------------------------------------------------------------
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*-------------------------------------------------------------------------
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*/
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*/
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@ -100,13 +100,19 @@ static void InitWalSnd(void);
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static void WalSndHandshake(void);
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static void WalSndHandshake(void);
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static void WalSndKill(int code, Datum arg);
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static void WalSndKill(int code, Datum arg);
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static void XLogRead(char *buf, XLogRecPtr recptr, Size nbytes);
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static void XLogRead(char *buf, XLogRecPtr recptr, Size nbytes);
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static bool XLogSend(StringInfo outMsg);
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static bool XLogSend(StringInfo outMsg, bool *caughtup);
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static void CheckClosedConnection(void);
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static void CheckClosedConnection(void);
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/*
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/*
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* How much WAL to send in one message? Must be >= XLOG_BLCKSZ.
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* How much WAL to send in one message? Must be >= XLOG_BLCKSZ.
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*
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* We don't have a good idea of what a good value would be; there's some
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* overhead per message in both walsender and walreceiver, but on the other
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* hand sending large batches makes walsender less responsive to signals
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* because signals are checked only between messages. 128kB seems like
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* a reasonable guess for now.
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*/
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*/
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#define MAX_SEND_SIZE (XLOG_SEG_SIZE / 2)
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#define MAX_SEND_SIZE (128 * 1024)
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/* Main entry point for walsender process */
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/* Main entry point for walsender process */
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int
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int
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@ -360,6 +366,7 @@ static int
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WalSndLoop(void)
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WalSndLoop(void)
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{
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{
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StringInfoData output_message;
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StringInfoData output_message;
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bool caughtup = false;
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initStringInfo(&output_message);
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initStringInfo(&output_message);
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@ -387,7 +394,7 @@ WalSndLoop(void)
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*/
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*/
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if (ready_to_stop)
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if (ready_to_stop)
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{
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{
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XLogSend(&output_message);
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XLogSend(&output_message, &caughtup);
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shutdown_requested = true;
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shutdown_requested = true;
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}
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}
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@ -402,31 +409,32 @@ WalSndLoop(void)
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}
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}
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/*
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/*
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* Nap for the configured time or until a message arrives.
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* If we had sent all accumulated WAL in last round, nap for the
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* configured time before retrying.
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*
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*
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* On some platforms, signals won't interrupt the sleep. To ensure we
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* On some platforms, signals won't interrupt the sleep. To ensure we
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* respond reasonably promptly when someone signals us, break down the
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* respond reasonably promptly when someone signals us, break down the
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* sleep into NAPTIME_PER_CYCLE increments, and check for
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* sleep into NAPTIME_PER_CYCLE increments, and check for
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* interrupts after each nap.
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* interrupts after each nap.
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*/
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*/
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if (caughtup)
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{
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remain = WalSndDelay * 1000L;
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remain = WalSndDelay * 1000L;
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while (remain > 0)
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while (remain > 0)
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{
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{
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/* Check for interrupts */
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if (got_SIGHUP || shutdown_requested || ready_to_stop)
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if (got_SIGHUP || shutdown_requested || ready_to_stop)
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break;
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break;
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/*
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/* Sleep and check that the connection is still alive */
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* Check to see whether a message from the standby or an interrupt
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* from other processes has arrived.
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*/
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pg_usleep(remain > NAPTIME_PER_CYCLE ? NAPTIME_PER_CYCLE : remain);
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pg_usleep(remain > NAPTIME_PER_CYCLE ? NAPTIME_PER_CYCLE : remain);
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CheckClosedConnection();
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CheckClosedConnection();
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remain -= NAPTIME_PER_CYCLE;
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remain -= NAPTIME_PER_CYCLE;
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}
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}
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}
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/* Attempt to send the log once every loop */
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/* Attempt to send the log once every loop */
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if (!XLogSend(&output_message))
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if (!XLogSend(&output_message, &caughtup))
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goto eof;
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goto eof;
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}
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}
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@ -623,15 +631,20 @@ XLogRead(char *buf, XLogRecPtr recptr, Size nbytes)
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}
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}
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/*
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/*
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* Read all WAL that's been written (and flushed) since last cycle, and send
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* Read up to MAX_SEND_SIZE bytes of WAL that's been written (and flushed),
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* it to client.
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* but not yet sent to the client, and send it. If there is no unsent WAL,
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* *caughtup is set to true and nothing is sent, otherwise *caughtup is set
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* to false.
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*
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*
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* Returns true if OK, false if trouble.
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* Returns true if OK, false if trouble.
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*/
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*/
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static bool
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static bool
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XLogSend(StringInfo outMsg)
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XLogSend(StringInfo outMsg, bool *caughtup)
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{
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{
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XLogRecPtr SendRqstPtr;
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XLogRecPtr SendRqstPtr;
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XLogRecPtr startptr;
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XLogRecPtr endptr;
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Size nbytes;
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char activitymsg[50];
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char activitymsg[50];
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/* use volatile pointer to prevent code rearrangement */
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/* use volatile pointer to prevent code rearrangement */
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@ -642,18 +655,17 @@ XLogSend(StringInfo outMsg)
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/* Quick exit if nothing to do */
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/* Quick exit if nothing to do */
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if (!XLByteLT(sentPtr, SendRqstPtr))
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if (!XLByteLT(sentPtr, SendRqstPtr))
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return true;
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/*
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* We gather multiple records together by issuing just one XLogRead() of a
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* suitable size, and send them as one CopyData message. Repeat until
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* we've sent everything we can.
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*/
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while (XLByteLT(sentPtr, SendRqstPtr))
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{
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{
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XLogRecPtr startptr;
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*caughtup = true;
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XLogRecPtr endptr;
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return true;
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Size nbytes;
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}
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/*
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* Otherwise let the caller know that we're not fully caught up. Unless
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* there's a huge backlog, we'll be caught up to the current WriteRecPtr
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* after we've sent everything below, but more WAL could accumulate while
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* we're busy sending.
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*/
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*caughtup = false;
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/*
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/*
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* Figure out how much to send in one message. If there's less than
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* Figure out how much to send in one message. If there's less than
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@ -719,7 +731,6 @@ XLogSend(StringInfo outMsg)
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pq_putmessage('d', outMsg->data, outMsg->len);
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pq_putmessage('d', outMsg->data, outMsg->len);
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resetStringInfo(outMsg);
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resetStringInfo(outMsg);
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}
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/* Update shared memory status */
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/* Update shared memory status */
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SpinLockAcquire(&walsnd->mutex);
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SpinLockAcquire(&walsnd->mutex);
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