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Remove volatile qualifiers from bufmgr.c and freelist.c
Prior to commit 0709b7ee72
, access to
variables within a spinlock-protected critical section had to be done
through a volatile pointer, but that should no longer be necessary.
Review by Andres Freund
This commit is contained in:
@@ -98,9 +98,9 @@ typedef struct BufferAccessStrategyData
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/* Prototypes for internal functions */
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static volatile BufferDesc *GetBufferFromRing(BufferAccessStrategy strategy);
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static BufferDesc *GetBufferFromRing(BufferAccessStrategy strategy);
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static void AddBufferToRing(BufferAccessStrategy strategy,
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volatile BufferDesc *buf);
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BufferDesc *buf);
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/*
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* ClockSweepTick - Helper routine for StrategyGetBuffer()
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@@ -179,10 +179,10 @@ ClockSweepTick(void)
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* To ensure that no one else can pin the buffer before we do, we must
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* return the buffer with the buffer header spinlock still held.
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*/
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volatile BufferDesc *
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BufferDesc *
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StrategyGetBuffer(BufferAccessStrategy strategy)
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{
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volatile BufferDesc *buf;
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BufferDesc *buf;
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int bgwprocno;
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int trycounter;
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@@ -338,7 +338,7 @@ StrategyGetBuffer(BufferAccessStrategy strategy)
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* StrategyFreeBuffer: put a buffer on the freelist
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*/
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void
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StrategyFreeBuffer(volatile BufferDesc *buf)
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StrategyFreeBuffer(BufferDesc *buf)
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{
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SpinLockAcquire(&StrategyControl->buffer_strategy_lock);
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@@ -584,10 +584,10 @@ FreeAccessStrategy(BufferAccessStrategy strategy)
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*
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* The bufhdr spin lock is held on the returned buffer.
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*/
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static volatile BufferDesc *
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static BufferDesc *
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GetBufferFromRing(BufferAccessStrategy strategy)
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{
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volatile BufferDesc *buf;
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BufferDesc *buf;
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Buffer bufnum;
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/* Advance to next ring slot */
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@@ -639,7 +639,7 @@ GetBufferFromRing(BufferAccessStrategy strategy)
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* is called with the spinlock held, it had better be quite cheap.
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*/
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static void
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AddBufferToRing(BufferAccessStrategy strategy, volatile BufferDesc *buf)
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AddBufferToRing(BufferAccessStrategy strategy, BufferDesc *buf)
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{
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strategy->buffers[strategy->current] = BufferDescriptorGetBuffer(buf);
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}
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@@ -656,7 +656,7 @@ AddBufferToRing(BufferAccessStrategy strategy, volatile BufferDesc *buf)
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* if this buffer should be written and re-used.
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*/
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bool
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StrategyRejectBuffer(BufferAccessStrategy strategy, volatile BufferDesc *buf)
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StrategyRejectBuffer(BufferAccessStrategy strategy, BufferDesc *buf)
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{
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/* We only do this in bulkread mode */
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if (strategy->btype != BAS_BULKREAD)
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