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Replace buffer I/O locks with condition variables.
1. Backends waiting for buffer I/O are now interruptible. 2. If something goes wrong in a backend that is currently performing I/O, waiting backends no longer wake up until that backend reaches AbortBufferIO() and broadcasts on the CV. Previously, any waiters would wake up (because the I/O lock was automatically released) and then busy-loop until AbortBufferIO() cleared BM_IO_IN_PROGRESS. 3. LWLockMinimallyPadded is removed, as it would now be unused. Author: Robert Haas <robertmhaas@gmail.com> Reviewed-by: Thomas Munro <thomas.munro@gmail.com> Reviewed-by: Julien Rouhaud <rjuju123@gmail.com> Reviewed-by: Tom Lane <tgl@sss.pgh.pa.us> (earlier version, 2016) Discussion: https://postgr.es/m/CA%2BhUKGJ8nBFrjLuCTuqKN0pd2PQOwj9b_jnsiGFFMDvUxahj_A%40mail.gmail.com Discussion: https://postgr.es/m/CA+Tgmoaj2aPti0yho7FeEf2qt-JgQPRWb0gci_o1Hfr=C56Xng@mail.gmail.com
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@@ -31,6 +31,17 @@ typedef struct
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proclist_head wakeup; /* list of wake-able processes */
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} ConditionVariable;
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/*
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* Pad a condition variable to a power-of-two size so that an array of
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* condition variables does not cross a cache line boundary.
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*/
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#define CV_MINIMAL_SIZE (sizeof(ConditionVariable) <= 16 ? 16 : 32)
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typedef union ConditionVariableMinimallyPadded
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{
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ConditionVariable cv;
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char pad[CV_MINIMAL_SIZE];
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} ConditionVariableMinimallyPadded;
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/* Initialize a condition variable. */
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extern void ConditionVariableInit(ConditionVariable *cv);
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