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Move interrupt checking from ExecProcNode() to executor nodes.

In a followup commit ExecProcNode(), and especially the large switch
it contains, will largely be replaced by a function pointer directly
to the correct node. The node functions will then get invoked by a
thin inline function wrapper. To avoid having to include miscadmin.h
in headers - CHECK_FOR_INTERRUPTS() - move the interrupt checks into
the individual executor routines.

While looking through all executor nodes, I noticed a number of
arguably missing interrupt checks, add these too.

Author: Andres Freund, Tom Lane
Reviewed-By: Tom Lane
Discussion:
    https://postgr.es/m/22833.1490390175@sss.pgh.pa.us
This commit is contained in:
Andres Freund
2017-07-25 17:37:17 -07:00
parent 9dea962b3e
commit d47cfef711
29 changed files with 104 additions and 10 deletions

View File

@ -1594,6 +1594,8 @@ ExecWindowAgg(WindowAggState *winstate)
int i;
int numfuncs;
CHECK_FOR_INTERRUPTS();
if (winstate->all_done)
return NULL;
@ -2371,6 +2373,9 @@ window_gettupleslot(WindowObject winobj, int64 pos, TupleTableSlot *slot)
WindowAggState *winstate = winobj->winstate;
MemoryContext oldcontext;
/* often called repeatedly in a row */
CHECK_FOR_INTERRUPTS();
/* Don't allow passing -1 to spool_tuples here */
if (pos < 0)
return false;