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Rename value node fields
For the formerly-Value node types, rename the "val" field to a name specific to the node type, namely "ival", "fval", "sval", and "bsval". This makes some code clearer and catches mixups better. Reviewed-by: Pavel Stehule <pavel.stehule@gmail.com> Discussion: https://www.postgresql.org/message-id/flat/8c1a2e37-c68d-703c-5a83-7a6077f4f997@enterprisedb.com
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@@ -2745,16 +2745,16 @@ _copyA_Const(const A_Const *from)
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switch (nodeTag(&from->val))
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{
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case T_Integer:
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COPY_SCALAR_FIELD(val.ival.val);
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COPY_SCALAR_FIELD(val.ival.ival);
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break;
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case T_Float:
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COPY_STRING_FIELD(val.fval.val);
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COPY_STRING_FIELD(val.fval.fval);
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break;
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case T_String:
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COPY_STRING_FIELD(val.sval.val);
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COPY_STRING_FIELD(val.sval.sval);
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break;
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case T_BitString:
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COPY_STRING_FIELD(val.bsval.val);
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COPY_STRING_FIELD(val.bsval.bsval);
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break;
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default:
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elog(ERROR, "unrecognized node type: %d",
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@@ -4934,7 +4934,7 @@ _copyInteger(const Integer *from)
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{
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Integer *newnode = makeNode(Integer);
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COPY_SCALAR_FIELD(val);
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COPY_SCALAR_FIELD(ival);
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return newnode;
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}
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@@ -4944,7 +4944,7 @@ _copyFloat(const Float *from)
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{
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Float *newnode = makeNode(Float);
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COPY_STRING_FIELD(val);
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COPY_STRING_FIELD(fval);
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return newnode;
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}
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@@ -4954,7 +4954,7 @@ _copyString(const String *from)
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{
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String *newnode = makeNode(String);
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COPY_STRING_FIELD(val);
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COPY_STRING_FIELD(sval);
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return newnode;
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}
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@@ -4964,7 +4964,7 @@ _copyBitString(const BitString *from)
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{
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BitString *newnode = makeNode(BitString);
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COPY_STRING_FIELD(val);
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COPY_STRING_FIELD(bsval);
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return newnode;
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}
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@@ -3125,7 +3125,7 @@ _equalList(const List *a, const List *b)
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static bool
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_equalInteger(const Integer *a, const Integer *b)
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{
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COMPARE_SCALAR_FIELD(val);
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COMPARE_SCALAR_FIELD(ival);
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return true;
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}
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@@ -3133,7 +3133,7 @@ _equalInteger(const Integer *a, const Integer *b)
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static bool
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_equalFloat(const Float *a, const Float *b)
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{
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COMPARE_STRING_FIELD(val);
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COMPARE_STRING_FIELD(fval);
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return true;
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}
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@@ -3141,7 +3141,7 @@ _equalFloat(const Float *a, const Float *b)
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static bool
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_equalString(const String *a, const String *b)
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{
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COMPARE_STRING_FIELD(val);
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COMPARE_STRING_FIELD(sval);
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return true;
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}
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@@ -3149,7 +3149,7 @@ _equalString(const String *a, const String *b)
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static bool
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_equalBitString(const BitString *a, const BitString *b)
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{
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COMPARE_STRING_FIELD(val);
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COMPARE_STRING_FIELD(bsval);
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return true;
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}
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@@ -3421,7 +3421,7 @@ _outA_Expr(StringInfo str, const A_Expr *node)
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static void
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_outInteger(StringInfo str, const Integer *node)
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{
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appendStringInfo(str, "%d", node->val);
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appendStringInfo(str, "%d", node->ival);
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}
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static void
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@@ -3431,7 +3431,7 @@ _outFloat(StringInfo str, const Float *node)
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* We assume the value is a valid numeric literal and so does not
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* need quoting.
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*/
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appendStringInfoString(str, node->val);
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appendStringInfoString(str, node->fval);
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}
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static void
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@@ -3442,8 +3442,8 @@ _outString(StringInfo str, const String *node)
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* but we don't want it to do anything with an empty string.
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*/
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appendStringInfoChar(str, '"');
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if (node->val[0] != '\0')
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outToken(str, node->val);
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if (node->sval[0] != '\0')
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outToken(str, node->sval);
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appendStringInfoChar(str, '"');
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}
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@@ -3451,7 +3451,7 @@ static void
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_outBitString(StringInfo str, const BitString *node)
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{
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/* internal representation already has leading 'b' */
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appendStringInfoString(str, node->val);
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appendStringInfoString(str, node->bsval);
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}
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static void
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@@ -24,7 +24,7 @@ makeInteger(int i)
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{
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Integer *v = makeNode(Integer);
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v->val = i;
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v->ival = i;
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return v;
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}
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@@ -38,7 +38,7 @@ makeFloat(char *numericStr)
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{
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Float *v = makeNode(Float);
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v->val = numericStr;
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v->fval = numericStr;
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return v;
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}
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@@ -52,7 +52,7 @@ makeString(char *str)
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{
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String *v = makeNode(String);
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v->val = str;
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v->sval = str;
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return v;
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}
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@@ -66,6 +66,6 @@ makeBitString(char *str)
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{
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BitString *v = makeNode(BitString);
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v->val = str;
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v->bsval = str;
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return v;
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}
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