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Fix dangling-pointer problem in before-row update trigger processing.
ExecUpdate checked for whether ExecBRUpdateTriggers had returned a new tuple value by seeing if the returned tuple was pointer-equal to the old one. But the "old one" was in estate->es_junkFilter's result slot, which would be scribbled on if we had done an EvalPlanQual update in response to a concurrent update of the target tuple; therefore we were comparing a dangling pointer to a live one. Given the right set of circumstances we could get a false match, resulting in not forcing the tuple to be stored in the slot we thought it was stored in. In the case reported by Maxim Boguk in bug #5798, this led to "cannot extract system attribute from virtual tuple" failures when trying to do "RETURNING ctid". I believe there is a very-low-probability chance of more serious errors, such as generating incorrect index entries based on the original rather than the trigger-modified version of the row. In HEAD, change all of ExecBRInsertTriggers, ExecIRInsertTriggers, ExecBRUpdateTriggers, and ExecIRUpdateTriggers so that they continue to have similar APIs. In the back branches I just changed ExecBRUpdateTriggers, since there is no bug in the ExecBRInsertTriggers case.
This commit is contained in:
@ -1909,12 +1909,13 @@ ExecASInsertTriggers(EState *estate, ResultRelInfo *relinfo)
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false, NULL, NULL, NIL, NULL);
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}
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HeapTuple
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TupleTableSlot *
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ExecBRInsertTriggers(EState *estate, ResultRelInfo *relinfo,
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HeapTuple trigtuple)
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TupleTableSlot *slot)
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{
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TriggerDesc *trigdesc = relinfo->ri_TrigDesc;
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HeapTuple newtuple = trigtuple;
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HeapTuple slottuple = ExecMaterializeSlot(slot);
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HeapTuple newtuple = slottuple;
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HeapTuple oldtuple;
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TriggerData LocTriggerData;
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int i;
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@ -1947,12 +1948,29 @@ ExecBRInsertTriggers(EState *estate, ResultRelInfo *relinfo,
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relinfo->ri_TrigFunctions,
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relinfo->ri_TrigInstrument,
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GetPerTupleMemoryContext(estate));
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if (oldtuple != newtuple && oldtuple != trigtuple)
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if (oldtuple != newtuple && oldtuple != slottuple)
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heap_freetuple(oldtuple);
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if (newtuple == NULL)
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break;
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return NULL; /* "do nothing" */
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}
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return newtuple;
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if (newtuple != slottuple)
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{
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/*
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* Return the modified tuple using the es_trig_tuple_slot. We assume
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* the tuple was allocated in per-tuple memory context, and therefore
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* will go away by itself. The tuple table slot should not try to
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* clear it.
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*/
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TupleTableSlot *newslot = estate->es_trig_tuple_slot;
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TupleDesc tupdesc = RelationGetDescr(relinfo->ri_RelationDesc);
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if (newslot->tts_tupleDescriptor != tupdesc)
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ExecSetSlotDescriptor(newslot, tupdesc);
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ExecStoreTuple(newtuple, newslot, InvalidBuffer, false);
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slot = newslot;
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}
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return slot;
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}
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void
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@ -1966,12 +1984,13 @@ ExecARInsertTriggers(EState *estate, ResultRelInfo *relinfo,
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true, NULL, trigtuple, recheckIndexes, NULL);
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}
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HeapTuple
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TupleTableSlot *
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ExecIRInsertTriggers(EState *estate, ResultRelInfo *relinfo,
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HeapTuple trigtuple)
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TupleTableSlot *slot)
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{
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TriggerDesc *trigdesc = relinfo->ri_TrigDesc;
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HeapTuple newtuple = trigtuple;
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HeapTuple slottuple = ExecMaterializeSlot(slot);
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HeapTuple newtuple = slottuple;
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HeapTuple oldtuple;
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TriggerData LocTriggerData;
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int i;
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@ -2004,12 +2023,29 @@ ExecIRInsertTriggers(EState *estate, ResultRelInfo *relinfo,
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relinfo->ri_TrigFunctions,
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relinfo->ri_TrigInstrument,
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GetPerTupleMemoryContext(estate));
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if (oldtuple != newtuple && oldtuple != trigtuple)
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if (oldtuple != newtuple && oldtuple != slottuple)
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heap_freetuple(oldtuple);
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if (newtuple == NULL)
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break;
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return NULL; /* "do nothing" */
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}
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return newtuple;
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if (newtuple != slottuple)
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{
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/*
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* Return the modified tuple using the es_trig_tuple_slot. We assume
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* the tuple was allocated in per-tuple memory context, and therefore
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* will go away by itself. The tuple table slot should not try to
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* clear it.
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*/
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TupleTableSlot *newslot = estate->es_trig_tuple_slot;
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TupleDesc tupdesc = RelationGetDescr(relinfo->ri_RelationDesc);
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if (newslot->tts_tupleDescriptor != tupdesc)
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ExecSetSlotDescriptor(newslot, tupdesc);
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ExecStoreTuple(newtuple, newslot, InvalidBuffer, false);
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slot = newslot;
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}
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return slot;
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}
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void
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@ -2257,32 +2293,44 @@ ExecASUpdateTriggers(EState *estate, ResultRelInfo *relinfo)
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GetModifiedColumns(relinfo, estate));
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}
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HeapTuple
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TupleTableSlot *
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ExecBRUpdateTriggers(EState *estate, EPQState *epqstate,
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ResultRelInfo *relinfo,
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ItemPointer tupleid, HeapTuple newtuple)
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ItemPointer tupleid, TupleTableSlot *slot)
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{
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TriggerDesc *trigdesc = relinfo->ri_TrigDesc;
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HeapTuple slottuple = ExecMaterializeSlot(slot);
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HeapTuple newtuple = slottuple;
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TriggerData LocTriggerData;
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HeapTuple trigtuple;
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HeapTuple oldtuple;
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HeapTuple intuple = newtuple;
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TupleTableSlot *newSlot;
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int i;
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Bitmapset *modifiedCols;
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/* get a copy of the on-disk tuple we are planning to update */
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trigtuple = GetTupleForTrigger(estate, epqstate, relinfo, tupleid,
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&newSlot);
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if (trigtuple == NULL)
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return NULL;
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return NULL; /* cancel the update action */
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/*
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* In READ COMMITTED isolation level it's possible that newtuple was
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* In READ COMMITTED isolation level it's possible that target tuple was
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* changed due to concurrent update. In that case we have a raw subplan
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* output tuple and need to run it through the junk filter.
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* output tuple in newSlot, and need to run it through the junk filter to
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* produce an insertable tuple.
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*
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* Caution: more than likely, the passed-in slot is the same as the
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* junkfilter's output slot, so we are clobbering the original value of
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* slottuple by doing the filtering. This is OK since neither we nor our
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* caller have any more interest in the prior contents of that slot.
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*/
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if (newSlot != NULL)
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intuple = newtuple = ExecRemoveJunk(relinfo->ri_junkFilter, newSlot);
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{
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slot = ExecFilterJunk(relinfo->ri_junkFilter, newSlot);
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slottuple = ExecMaterializeSlot(slot);
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newtuple = slottuple;
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}
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modifiedCols = GetModifiedColumns(relinfo, estate);
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@ -2314,13 +2362,33 @@ ExecBRUpdateTriggers(EState *estate, EPQState *epqstate,
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relinfo->ri_TrigFunctions,
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relinfo->ri_TrigInstrument,
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GetPerTupleMemoryContext(estate));
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if (oldtuple != newtuple && oldtuple != intuple)
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if (oldtuple != newtuple && oldtuple != slottuple)
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heap_freetuple(oldtuple);
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if (newtuple == NULL)
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break;
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{
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heap_freetuple(trigtuple);
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return NULL; /* "do nothing" */
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}
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}
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heap_freetuple(trigtuple);
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return newtuple;
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if (newtuple != slottuple)
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{
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/*
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* Return the modified tuple using the es_trig_tuple_slot. We assume
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* the tuple was allocated in per-tuple memory context, and therefore
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* will go away by itself. The tuple table slot should not try to
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* clear it.
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*/
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TupleTableSlot *newslot = estate->es_trig_tuple_slot;
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TupleDesc tupdesc = RelationGetDescr(relinfo->ri_RelationDesc);
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if (newslot->tts_tupleDescriptor != tupdesc)
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ExecSetSlotDescriptor(newslot, tupdesc);
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ExecStoreTuple(newtuple, newslot, InvalidBuffer, false);
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slot = newslot;
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}
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return slot;
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}
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void
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@ -2342,14 +2410,15 @@ ExecARUpdateTriggers(EState *estate, ResultRelInfo *relinfo,
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}
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}
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HeapTuple
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TupleTableSlot *
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ExecIRUpdateTriggers(EState *estate, ResultRelInfo *relinfo,
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HeapTuple oldtuple, HeapTuple newtuple)
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HeapTuple trigtuple, TupleTableSlot *slot)
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{
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TriggerDesc *trigdesc = relinfo->ri_TrigDesc;
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HeapTuple slottuple = ExecMaterializeSlot(slot);
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HeapTuple newtuple = slottuple;
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TriggerData LocTriggerData;
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HeapTuple intuple = newtuple;
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HeapTuple rettuple;
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HeapTuple oldtuple;
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int i;
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LocTriggerData.type = T_TriggerData;
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@ -2367,26 +2436,42 @@ ExecIRUpdateTriggers(EState *estate, ResultRelInfo *relinfo,
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TRIGGER_TYPE_UPDATE))
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continue;
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if (!TriggerEnabled(estate, relinfo, trigger, LocTriggerData.tg_event,
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NULL, oldtuple, newtuple))
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NULL, trigtuple, newtuple))
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continue;
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LocTriggerData.tg_trigtuple = oldtuple;
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LocTriggerData.tg_newtuple = newtuple;
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LocTriggerData.tg_trigtuple = trigtuple;
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LocTriggerData.tg_newtuple = oldtuple = newtuple;
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LocTriggerData.tg_trigtuplebuf = InvalidBuffer;
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LocTriggerData.tg_newtuplebuf = InvalidBuffer;
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LocTriggerData.tg_trigger = trigger;
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rettuple = ExecCallTriggerFunc(&LocTriggerData,
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newtuple = ExecCallTriggerFunc(&LocTriggerData,
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i,
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relinfo->ri_TrigFunctions,
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relinfo->ri_TrigInstrument,
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GetPerTupleMemoryContext(estate));
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if (newtuple != rettuple && newtuple != intuple)
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heap_freetuple(newtuple);
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newtuple = rettuple;
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if (oldtuple != newtuple && oldtuple != slottuple)
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heap_freetuple(oldtuple);
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if (newtuple == NULL)
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break;
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return NULL; /* "do nothing" */
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}
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return newtuple;
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if (newtuple != slottuple)
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{
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/*
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* Return the modified tuple using the es_trig_tuple_slot. We assume
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* the tuple was allocated in per-tuple memory context, and therefore
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* will go away by itself. The tuple table slot should not try to
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* clear it.
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*/
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TupleTableSlot *newslot = estate->es_trig_tuple_slot;
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TupleDesc tupdesc = RelationGetDescr(relinfo->ri_RelationDesc);
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if (newslot->tts_tupleDescriptor != tupdesc)
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ExecSetSlotDescriptor(newslot, tupdesc);
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ExecStoreTuple(newtuple, newslot, InvalidBuffer, false);
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slot = newslot;
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}
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return slot;
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}
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void
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