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pgindent run. Make it all clean.
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@@ -14,7 +14,7 @@
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*
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*
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* IDENTIFICATION
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* $Header: /cvsroot/pgsql/src/backend/utils/mmgr/mcxt.c,v 1.27 2001/02/06 01:53:53 tgl Exp $
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* $Header: /cvsroot/pgsql/src/backend/utils/mmgr/mcxt.c,v 1.28 2001/03/22 04:00:08 momjian Exp $
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*
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*-------------------------------------------------------------------------
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*/
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@@ -72,9 +72,10 @@ void
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MemoryContextInit(void)
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{
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AssertState(TopMemoryContext == NULL);
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/*
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* Initialize TopMemoryContext as an AllocSetContext with slow
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* growth rate --- we don't really expect much to be allocated in it.
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* Initialize TopMemoryContext as an AllocSetContext with slow growth
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* rate --- we don't really expect much to be allocated in it.
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*
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* (There is special-case code in MemoryContextCreate() for this call.)
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*/
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@@ -83,18 +84,20 @@ MemoryContextInit(void)
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8 * 1024,
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8 * 1024,
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8 * 1024);
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/*
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* Not having any other place to point CurrentMemoryContext,
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* make it point to TopMemoryContext. Caller should change this soon!
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* Not having any other place to point CurrentMemoryContext, make it
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* point to TopMemoryContext. Caller should change this soon!
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*/
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CurrentMemoryContext = TopMemoryContext;
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/*
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* Initialize ErrorContext as an AllocSetContext with slow
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* growth rate --- we don't really expect much to be allocated in it.
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* More to the point, require it to contain at least 8K at all times.
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* This is the only case where retained memory in a context is
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* *essential* --- we want to be sure ErrorContext still has some
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* memory even if we've run out elsewhere!
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* Initialize ErrorContext as an AllocSetContext with slow growth rate
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* --- we don't really expect much to be allocated in it. More to the
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* point, require it to contain at least 8K at all times. This is the
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* only case where retained memory in a context is *essential* --- we
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* want to be sure ErrorContext still has some memory even if we've
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* run out elsewhere!
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*/
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ErrorContext = AllocSetContextCreate(TopMemoryContext,
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"ErrorContext",
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@@ -129,14 +132,12 @@ MemoryContextReset(MemoryContext context)
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void
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MemoryContextResetChildren(MemoryContext context)
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{
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MemoryContext child;
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MemoryContext child;
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AssertArg(MemoryContextIsValid(context));
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for (child = context->firstchild; child != NULL; child = child->nextchild)
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{
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MemoryContextReset(child);
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}
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}
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/*
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@@ -146,7 +147,7 @@ MemoryContextResetChildren(MemoryContext context)
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*
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* The type-specific delete routine removes all subsidiary storage
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* for the context, but we have to delete the context node itself,
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* as well as recurse to get the children. We must also delink the
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* as well as recurse to get the children. We must also delink the
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* node from its parent, if it has one.
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*/
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void
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@@ -159,23 +160,21 @@ MemoryContextDelete(MemoryContext context)
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Assert(context != CurrentMemoryContext);
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MemoryContextDeleteChildren(context);
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/*
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* We delink the context from its parent before deleting it,
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* so that if there's an error we won't have deleted/busted
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* contexts still attached to the context tree. Better a leak
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* than a crash.
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* We delink the context from its parent before deleting it, so that
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* if there's an error we won't have deleted/busted contexts still
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* attached to the context tree. Better a leak than a crash.
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*/
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if (context->parent)
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{
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MemoryContext parent = context->parent;
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MemoryContext parent = context->parent;
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if (context == parent->firstchild)
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{
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parent->firstchild = context->nextchild;
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}
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else
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{
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MemoryContext child;
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MemoryContext child;
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for (child = parent->firstchild; child; child = child->nextchild)
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{
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@@ -200,14 +199,13 @@ void
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MemoryContextDeleteChildren(MemoryContext context)
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{
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AssertArg(MemoryContextIsValid(context));
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/*
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* MemoryContextDelete will delink the child from me,
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* so just iterate as long as there is a child.
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* MemoryContextDelete will delink the child from me, so just iterate
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* as long as there is a child.
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*/
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while (context->firstchild != NULL)
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{
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MemoryContextDelete(context->firstchild);
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}
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}
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/*
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@@ -237,15 +235,13 @@ MemoryContextResetAndDeleteChildren(MemoryContext context)
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void
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MemoryContextStats(MemoryContext context)
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{
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MemoryContext child;
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MemoryContext child;
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AssertArg(MemoryContextIsValid(context));
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(*context->methods->stats) (context);
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for (child = context->firstchild; child != NULL; child = child->nextchild)
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{
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MemoryContextStats(child);
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}
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}
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@@ -253,22 +249,21 @@ MemoryContextStats(MemoryContext context)
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* MemoryContextCheck
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* Check all chunks in the named context.
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*
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* This is just a debugging utility, so it's not fancy.
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* This is just a debugging utility, so it's not fancy.
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*/
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#ifdef MEMORY_CONTEXT_CHECKING
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void
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MemoryContextCheck(MemoryContext context)
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{
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MemoryContext child;
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MemoryContext child;
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AssertArg(MemoryContextIsValid(context));
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(*context->methods->check) (context);
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for (child = context->firstchild; child != NULL; child = child->nextchild)
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{
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MemoryContextCheck(child);
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}
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}
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#endif
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/*
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@@ -285,24 +280,26 @@ MemoryContextCheck(MemoryContext context)
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bool
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MemoryContextContains(MemoryContext context, void *pointer)
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{
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StandardChunkHeader *header;
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StandardChunkHeader *header;
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/*
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* Try to detect bogus pointers handed to us, poorly though we can.
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* Presumably, a pointer that isn't MAXALIGNED isn't pointing at
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* an allocated chunk.
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* Presumably, a pointer that isn't MAXALIGNED isn't pointing at an
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* allocated chunk.
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*/
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if (pointer == NULL || pointer != (void *) MAXALIGN(pointer))
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return false;
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/*
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* OK, it's probably safe to look at the chunk header.
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*/
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header = (StandardChunkHeader *)
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((char *) pointer - STANDARDCHUNKHEADERSIZE);
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/*
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* If the context link doesn't match then we certainly have a
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* non-member chunk. Also check for a reasonable-looking size
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* as extra guard against being fooled by bogus pointers.
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* non-member chunk. Also check for a reasonable-looking size as
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* extra guard against being fooled by bogus pointers.
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*/
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if (header->context == context && AllocSizeIsValid(header->size))
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return true;
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@@ -347,7 +344,7 @@ MemoryContextContains(MemoryContext context, void *pointer)
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*
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* Normally, the context node and the name are allocated from
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* TopMemoryContext (NOT from the parent context, since the node must
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* survive resets of its parent context!). However, this routine is itself
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* survive resets of its parent context!). However, this routine is itself
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* used to create TopMemoryContext! If we see that TopMemoryContext is NULL,
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* we assume we are creating TopMemoryContext and use malloc() to allocate
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* the node.
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@@ -363,8 +360,8 @@ MemoryContextCreate(NodeTag tag, Size size,
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MemoryContext parent,
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const char *name)
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{
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MemoryContext node;
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Size needed = size + strlen(name) + 1;
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MemoryContext node;
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Size needed = size + strlen(name) + 1;
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/* Get space for node and name */
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if (TopMemoryContext != NULL)
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@@ -431,15 +428,16 @@ MemoryContextAlloc(MemoryContext context, Size size)
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void
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pfree(void *pointer)
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{
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StandardChunkHeader *header;
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StandardChunkHeader *header;
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/*
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* Try to detect bogus pointers handed to us, poorly though we can.
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* Presumably, a pointer that isn't MAXALIGNED isn't pointing at
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* an allocated chunk.
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* Presumably, a pointer that isn't MAXALIGNED isn't pointing at an
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* allocated chunk.
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*/
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Assert(pointer != NULL);
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Assert(pointer == (void *) MAXALIGN(pointer));
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/*
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* OK, it's probably safe to look at the chunk header.
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*/
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@@ -448,7 +446,7 @@ pfree(void *pointer)
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AssertArg(MemoryContextIsValid(header->context));
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(*header->context->methods->free_p) (header->context, pointer);
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(*header->context->methods->free_p) (header->context, pointer);
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}
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/*
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@@ -458,15 +456,16 @@ pfree(void *pointer)
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void *
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repalloc(void *pointer, Size size)
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{
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StandardChunkHeader *header;
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StandardChunkHeader *header;
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/*
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* Try to detect bogus pointers handed to us, poorly though we can.
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* Presumably, a pointer that isn't MAXALIGNED isn't pointing at
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* an allocated chunk.
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* Presumably, a pointer that isn't MAXALIGNED isn't pointing at an
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* allocated chunk.
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*/
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Assert(pointer != NULL);
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Assert(pointer == (void *) MAXALIGN(pointer));
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/*
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* OK, it's probably safe to look at the chunk header.
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*/
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@@ -479,7 +478,7 @@ repalloc(void *pointer, Size size)
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elog(ERROR, "repalloc: invalid request size %lu",
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(unsigned long) size);
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return (*header->context->methods->realloc) (header->context,
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return (*header->context->methods->realloc) (header->context,
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pointer, size);
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}
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