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Support parallel btree index builds.
To make this work, tuplesort.c and logtape.c must also support parallelism, so this patch adds that infrastructure and then applies it to the particular case of parallel btree index builds. Testing to date shows that this can often be 2-3x faster than a serial index build. The model for deciding how many workers to use is fairly primitive at present, but it's better than not having the feature. We can refine it as we get more experience. Peter Geoghegan with some help from Rushabh Lathia. While Heikki Linnakangas is not an author of this patch, he wrote other patches without which this feature would not have been possible, and therefore the release notes should possibly credit him as an author of this feature. Reviewed by Claudio Freire, Heikki Linnakangas, Thomas Munro, Tels, Amit Kapila, me. Discussion: http://postgr.es/m/CAM3SWZQKM=Pzc=CAHzRixKjp2eO5Q0Jg1SoFQqeXFQ647JiwqQ@mail.gmail.com Discussion: http://postgr.es/m/CAH2-Wz=AxWqDoVvGU7dq856S4r6sJAj6DBn7VMtigkB33N5eyg@mail.gmail.com
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@@ -55,7 +55,7 @@ extern RelOptInfo *standard_join_search(PlannerInfo *root, int levels_needed,
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extern void generate_gather_paths(PlannerInfo *root, RelOptInfo *rel);
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extern int compute_parallel_worker(RelOptInfo *rel, double heap_pages,
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double index_pages);
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double index_pages, int max_workers);
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extern void create_partial_bitmap_paths(PlannerInfo *root, RelOptInfo *rel,
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Path *bitmapqual);
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extern void generate_partition_wise_join_paths(PlannerInfo *root,
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