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Run pgindent on 9.2 source tree in preparation for first 9.3

commit-fest.
This commit is contained in:
Bruce Momjian
2012-06-10 15:20:04 -04:00
parent 60801944fa
commit 927d61eeff
494 changed files with 7343 additions and 7046 deletions

View File

@@ -172,10 +172,10 @@ SyncRepWaitForLSN(XLogRecPtr XactCommitLSN)
* never update it again, so we can't be seeing a stale value in that
* case.
*
* Note: on machines with weak memory ordering, the acquisition of
* the lock is essential to avoid race conditions: we cannot be sure
* the sender's state update has reached main memory until we acquire
* the lock. We could get rid of this dance if SetLatch/ResetLatch
* Note: on machines with weak memory ordering, the acquisition of the
* lock is essential to avoid race conditions: we cannot be sure the
* sender's state update has reached main memory until we acquire the
* lock. We could get rid of this dance if SetLatch/ResetLatch
* contained memory barriers.
*/
syncRepState = MyProc->syncRepState;
@@ -241,8 +241,8 @@ SyncRepWaitForLSN(XLogRecPtr XactCommitLSN)
}
/*
* Wait on latch. Any condition that should wake us up will set
* the latch, so no need for timeout.
* Wait on latch. Any condition that should wake us up will set the
* latch, so no need for timeout.
*/
WaitLatch(&MyProc->procLatch, WL_LATCH_SET | WL_POSTMASTER_DEATH, -1);
}
@@ -422,8 +422,8 @@ SyncRepReleaseWaiters(void)
}
/*
* Set the lsn first so that when we wake backends they will release
* up to this location.
* Set the lsn first so that when we wake backends they will release up to
* this location.
*/
if (XLByteLT(walsndctl->lsn[SYNC_REP_WAIT_WRITE], MyWalSnd->write))
{
@@ -477,8 +477,8 @@ SyncRepGetStandbyPriority(void)
bool found = false;
/*
* Since synchronous cascade replication is not allowed, we always
* set the priority of cascading walsender to zero.
* Since synchronous cascade replication is not allowed, we always set the
* priority of cascading walsender to zero.
*/
if (am_cascading_walsender)
return 0;
@@ -517,7 +517,7 @@ SyncRepGetStandbyPriority(void)
}
/*
* Walk the specified queue from head. Set the state of any backends that
* Walk the specified queue from head. Set the state of any backends that
* need to be woken, remove them from the queue, and then wake them.
* Pass all = true to wake whole queue; otherwise, just wake up to
* the walsender's LSN.
@@ -601,7 +601,7 @@ SyncRepUpdateSyncStandbysDefined(void)
*/
if (!sync_standbys_defined)
{
int i;
int i;
for (i = 0; i < NUM_SYNC_REP_WAIT_MODE; i++)
SyncRepWakeQueue(true, i);