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Simplify shared-memory lock data structures as per recent discussion:

it is sufficient to track whether a backend holds a lock or not, and
store information about transaction vs. session locks only in the
inside-the-backend LocalLockTable.  Since there can now be but one
PROCLOCK per lock per backend, LockCountMyLocks() is no longer needed,
thus eliminating some O(N^2) behavior when a backend holds many locks.
Also simplify the LockAcquire/LockRelease API by passing just a
'sessionLock' boolean instead of a transaction ID.  The previous API
was designed with the idea that per-transaction lock holding would be
important for subtransactions, but now that we have subtransactions we
know that this is unwanted.  While at it, add an 'isTempObject' parameter
to LockAcquire to indicate whether the lock is being taken on a temp
table.  This is not used just yet, but will be needed shortly for
two-phase commit.
This commit is contained in:
Tom Lane
2005-06-14 22:15:33 +00:00
parent f5835b4b8d
commit 8563ccae2c
8 changed files with 221 additions and 244 deletions

View File

@@ -7,7 +7,7 @@
* Portions Copyright (c) 1996-2005, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
* $PostgreSQL: pgsql/src/include/storage/lock.h,v 1.87 2005/05/29 22:45:02 tgl Exp $
* $PostgreSQL: pgsql/src/include/storage/lock.h,v 1.88 2005/06/14 22:15:33 tgl Exp $
*
*-------------------------------------------------------------------------
*/
@@ -212,6 +212,10 @@ typedef struct LOCKTAG
* nRequested -- total requested locks of all types.
* granted -- count of each lock type currently granted on the lock.
* nGranted -- total granted locks of all types.
*
* Note: these counts count 1 for each backend. Internally to a backend,
* there may be multiple grabs on a particular lock, but this is not reflected
* into shared memory.
*/
typedef struct LOCK
{
@@ -235,7 +239,7 @@ typedef struct LOCK
/*
* We may have several different transactions holding or awaiting locks
* We may have several different backends holding or awaiting locks
* on the same lockable object. We need to store some per-holder/waiter
* information for each such holder (or would-be holder). This is kept in
* a PROCLOCK struct.
@@ -244,14 +248,11 @@ typedef struct LOCK
* proclock hashtable. A PROCLOCKTAG value uniquely identifies the combination
* of a lockable object and a holder/waiter for that object.
*
* There are two possible kinds of proclock owners: a transaction (identified
* both by the PGPROC of the backend running it, and the xact's own ID) and
* a session (identified by backend PGPROC, with XID = InvalidTransactionId).
*
* Currently, session proclocks are used for user locks and for cross-xact
* locks obtained for VACUUM. Note that a single backend can hold locks
* under several different XIDs at once (including session locks). We treat
* such locks as never conflicting (a backend can never block itself).
* Internally to a backend, it is possible for the same lock to be held
* for different purposes: the backend tracks transaction locks separately
* from session locks. However, this is not reflected in the shared-memory
* state: we only track which backend(s) hold the lock. This is OK since a
* backend can never block itself.
*
* The holdMask field shows the already-granted locks represented by this
* proclock. Note that there will be a proclock object, possibly with
@@ -259,6 +260,10 @@ typedef struct LOCK
* Otherwise, proclock objects whose holdMasks are zero are recycled
* as soon as convenient.
*
* releaseMask is workspace for LockReleaseAll(): it shows the locks due
* to be released during the current call. This must only be examined or
* set by the backend owning the PROCLOCK.
*
* Each PROCLOCK object is linked into lists for both the associated LOCK
* object and the owning PGPROC object. Note that the PROCLOCK is entered
* into these lists as soon as it is created, even if no lock has yet been
@@ -269,7 +274,6 @@ typedef struct PROCLOCKTAG
{
SHMEM_OFFSET lock; /* link to per-lockable-object information */
SHMEM_OFFSET proc; /* link to PGPROC of owning backend */
TransactionId xid; /* xact ID, or InvalidTransactionId */
} PROCLOCKTAG;
typedef struct PROCLOCK
@@ -279,9 +283,9 @@ typedef struct PROCLOCK
/* data */
LOCKMASK holdMask; /* bitmask for lock types currently held */
SHM_QUEUE lockLink; /* list link for lock's list of proclocks */
SHM_QUEUE procLink; /* list link for process's list of
* proclocks */
LOCKMASK releaseMask; /* bitmask for lock types to be released */
SHM_QUEUE lockLink; /* list link in LOCK's list of proclocks */
SHM_QUEUE procLink; /* list link in PGPROC's list of proclocks */
} PROCLOCK;
#define PROCLOCK_LOCKMETHOD(proclock) \
@@ -299,15 +303,16 @@ typedef struct PROCLOCK
typedef struct LOCALLOCKTAG
{
LOCKTAG lock; /* identifies the lockable object */
TransactionId xid; /* xact ID, or InvalidTransactionId */
LOCKMODE mode; /* lock mode for this table entry */
} LOCALLOCKTAG;
typedef struct LOCALLOCKOWNER
{
/*
* Note: owner can be NULL to indicate a non-transactional lock. Must
* use a forward struct reference to avoid circularity.
* Note: if owner is NULL then the lock is held on behalf of the session;
* otherwise it is held on behalf of my current transaction.
*
* Must use a forward struct reference to avoid circularity.
*/
struct ResourceOwnerData *owner;
int nLocks; /* # of times held by this owner */
@@ -321,6 +326,7 @@ typedef struct LOCALLOCK
/* data */
LOCK *lock; /* associated LOCK object in shared mem */
PROCLOCK *proclock; /* associated PROCLOCK object in shmem */
bool isTempObject; /* true if lock is on a temporary object */
int nLocks; /* total number of times lock is held */
int numLockOwners; /* # of relevant ResourceOwners */
int maxLockOwners; /* allocated size of array */
@@ -366,17 +372,20 @@ extern LOCKMETHODID LockMethodTableInit(const char *tabName,
const LOCKMASK *conflictsP,
int numModes, int maxBackends);
extern LOCKMETHODID LockMethodTableRename(LOCKMETHODID lockmethodid);
extern LockAcquireResult LockAcquire(LOCKMETHODID lockmethodid, LOCKTAG *locktag,
TransactionId xid, LOCKMODE lockmode, bool dontWait);
extern LockAcquireResult LockAcquire(LOCKMETHODID lockmethodid,
LOCKTAG *locktag,
bool isTempObject,
LOCKMODE lockmode,
bool sessionLock,
bool dontWait);
extern bool LockRelease(LOCKMETHODID lockmethodid, LOCKTAG *locktag,
TransactionId xid, LOCKMODE lockmode);
extern void LockReleaseAll(LOCKMETHODID lockmethodid, bool allxids);
LOCKMODE lockmode, bool sessionLock);
extern void LockReleaseAll(LOCKMETHODID lockmethodid, bool allLocks);
extern void LockReleaseCurrentOwner(void);
extern void LockReassignCurrentOwner(void);
extern int LockCheckConflicts(LockMethod lockMethodTable,
LOCKMODE lockmode,
LOCK *lock, PROCLOCK *proclock, PGPROC *proc,
int *myHolding);
LOCK *lock, PROCLOCK *proclock, PGPROC *proc);
extern void GrantLock(LOCK *lock, PROCLOCK *proclock, LOCKMODE lockmode);
extern void GrantAwaitedLock(void);
extern void RemoveFromWaitQueue(PGPROC *proc);