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Initial attempt to clean up the code...
Switch sprintf() to snprintf() Remove any/all #if 0 -or- #ifdef NOT_USED -or- #ifdef FALSE sections of code
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@ -14,7 +14,7 @@
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*
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*
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* IDENTIFICATION
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* $Header: /cvsroot/pgsql/src/backend/commands/cluster.c,v 1.33 1998/11/27 19:51:54 vadim Exp $
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* $Header: /cvsroot/pgsql/src/backend/commands/cluster.c,v 1.34 1998/12/14 05:18:39 scrappy Exp $
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*
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*-------------------------------------------------------------------------
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*/
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@ -165,7 +165,7 @@ cluster(char *oldrelname, char *oldindexname)
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/* Create new index over the tuples of the new heap. */
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copy_index(OIDOldIndex, OIDNewHeap);
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sprintf(NewIndexName, "temp_%x", OIDOldIndex);
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snprintf(NewIndexName, NAMEDATALEN, "temp_%x", OIDOldIndex);
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/*
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* make this really happen. Flush all the buffers. (Believe me, it is
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@ -207,7 +207,7 @@ copy_heap(Oid OIDOldHeap)
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* Create a new heap relation with a temporary name, which has the
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* same tuple description as the old one.
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*/
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sprintf(NewName, "temp_%x", OIDOldHeap);
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snprintf(NewName, NAMEDATALEN, "temp_%x", OIDOldHeap);
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OldHeap = heap_open(OIDOldHeap);
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OldHeapDesc = RelationGetDescr(OldHeap);
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@ -235,17 +235,17 @@ copy_heap(Oid OIDOldHeap)
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static void
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copy_index(Oid OIDOldIndex, Oid OIDNewHeap)
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{
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Relation OldIndex,
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NewHeap;
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HeapTuple Old_pg_index_Tuple,
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Old_pg_index_relation_Tuple,
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pg_proc_Tuple;
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Relation OldIndex,
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NewHeap;
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HeapTuple Old_pg_index_Tuple,
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Old_pg_index_relation_Tuple,
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pg_proc_Tuple;
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Form_pg_index Old_pg_index_Form;
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Form_pg_class Old_pg_index_relation_Form;
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Form_pg_proc pg_proc_Form;
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char *NewIndexName;
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AttrNumber *attnumP;
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int natts;
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Form_pg_proc pg_proc_Form;
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char *NewIndexName;
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AttrNumber *attnumP;
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int natts;
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FuncIndexInfo *finfo;
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NewHeap = heap_open(OIDNewHeap);
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@ -273,8 +273,9 @@ copy_index(Oid OIDOldIndex, Oid OIDNewHeap)
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Old_pg_index_relation_Form =
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(Form_pg_class) GETSTRUCT(Old_pg_index_relation_Tuple);
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/* Set the name. */
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NewIndexName = palloc(NAMEDATALEN); /* XXX */
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sprintf(NewIndexName, "temp_%x", OIDOldIndex); /* Set the name. */
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snprintf(NewIndexName, NAMEDATALEN, "temp_%x", OIDOldIndex);
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/*
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* Ugly as it is, the only way I have of working out the number of
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