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backend launchers void * arguments for binary data

Change backend launcher functions to take void * for binary data
instead of char *.  This removes the need for numerous casts.

Reviewed-by: Dagfinn Ilmari Mannsåker <ilmari@ilmari.org>
Discussion: https://www.postgresql.org/message-id/flat/fd1fcedb-3492-4fc8-9e3e-74b97f2db6c7%40eisentraut.org
This commit is contained in:
Peter Eisentraut
2025-02-21 08:03:33 +01:00
parent b50a554cc8
commit 7202d72787
26 changed files with 42 additions and 42 deletions

View File

@ -1326,7 +1326,7 @@ reset_syncing_flag()
* information periodically in order to create and sync the slots.
*/
void
ReplSlotSyncWorkerMain(char *startup_data, size_t startup_data_len)
ReplSlotSyncWorkerMain(const void *startup_data, size_t startup_data_len)
{
WalReceiverConn *wrconn = NULL;
char *dbname;

View File

@ -180,7 +180,7 @@ ProcessWalRcvInterrupts(void)
/* Main entry point for walreceiver process */
void
WalReceiverMain(char *startup_data, size_t startup_data_len)
WalReceiverMain(const void *startup_data, size_t startup_data_len)
{
char conninfo[MAXCONNINFO];
char *tmp_conninfo;