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Assert that buffer is pinned in LockBuffer().
Strengthen the LockBuffer() assertion that verifies BufferIsValid() by making it verify BufferIsPinned() instead. Do the same in nearby related functions. There is probably not much chance that anybody will try to lock a buffer that is not already pinned, but we might as well make sure of that.
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@ -3743,7 +3743,7 @@ LockBuffer(Buffer buffer, int mode)
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{
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BufferDesc *buf;
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Assert(BufferIsValid(buffer));
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Assert(BufferIsPinned(buffer));
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if (BufferIsLocal(buffer))
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return; /* local buffers need no lock */
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@ -3769,7 +3769,7 @@ ConditionalLockBuffer(Buffer buffer)
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{
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BufferDesc *buf;
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Assert(BufferIsValid(buffer));
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Assert(BufferIsPinned(buffer));
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if (BufferIsLocal(buffer))
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return true; /* act as though we got it */
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@ -3801,7 +3801,7 @@ LockBufferForCleanup(Buffer buffer)
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BufferDesc *bufHdr;
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char *new_status = NULL;
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Assert(BufferIsValid(buffer));
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Assert(BufferIsPinned(buffer));
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Assert(PinCountWaitBuf == NULL);
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if (BufferIsLocal(buffer))
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