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Rename some signal and interrupt handling functions for consistency
The usual pattern for handling a signal is that the signal handler sets a flag and calls SetLatch(MyLatch), and CHECK_FOR_INTERRUPTS() or other code that is part of a wait loop calls another function to deal with it. The naming of the functions involved was a bit inconsistent, however. CHECK_FOR_INTERRUPTS() calls ProcessInterrupts() to do the heavy-lifting, but the analogous functions in aux processes were called HandleMainLoopInterrupts(), HandleStartupProcInterrupts(), etc. Similarly, most subroutines of ProcessInterrupts() were called Process*(), but some were called Handle*(). To make things less confusing, rename all the functions that are part of the overall signal/interrupt handling system but are not executed in a signal handler to e.g. ProcessSomething(), rather than HandleSomething(). The "Process" prefix is now consistently used in the non-signal-handler functions, and the "Handle" prefix in functions that are part of signal handlers, except for some completely unrelated functions that clearly have nothing to do with signal or interrupt handling. Reviewed-by: Nathan Bossart <nathandbossart@gmail.com> Discussion: https://www.postgresql.org/message-id/8a384b26-1499-41f6-be33-64b801fb98b8@iki.fi
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@@ -38,7 +38,7 @@
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#ifndef USE_POSTMASTER_DEATH_SIGNAL
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/*
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* On systems that need to make a system call to find out if the postmaster has
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* gone away, we'll do so only every Nth call to HandleStartupProcInterrupts().
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* gone away, we'll do so only every Nth call to ProcessStartupProcInterrupts().
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* This only affects how long it takes us to detect the condition while we're
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* busy replaying WAL. Latch waits and similar which should react immediately
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* through the usual techniques.
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@@ -149,9 +149,9 @@ StartupRereadConfig(void)
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StartupRequestWalReceiverRestart();
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}
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/* Handle various signals that might be sent to the startup process */
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/* Process various signals that might be sent to the startup process */
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void
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HandleStartupProcInterrupts(void)
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ProcessStartupProcInterrupts(void)
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{
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#ifdef POSTMASTER_POLL_RATE_LIMIT
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static uint32 postmaster_poll_count = 0;
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