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Rename some signal and interrupt handling functions for consistency
The usual pattern for handling a signal is that the signal handler sets a flag and calls SetLatch(MyLatch), and CHECK_FOR_INTERRUPTS() or other code that is part of a wait loop calls another function to deal with it. The naming of the functions involved was a bit inconsistent, however. CHECK_FOR_INTERRUPTS() calls ProcessInterrupts() to do the heavy-lifting, but the analogous functions in aux processes were called HandleMainLoopInterrupts(), HandleStartupProcInterrupts(), etc. Similarly, most subroutines of ProcessInterrupts() were called Process*(), but some were called Handle*(). To make things less confusing, rename all the functions that are part of the overall signal/interrupt handling system but are not executed in a signal handler to e.g. ProcessSomething(), rather than HandleSomething(). The "Process" prefix is now consistently used in the non-signal-handler functions, and the "Handle" prefix in functions that are part of signal handlers, except for some completely unrelated functions that clearly have nothing to do with signal or interrupt handling. Reviewed-by: Nathan Bossart <nathandbossart@gmail.com> Discussion: https://www.postgresql.org/message-id/8a384b26-1499-41f6-be33-64b801fb98b8@iki.fi
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@@ -31,7 +31,7 @@ volatile sig_atomic_t ShutdownRequestPending = false;
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* Simple interrupt handler for main loops of background processes.
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*/
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void
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HandleMainLoopInterrupts(void)
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ProcessMainLoopInterrupts(void)
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{
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if (ProcSignalBarrierPending)
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ProcessProcSignalBarrier();
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@@ -55,7 +55,7 @@ HandleMainLoopInterrupts(void)
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*
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* Normally, this handler would be used for SIGHUP. The idea is that code
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* which uses it would arrange to check the ConfigReloadPending flag at
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* convenient places inside main loops, or else call HandleMainLoopInterrupts.
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* convenient places inside main loops, or else call ProcessMainLoopInterrupts.
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*/
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void
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SignalHandlerForConfigReload(SIGNAL_ARGS)
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@@ -99,7 +99,7 @@ SignalHandlerForCrashExit(SIGNAL_ARGS)
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* SIGINT or SIGTERM.
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*
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* ShutdownRequestPending should be checked at a convenient place within the
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* main loop, or else the main loop should call HandleMainLoopInterrupts.
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* main loop, or else the main loop should call ProcessMainLoopInterrupts.
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*/
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void
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SignalHandlerForShutdownRequest(SIGNAL_ARGS)
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