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Remove sleep() and use single PG_SLEEP call for Win32 signal handling
and consistency. Change PG_USLEEP to use SleepEx() for signal interuptability.
This commit is contained in:
@ -8,7 +8,7 @@
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*
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*
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* IDENTIFICATION
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* $PostgreSQL: pgsql/src/backend/storage/buffer/bufmgr.c,v 1.153 2004/01/24 20:00:45 wieck Exp $
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* $PostgreSQL: pgsql/src/backend/storage/buffer/bufmgr.c,v 1.154 2004/01/30 15:57:03 momjian Exp $
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*
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*-------------------------------------------------------------------------
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*/
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@ -1058,10 +1058,7 @@ BufferBackgroundWriter(void)
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* Nap for the configured time or sleep for 10 seconds if
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* there was nothing to do at all.
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*/
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if (n > 0)
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PG_USLEEP(BgWriterDelay * 1000);
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else
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sleep(10);
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PG_USLEEP((n > 0) ? BgWriterDelay * 1000 : 10000000);
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}
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}
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@ -12,7 +12,7 @@
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* Portions Copyright (c) 1996-2003, PostgreSQL Global Development Group
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* Portions Copyright (c) 1994, Regents of the University of California
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*
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* $PostgreSQL: pgsql/src/include/miscadmin.h,v 1.148 2004/01/26 22:59:53 momjian Exp $
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* $PostgreSQL: pgsql/src/include/miscadmin.h,v 1.149 2004/01/30 15:57:04 momjian Exp $
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*
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* NOTES
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* some of the information in this file should be moved to
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@ -109,7 +109,7 @@ do { \
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#else
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#define PG_USLEEP(_usec) \
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do { \
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Sleep((_usec) < 500 ? 1 : ((_usec)+500)/ 1000); \
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SleepEx(((_usec) < 500 ? 1 : ((_usec) + 500) / 1000), TRUE); \
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} while(0)
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#endif
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