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Track dependencies on shared objects (which is to say, roles; we already

have adequate mechanisms for tracking the contents of databases and
tablespaces).  This solves the longstanding problem that you can drop a
user who still owns objects and/or has access permissions.
Alvaro Herrera, with some kibitzing from Tom Lane.
This commit is contained in:
Tom Lane
2005-07-07 20:40:02 +00:00
parent 442b59dd8b
commit 59d1b3d99e
38 changed files with 1842 additions and 85 deletions

View File

@ -8,7 +8,7 @@
*
*
* IDENTIFICATION
* $PostgreSQL: pgsql/src/backend/utils/adt/acl.c,v 1.117 2005/06/29 20:34:14 tgl Exp $
* $PostgreSQL: pgsql/src/backend/utils/adt/acl.c,v 1.118 2005/07/07 20:39:58 tgl Exp $
*
*-------------------------------------------------------------------------
*/
@ -59,6 +59,7 @@ static void check_circularity(const Acl *old_acl, const AclItem *mod_aip,
Oid ownerId);
static Acl *recursive_revoke(Acl *acl, Oid grantee, AclMode revoke_privs,
Oid ownerId, DropBehavior behavior);
static int oidComparator(const void *arg1, const void *arg2);
static AclMode convert_priv_string(text *priv_type_text);
@ -1052,6 +1053,86 @@ aclmask(const Acl *acl, Oid roleid, Oid ownerId,
}
/*
* aclmembers
* Find out all the roleids mentioned in an Acl.
* Note that we do not distinguish grantors from grantees.
*
* *roleids is set to point to a palloc'd array containing distinct OIDs
* in sorted order. The length of the array is the function result.
*/
int
aclmembers(const Acl *acl, Oid **roleids)
{
Oid *list;
const AclItem *acldat;
int i,
j,
k;
if (acl == NULL || ACL_NUM(acl) == 0)
{
*roleids = NULL;
return 0;
}
/* Allocate the worst-case space requirement */
list = palloc(ACL_NUM(acl) * 2 * sizeof(Oid));
acldat = ACL_DAT(acl);
/*
* Walk the ACL collecting mentioned RoleIds.
*/
j = 0;
for (i = 0; i < ACL_NUM(acl); i++)
{
const AclItem *ai = &acldat[i];
if (ai->ai_grantee != ACL_ID_PUBLIC)
list[j++] = ai->ai_grantee;
/* grantor is currently never PUBLIC, but let's check anyway */
if (ai->ai_grantor != ACL_ID_PUBLIC)
list[j++] = ai->ai_grantor;
}
/* Sort the array */
qsort(list, j, sizeof(Oid), oidComparator);
/* Remove duplicates from the array */
k = 0;
for (i = 1; i < j; i++)
{
if (list[k] != list[i])
list[++k] = list[i];
}
/*
* We could repalloc the array down to minimum size, but it's hardly
* worth it since it's only transient memory.
*/
*roleids = list;
return k + 1;
}
/*
* oidComparator
* qsort comparison function for Oids
*/
static int
oidComparator(const void *arg1, const void *arg2)
{
Oid oid1 = * (const Oid *) arg1;
Oid oid2 = * (const Oid *) arg2;
if (oid1 > oid2)
return 1;
if (oid1 < oid2)
return -1;
return 0;
}
/*
* aclinsert (exported function)
*/