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Fix possible recovery trouble if TRUNCATE overlaps a checkpoint.
If TRUNCATE causes some buffers to be invalidated and thus the checkpoint does not flush them, TRUNCATE must also ensure that the corresponding files are truncated on disk. Otherwise, a replay from the checkpoint might find that the buffers exist but have the wrong contents, which may cause replay to fail. Report by Teja Mupparti. Patch by Kyotaro Horiguchi, per a design suggestion from Heikki Linnakangas, with some changes to the comments by me. Review of this and a prior patch that approached the issue differently by Heikki Linnakangas, Andres Freund, Álvaro Herrera, Masahiko Sawada, and Tom Lane. Discussion: http://postgr.es/m/BYAPR06MB6373BF50B469CA393C614257ABF00@BYAPR06MB6373.namprd06.prod.outlook.com
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@ -3911,7 +3911,9 @@ MarkBufferDirtyHint(Buffer buffer, bool buffer_std)
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* essential that CreateCheckPoint waits for virtual transactions
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* rather than full transactionids.
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*/
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MyProc->delayChkpt = delayChkpt = true;
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Assert((MyProc->delayChkpt & DELAY_CHKPT_START) == 0);
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MyProc->delayChkpt |= DELAY_CHKPT_START;
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delayChkpt = true;
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lsn = XLogSaveBufferForHint(buffer, buffer_std);
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}
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@ -3944,7 +3946,7 @@ MarkBufferDirtyHint(Buffer buffer, bool buffer_std)
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UnlockBufHdr(bufHdr, buf_state);
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if (delayChkpt)
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MyProc->delayChkpt = false;
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MyProc->delayChkpt &= ~DELAY_CHKPT_START;
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if (dirtied)
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{
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