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Improve TimestampDifferenceMilliseconds to cope with overflow sanely.
We'd like to use TimestampDifferenceMilliseconds with the stop_time possibly being TIMESTAMP_INFINITY, but up to now it's disclaimed responsibility for overflow cases. Define it to clamp its output to the range [0, INT_MAX], handling overflow correctly. (INT_MAX rather than LONG_MAX seems appropriate, because the function is already described as being intended for calculating wait times for WaitLatch et al, and that infrastructure only handles waits up to INT_MAX. Also, this choice gets rid of cross-platform behavioral differences.) Having done that, we can replace some ad-hoc code in walreceiver.c with a simple call to TimestampDifferenceMilliseconds. While at it, fix some buglets in existing callers of TimestampDifferenceMilliseconds: basebackup_copy.c had not read the memo about TimestampDifferenceMilliseconds never returning a negative value, and postmaster.c had not read the memo about Min() and Max() being macros with multiple-evaluation hazards. Neither of these quite seem worth back-patching. Patch by me; thanks to Nathan Bossart for review. Discussion: https://postgr.es/m/3126727.1674759248@sss.pgh.pa.us
This commit is contained in:
@ -215,7 +215,8 @@ bbsink_copystream_archive_contents(bbsink *sink, size_t len)
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* the system clock was set backward, so that such occurrences don't
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* the system clock was set backward, so that such occurrences don't
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* have the effect of suppressing further progress messages.
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* have the effect of suppressing further progress messages.
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*/
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*/
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if (ms < 0 || ms >= PROGRESS_REPORT_MILLISECOND_THRESHOLD)
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if (ms >= PROGRESS_REPORT_MILLISECOND_THRESHOLD ||
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now < mysink->last_progress_report_time)
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{
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{
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mysink->last_progress_report_time = now;
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mysink->last_progress_report_time = now;
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@ -1670,11 +1670,12 @@ DetermineSleepTime(void)
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if (next_wakeup != 0)
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if (next_wakeup != 0)
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{
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{
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/* Ensure we don't exceed one minute, or go under 0. */
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int ms;
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return Max(0,
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Min(60 * 1000,
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/* result of TimestampDifferenceMilliseconds is in [0, INT_MAX] */
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TimestampDifferenceMilliseconds(GetCurrentTimestamp(),
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ms = (int) TimestampDifferenceMilliseconds(GetCurrentTimestamp(),
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next_wakeup)));
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next_wakeup);
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return Min(60 * 1000, ms);
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}
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}
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return 60 * 1000;
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return 60 * 1000;
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@ -445,7 +445,7 @@ WalReceiverMain(void)
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pgsocket wait_fd = PGINVALID_SOCKET;
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pgsocket wait_fd = PGINVALID_SOCKET;
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int rc;
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int rc;
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TimestampTz nextWakeup;
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TimestampTz nextWakeup;
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int nap;
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long nap;
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/*
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/*
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* Exit walreceiver if we're not in recovery. This should not
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* Exit walreceiver if we're not in recovery. This should not
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@ -528,15 +528,9 @@ WalReceiverMain(void)
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for (int i = 0; i < NUM_WALRCV_WAKEUPS; ++i)
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for (int i = 0; i < NUM_WALRCV_WAKEUPS; ++i)
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nextWakeup = Min(wakeup[i], nextWakeup);
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nextWakeup = Min(wakeup[i], nextWakeup);
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/*
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/* Calculate the nap time, clamping as necessary. */
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* Calculate the nap time. WaitLatchOrSocket() doesn't accept
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* timeouts longer than INT_MAX milliseconds, so we limit the
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* result accordingly. Also, we round up to the next
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* millisecond to avoid waking up too early and spinning until
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* one of the wakeup times.
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*/
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now = GetCurrentTimestamp();
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now = GetCurrentTimestamp();
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nap = (int) Min(INT_MAX, Max(0, (nextWakeup - now + 999) / 1000));
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nap = TimestampDifferenceMilliseconds(now, nextWakeup);
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/*
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/*
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* Ideally we would reuse a WaitEventSet object repeatedly
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* Ideally we would reuse a WaitEventSet object repeatedly
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@ -1690,26 +1690,31 @@ TimestampDifference(TimestampTz start_time, TimestampTz stop_time,
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*
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*
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* This is typically used to calculate a wait timeout for WaitLatch()
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* This is typically used to calculate a wait timeout for WaitLatch()
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* or a related function. The choice of "long" as the result type
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* or a related function. The choice of "long" as the result type
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* is to harmonize with that. It is caller's responsibility that the
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* is to harmonize with that; furthermore, we clamp the result to at most
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* input timestamps not be so far apart as to risk overflow of "long"
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* INT_MAX milliseconds, because that's all that WaitLatch() allows.
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* (which'd happen at about 25 days on machines with 32-bit "long").
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*
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* Both inputs must be ordinary finite timestamps (in current usage,
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* they'll be results from GetCurrentTimestamp()).
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*
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*
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* We expect start_time <= stop_time. If not, we return zero,
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* We expect start_time <= stop_time. If not, we return zero,
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* since then we're already past the previously determined stop_time.
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* since then we're already past the previously determined stop_time.
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*
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*
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* Subtracting finite and infinite timestamps works correctly, returning
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* zero or INT_MAX as appropriate.
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*
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* Note we round up any fractional millisecond, since waiting for just
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* Note we round up any fractional millisecond, since waiting for just
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* less than the intended timeout is undesirable.
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* less than the intended timeout is undesirable.
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*/
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*/
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long
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long
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TimestampDifferenceMilliseconds(TimestampTz start_time, TimestampTz stop_time)
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TimestampDifferenceMilliseconds(TimestampTz start_time, TimestampTz stop_time)
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{
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{
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TimestampTz diff = stop_time - start_time;
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TimestampTz diff;
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if (diff <= 0)
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/* Deal with zero or negative elapsed time quickly. */
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if (start_time >= stop_time)
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return 0;
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return 0;
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/* To not fail with timestamp infinities, we must detect overflow. */
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if (pg_sub_s64_overflow(stop_time, start_time, &diff))
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return (long) INT_MAX;
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if (diff >= (INT_MAX * INT64CONST(1000) - 999))
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return (long) INT_MAX;
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else
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else
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return (long) ((diff + 999) / 1000);
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return (long) ((diff + 999) / 1000);
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}
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}
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