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Replace random(), pg_erand48(), etc with a better PRNG API and algorithm.
Standardize on xoroshiro128** as our basic PRNG algorithm, eliminating a bunch of platform dependencies as well as fundamentally-obsolete PRNG code. In addition, this API replacement will ease replacing the algorithm again in future, should that become necessary. xoroshiro128** is a few percent slower than the drand48 family, but it can produce full-width 64-bit random values not only 48-bit, and it should be much more trustworthy. It's likely to be noticeably faster than the platform's random(), depending on which platform you are thinking about; and we can have non-global state vectors easily, unlike with random(). It is not cryptographically strong, but neither are the functions it replaces. Fabien Coelho, reviewed by Dean Rasheed, Aleksander Alekseev, and myself Discussion: https://postgr.es/m/alpine.DEB.2.22.394.2105241211230.165418@pseudo
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@ -92,6 +92,7 @@
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#include "catalog/pg_tablespace.h"
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#include "common/file_perm.h"
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#include "common/file_utils.h"
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#include "common/pg_prng.h"
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#include "miscadmin.h"
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#include "pgstat.h"
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#include "port/pg_iovec.h"
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@ -2939,7 +2940,8 @@ SetTempTablespaces(Oid *tableSpaces, int numSpaces)
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* available tablespaces.
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*/
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if (numSpaces > 1)
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nextTempTableSpace = random() % numSpaces;
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nextTempTableSpace = pg_prng_uint64_range(&pg_global_prng_state,
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0, numSpaces - 1);
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else
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nextTempTableSpace = 0;
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}
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