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* Most changes are to fix warnings issued when compiling win32
* removed a few redundant defines * get_user_name safe under win32 * rationalized pipe read EOF for win32 (UPDATED PATCH USED) * changed all backend instances of sleep() to pg_usleep - except for the SLEEP_ON_ASSERT in assert.c, as it would exceed a 32-bit long [Note to patcher: If a SLEEP_ON_ASSERT of 2000 seconds is acceptable, please replace with pg_usleep(2000000000L)] I added a comment to that part of the code: /* * It would be nice to use pg_usleep() here, but only does 2000 sec * or 33 minutes, which seems too short. */ sleep(1000000); Claudio Natoli
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@@ -6,7 +6,7 @@
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* Portions Copyright (c) 1996-2003, PostgreSQL Global Development Group
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*
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* IDENTIFICATION
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* $PostgreSQL: pgsql/src/backend/port/win32/timer.c,v 1.1 2004/02/18 16:25:12 momjian Exp $
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* $PostgreSQL: pgsql/src/backend/port/win32/timer.c,v 1.2 2004/04/19 17:42:58 momjian Exp $
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*
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*-------------------------------------------------------------------------
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*/
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@@ -43,9 +43,9 @@ int setitimer(int which, const struct itimerval *value, struct itimerval *ovalue
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timerHandle = CreateWaitableTimer(NULL, TRUE, NULL);
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if (timerHandle == NULL)
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ereport(FATAL,
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(errmsg_internal("failed to create waitable timer: %i",GetLastError())));
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(errmsg_internal("failed to create waitable timer: %i",(int)GetLastError())));
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}
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if (value->it_value.tv_sec == 0 &&
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value->it_value.tv_usec == 0) {
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/* Turn timer off */
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@@ -55,11 +55,11 @@ int setitimer(int which, const struct itimerval *value, struct itimerval *ovalue
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/* Negative time to SetWaitableTimer means relative time */
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dueTime.QuadPart = -(value->it_value.tv_usec*10 + value->it_value.tv_sec*10000000L);
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/* Turn timer on, or change timer */
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if (!SetWaitableTimer(timerHandle, &dueTime, 0, timer_completion, NULL, FALSE))
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if (!SetWaitableTimer(timerHandle, &dueTime, 0, timer_completion, NULL, FALSE))
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ereport(FATAL,
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(errmsg_internal("failed to set waitable timer: %i",GetLastError())));
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(errmsg_internal("failed to set waitable timer: %i",(int)GetLastError())));
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return 0;
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}
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