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Avoid recursion when processing simple lists of AND'ed or OR'ed clauses.

Since most of the system thinks AND and OR are N-argument expressions
anyway, let's have the grammar generate a representation of that form when
dealing with input like "x AND y AND z AND ...", rather than generating
a deeply-nested binary tree that just has to be flattened later by the
planner.  This avoids stack overflow in parse analysis when dealing with
queries having more than a few thousand such clauses; and in any case it
removes some rather unsightly inconsistencies, since some parts of parse
analysis were generating N-argument ANDs/ORs already.

It's still possible to get a stack overflow with weirdly parenthesized
input, such as "x AND (y AND (z AND ( ... )))", but such cases are not
mainstream usage.  The maximum depth of parenthesization is already
limited by Bison's stack in such cases, anyway, so that the limit is
probably fairly platform-independent.

Patch originally by Gurjeet Singh, heavily revised by me
This commit is contained in:
Tom Lane
2014-06-16 15:55:05 -04:00
parent ac608fe758
commit 2146f13408
12 changed files with 155 additions and 141 deletions

View File

@@ -458,12 +458,8 @@ typedef struct ScalarArrayOpExpr
* BoolExpr - expression node for the basic Boolean operators AND, OR, NOT
*
* Notice the arguments are given as a List. For NOT, of course the list
* must always have exactly one element. For AND and OR, the executor can
* handle any number of arguments. The parser generally treats AND and OR
* as binary and so it typically only produces two-element lists, but the
* optimizer will flatten trees of AND and OR nodes to produce longer lists
* when possible. There are also a few special cases where more arguments
* can appear before optimization.
* must always have exactly one element. For AND and OR, there can be two
* or more arguments.
*/
typedef enum BoolExprType
{