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Add some const decorations to prototypes

Reviewed-by: Fabien COELHO <coelho@cri.ensmp.fr>
This commit is contained in:
Peter Eisentraut
2017-10-31 10:34:31 -04:00
parent 7e60e67861
commit 0e1539ba0d
95 changed files with 236 additions and 236 deletions

View File

@ -39,7 +39,7 @@ static void unify_hypothetical_args(ParseState *pstate,
List *fargs, int numAggregatedArgs,
Oid *actual_arg_types, Oid *declared_arg_types);
static Oid FuncNameAsType(List *funcname);
static Node *ParseComplexProjection(ParseState *pstate, char *funcname,
static Node *ParseComplexProjection(ParseState *pstate, const char *funcname,
Node *first_arg, int location);
@ -1790,7 +1790,7 @@ FuncNameAsType(List *funcname)
* transformed expression tree. If not, return NULL.
*/
static Node *
ParseComplexProjection(ParseState *pstate, char *funcname, Node *first_arg,
ParseComplexProjection(ParseState *pstate, const char *funcname, Node *first_arg,
int location)
{
TupleDesc tupdesc;