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mirror of https://github.com/postgres/postgres.git synced 2025-07-28 23:42:10 +03:00

Remove dashes in comments that don't need them, rewrap with pgindent.

This commit is contained in:
Bruce Momjian
2001-03-22 06:16:21 +00:00
parent 9e1552607a
commit 0686d49da0
100 changed files with 4522 additions and 6023 deletions

View File

@ -8,7 +8,7 @@
*
*
* IDENTIFICATION
* $Header: /cvsroot/pgsql/src/backend/access/transam/xact.c,v 1.100 2001/03/22 03:59:18 momjian Exp $
* $Header: /cvsroot/pgsql/src/backend/access/transam/xact.c,v 1.101 2001/03/22 06:16:10 momjian Exp $
*
* NOTES
* Transaction aborts can now occur two ways:
@ -396,17 +396,15 @@ GetCurrentTransactionId(void)
{
TransactionState s = CurrentTransactionState;
/* ----------------
* if the transaction system is disabled, we return
* the special "disabled" transaction id.
* ----------------
/*
* if the transaction system is disabled, we return the special
* "disabled" transaction id.
*/
if (s->state == TRANS_DISABLED)
return (TransactionId) DisabledTransactionId;
/* ----------------
* otherwise return the current transaction id.
* ----------------
/*
* otherwise return the current transaction id.
*/
return (TransactionId) s->transactionIdData;
}
@ -421,10 +419,9 @@ GetCurrentCommandId(void)
{
TransactionState s = CurrentTransactionState;
/* ----------------
* if the transaction system is disabled, we return
* the special "disabled" command id.
* ----------------
/*
* if the transaction system is disabled, we return the special
* "disabled" command id.
*/
if (s->state == TRANS_DISABLED)
return (CommandId) DisabledCommandId;
@ -437,10 +434,9 @@ GetScanCommandId(void)
{
TransactionState s = CurrentTransactionState;
/* ----------------
* if the transaction system is disabled, we return
* the special "disabled" command id.
* ----------------
/*
* if the transaction system is disabled, we return the special
* "disabled" command id.
*/
if (s->state == TRANS_DISABLED)
return (CommandId) DisabledCommandId;
@ -458,10 +454,9 @@ GetCurrentTransactionStartTime(void)
{
TransactionState s = CurrentTransactionState;
/* ----------------
* if the transaction system is disabled, we return
* the special "disabled" starting time.
* ----------------
/*
* if the transaction system is disabled, we return the special
* "disabled" starting time.
*/
if (s->state == TRANS_DISABLED)
return (AbsoluteTime) DisabledStartTime;
@ -608,16 +603,15 @@ AtStart_Locks(void)
static void
AtStart_Memory(void)
{
/* ----------------
* We shouldn't have any transaction contexts already.
* ----------------
/*
* We shouldn't have any transaction contexts already.
*/
Assert(TopTransactionContext == NULL);
Assert(TransactionCommandContext == NULL);
/* ----------------
* Create a toplevel context for the transaction.
* ----------------
/*
* Create a toplevel context for the transaction.
*/
TopTransactionContext =
AllocSetContextCreate(TopMemoryContext,
@ -626,9 +620,8 @@ AtStart_Memory(void)
ALLOCSET_DEFAULT_INITSIZE,
ALLOCSET_DEFAULT_MAXSIZE);
/* ----------------
* Create a statement-level context and make it active.
* ----------------
/*
* Create a statement-level context and make it active.
*/
TransactionCommandContext =
AllocSetContextCreate(TopTransactionContext,
@ -732,9 +725,9 @@ RecordTransactionCommit()
static void
AtCommit_Cache(void)
{
/* ----------------
/*
* Make catalog changes visible to all backend.
* ----------------
*/
RegisterInvalid(true);
}
@ -746,9 +739,9 @@ AtCommit_Cache(void)
static void
AtCommit_LocalCache(void)
{
/* ----------------
/*
* Make catalog changes visible to me for the next command.
* ----------------
*/
ImmediateLocalInvalidation(true);
}
@ -760,11 +753,11 @@ AtCommit_LocalCache(void)
static void
AtCommit_Locks(void)
{
/* ----------------
* XXX What if ProcReleaseLocks fails? (race condition?)
/*
* XXX What if ProcReleaseLocks fails? (race condition?)
*
* Then you're up a creek! -mer 5/24/92
* ----------------
* Then you're up a creek! -mer 5/24/92
*/
ProcReleaseLocks(true);
}
@ -776,17 +769,16 @@ AtCommit_Locks(void)
static void
AtCommit_Memory(void)
{
/* ----------------
* Now that we're "out" of a transaction, have the
* system allocate things in the top memory context instead
* of per-transaction contexts.
* ----------------
/*
* Now that we're "out" of a transaction, have the system allocate
* things in the top memory context instead of per-transaction
* contexts.
*/
MemoryContextSwitchTo(TopMemoryContext);
/* ----------------
* Release all transaction-local memory.
* ----------------
/*
* Release all transaction-local memory.
*/
Assert(TopTransactionContext != NULL);
MemoryContextDelete(TopTransactionContext);
@ -862,11 +854,11 @@ AtAbort_Cache(void)
static void
AtAbort_Locks(void)
{
/* ----------------
* XXX What if ProcReleaseLocks() fails? (race condition?)
/*
* XXX What if ProcReleaseLocks() fails? (race condition?)
*
* Then you're up a creek without a paddle! -mer
* ----------------
* Then you're up a creek without a paddle! -mer
*/
ProcReleaseLocks(false);
}
@ -879,21 +871,20 @@ AtAbort_Locks(void)
static void
AtAbort_Memory(void)
{
/* ----------------
* Make sure we are in a valid context (not a child of
* TransactionCommandContext...). Note that it is possible
* for this code to be called when we aren't in a transaction
* at all; go directly to TopMemoryContext in that case.
* ----------------
/*
* Make sure we are in a valid context (not a child of
* TransactionCommandContext...). Note that it is possible for this
* code to be called when we aren't in a transaction at all; go
* directly to TopMemoryContext in that case.
*/
if (TransactionCommandContext != NULL)
{
MemoryContextSwitchTo(TransactionCommandContext);
/* ----------------
* We do not want to destroy transaction contexts yet,
* but it should be OK to delete any command-local memory.
* ----------------
/*
* We do not want to destroy transaction contexts yet, but it
* should be OK to delete any command-local memory.
*/
MemoryContextResetAndDeleteChildren(TransactionCommandContext);
}
@ -914,17 +905,16 @@ AtAbort_Memory(void)
static void
AtCleanup_Memory(void)
{
/* ----------------
* Now that we're "out" of a transaction, have the
* system allocate things in the top memory context instead
* of per-transaction contexts.
* ----------------
/*
* Now that we're "out" of a transaction, have the system allocate
* things in the top memory context instead of per-transaction
* contexts.
*/
MemoryContextSwitchTo(TopMemoryContext);
/* ----------------
* Release all transaction-local memory.
* ----------------
/*
* Release all transaction-local memory.
*/
if (TopTransactionContext != NULL)
MemoryContextDelete(TopTransactionContext);
@ -951,61 +941,54 @@ StartTransaction(void)
FreeXactSnapshot();
XactIsoLevel = DefaultXactIsoLevel;
/* ----------------
* Check the current transaction state. If the transaction system
* is switched off, or if we're already in a transaction, do nothing.
* We're already in a transaction when the monitor sends a null
* command to the backend to flush the comm channel. This is a
* hacky fix to a communications problem, and we keep having to
* deal with it here. We should fix the comm channel code. mao 080891
* ----------------
/*
* Check the current transaction state. If the transaction system is
* switched off, or if we're already in a transaction, do nothing.
* We're already in a transaction when the monitor sends a null
* command to the backend to flush the comm channel. This is a hacky
* fix to a communications problem, and we keep having to deal with it
* here. We should fix the comm channel code. mao 080891
*/
if (s->state == TRANS_DISABLED || s->state == TRANS_INPROGRESS)
return;
/* ----------------
* set the current transaction state information
* appropriately during start processing
* ----------------
/*
* set the current transaction state information appropriately during
* start processing
*/
s->state = TRANS_START;
SetReindexProcessing(false);
/* ----------------
* generate a new transaction id
* ----------------
/*
* generate a new transaction id
*/
GetNewTransactionId(&(s->transactionIdData));
XactLockTableInsert(s->transactionIdData);
/* ----------------
* initialize current transaction state fields
* ----------------
/*
* initialize current transaction state fields
*/
s->commandId = FirstCommandId;
s->scanCommandId = FirstCommandId;
s->startTime = GetCurrentAbsoluteTime();
/* ----------------
* initialize the various transaction subsystems
* ----------------
/*
* initialize the various transaction subsystems
*/
AtStart_Memory();
AtStart_Cache();
AtStart_Locks();
/* ----------------
* Tell the trigger manager to we're starting a transaction
* ----------------
/*
* Tell the trigger manager to we're starting a transaction
*/
DeferredTriggerBeginXact();
/* ----------------
* done with start processing, set current transaction
* state to "in progress"
* ----------------
/*
* done with start processing, set current transaction state to "in
* progress"
*/
s->state = TRANS_INPROGRESS;
@ -1034,9 +1017,8 @@ CommitTransaction(void)
{
TransactionState s = CurrentTransactionState;
/* ----------------
* check the current transaction state
* ----------------
/*
* check the current transaction state
*/
if (s->state == TRANS_DISABLED)
return;
@ -1047,24 +1029,21 @@ CommitTransaction(void)
/* Prevent cancel/die interrupt while cleaning up */
HOLD_INTERRUPTS();
/* ----------------
* Tell the trigger manager that this transaction is about to be
* committed. He'll invoke all trigger deferred until XACT before
* we really start on committing the transaction.
* ----------------
/*
* Tell the trigger manager that this transaction is about to be
* committed. He'll invoke all trigger deferred until XACT before we
* really start on committing the transaction.
*/
DeferredTriggerEndXact();
/* ----------------
* set the current transaction state information
* appropriately during the abort processing
* ----------------
/*
* set the current transaction state information appropriately during
* the abort processing
*/
s->state = TRANS_COMMIT;
/* ----------------
* do commit processing
* ----------------
/*
* do commit processing
*/
/* handle commit for large objects [ PA, 7/17/98 ] */
@ -1109,10 +1088,9 @@ CommitTransaction(void)
SharedBufferChanged = false;/* safest place to do it */
/* ----------------
* done with commit processing, set current transaction
* state back to default
* ----------------
/*
* done with commit processing, set current transaction state back to
* default
*/
s->state = TRANS_DEFAULT;
@ -1157,9 +1135,8 @@ AbortTransaction(void)
*/
LockWaitCancel();
/* ----------------
* check the current transaction state
* ----------------
/*
* check the current transaction state
*/
if (s->state == TRANS_DISABLED)
{
@ -1170,10 +1147,9 @@ AbortTransaction(void)
if (s->state != TRANS_INPROGRESS)
elog(NOTICE, "AbortTransaction and not in in-progress state");
/* ----------------
* set the current transaction state information
* appropriately during the abort processing
* ----------------
/*
* set the current transaction state information appropriately during
* the abort processing
*/
s->state = TRANS_ABORT;
@ -1182,9 +1158,8 @@ AbortTransaction(void)
*/
SetUserId(GetSessionUserId());
/* ----------------
* do abort processing
* ----------------
/*
* do abort processing
*/
DeferredTriggerAbortXact();
lo_commit(false); /* 'false' means it's abort */
@ -1207,9 +1182,8 @@ AbortTransaction(void)
SharedBufferChanged = false;/* safest place to do it */
/* ----------------
* State remains TRANS_ABORT until CleanupTransaction().
* ----------------
/*
* State remains TRANS_ABORT until CleanupTransaction().
*/
RESUME_INTERRUPTS();
}
@ -1227,23 +1201,20 @@ CleanupTransaction(void)
if (s->state == TRANS_DISABLED)
return;
/* ----------------
* State should still be TRANS_ABORT from AbortTransaction().
* ----------------
/*
* State should still be TRANS_ABORT from AbortTransaction().
*/
if (s->state != TRANS_ABORT)
elog(FATAL, "CleanupTransaction and not in abort state");
/* ----------------
* do abort cleanup processing
* ----------------
/*
* do abort cleanup processing
*/
AtCleanup_Memory();
/* ----------------
* done with abort processing, set current transaction
* state back to default
* ----------------
/*
* done with abort processing, set current transaction state back to
* default
*/
s->state = TRANS_DEFAULT;
}
@ -1259,44 +1230,41 @@ StartTransactionCommand(void)
switch (s->blockState)
{
/* ----------------
* if we aren't in a transaction block, we
* just do our usual start transaction.
* ----------------
/*
* if we aren't in a transaction block, we just do our usual
* start transaction.
*/
case TBLOCK_DEFAULT:
StartTransaction();
break;
/* ----------------
* We should never experience this -- if we do it
* means the BEGIN state was not changed in the previous
* CommitTransactionCommand(). If we get it, we print
* a warning and change to the in-progress state.
* ----------------
/*
* We should never experience this -- if we do it means the
* BEGIN state was not changed in the previous
* CommitTransactionCommand(). If we get it, we print a
* warning and change to the in-progress state.
*/
case TBLOCK_BEGIN:
elog(NOTICE, "StartTransactionCommand: unexpected TBLOCK_BEGIN");
s->blockState = TBLOCK_INPROGRESS;
break;
/* ----------------
* This is the case when are somewhere in a transaction
* block and about to start a new command. For now we
* do nothing but someday we may do command-local resource
* initialization.
* ----------------
/*
* This is the case when are somewhere in a transaction block
* and about to start a new command. For now we do nothing
* but someday we may do command-local resource
* initialization.
*/
case TBLOCK_INPROGRESS:
break;
/* ----------------
* As with BEGIN, we should never experience this
* if we do it means the END state was not changed in the
* previous CommitTransactionCommand(). If we get it, we
* print a warning, commit the transaction, start a new
* transaction and change to the default state.
* ----------------
/*
* As with BEGIN, we should never experience this if we do it
* means the END state was not changed in the previous
* CommitTransactionCommand(). If we get it, we print a
* warning, commit the transaction, start a new transaction
* and change to the default state.
*/
case TBLOCK_END:
elog(NOTICE, "StartTransactionCommand: unexpected TBLOCK_END");
@ -1305,23 +1273,21 @@ StartTransactionCommand(void)
StartTransaction();
break;
/* ----------------
* Here we are in the middle of a transaction block but
* one of the commands caused an abort so we do nothing
* but remain in the abort state. Eventually we will get
* to the "END TRANSACTION" which will set things straight.
* ----------------
/*
* Here we are in the middle of a transaction block but one of
* the commands caused an abort so we do nothing but remain in
* the abort state. Eventually we will get to the "END
* TRANSACTION" which will set things straight.
*/
case TBLOCK_ABORT:
break;
/* ----------------
* This means we somehow aborted and the last call to
* CommitTransactionCommand() didn't clear the state so
* we remain in the ENDABORT state and maybe next time
* we get to CommitTransactionCommand() the state will
* get reset to default.
* ----------------
/*
* This means we somehow aborted and the last call to
* CommitTransactionCommand() didn't clear the state so we
* remain in the ENDABORT state and maybe next time we get to
* CommitTransactionCommand() the state will get reset to
* default.
*/
case TBLOCK_ENDABORT:
elog(NOTICE, "StartTransactionCommand: unexpected TBLOCK_ENDABORT");
@ -1347,68 +1313,62 @@ CommitTransactionCommand(void)
switch (s->blockState)
{
/* ----------------
* if we aren't in a transaction block, we
* just do our usual transaction commit
* ----------------
/*
* if we aren't in a transaction block, we just do our usual
* transaction commit
*/
case TBLOCK_DEFAULT:
CommitTransaction();
break;
/* ----------------
* This is the case right after we get a "BEGIN TRANSACTION"
* command, but the user hasn't done anything else yet, so
* we change to the "transaction block in progress" state
* and return.
* ----------------
/*
* This is the case right after we get a "BEGIN TRANSACTION"
* command, but the user hasn't done anything else yet, so we
* change to the "transaction block in progress" state and
* return.
*/
case TBLOCK_BEGIN:
s->blockState = TBLOCK_INPROGRESS;
break;
/* ----------------
* This is the case when we have finished executing a command
* someplace within a transaction block. We increment the
* command counter and return. Someday we may free resources
* local to the command.
/*
* This is the case when we have finished executing a command
* someplace within a transaction block. We increment the
* command counter and return. Someday we may free resources
* local to the command.
*
* That someday is today, at least for memory allocated in
* TransactionCommandContext.
* - vadim 03/25/97
* ----------------
* That someday is today, at least for memory allocated in
* TransactionCommandContext. - vadim 03/25/97
*/
case TBLOCK_INPROGRESS:
CommandCounterIncrement();
MemoryContextResetAndDeleteChildren(TransactionCommandContext);
break;
/* ----------------
* This is the case when we just got the "END TRANSACTION"
* statement, so we commit the transaction and go back to
* the default state.
* ----------------
/*
* This is the case when we just got the "END TRANSACTION"
* statement, so we commit the transaction and go back to the
* default state.
*/
case TBLOCK_END:
CommitTransaction();
s->blockState = TBLOCK_DEFAULT;
break;
/* ----------------
* Here we are in the middle of a transaction block but
* one of the commands caused an abort so we do nothing
* but remain in the abort state. Eventually we will get
* to the "END TRANSACTION" which will set things straight.
* ----------------
/*
* Here we are in the middle of a transaction block but one of
* the commands caused an abort so we do nothing but remain in
* the abort state. Eventually we will get to the "END
* TRANSACTION" which will set things straight.
*/
case TBLOCK_ABORT:
break;
/* ----------------
* Here we were in an aborted transaction block which
* just processed the "END TRANSACTION" command from the
* user, so clean up and return to the default state.
* ----------------
/*
* Here we were in an aborted transaction block which just
* processed the "END TRANSACTION" command from the user, so
* clean up and return to the default state.
*/
case TBLOCK_ENDABORT:
CleanupTransaction();
@ -1428,22 +1388,21 @@ AbortCurrentTransaction(void)
switch (s->blockState)
{
/* ----------------
* if we aren't in a transaction block, we
* just do the basic abort & cleanup transaction.
* ----------------
/*
* if we aren't in a transaction block, we just do the basic
* abort & cleanup transaction.
*/
case TBLOCK_DEFAULT:
AbortTransaction();
CleanupTransaction();
break;
/* ----------------
* If we are in the TBLOCK_BEGIN it means something
* screwed up right after reading "BEGIN TRANSACTION"
* so we enter the abort state. Eventually an "END
* TRANSACTION" will fix things.
* ----------------
/*
* If we are in the TBLOCK_BEGIN it means something screwed up
* right after reading "BEGIN TRANSACTION" so we enter the
* abort state. Eventually an "END TRANSACTION" will fix
* things.
*/
case TBLOCK_BEGIN:
s->blockState = TBLOCK_ABORT;
@ -1451,12 +1410,11 @@ AbortCurrentTransaction(void)
/* CleanupTransaction happens when we exit TBLOCK_ABORT */
break;
/* ----------------
* This is the case when are somewhere in a transaction
* block which aborted so we abort the transaction and
* set the ABORT state. Eventually an "END TRANSACTION"
* will fix things and restore us to a normal state.
* ----------------
/*
* This is the case when are somewhere in a transaction block
* which aborted so we abort the transaction and set the ABORT
* state. Eventually an "END TRANSACTION" will fix things and
* restore us to a normal state.
*/
case TBLOCK_INPROGRESS:
s->blockState = TBLOCK_ABORT;
@ -1464,12 +1422,10 @@ AbortCurrentTransaction(void)
/* CleanupTransaction happens when we exit TBLOCK_ABORT */
break;
/* ----------------
* Here, the system was fouled up just after the
* user wanted to end the transaction block so we
* abort the transaction and put us back into the
* default state.
* ----------------
/*
* Here, the system was fouled up just after the user wanted
* to end the transaction block so we abort the transaction
* and put us back into the default state.
*/
case TBLOCK_END:
s->blockState = TBLOCK_DEFAULT;
@ -1477,22 +1433,20 @@ AbortCurrentTransaction(void)
CleanupTransaction();
break;
/* ----------------
* Here, we are already in an aborted transaction
* state and are waiting for an "END TRANSACTION" to
* come along and lo and behold, we abort again!
* So we just remain in the abort state.
* ----------------
/*
* Here, we are already in an aborted transaction state and
* are waiting for an "END TRANSACTION" to come along and lo
* and behold, we abort again! So we just remain in the abort
* state.
*/
case TBLOCK_ABORT:
break;
/* ----------------
* Here we were in an aborted transaction block which
* just processed the "END TRANSACTION" command but somehow
* aborted again.. since we must have done the abort
* processing, we clean up and return to the default state.
* ----------------
/*
* Here we were in an aborted transaction block which just
* processed the "END TRANSACTION" command but somehow aborted
* again.. since we must have done the abort processing, we
* clean up and return to the default state.
*/
case TBLOCK_ENDABORT:
CleanupTransaction();
@ -1514,9 +1468,8 @@ BeginTransactionBlock(void)
{
TransactionState s = CurrentTransactionState;
/* ----------------
* check the current transaction state
* ----------------
/*
* check the current transaction state
*/
if (s->state == TRANS_DISABLED)
return;
@ -1524,21 +1477,18 @@ BeginTransactionBlock(void)
if (s->blockState != TBLOCK_DEFAULT)
elog(NOTICE, "BEGIN: already a transaction in progress");
/* ----------------
* set the current transaction block state information
* appropriately during begin processing
* ----------------
/*
* set the current transaction block state information appropriately
* during begin processing
*/
s->blockState = TBLOCK_BEGIN;
/* ----------------
* do begin processing
* ----------------
/*
* do begin processing
*/
/* ----------------
* done with begin processing, set block state to inprogress
* ----------------
/*
* done with begin processing, set block state to inprogress
*/
s->blockState = TBLOCK_INPROGRESS;
}
@ -1552,22 +1502,20 @@ EndTransactionBlock(void)
{
TransactionState s = CurrentTransactionState;
/* ----------------
* check the current transaction state
* ----------------
/*
* check the current transaction state
*/
if (s->state == TRANS_DISABLED)
return;
if (s->blockState == TBLOCK_INPROGRESS)
{
/* ----------------
* here we are in a transaction block which should commit
* when we get to the upcoming CommitTransactionCommand()
* so we set the state to "END". CommitTransactionCommand()
* will recognize this and commit the transaction and return
* us to the default state
* ----------------
/*
* here we are in a transaction block which should commit when we
* get to the upcoming CommitTransactionCommand() so we set the
* state to "END". CommitTransactionCommand() will recognize this
* and commit the transaction and return us to the default state
*/
s->blockState = TBLOCK_END;
return;
@ -1575,25 +1523,23 @@ EndTransactionBlock(void)
if (s->blockState == TBLOCK_ABORT)
{
/* ----------------
* here, we are in a transaction block which aborted
* and since the AbortTransaction() was already done,
* we do whatever is needed and change to the special
* "END ABORT" state. The upcoming CommitTransactionCommand()
* will recognise this and then put us back in the default
* state.
* ----------------
/*
* here, we are in a transaction block which aborted and since the
* AbortTransaction() was already done, we do whatever is needed
* and change to the special "END ABORT" state. The upcoming
* CommitTransactionCommand() will recognise this and then put us
* back in the default state.
*/
s->blockState = TBLOCK_ENDABORT;
return;
}
/* ----------------
* here, the user issued COMMIT when not inside a transaction.
* Issue a notice and go to abort state. The upcoming call to
* CommitTransactionCommand() will then put us back into the
* default state.
* ----------------
/*
* here, the user issued COMMIT when not inside a transaction. Issue a
* notice and go to abort state. The upcoming call to
* CommitTransactionCommand() will then put us back into the default
* state.
*/
elog(NOTICE, "COMMIT: no transaction in progress");
AbortTransaction();
@ -1610,34 +1556,31 @@ AbortTransactionBlock(void)
{
TransactionState s = CurrentTransactionState;
/* ----------------
* check the current transaction state
* ----------------
/*
* check the current transaction state
*/
if (s->state == TRANS_DISABLED)
return;
if (s->blockState == TBLOCK_INPROGRESS)
{
/* ----------------
* here we were inside a transaction block something
* screwed up inside the system so we enter the abort state,
* do the abort processing and then return.
* We remain in the abort state until we see an
* END TRANSACTION command.
* ----------------
/*
* here we were inside a transaction block something screwed up
* inside the system so we enter the abort state, do the abort
* processing and then return. We remain in the abort state until
* we see an END TRANSACTION command.
*/
s->blockState = TBLOCK_ABORT;
AbortTransaction();
return;
}
/* ----------------
* here, the user issued ABORT when not inside a transaction.
* Issue a notice and go to abort state. The upcoming call to
* CommitTransactionCommand() will then put us back into the
* default state.
* ----------------
/*
* here, the user issued ABORT when not inside a transaction. Issue a
* notice and go to abort state. The upcoming call to
* CommitTransactionCommand() will then put us back into the default
* state.
*/
elog(NOTICE, "ROLLBACK: no transaction in progress");
AbortTransaction();
@ -1655,9 +1598,8 @@ UserAbortTransactionBlock(void)
{
TransactionState s = CurrentTransactionState;
/* ----------------
* check the current transaction state
* ----------------
/*
* check the current transaction state
*/
if (s->state == TRANS_DISABLED)
return;
@ -1675,14 +1617,13 @@ UserAbortTransactionBlock(void)
if (s->blockState == TBLOCK_INPROGRESS)
{
/* ----------------
* here we were inside a transaction block and we
* got an abort command from the user, so we move to
* the abort state, do the abort processing and
* then change to the ENDABORT state so we will end up
* in the default state after the upcoming
* CommitTransactionCommand().
* ----------------
/*
* here we were inside a transaction block and we got an abort
* command from the user, so we move to the abort state, do the
* abort processing and then change to the ENDABORT state so we
* will end up in the default state after the upcoming
* CommitTransactionCommand().
*/
s->blockState = TBLOCK_ABORT;
AbortTransaction();
@ -1690,12 +1631,11 @@ UserAbortTransactionBlock(void)
return;
}
/* ----------------
* here, the user issued ABORT when not inside a transaction.
* Issue a notice and go to abort state. The upcoming call to
* CommitTransactionCommand() will then put us back into the
* default state.
* ----------------
/*
* here, the user issued ABORT when not inside a transaction. Issue a
* notice and go to abort state. The upcoming call to
* CommitTransactionCommand() will then put us back into the default
* state.
*/
elog(NOTICE, "ROLLBACK: no transaction in progress");
AbortTransaction();