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	BitKeeper/etc/logging_ok: auto-union BitKeeper/deleted/.del-libmysql.def~f5dffcb3ed925d28: Auto merged BitKeeper/deleted/.del-post-incoming~9f2168f531f09f3b: Auto merged BitKeeper/deleted/.del-post-outgoing~1dd3d8f0f6e8f3cd: Auto merged VC++Files/innobase/innobase.dsp: Auto merged VC++Files/strings/MASM6x/strings.dsp: Auto merged client/mysqldump.c: Auto merged innobase/sync/sync0sync.c: Auto merged myisam/mi_check.c: Auto merged mysql-test/t/union.test: Auto merged mysql-test/t/update.test: Auto merged mysys/mf_iocache.c: Auto merged sql/nt_servc.cc: Auto merged mysql-test/r/system_mysql_db.result: Auto merged sql/sql_base.cc: Auto merged
		
			
				
	
	
		
			249 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			249 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| # Microsoft Developer Studio Project File - Name="strings" - Package Owner=<4>
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| # Microsoft Developer Studio Generated Build File, Format Version 6.00
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| # ** DO NOT EDIT **
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| 
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| # TARGTYPE "Win32 (x86) Static Library" 0x0104
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| 
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| CFG=strings - Win32 Debug
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| !MESSAGE This is not a valid makefile. To build this project using NMAKE,
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| !MESSAGE use the Export Makefile command and run
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| !MESSAGE
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| !MESSAGE NMAKE /f "strings.mak".
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| !MESSAGE
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| !MESSAGE You can specify a configuration when running NMAKE
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| !MESSAGE by defining the macro CFG on the command line. For example:
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| !MESSAGE
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| !MESSAGE NMAKE /f "strings.mak" CFG="strings - Win32 Debug"
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| !MESSAGE
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| !MESSAGE Possible choices for configuration are:
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| !MESSAGE
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| !MESSAGE "strings - Win32 Release" (based on "Win32 (x86) Static Library")
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| !MESSAGE "strings - Win32 Debug" (based on "Win32 (x86) Static Library")
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| !MESSAGE
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| 
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| # Begin Project
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| # PROP AllowPerConfigDependencies 0
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| # PROP Scc_ProjName ""
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| # PROP Scc_LocalPath ""
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| CPP=cl.exe
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| RSC=rc.exe
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| 
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| !IF  "$(CFG)" == "strings - Win32 Release"
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| 
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| # PROP BASE Use_MFC 0
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| # PROP BASE Use_Debug_Libraries 0
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| # PROP BASE Output_Dir "Release"
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| # PROP BASE Intermediate_Dir "Release"
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| # PROP BASE Target_Dir ""
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| # PROP Use_MFC 0
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| # PROP Use_Debug_Libraries 0
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| # PROP Output_Dir "release"
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| # PROP Intermediate_Dir "release"
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| # PROP Target_Dir ""
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| # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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| # ADD CPP /nologo /G6 /MT /W3 /O2 /I "../include" /D "NDEBUG" /D "DBUG_OFF" /D "_WINDOWS" /FD /c
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| # SUBTRACT CPP /YX
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| # ADD BASE RSC /l 0x409
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| # ADD RSC /l 0x409
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| BSC32=bscmake.exe
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| # ADD BASE BSC32 /nologo
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| # ADD BSC32 /nologo
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| LIB32=link.exe -lib
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| # ADD BASE LIB32 /nologo
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| # ADD LIB32 /nologo /out:"..\lib_release\strings.lib"
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| 
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| !ELSEIF  "$(CFG)" == "strings - Win32 Debug"
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| 
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| # PROP BASE Use_MFC 0
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| # PROP BASE Use_Debug_Libraries 1
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| # PROP BASE Output_Dir "Debug"
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| # PROP BASE Intermediate_Dir "Debug"
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| # PROP BASE Target_Dir ""
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| # PROP Use_MFC 0
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| # PROP Use_Debug_Libraries 1
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| # PROP Output_Dir "debug"
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| # PROP Intermediate_Dir "debug"
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| # PROP Target_Dir ""
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| # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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| # ADD CPP /nologo /G6 /MTd /W3 /Z7 /Od /Gf /I "../include" /D "_DEBUG" /D "SAFEMALLOC" /D "SAFE_MUTEX" /D "_WINDOWS" /FD /c
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| # SUBTRACT CPP /YX
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| # ADD BASE RSC /l 0x409
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| # ADD RSC /l 0x409
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| BSC32=bscmake.exe
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| # ADD BASE BSC32 /nologo
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| # ADD BSC32 /nologo
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| LIB32=link.exe -lib
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| # ADD BASE LIB32 /nologo
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| # ADD LIB32 /nologo /out:"..\lib_debug\strings.lib"
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| 
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| !ENDIF
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| 
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| # Begin Target
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| 
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| # Name "strings - Win32 Release"
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| # Name "strings - Win32 Debug"
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| # Begin Source File
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| 
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| SOURCE=.\bchange.c
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=.\bcmp.c
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=.\bfill.c
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=.\bmove512.c
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=".\ctype-big5.c"
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=".\ctype-czech.c"
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=".\ctype-euc_kr.c"
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=".\ctype-gb2312.c"
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=".\ctype-gbk.c"
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=".\ctype-sjis.c"
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=".\ctype-tis620.c"
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=".\ctype-ujis.c"
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=.\ctype.c
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=.\int2str.c
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=.\llstr.c
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=.\longlong2str.c
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=.\r_strinstr.c
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=.\str2int.c
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=.\strnlen.c
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=.\Strings.asm
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| 
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| !IF  "$(CFG)" == "strings - Win32 Release"
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| 
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| # Begin Custom Build
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| OutDir=.\release
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| InputPath=.\Strings.asm
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| InputName=Strings
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| 
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| "$(OutDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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| 	ml /Cx /nologo /DDOS386 /DM_I386 /Zm /coff /c /Fo $(Outdir)\$(InputName).obj $(InputPath)
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| 
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| # End Custom Build
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| 
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| !ELSEIF  "$(CFG)" == "strings - Win32 Debug"
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| 
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| # Begin Custom Build
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| OutDir=.\debug
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| InputPath=.\Strings.asm
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| InputName=Strings
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| 
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| "$(OutDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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| 	ml /Cx /nologo /DDOS386 /DM_I386 /Zm /coff /c /Fo $(Outdir)\$(InputName).obj $(InputPath)
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| 
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| # End Custom Build
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| 
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| !ENDIF
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| 
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=.\strtod.c
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=.\strtol.c
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=.\strtoll.c
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=.\strtoul.c
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=.\strtoull.c
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=.\Strxmov.asm
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| 
 | |
| !IF  "$(CFG)" == "strings - Win32 Release"
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| 
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| # Begin Custom Build
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| OutDir=.\release
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| InputPath=.\Strxmov.asm
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| InputName=Strxmov
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| 
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| "$(OutDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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| 	ml /Cx /nologo /DDOS386 /DM_I386 /Zm /coff /c /Fo $(Outdir)\$(InputName).obj $(InputPath)
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| 
 | |
| # End Custom Build
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| 
 | |
| !ELSEIF  "$(CFG)" == "strings - Win32 Debug"
 | |
| 
 | |
| # Begin Custom Build
 | |
| OutDir=.\debug
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| InputPath=.\Strxmov.asm
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| InputName=Strxmov
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| 
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| "$(OutDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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| 	ml /Cx /nologo /DDOS386 /DM_I386 /Zm /coff /c /Fo $(Outdir)\$(InputName).obj $(InputPath)
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| 
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| # End Custom Build
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| 
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| !ENDIF
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| 
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| # End Source File
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| # Begin Source File
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| 
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| SOURCE=.\strxnmov.c
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| # End Source File
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| # End Target
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| # End Project
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