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mariadb/sql/sql_list.h
Michael Widenius 7af50e4df4 MDEV-32551: "Read semi-sync reply magic number error" warnings on master
rpl_semi_sync_slave_enabled_consistent.test and the first part of
the commit message comes from Brandon Nesterenko.

A test to show how to induce the "Read semi-sync reply magic number
error" message on a primary. In short, if semi-sync is turned on
during the hand-shake process between a primary and replica, but
later a user negates the rpl_semi_sync_slave_enabled variable while
the replica's IO thread is running; if the io thread exits, the
replica can skip a necessary call to kill_connection() in
repl_semisync_slave.slave_stop() due to its reliance on a global
variable. Then, the replica will send a COM_QUIT packet to the
primary on an active semi-sync connection, causing the magic number
error.

The test in this patch exits the IO thread by forcing an error;
though note a call to STOP SLAVE could also do this, but it ends up
needing more synchronization. That is, the STOP SLAVE command also
tries to kill the VIO of the replica, which makes a race with the IO
thread to try and send the COM_QUIT before this happens (which would
need more debug_sync to get around). See THD::awake_no_mutex for
details as to the killing of the replica’s vio.

Notes:
- The MariaDB documentation does not make it clear that when one
  enables semi-sync replication it does not matter if one enables
  it first in the master or slave. Any order works.

Changes done:
- The rpl_semi_sync_slave_enabled variable is now a default value for
  when semisync is started. The variable does not anymore affect
  semisync if it is already running. This fixes the original reported
  bug.  Internally we now use repl_semisync_slave.get_slave_enabled()
  instead of rpl_semi_sync_slave_enabled. To check if semisync is
  active on should check the @@rpl_semi_sync_slave_status variable (as
  before).
- The semisync protocol conflicts in the way that the original
  MySQL/MariaDB client-server protocol was designed (client-server
  send and reply packets are strictly ordered and includes a packet
  number to allow one to check if a packet is lost). When using
  semi-sync the master and slave can send packets at 'any time', so
  packet numbering does not work. The 'solution' has been that each
  communication starts with packet number 1, but in some cases there
  is still a chance that the packet number check can fail.  Fixed by
  adding a flag (pkt_nr_can_be_reset) in the NET struct that one can
  use to signal that packet number checking should not be done. This
  is flag is set when semi-sync is used.
- Added Master_info::semi_sync_reply_enabled to allow one to configure
  some slaves with semisync and other other slaves without semisync.
  Removed global variable semi_sync_need_reply that would not work
  with multi-master.
- Repl_semi_sync_master::report_reply_packet() can now recognize
  the COM_QUIT packet from semisync slave and not give a
  "Read semi-sync reply magic number error" error for this case.
  The slave will be removed from the Ack listener.
- On Windows, don't stop semisync Ack listener just because one
  slave connection is using socket_id > FD_SETSIZE.
- Removed busy loop in Ack_receiver::run() by using
 "Self-pipe trick" to signal new slave and stop Ack_receiver.
- Changed some Repl_semi_sync_slave functions that always returns 0
  from int to void.
- Added Repl_semi_sync_slave::slave_reconnect().
- Removed dummy_function Repl_semi_sync_slave::reset_slave().
- Removed some duplicate semisync notes from the error log.
- Add test of "if (get_slave_enabled() && semi_sync_need_reply)"
  before calling Repl_semi_sync_slave::slave_reply().
  (Speeds up the code as we can skip all initializations).
- If epl_semisync_slave.slave_reply() fails, we disable semisync
  for that connection.
- We do not call semisync.switch_off() if there are no active slaves.
  Instead we check in Repl_semi_sync_master::commit_trx() if there are
  no active threads. This simplices the code.
- Changed assert() to DBUG_ASSERT() to ensure that the DBUG log is
  flushed in case of asserts.
- Removed the internal rpl_semi_sync_slave_status as it is not needed
  anymore. The @@rpl_semi_sync_slave_status status variable is now
  mapped to rpl_semi_sync_enabled.
- Removed rpl_semi_sync_slave_enabled  as it is not needed anymore.
  Repl_semi_sync_slave::get_slave_enabled() contains the active status.
- Added checking that we do not add a slave twice with
  Ack_receiver::add_slave(). This could happen with old code.
- Removed Repl_semi_sync_master::check_and_switch() as it is not
  needed anymore.
- Ensure that when we call Ack_receiver::remove_slave() that the slave
  is removed from the listener before function returns.
- Call listener.listen_on_sockets() outside of mutex for better
  performance and less contested mutex.
- Ensure that listening is ignoring newly added slaves when checking for
  responses.
- Fixed the master ack_receiver listener is not killed if there are no
  connected slaves (and thus stop semisync handling of future
  connections). This could happen if all slaves sockets where would be
  marked as unreliable.
- Added unlink() to base_ilist_iterator and remove() to
  I_List_iterator. This enables us to remove 'dead' slaves in
  Ack_recever::run().
- kill_zombie_dump_threads() now does killing of dump threads properly.
  - It can now kill several threads (should be impossible but could
    happen if IO slaves reconnects very fast).
  - We now wait until the dump thread is done before starting the
    dump.
- Added an error if kill_zombie_dump_threads() fails.
- Set thd->variables.server_id before calling
  kill_zombie_dump_threads(). This simplies the code.
- Added a lot of comments both in code and tests.
- Removed DBUG_EVALUATE_IF "failed_slave_start" as it is not used.

Test changes:
- rpl.rpl_session_var2 added which runs rpl.rpl_session_var test with
  semisync enabled.
- Some timings changed slight with startup of slave which caused
  rpl_binlog_dump_slave_gtid_state_info.text to fail as it checked the
  error log file before the slave had started properly. Fixed by
  adding wait_for_pattern_in_file.inc that allows waiting for the
  pattern to appear in the log file.
- Tests have been updated so that we first set
  rpl_semi_sync_master_enabled on the master and then set
  rpl_semi_sync_slave_enabled on the slaves (this is according to how
  the MariaDB documentation document how to setup semi-sync).
- Error text "Master server does not have semi-sync enabled" has been
  replaced with "Master server does not support semi-sync" for the
  case when the master supports semi-sync but semi-sync is not
  enabled.

Other things:
- Some trivial cleanups in Repl_semi_sync_master::update_sync_header().
- We should in 11.3 changed the default value for
  rpl-semi-sync-master-wait-no-slave from TRUE to FALSE as the TRUE
  does not make much sense as default. The main difference with using
  FALSE is that we do not wait for semisync Ack if there are no slave
  threads.  In the case of TRUE we wait once, which did not bring any
  notable benefits except slower startup of master configured for
  using semisync.

Co-author: Brandon Nesterenko <brandon.nesterenko@mariadb.com>

This solves the problem reported in MDEV-32960 where a new
slave may not be registered in time and the master disables
semi sync because of that.
2024-01-23 13:03:11 +02:00

892 lines
22 KiB
C++

#ifndef INCLUDES_MYSQL_SQL_LIST_H
#define INCLUDES_MYSQL_SQL_LIST_H
/* Copyright (c) 2000, 2012, Oracle and/or its affiliates.
Copyright (c) 2019, MariaDB Corporation.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1335 USA */
#ifdef USE_PRAGMA_INTERFACE
#pragma interface /* gcc class implementation */
#endif
#include "sql_alloc.h"
#include <iterator>
/**
Simple intrusive linked list.
@remark Similar in nature to base_list, but intrusive. It keeps a
a pointer to the first element in the list and a indirect
reference to the last element.
*/
template <typename T>
class SQL_I_List :public Sql_alloc
{
public:
uint elements;
/** The first element in the list. */
T *first;
/** A reference to the next element in the list. */
T **next;
SQL_I_List() { empty(); }
SQL_I_List(const SQL_I_List &tmp) : Sql_alloc()
{
elements= tmp.elements;
first= tmp.first;
next= elements ? tmp.next : &first;
}
SQL_I_List& operator=(const SQL_I_List &tmp)
{
elements= tmp.elements;
first= tmp.first;
next= elements ? tmp.next : &first;;
return *this;
}
inline void empty()
{
elements= 0;
first= NULL;
next= &first;
}
inline void link_in_list(T *element, T **next_ptr)
{
elements++;
(*next)= element;
next= next_ptr;
*next= NULL;
}
inline void save_and_clear(SQL_I_List<T> *save)
{
*save= *this;
empty();
}
inline void push_front(SQL_I_List<T> *save)
{
/* link current list last */
*save->next= first;
first= save->first;
elements+= save->elements;
}
inline void push_back(SQL_I_List<T> *save)
{
if (save->first)
{
*next= save->first;
next= save->next;
elements+= save->elements;
}
}
};
/*
Basic single linked list
Used for item and item_buffs.
All list ends with a pointer to the 'end_of_list' element, which
data pointer is a null pointer and the next pointer points to itself.
This makes it very fast to traverse lists as we don't have to
test for a specialend condition for list that can't contain a null
pointer.
*/
/**
list_node - a node of a single-linked list.
@note We never call a destructor for instances of this class.
*/
struct list_node :public Sql_alloc
{
list_node *next;
void *info;
list_node(const void *info_par, list_node *next_par)
:next(next_par), info(const_cast<void *>(info_par))
{}
list_node() /* For end_of_list */
{
info= 0;
next= this;
}
};
typedef bool List_eq(void *a, void *b);
extern MYSQL_PLUGIN_IMPORT list_node end_of_list;
class base_list :public Sql_alloc
{
protected:
list_node *first,**last;
public:
uint elements;
bool operator==(const base_list &rhs) const
{
return
elements == rhs.elements &&
first == rhs.first &&
last == rhs.last;
}
base_list& operator=(const base_list &rhs)
{
elements= rhs.elements;
first= rhs.first;
last= elements ? rhs.last : &first;
return *this;
}
inline void empty() { elements=0; first= &end_of_list; last=&first;}
inline base_list() { empty(); }
/**
This is a shallow copy constructor that implicitly passes the ownership
from the source list to the new instance. The old instance is not
updated, so both objects end up sharing the same nodes. If one of
the instances then adds or removes a node, the other becomes out of
sync ('last' pointer), while still operational. Some old code uses and
relies on this behaviour. This logic is quite tricky: please do not use
it in any new code.
*/
inline base_list(const base_list &tmp) :Sql_alloc()
{
*this= tmp;
}
/**
Construct a deep copy of the argument in memory root mem_root.
The elements themselves are copied by pointer. If you also
need to copy elements by value, you should employ
list_copy_and_replace_each_value after creating a copy.
*/
bool copy(const base_list *rhs, MEM_ROOT *mem_root);
base_list(const base_list &rhs, MEM_ROOT *mem_root) { copy(&rhs, mem_root); }
inline base_list(bool) {}
inline bool push_back(void *info)
{
if (((*last)=new list_node(info, &end_of_list)))
{
last= &(*last)->next;
elements++;
return 0;
}
return 1;
}
inline bool push_back(void *info, MEM_ROOT *mem_root)
{
if (((*last)=new (mem_root) list_node(info, &end_of_list)))
{
last= &(*last)->next;
elements++;
return 0;
}
return 1;
}
bool push_front_impl(list_node *node)
{
if (node)
{
if (last == &first)
last= &node->next;
first=node;
elements++;
return 0;
}
return 1;
}
inline bool push_front(void *info)
{ return push_front_impl(new list_node(info, first)); }
inline bool push_front(void *info, MEM_ROOT *mem_root)
{ return push_front_impl(new (mem_root) list_node(info,first)); }
void remove(list_node **prev)
{
list_node *node=(*prev)->next;
if (!--elements)
last= &first;
else if (last == &(*prev)->next)
last= prev;
delete *prev;
*prev=node;
}
inline void append(base_list *list)
{
if (!list->is_empty())
{
if (is_empty())
{
*this= *list;
return;
}
*last= list->first;
last= list->last;
elements+= list->elements;
}
}
inline void *pop(void)
{
if (first == &end_of_list) return 0;
list_node *tmp=first;
first=first->next;
if (!--elements)
last= &first;
return tmp->info;
}
/*
Remove from this list elements that are contained in the passed list.
We assume that the passed list is a tail of this list (that is, the whole
list_node* elements are shared).
*/
inline void disjoin(const base_list *list)
{
list_node **prev= &first;
list_node *node= first;
list_node *list_first= list->first;
elements=0;
while (node != &end_of_list && node != list_first)
{
prev= &node->next;
node= node->next;
elements++;
if (node == &end_of_list)
return;
}
*prev= &end_of_list;
last= prev;
}
inline void prepend(base_list *list)
{
if (!list->is_empty())
{
if (is_empty())
last= list->last;
*list->last= first;
first= list->first;
elements+= list->elements;
}
}
/**
Swap two lists.
*/
inline void swap(base_list &rhs)
{
list_node **rhs_last=rhs.last;
swap_variables(list_node *, first, rhs.first);
swap_variables(uint, elements, rhs.elements);
rhs.last= last == &first ? &rhs.first : last;
last = rhs_last == &rhs.first ? &first : rhs_last;
}
inline list_node* last_node() { return *last; }
inline list_node* first_node() { return first;}
inline void *head() { return first->info; }
inline void **head_ref() { return first != &end_of_list ? &first->info : 0; }
inline bool is_empty() { return first == &end_of_list ; }
inline list_node *last_ref() { return &end_of_list; }
inline bool add_unique(void *info, List_eq *eq)
{
list_node *node= first;
for (;
node != &end_of_list && (!(*eq)(node->info, info));
node= node->next) ;
if (node == &end_of_list)
return push_back(info);
return 1;
}
friend class base_list_iterator;
friend class error_list;
friend class error_list_iterator;
/*
Return N-th element in the list, or NULL if the list has
less than N elements.
*/
void *elem(uint n)
{
list_node *node= first;
void *data= NULL;
for (uint i= 0; i <= n; i++)
{
if (node == &end_of_list)
{
data= NULL;
break;
}
data= node->info;
node= node->next;
}
return data;
}
#ifdef LIST_EXTRA_DEBUG
/*
Check list invariants and print results into trace. Invariants are:
- (*last) points to end_of_list
- There are no NULLs in the list.
- base_list::elements is the number of elements in the list.
SYNOPSIS
check_list()
name Name to print to trace file
RETURN
1 The list is Ok.
0 List invariants are not met.
*/
bool check_list(const char *name)
{
base_list *list= this;
list_node *node= first;
uint cnt= 0;
while (node->next != &end_of_list)
{
if (!node->info)
{
DBUG_PRINT("list_invariants",("%s: error: NULL element in the list",
name));
return FALSE;
}
node= node->next;
cnt++;
}
if (last != &(node->next))
{
DBUG_PRINT("list_invariants", ("%s: error: wrong last pointer", name));
return FALSE;
}
if (cnt+1 != elements)
{
DBUG_PRINT("list_invariants", ("%s: error: wrong element count", name));
return FALSE;
}
DBUG_PRINT("list_invariants", ("%s: list is ok", name));
return TRUE;
}
#endif // LIST_EXTRA_DEBUG
protected:
void after(const void *info, list_node *node)
{
list_node *new_node=new list_node(info,node->next);
node->next=new_node;
elements++;
if (last == &(node->next))
last= &new_node->next;
}
};
class base_list_iterator
{
protected:
base_list *list;
list_node **el,**prev,*current;
void sublist(base_list &ls, uint elm)
{
ls.first= *el;
ls.last= list->last;
ls.elements= elm;
}
public:
base_list_iterator()
:list(0), el(0), prev(0), current(0)
{}
base_list_iterator(base_list &list_par)
{ init(list_par); }
inline void init(base_list &list_par)
{
list= &list_par;
el= &list_par.first;
prev= 0;
current= 0;
}
inline void *next(void)
{
prev=el;
current= *el;
el= &current->next;
return current->info;
}
/* Get what calling next() would return, without moving the iterator */
inline void *peek()
{
return (*el)->info;
}
inline void *next_fast(void)
{
list_node *tmp;
tmp= *el;
el= &tmp->next;
return tmp->info;
}
inline void rewind(void)
{
el= &list->first;
}
inline void *replace(const void *element)
{ // Return old element
void *tmp=current->info;
DBUG_ASSERT(current->info != 0);
current->info= const_cast<void *>(element);
return tmp;
}
void *replace(base_list &new_list)
{
void *ret_value=current->info;
if (!new_list.is_empty())
{
*new_list.last=current->next;
current->info=new_list.first->info;
current->next=new_list.first->next;
if ((list->last == &current->next) && (new_list.elements > 1))
list->last= new_list.last;
list->elements+=new_list.elements-1;
}
return ret_value; // return old element
}
inline void remove(void) // Remove current
{
list->remove(prev);
el=prev;
current=0; // Safeguard
}
void after(const void *element) // Insert element after current
{
list->after(element,current);
current=current->next;
el= &current->next;
}
inline void **ref(void) // Get reference pointer
{
return &current->info;
}
inline bool is_last(void)
{
return el == &list->last_ref()->next;
}
inline bool at_end()
{
return current == &end_of_list;
}
friend class error_list_iterator;
};
template <class T> class List :public base_list
{
public:
inline List() :base_list() {}
inline List(const List<T> &tmp, MEM_ROOT *mem_root) :
base_list(tmp, mem_root) {}
inline bool push_back(T *a) { return base_list::push_back(a); }
inline bool push_back(T *a, MEM_ROOT *mem_root)
{ return base_list::push_back((void*) a, mem_root); }
inline bool push_front(T *a) { return base_list::push_front(a); }
inline bool push_front(T *a, MEM_ROOT *mem_root)
{ return base_list::push_front((void*) a, mem_root); }
inline T* head() {return (T*) base_list::head(); }
inline T** head_ref() {return (T**) base_list::head_ref(); }
inline T* pop() {return (T*) base_list::pop(); }
inline void append(List<T> *list) { base_list::append(list); }
inline void prepend(List<T> *list) { base_list::prepend(list); }
inline void disjoin(List<T> *list) { base_list::disjoin(list); }
inline bool add_unique(T *a, bool (*eq)(T *a, T *b))
{ return base_list::add_unique(a, (List_eq *)eq); }
inline bool copy(const List<T> *list, MEM_ROOT *root)
{ return base_list::copy(list, root); }
void delete_elements(void)
{
list_node *element,*next;
for (element=first; element != &end_of_list; element=next)
{
next=element->next;
delete (T*) element->info;
}
empty();
}
T *elem(uint n) { return (T*) base_list::elem(n); }
// Create a new list with one element
static List<T> *make(MEM_ROOT *mem_root, T *first)
{
List<T> *res= new (mem_root) List<T>;
return res == NULL || res->push_back(first, mem_root) ? NULL : res;
}
class Iterator;
using value_type= T;
using iterator= Iterator;
using const_iterator= const Iterator;
Iterator begin() const { return Iterator(first); }
Iterator end() const { return Iterator(); }
class Iterator
{
public:
using iterator_category= std::forward_iterator_tag;
using value_type= T;
using difference_type= std::ptrdiff_t;
using pointer= T *;
using reference= T &;
Iterator(list_node *p= &end_of_list) : node{p} {}
Iterator &operator++()
{
DBUG_ASSERT(node != &end_of_list);
node= node->next;
return *this;
}
T operator++(int)
{
Iterator tmp(*this);
operator++();
return tmp;
}
T &operator*() { return *static_cast<T *>(node->info); }
T *operator->() { return static_cast<T *>(node->info); }
bool operator==(const typename List<T>::iterator &rhs)
{
return node == rhs.node;
}
bool operator!=(const typename List<T>::iterator &rhs)
{
return node != rhs.node;
}
private:
list_node *node{&end_of_list};
};
};
template <class T> class List_iterator :public base_list_iterator
{
public:
List_iterator(List<T> &a) : base_list_iterator(a) {}
List_iterator() : base_list_iterator() {}
inline void init(List<T> &a) { base_list_iterator::init(a); }
inline T* operator++(int) { return (T*) base_list_iterator::next(); }
inline T* peek() { return (T*) base_list_iterator::peek(); }
inline T *replace(T *a) { return (T*) base_list_iterator::replace(a); }
inline T *replace(List<T> &a) { return (T*) base_list_iterator::replace(a); }
inline void rewind(void) { base_list_iterator::rewind(); }
inline void remove() { base_list_iterator::remove(); }
inline void after(T *a) { base_list_iterator::after(a); }
inline T** ref(void) { return (T**) base_list_iterator::ref(); }
};
template <class T> class List_iterator_fast :public base_list_iterator
{
protected:
inline T *replace(T *) { return (T*) 0; }
inline T *replace(List<T> &) { return (T*) 0; }
inline void remove(void) {}
inline void after(T *) {}
inline T** ref(void) { return (T**) 0; }
public:
inline List_iterator_fast(List<T> &a) : base_list_iterator(a) {}
inline List_iterator_fast() : base_list_iterator() {}
inline void init(List<T> &a) { base_list_iterator::init(a); }
inline T* operator++(int) { return (T*) base_list_iterator::next_fast(); }
inline void rewind(void) { base_list_iterator::rewind(); }
void sublist(List<T> &list_arg, uint el_arg)
{
base_list_iterator::sublist(list_arg, el_arg);
}
};
/*
Bubble sort algorithm for List<T>.
This sort function is supposed to be used only for very short list.
Currently it is used for the lists of Item_equal objects and
for some lists in the table elimination algorithms. In both
cases the sorted lists are very short.
*/
template <class T>
inline void bubble_sort(List<T> *list_to_sort,
int (*sort_func)(T *a, T *b, void *arg), void *arg)
{
bool swap;
T **ref1= 0;
T **ref2= 0;
List_iterator<T> it(*list_to_sort);
do
{
T **last_ref= ref1;
T *item1= it++;
ref1= it.ref();
T *item2;
swap= FALSE;
while ((item2= it++) && (ref2= it.ref()) != last_ref)
{
if (sort_func(item1, item2, arg) > 0)
{
*ref1= item2;
*ref2= item1;
swap= TRUE;
}
else
item1= item2;
ref1= ref2;
}
it.rewind();
} while (swap);
}
/*
A simple intrusive list which automaticly removes element from list
on delete (for THD element)
*/
struct ilink
{
struct ilink **prev,*next;
static void *operator new(size_t size) throw ()
{
return (void*)my_malloc(PSI_INSTRUMENT_ME,
(uint)size, MYF(MY_WME | MY_FAE | ME_FATAL));
}
static void operator delete(void* ptr_arg, size_t)
{
my_free(ptr_arg);
}
inline ilink()
{
prev=0; next=0;
}
inline void unlink()
{
/* Extra tests because element doesn't have to be linked */
if (prev) *prev= next;
if (next) next->prev=prev;
prev=0 ; next=0;
}
inline void assert_linked()
{
DBUG_ASSERT(prev != 0 && next != 0);
}
inline void assert_not_linked()
{
DBUG_ASSERT(prev == 0 && next == 0);
}
virtual ~ilink() { unlink(); } /*lint -e1740 */
};
/* Needed to be able to have an I_List of char* strings in mysqld.cc. */
class i_string: public ilink
{
public:
const char* ptr;
i_string():ptr(0) { }
i_string(const char* s) : ptr(s) {}
};
/* needed for linked list of two strings for replicate-rewrite-db */
class i_string_pair: public ilink
{
public:
const char* key;
const char* val;
i_string_pair():key(0),val(0) { }
i_string_pair(const char* key_arg, const char* val_arg) :
key(key_arg),val(val_arg) {}
};
template <class T> class I_List_iterator;
class base_ilist
{
struct ilink *first;
struct ilink last;
public:
inline void empty() { first= &last; last.prev= &first; }
base_ilist() { empty(); }
inline bool is_empty() { return first == &last; }
// Returns true if p is the last "real" object in the list,
// i.e. p->next points to the sentinel.
inline bool is_last(ilink *p) { return p->next == NULL || p->next == &last; }
inline void append(ilink *a)
{
first->prev= &a->next;
a->next=first; a->prev= &first; first=a;
}
inline void push_back(ilink *a)
{
*last.prev= a;
a->next= &last;
a->prev= last.prev;
last.prev= &a->next;
}
inline struct ilink *get()
{
struct ilink *first_link=first;
if (first_link == &last)
return 0;
first_link->unlink(); // Unlink from list
return first_link;
}
inline struct ilink *head()
{
return (first != &last) ? first : 0;
}
/**
Moves list elements to new owner, and empties current owner (i.e. this).
@param[in,out] new_owner The new owner of the list elements.
Should be empty in input.
*/
void move_elements_to(base_ilist *new_owner)
{
DBUG_ASSERT(new_owner->is_empty());
new_owner->first= first;
new_owner->last= last;
empty();
}
friend class base_ilist_iterator;
private:
/*
We don't want to allow copying of this class, as that would give us
two list heads containing the same elements.
So we declare, but don't define copy CTOR and assignment operator.
*/
base_ilist(const base_ilist&);
void operator=(const base_ilist&);
};
class base_ilist_iterator
{
base_ilist *list;
struct ilink **el;
protected:
struct ilink *current;
public:
base_ilist_iterator(base_ilist &list_par) :list(&list_par),
el(&list_par.first),current(0) {}
void *next(void)
{
/* This is coded to allow push_back() while iterating */
current= *el;
if (current == &list->last) return 0;
el= &current->next;
return current;
}
/* Unlink element returned by last next() call */
inline void unlink(void)
{
struct ilink **tmp= current->prev;
current->unlink();
el= tmp;
}
};
template <class T>
class I_List :private base_ilist
{
public:
I_List() :base_ilist() {}
inline bool is_last(T *p) { return base_ilist::is_last(p); }
inline void empty() { base_ilist::empty(); }
inline bool is_empty() { return base_ilist::is_empty(); }
inline void append(T* a) { base_ilist::append(a); }
inline void push_back(T* a) { base_ilist::push_back(a); }
inline T* get() { return (T*) base_ilist::get(); }
inline T* head() { return (T*) base_ilist::head(); }
inline void move_elements_to(I_List<T>* new_owner) {
base_ilist::move_elements_to(new_owner);
}
#ifndef _lint
friend class I_List_iterator<T>;
#endif
};
template <class T> class I_List_iterator :public base_ilist_iterator
{
public:
I_List_iterator(I_List<T> &a) : base_ilist_iterator(a) {}
inline T* operator++(int) { return (T*) base_ilist_iterator::next(); }
/* Remove element returned by last next() call */
inline void remove(void)
{
unlink();
delete (T*) current;
current= 0; // Safety
}
};
/**
Make a deep copy of each list element.
@note A template function and not a template method of class List
is employed because of explicit template instantiation:
in server code there are explicit instantiations of List<T> and
an explicit instantiation of a template requires that any method
of the instantiated class used in the template can be resolved.
Evidently not all template arguments have clone() method with
the right signature.
@return You must query the error state in THD for out-of-memory
situation after calling this function.
*/
template <typename T>
inline
void
list_copy_and_replace_each_value(List<T> &list, MEM_ROOT *mem_root)
{
/* Make a deep copy of each element */
List_iterator<T> it(list);
T *el;
while ((el= it++))
it.replace(el->clone(mem_root));
}
void free_list(I_List <i_string_pair> *list);
void free_list(I_List <i_string> *list);
#endif // INCLUDES_MYSQL_SQL_LIST_H