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			188 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			188 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* Copyright (c) 2003, 2013, Oracle and/or its affiliates
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   Copyright (c) 2009, 2013, Monty Program Ab.
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   This program is free software; you can redistribute it and/or modify
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   it under the terms of the GNU General Public License as published by
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   the Free Software Foundation; version 2 of the License.
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   This program is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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   GNU General Public License for more details.
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   You should have received a copy of the GNU General Public License
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   along with this program; if not, write to the Free Software
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   Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301  USA */
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/*
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  Implementation of a bitmap type.
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  The idea with this is to be able to handle any constant number of bits but
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  also be able to use 32 or 64 bits bitmaps very efficiently
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*/
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#ifndef SQL_BITMAP_INCLUDED
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#define SQL_BITMAP_INCLUDED
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#include <my_sys.h>
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#include <my_bitmap.h>
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template <uint default_width> class Bitmap
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{
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  MY_BITMAP map;
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  uint32 buffer[(default_width+31)/32];
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public:
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  Bitmap() { init(); }
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  Bitmap(const Bitmap& from) { *this=from; }
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  explicit Bitmap(uint prefix_to_set) { init(prefix_to_set); }
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  void init() { my_bitmap_init(&map, buffer, default_width, 0); }
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  void init(uint prefix_to_set) { init(); set_prefix(prefix_to_set); }
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  uint length() const { return default_width; }
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  Bitmap& operator=(const Bitmap& map2)
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  {
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    init();
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    memcpy(buffer, map2.buffer, sizeof(buffer));
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    return *this;
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  }
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  void set_bit(uint n) { bitmap_set_bit(&map, n); }
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  void clear_bit(uint n) { bitmap_clear_bit(&map, n); }
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  void set_prefix(uint n) { bitmap_set_prefix(&map, n); }
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  void set_all() { bitmap_set_all(&map); }
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  void clear_all() { bitmap_clear_all(&map); }
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  void intersect(Bitmap& map2) { bitmap_intersect(&map, &map2.map); }
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  void intersect(ulonglong map2buff)
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  {
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    MY_BITMAP map2;
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    my_bitmap_init(&map2, (uint32 *)&map2buff, sizeof(ulonglong)*8, 0);
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    bitmap_intersect(&map, &map2);
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  }
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  /* Use highest bit for all bits above sizeof(ulonglong)*8. */
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  void intersect_extended(ulonglong map2buff)
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  {
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    intersect(map2buff);
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    if (map.n_bits > sizeof(ulonglong) * 8)
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      bitmap_set_above(&map, sizeof(ulonglong),
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                       MY_TEST(map2buff & (1LL << (sizeof(ulonglong) * 8 - 1))));
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  }
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  void subtract(Bitmap& map2) { bitmap_subtract(&map, &map2.map); }
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  void merge(Bitmap& map2) { bitmap_union(&map, &map2.map); }
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  bool is_set(uint n) const { return bitmap_is_set(&map, n); }
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  bool is_prefix(uint n) const { return bitmap_is_prefix(&map, n); }
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  bool is_clear_all() const { return bitmap_is_clear_all(&map); }
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  bool is_set_all() const { return bitmap_is_set_all(&map); }
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  bool is_subset(const Bitmap& map2) const { return bitmap_is_subset(&map, &map2.map); }
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  bool is_overlapping(const Bitmap& map2) const { return bitmap_is_overlapping(&map, &map2.map); }
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  bool operator==(const Bitmap& map2) const { return bitmap_cmp(&map, &map2.map); }
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  bool operator!=(const Bitmap& map2) const { return !(*this == map2); }
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  char *print(char *buf) const
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  {
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    char *s=buf;
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    const uchar *e=(uchar *)buffer, *b=e+sizeof(buffer)-1;
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    while (!*b && b>e)
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      b--;
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    if ((*s=_dig_vec_upper[*b >> 4]) != '0')
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        s++;
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    *s++=_dig_vec_upper[*b & 15];
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    while (--b>=e)
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    {
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      *s++=_dig_vec_upper[*b >> 4];
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      *s++=_dig_vec_upper[*b & 15];
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    }
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    *s=0;
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    return buf;
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  }
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  ulonglong to_ulonglong() const
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  {
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    if (sizeof(buffer) >= 8)
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      return uint8korr(buffer);
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    DBUG_ASSERT(sizeof(buffer) >= 4);
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    return (ulonglong) uint4korr(buffer);
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  }
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  uint bits_set()
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  {
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    return bitmap_bits_set(&map);
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  }
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};
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/* An iterator to quickly walk over bits in unlonglong bitmap. */
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class Table_map_iterator
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{
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  ulonglong bmp;
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  uint no;
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public:
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  Table_map_iterator(ulonglong t) : bmp(t), no(0) {}
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  int next_bit()
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  {
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    static const char last_bit[16]= {32, 0, 1, 0, 
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                                      2, 0, 1, 0, 
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                                      3, 0, 1, 0,
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                                      2, 0, 1, 0};
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    uint bit;
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    while ((bit= last_bit[bmp & 0xF]) == 32)
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    {
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      no += 4;
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      bmp= bmp >> 4;
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      if (!bmp)
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        return BITMAP_END;
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    }
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    bmp &= ~(1LL << bit);
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    return no + bit;
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  }
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  int operator++(int) { return next_bit(); }
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  enum { BITMAP_END= 64 };
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};
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template <> class Bitmap<64>
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{
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  ulonglong map;
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public:
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  Bitmap<64>() { }
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  explicit Bitmap<64>(uint prefix_to_set) { set_prefix(prefix_to_set); }
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  void init() { }
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  void init(uint prefix_to_set) { set_prefix(prefix_to_set); }
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  uint length() const { return 64; }
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  void set_bit(uint n) { map|= ((ulonglong)1) << n; }
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  void clear_bit(uint n) { map&= ~(((ulonglong)1) << n); }
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  void set_prefix(uint n)
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  {
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    if (n >= length())
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      set_all();
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    else
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      map= (((ulonglong)1) << n)-1;
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  }
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  void set_all() { map=~(ulonglong)0; }
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  void clear_all() { map=(ulonglong)0; }
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  void intersect(Bitmap<64>& map2) { map&= map2.map; }
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  void intersect(ulonglong map2) { map&= map2; }
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  void intersect_extended(ulonglong map2) { map&= map2; }
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  void subtract(Bitmap<64>& map2) { map&= ~map2.map; }
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  void merge(Bitmap<64>& map2) { map|= map2.map; }
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  bool is_set(uint n) const { return MY_TEST(map & (((ulonglong) 1) << n)); }
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  bool is_prefix(uint n) const { return map == (((ulonglong)1) << n)-1; }
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  bool is_clear_all() const { return map == (ulonglong)0; }
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  bool is_set_all() const { return map == ~(ulonglong)0; }
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  bool is_subset(const Bitmap<64>& map2) const { return !(map & ~map2.map); }
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  bool is_overlapping(const Bitmap<64>& map2) const { return (map & map2.map)!= 0; }
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  bool operator==(const Bitmap<64>& map2) const { return map == map2.map; }
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  char *print(char *buf) const { longlong2str(map,buf,16); return buf; }
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  ulonglong to_ulonglong() const { return map; }
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  class Iterator : public Table_map_iterator
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  {
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  public:
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    Iterator(Bitmap<64> &bmp) : Table_map_iterator(bmp.map) {}
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  };
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  uint bits_set()
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  {
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    //TODO: use my_count_bits()
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    uint res= 0, i= 0;
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    for (; i < 64 ; i++)
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    {
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      if (map & ((ulonglong)1<<i))
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        res++;
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    }
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    return res;
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  }
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};
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#endif /* SQL_BITMAP_INCLUDED */
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