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- Added some ifdefs and turn off auto template instantiation, use explicit template instantiation configure.in: Use -Tno_implict to indicate that we specifiy which template should be instantiated. Turn on HAVE_EXPLICIT_TEMPLATE_INSTATNTIATION extra/yassl/src/socket_wrapper.cpp: Include sys/filio.h if __SCO_VERSION__ is defined extra/yassl/src/timer.cpp: Dont' include files from within namespace yaSSL.
172 lines
3.2 KiB
C++
172 lines
3.2 KiB
C++
/* socket_wrapper.cpp
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*
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* Copyright (C) 2003 Sawtooth Consulting Ltd.
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*
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* This file is part of yaSSL.
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*
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* yaSSL is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* yaSSL is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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*/
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/* The socket wrapper source implements a Socket class that hides the
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* differences between Berkely style sockets and Windows sockets, allowing
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* transparent TCP access.
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*/
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#include "runtime.hpp"
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#include "socket_wrapper.hpp"
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#ifndef _WIN32
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#include <errno.h>
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#include <netdb.h>
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#include <unistd.h>
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#include <arpa/inet.h>
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#include <netinet/in.h>
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#include <sys/ioctl.h>
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#include <string.h>
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#endif // _WIN32
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#if defined(__sun) || defined(__SCO_VERSION__)
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#include <sys/filio.h>
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#endif
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#ifdef _WIN32
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const int SOCKET_EINVAL = WSAEINVAL;
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const int SOCKET_EWOULDBLOCK = WSAEWOULDBLOCK;
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#else
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const int SOCKET_EINVAL = EINVAL;
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const int SOCKET_EWOULDBLOCK = EWOULDBLOCK;
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#endif // _WIN32
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namespace yaSSL {
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Socket::Socket(socket_t s)
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: socket_(s)
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{}
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void Socket::set_fd(socket_t s)
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{
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socket_ = s;
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}
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socket_t Socket::get_fd() const
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{
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return socket_;
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}
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Socket::~Socket()
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{
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closeSocket();
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}
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void Socket::closeSocket()
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{
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if (socket_ != INVALID_SOCKET) {
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#ifdef _WIN32
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closesocket(socket_);
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#else
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close(socket_);
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#endif
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socket_ = INVALID_SOCKET;
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}
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}
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uint Socket::get_ready() const
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{
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#ifdef _WIN32
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unsigned long ready = 0;
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ioctlsocket(socket_, FIONREAD, &ready);
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#else
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/*
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64-bit Solaris requires the variable passed to
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FIONREAD be a 32-bit value.
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*/
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int ready = 0;
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ioctl(socket_, FIONREAD, &ready);
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#endif
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return ready;
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}
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uint Socket::send(const byte* buf, unsigned int sz, int flags) const
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{
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assert(socket_ != INVALID_SOCKET);
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int sent = ::send(socket_, reinterpret_cast<const char *>(buf), sz, flags);
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if (sent == -1)
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return 0;
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return sent;
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}
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uint Socket::receive(byte* buf, unsigned int sz, int flags) const
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{
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assert(socket_ != INVALID_SOCKET);
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int recvd = ::recv(socket_, reinterpret_cast<char *>(buf), sz, flags);
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if (recvd == -1)
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return 0;
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return recvd;
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}
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// wait if blocking for input, or error
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void Socket::wait() const
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{
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byte b;
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receive(&b, 1, MSG_PEEK);
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}
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void Socket::shutDown(int how)
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{
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assert(socket_ != INVALID_SOCKET);
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shutdown(socket_, how);
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}
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int Socket::get_lastError()
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{
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#ifdef _WIN32
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return WSAGetLastError();
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#else
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return errno;
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#endif
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}
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void Socket::set_lastError(int errorCode)
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{
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#ifdef _WIN32
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WSASetLastError(errorCode);
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#else
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errno = errorCode;
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#endif
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}
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} // namespace
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