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			3510 lines
		
	
	
		
			86 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			3510 lines
		
	
	
		
			86 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* debug.c -- Handle generic debugging information.
 | 
						||
   Copyright (C) 1995, 1996 Free Software Foundation, Inc.
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   Written by Ian Lance Taylor <ian@cygnus.com>.
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						||
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						||
   This file is part of GNU Binutils.
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						||
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						||
   This program is free software; you can redistribute it and/or modify
 | 
						||
   it under the terms of the GNU General Public License as published by
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						||
   the Free Software Foundation; either version 2 of the License, or
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						||
   (at your option) any later version.
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						||
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						||
   This program is distributed in the hope that it will be useful,
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						||
   but WITHOUT ANY WARRANTY; without even the implied warranty of
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						||
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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						||
   GNU General Public License for more details.
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						||
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						||
   You should have received a copy of the GNU General Public License
 | 
						||
   along with this program; if not, write to the Free Software
 | 
						||
   Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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						||
   02111-1307, USA.  */
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						||
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						||
/* This file implements a generic debugging format.  We may eventually
 | 
						||
   have readers which convert different formats into this generic
 | 
						||
   format, and writers which write it out.  The initial impetus for
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						||
   this was writing a convertor from stabs to HP IEEE-695 debugging
 | 
						||
   format.  */
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						||
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#include <stdio.h>
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#include <assert.h>
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#include <bfd.h>
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						||
#include "bucomm.h"
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						||
#include <libiberty.h>
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						||
#include "debug.h"
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						||
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						||
/* Global information we keep for debugging.  A pointer to this
 | 
						||
   structure is the debugging handle passed to all the routines.  */
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						||
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						||
struct debug_handle
 | 
						||
{
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						||
  /* A linked list of compilation units.  */
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						||
  struct debug_unit *units;
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						||
  /* The current compilation unit.  */
 | 
						||
  struct debug_unit *current_unit;
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						||
  /* The current source file.  */
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						||
  struct debug_file *current_file;
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						||
  /* The current function.  */
 | 
						||
  struct debug_function *current_function;
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						||
  /* The current block.  */
 | 
						||
  struct debug_block *current_block;
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						||
  /* The current line number information for the current unit.  */
 | 
						||
  struct debug_lineno *current_lineno;
 | 
						||
  /* Mark.  This is used by debug_write.  */
 | 
						||
  unsigned int mark;
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						||
  /* A struct/class ID used by debug_write.  */
 | 
						||
  unsigned int class_id;
 | 
						||
  /* The base for class_id for this call to debug_write.  */
 | 
						||
  unsigned int base_id;
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						||
  /* The current line number in debug_write.  */
 | 
						||
  struct debug_lineno *current_write_lineno;
 | 
						||
  unsigned int current_write_lineno_index;
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						||
  /* A list of classes which have assigned ID's during debug_write.
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						||
     This is linked through the next_id field of debug_class_type.  */
 | 
						||
  struct debug_class_id *id_list;
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						||
  /* A list used to avoid recursion during debug_type_samep.  */
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						||
  struct debug_type_compare_list *compare_list;
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						||
};
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						||
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/* Information we keep for a single compilation unit.  */
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						||
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struct debug_unit
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						||
{
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						||
  /* The next compilation unit.  */
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						||
  struct debug_unit *next;
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						||
  /* A list of files included in this compilation unit.  The first
 | 
						||
     file is always the main one, and that is where the main file name
 | 
						||
     is stored.  */
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						||
  struct debug_file *files;
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						||
  /* Line number information for this compilation unit.  This is not
 | 
						||
     stored by function, because assembler code may have line number
 | 
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     information without function information.  */
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						||
  struct debug_lineno *linenos;
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						||
};
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						||
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						||
/* Information kept for a single source file.  */
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struct debug_file
 | 
						||
{
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						||
  /* The next source file in this compilation unit.  */
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						||
  struct debug_file *next;
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						||
  /* The name of the source file.  */
 | 
						||
  const char *filename;
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						||
  /* Global functions, variables, types, etc.  */
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						||
  struct debug_namespace *globals;
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						||
};
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						||
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/* A type.  */
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struct debug_type
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{
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  /* Kind of type.  */
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  enum debug_type_kind kind;
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  /* Size of type (0 if not known).  */
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  unsigned int size;
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						||
  /* Type which is a pointer to this type.  */
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  debug_type pointer;
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  /* Tagged union with additional information about the type.  */
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						||
  union
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						||
    {
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						||
      /* DEBUG_KIND_INDIRECT.  */
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      struct debug_indirect_type *kindirect;
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      /* DEBUG_KIND_INT.  */
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						||
      /* Whether the integer is unsigned.  */
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      boolean kint;
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						||
      /* DEBUG_KIND_STRUCT, DEBUG_KIND_UNION, DEBUG_KIND_CLASS,
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         DEBUG_KIND_UNION_CLASS.  */
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      struct debug_class_type *kclass;
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      /* DEBUG_KIND_ENUM.  */
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      struct debug_enum_type *kenum;
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      /* DEBUG_KIND_POINTER.  */
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      struct debug_type *kpointer;
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						||
      /* DEBUG_KIND_FUNCTION.  */
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      struct debug_function_type *kfunction;
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      /* DEBUG_KIND_REFERENCE.  */
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      struct debug_type *kreference;
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      /* DEBUG_KIND_RANGE.  */
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      struct debug_range_type *krange;
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      /* DEBUG_KIND_ARRAY.  */
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      struct debug_array_type *karray;
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      /* DEBUG_KIND_SET.  */
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      struct debug_set_type *kset;
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      /* DEBUG_KIND_OFFSET.  */
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      struct debug_offset_type *koffset;
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						||
      /* DEBUG_KIND_METHOD.  */
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      struct debug_method_type *kmethod;
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      /* DEBUG_KIND_CONST.  */
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      struct debug_type *kconst;
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      /* DEBUG_KIND_VOLATILE.  */
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      struct debug_type *kvolatile;
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      /* DEBUG_KIND_NAMED, DEBUG_KIND_TAGGED.  */
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      struct debug_named_type *knamed;
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    } u;
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};
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/* Information kept for an indirect type.  */
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struct debug_indirect_type
 | 
						||
{
 | 
						||
  /* Slot where the final type will appear.  */
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						||
  debug_type *slot;
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						||
  /* Tag.  */
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						||
  const char *tag;
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						||
};
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/* Information kept for a struct, union, or class.  */
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struct debug_class_type
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{
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  /* NULL terminated array of fields.  */
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  debug_field *fields;
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  /* A mark field which indicates whether the struct has already been
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     printed.  */
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						||
  unsigned int mark;
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						||
  /* This is used to uniquely identify unnamed structs when printing.  */
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						||
  unsigned int id;
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						||
  /* The remaining fields are only used for DEBUG_KIND_CLASS and
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     DEBUG_KIND_UNION_CLASS.  */
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  /* NULL terminated array of base classes.  */
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  debug_baseclass *baseclasses;
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  /* NULL terminated array of methods.  */
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  debug_method *methods;
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  /* The type of the class providing the virtual function table for
 | 
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     this class.  This may point to the type itself.  */
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  debug_type vptrbase;
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						||
};
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						||
/* Information kept for an enum.  */
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						||
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struct debug_enum_type
 | 
						||
{
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						||
  /* NULL terminated array of names.  */
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						||
  const char **names;
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						||
  /* Array of corresponding values.  */
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						||
  bfd_signed_vma *values;
 | 
						||
};
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/* Information kept for a function.  FIXME: We should be able to
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   record the parameter types.  */
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struct debug_function_type
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{
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  /* Return type.  */
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						||
  debug_type return_type;
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						||
  /* NULL terminated array of argument types.  */
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						||
  debug_type *arg_types;
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						||
  /* Whether the function takes a variable number of arguments.  */
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						||
  boolean varargs;
 | 
						||
};
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						||
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						||
/* Information kept for a range.  */
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						||
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struct debug_range_type
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{
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  /* Range base type.  */
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						||
  debug_type type;
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						||
  /* Lower bound.  */
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						||
  bfd_signed_vma lower;
 | 
						||
  /* Upper bound.  */
 | 
						||
  bfd_signed_vma upper;
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						||
};
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						||
 | 
						||
/* Information kept for an array.  */
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						||
 | 
						||
struct debug_array_type
 | 
						||
{
 | 
						||
  /* Element type.  */
 | 
						||
  debug_type element_type;
 | 
						||
  /* Range type.  */
 | 
						||
  debug_type range_type;
 | 
						||
  /* Lower bound.  */
 | 
						||
  bfd_signed_vma lower;
 | 
						||
  /* Upper bound.  */
 | 
						||
  bfd_signed_vma upper;
 | 
						||
  /* Whether this array is really a string.  */
 | 
						||
  boolean stringp;
 | 
						||
};
 | 
						||
 | 
						||
/* Information kept for a set.  */
 | 
						||
 | 
						||
struct debug_set_type
 | 
						||
{
 | 
						||
  /* Base type.  */
 | 
						||
  debug_type type;
 | 
						||
  /* Whether this set is really a bitstring.  */
 | 
						||
  boolean bitstringp;
 | 
						||
};
 | 
						||
 | 
						||
/* Information kept for an offset type (a based pointer).  */
 | 
						||
 | 
						||
struct debug_offset_type
 | 
						||
{
 | 
						||
  /* The type the pointer is an offset from.  */
 | 
						||
  debug_type base_type;
 | 
						||
  /* The type the pointer points to.  */
 | 
						||
  debug_type target_type;
 | 
						||
};
 | 
						||
 | 
						||
/* Information kept for a method type.  */
 | 
						||
 | 
						||
struct debug_method_type
 | 
						||
{
 | 
						||
  /* The return type.  */
 | 
						||
  debug_type return_type;
 | 
						||
  /* The object type which this method is for.  */
 | 
						||
  debug_type domain_type;
 | 
						||
  /* A NULL terminated array of argument types.  */
 | 
						||
  debug_type *arg_types;
 | 
						||
  /* Whether the method takes a variable number of arguments.  */
 | 
						||
  boolean varargs;
 | 
						||
};
 | 
						||
 | 
						||
/* Information kept for a named type.  */
 | 
						||
 | 
						||
struct debug_named_type
 | 
						||
{
 | 
						||
  /* Name.  */
 | 
						||
  struct debug_name *name;
 | 
						||
  /* Real type.  */
 | 
						||
  debug_type type;
 | 
						||
};
 | 
						||
 | 
						||
/* A field in a struct or union.  */
 | 
						||
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struct debug_field
 | 
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{
 | 
						||
  /* Name of the field.  */
 | 
						||
  const char *name;
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						||
  /* Type of the field.  */
 | 
						||
  struct debug_type *type;
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						||
  /* Visibility of the field.  */
 | 
						||
  enum debug_visibility visibility;
 | 
						||
  /* Whether this is a static member.  */
 | 
						||
  boolean static_member;
 | 
						||
  union
 | 
						||
    {
 | 
						||
      /* If static_member is false.  */
 | 
						||
      struct
 | 
						||
	{
 | 
						||
	  /* Bit position of the field in the struct.  */
 | 
						||
	  unsigned int bitpos;
 | 
						||
	  /* Size of the field in bits.  */
 | 
						||
	  unsigned int bitsize;
 | 
						||
	} f;
 | 
						||
      /* If static_member is true.  */
 | 
						||
      struct
 | 
						||
	{
 | 
						||
	  const char *physname;
 | 
						||
	} s;
 | 
						||
    } u;
 | 
						||
};
 | 
						||
 | 
						||
/* A base class for an object.  */
 | 
						||
 | 
						||
struct debug_baseclass
 | 
						||
{
 | 
						||
  /* Type of the base class.  */
 | 
						||
  struct debug_type *type;
 | 
						||
  /* Bit position of the base class in the object.  */
 | 
						||
  unsigned int bitpos;
 | 
						||
  /* Whether the base class is virtual.  */
 | 
						||
  boolean virtual;
 | 
						||
  /* Visibility of the base class.  */
 | 
						||
  enum debug_visibility visibility;
 | 
						||
};
 | 
						||
 | 
						||
/* A method of an object.  */
 | 
						||
 | 
						||
struct debug_method
 | 
						||
{
 | 
						||
  /* The name of the method.  */
 | 
						||
  const char *name;
 | 
						||
  /* A NULL terminated array of different types of variants.  */
 | 
						||
  struct debug_method_variant **variants;
 | 
						||
};
 | 
						||
 | 
						||
/* The variants of a method function of an object.  These indicate
 | 
						||
   which method to run.  */
 | 
						||
 | 
						||
struct debug_method_variant
 | 
						||
{
 | 
						||
  /* The physical name of the function.  */
 | 
						||
  const char *physname;
 | 
						||
  /* The type of the function.  */
 | 
						||
  struct debug_type *type;
 | 
						||
  /* The visibility of the function.  */
 | 
						||
  enum debug_visibility visibility;
 | 
						||
  /* Whether the function is const.  */
 | 
						||
  boolean constp;
 | 
						||
  /* Whether the function is volatile.  */
 | 
						||
  boolean volatilep;
 | 
						||
  /* The offset to the function in the virtual function table.  */
 | 
						||
  bfd_vma voffset;
 | 
						||
  /* If voffset is VOFFSET_STATIC_METHOD, this is a static method.  */
 | 
						||
#define VOFFSET_STATIC_METHOD ((bfd_vma) -1)
 | 
						||
  /* Context of a virtual method function.  */
 | 
						||
  struct debug_type *context;
 | 
						||
};
 | 
						||
 | 
						||
/* A variable.  This is the information we keep for a variable object.
 | 
						||
   This has no name; a name is associated with a variable in a
 | 
						||
   debug_name structure.  */
 | 
						||
 | 
						||
struct debug_variable
 | 
						||
{
 | 
						||
  /* Kind of variable.  */
 | 
						||
  enum debug_var_kind kind;
 | 
						||
  /* Type.  */
 | 
						||
  debug_type type;
 | 
						||
  /* Value.  The interpretation of the value depends upon kind.  */
 | 
						||
  bfd_vma val;
 | 
						||
};
 | 
						||
 | 
						||
/* A function.  This has no name; a name is associated with a function
 | 
						||
   in a debug_name structure.  */
 | 
						||
 | 
						||
struct debug_function
 | 
						||
{
 | 
						||
  /* Return type.  */
 | 
						||
  debug_type return_type;
 | 
						||
  /* Parameter information.  */
 | 
						||
  struct debug_parameter *parameters;
 | 
						||
  /* Block information.  The first structure on the list is the main
 | 
						||
     block of the function, and describes function local variables.  */
 | 
						||
  struct debug_block *blocks;
 | 
						||
};
 | 
						||
 | 
						||
/* A function parameter.  */
 | 
						||
 | 
						||
struct debug_parameter
 | 
						||
{
 | 
						||
  /* Next parameter.  */
 | 
						||
  struct debug_parameter *next;
 | 
						||
  /* Name.  */
 | 
						||
  const char *name;
 | 
						||
  /* Type.  */
 | 
						||
  debug_type type;
 | 
						||
  /* Kind.  */
 | 
						||
  enum debug_parm_kind kind;
 | 
						||
  /* Value (meaning depends upon kind).  */
 | 
						||
  bfd_vma val;
 | 
						||
};
 | 
						||
 | 
						||
/* A typed constant.  */
 | 
						||
 | 
						||
struct debug_typed_constant
 | 
						||
{
 | 
						||
  /* Type.  */
 | 
						||
  debug_type type;
 | 
						||
  /* Value.  FIXME: We may eventually need to support non-integral
 | 
						||
     values.  */
 | 
						||
  bfd_vma val;
 | 
						||
};
 | 
						||
 | 
						||
/* Information about a block within a function.  */
 | 
						||
 | 
						||
struct debug_block
 | 
						||
{
 | 
						||
  /* Next block with the same parent.  */
 | 
						||
  struct debug_block *next;
 | 
						||
  /* Parent block.  */
 | 
						||
  struct debug_block *parent;
 | 
						||
  /* List of child blocks.  */
 | 
						||
  struct debug_block *children;
 | 
						||
  /* Start address of the block.  */
 | 
						||
  bfd_vma start;
 | 
						||
  /* End address of the block.  */
 | 
						||
  bfd_vma end;
 | 
						||
  /* Local variables.  */
 | 
						||
  struct debug_namespace *locals;
 | 
						||
};
 | 
						||
 | 
						||
/* Line number information we keep for a compilation unit.  FIXME:
 | 
						||
   This structure is easy to create, but can be very space
 | 
						||
   inefficient.  */
 | 
						||
 | 
						||
struct debug_lineno
 | 
						||
{
 | 
						||
  /* More line number information for this block.  */
 | 
						||
  struct debug_lineno *next;
 | 
						||
  /* Source file.  */
 | 
						||
  struct debug_file *file;
 | 
						||
  /* Line numbers, terminated by a -1 or the end of the array.  */
 | 
						||
#define DEBUG_LINENO_COUNT 10
 | 
						||
  unsigned long linenos[DEBUG_LINENO_COUNT];
 | 
						||
  /* Addresses for the line numbers.  */
 | 
						||
  bfd_vma addrs[DEBUG_LINENO_COUNT];
 | 
						||
};
 | 
						||
 | 
						||
/* A namespace.  This is a mapping from names to objects.  FIXME: This
 | 
						||
   should be implemented as a hash table.  */
 | 
						||
 | 
						||
struct debug_namespace
 | 
						||
{
 | 
						||
  /* List of items in this namespace.  */
 | 
						||
  struct debug_name *list;
 | 
						||
  /* Pointer to where the next item in this namespace should go.  */
 | 
						||
  struct debug_name **tail;
 | 
						||
};
 | 
						||
 | 
						||
/* Kinds of objects that appear in a namespace.  */
 | 
						||
 | 
						||
enum debug_object_kind
 | 
						||
{
 | 
						||
  /* A type.  */
 | 
						||
  DEBUG_OBJECT_TYPE,
 | 
						||
  /* A tagged type (really a different sort of namespace).  */
 | 
						||
  DEBUG_OBJECT_TAG,
 | 
						||
  /* A variable.  */
 | 
						||
  DEBUG_OBJECT_VARIABLE,
 | 
						||
  /* A function.  */
 | 
						||
  DEBUG_OBJECT_FUNCTION,
 | 
						||
  /* An integer constant.  */
 | 
						||
  DEBUG_OBJECT_INT_CONSTANT,
 | 
						||
  /* A floating point constant.  */
 | 
						||
  DEBUG_OBJECT_FLOAT_CONSTANT,
 | 
						||
  /* A typed constant.  */
 | 
						||
  DEBUG_OBJECT_TYPED_CONSTANT
 | 
						||
};
 | 
						||
 | 
						||
/* Linkage of an object that appears in a namespace.  */
 | 
						||
 | 
						||
enum debug_object_linkage
 | 
						||
{
 | 
						||
  /* Local variable.  */
 | 
						||
  DEBUG_LINKAGE_AUTOMATIC,
 | 
						||
  /* Static--either file static or function static, depending upon the
 | 
						||
     namespace is.  */
 | 
						||
  DEBUG_LINKAGE_STATIC,
 | 
						||
  /* Global.  */
 | 
						||
  DEBUG_LINKAGE_GLOBAL,
 | 
						||
  /* No linkage.  */
 | 
						||
  DEBUG_LINKAGE_NONE
 | 
						||
};
 | 
						||
 | 
						||
/* A name in a namespace.  */
 | 
						||
 | 
						||
struct debug_name
 | 
						||
{
 | 
						||
  /* Next name in this namespace.  */
 | 
						||
  struct debug_name *next;
 | 
						||
  /* Name.  */
 | 
						||
  const char *name;
 | 
						||
  /* Mark.  This is used by debug_write.  */
 | 
						||
  unsigned int mark;
 | 
						||
  /* Kind of object.  */
 | 
						||
  enum debug_object_kind kind;
 | 
						||
  /* Linkage of object.  */
 | 
						||
  enum debug_object_linkage linkage;
 | 
						||
  /* Tagged union with additional information about the object.  */
 | 
						||
  union
 | 
						||
    {
 | 
						||
      /* DEBUG_OBJECT_TYPE.  */
 | 
						||
      struct debug_type *type;
 | 
						||
      /* DEBUG_OBJECT_TAG.  */
 | 
						||
      struct debug_type *tag;
 | 
						||
      /* DEBUG_OBJECT_VARIABLE.  */
 | 
						||
      struct debug_variable *variable;
 | 
						||
      /* DEBUG_OBJECT_FUNCTION.  */
 | 
						||
      struct debug_function *function;
 | 
						||
      /* DEBUG_OBJECT_INT_CONSTANT.  */
 | 
						||
      bfd_vma int_constant;
 | 
						||
      /* DEBUG_OBJECT_FLOAT_CONSTANT.  */
 | 
						||
      double float_constant;
 | 
						||
      /* DEBUG_OBJECT_TYPED_CONSTANT.  */
 | 
						||
      struct debug_typed_constant *typed_constant;
 | 
						||
    } u;
 | 
						||
};
 | 
						||
 | 
						||
/* During debug_write, a linked list of these structures is used to
 | 
						||
   keep track of ID numbers that have been assigned to classes.  */
 | 
						||
 | 
						||
struct debug_class_id
 | 
						||
{
 | 
						||
  /* Next ID number.  */
 | 
						||
  struct debug_class_id *next;
 | 
						||
  /* The type with the ID.  */
 | 
						||
  struct debug_type *type;
 | 
						||
  /* The tag; NULL if no tag.  */
 | 
						||
  const char *tag;
 | 
						||
};
 | 
						||
 | 
						||
/* During debug_type_samep, a linked list of these structures is kept
 | 
						||
   on the stack to avoid infinite recursion.  */
 | 
						||
 | 
						||
struct debug_type_compare_list
 | 
						||
{
 | 
						||
  /* Next type on list.  */
 | 
						||
  struct debug_type_compare_list *next;
 | 
						||
  /* The types we are comparing.  */
 | 
						||
  struct debug_type *t1;
 | 
						||
  struct debug_type *t2;
 | 
						||
};
 | 
						||
 | 
						||
/* Local functions.  */
 | 
						||
 | 
						||
static void debug_error PARAMS ((const char *));
 | 
						||
static struct debug_name *debug_add_to_namespace
 | 
						||
  PARAMS ((struct debug_handle *, struct debug_namespace **, const char *,
 | 
						||
	   enum debug_object_kind, enum debug_object_linkage));
 | 
						||
static struct debug_name *debug_add_to_current_namespace
 | 
						||
  PARAMS ((struct debug_handle *, const char *, enum debug_object_kind,
 | 
						||
	   enum debug_object_linkage));
 | 
						||
static struct debug_type *debug_make_type
 | 
						||
  PARAMS ((struct debug_handle *, enum debug_type_kind, unsigned int));
 | 
						||
static struct debug_type *debug_get_real_type PARAMS ((PTR, debug_type));
 | 
						||
static boolean debug_write_name
 | 
						||
  PARAMS ((struct debug_handle *, const struct debug_write_fns *, PTR,
 | 
						||
	   struct debug_name *));
 | 
						||
static boolean debug_write_type
 | 
						||
  PARAMS ((struct debug_handle *, const struct debug_write_fns *, PTR,
 | 
						||
	   struct debug_type *, struct debug_name *));
 | 
						||
static boolean debug_write_class_type
 | 
						||
  PARAMS ((struct debug_handle *, const struct debug_write_fns *, PTR,
 | 
						||
	   struct debug_type *, const char *));
 | 
						||
static boolean debug_write_function
 | 
						||
  PARAMS ((struct debug_handle *, const struct debug_write_fns *, PTR,
 | 
						||
	   const char *, enum debug_object_linkage, struct debug_function *));
 | 
						||
static boolean debug_write_block
 | 
						||
  PARAMS ((struct debug_handle *, const struct debug_write_fns *, PTR,
 | 
						||
	   struct debug_block *));
 | 
						||
static boolean debug_write_linenos
 | 
						||
  PARAMS ((struct debug_handle *, const struct debug_write_fns *, PTR,
 | 
						||
	   bfd_vma));
 | 
						||
static boolean debug_set_class_id
 | 
						||
  PARAMS ((struct debug_handle *, const char *, struct debug_type *));
 | 
						||
static boolean debug_type_samep
 | 
						||
  PARAMS ((struct debug_handle *, struct debug_type *, struct debug_type *));
 | 
						||
static boolean debug_class_type_samep
 | 
						||
  PARAMS ((struct debug_handle *, struct debug_type *, struct debug_type *));
 | 
						||
 | 
						||
/* Issue an error message.  */
 | 
						||
 | 
						||
static void
 | 
						||
debug_error (message)
 | 
						||
     const char *message;
 | 
						||
{
 | 
						||
  fprintf (stderr, "%s\n", message);
 | 
						||
}
 | 
						||
 | 
						||
/* Add an object to a namespace.  */
 | 
						||
 | 
						||
static struct debug_name *
 | 
						||
debug_add_to_namespace (info, nsp, name, kind, linkage)
 | 
						||
     struct debug_handle *info;
 | 
						||
     struct debug_namespace **nsp;
 | 
						||
     const char *name;
 | 
						||
     enum debug_object_kind kind;
 | 
						||
     enum debug_object_linkage linkage;
 | 
						||
{
 | 
						||
  struct debug_name *n;
 | 
						||
  struct debug_namespace *ns;
 | 
						||
 | 
						||
  n = (struct debug_name *) xmalloc (sizeof *n);
 | 
						||
  memset (n, 0, sizeof *n);
 | 
						||
 | 
						||
  n->name = name;
 | 
						||
  n->kind = kind;
 | 
						||
  n->linkage = linkage;
 | 
						||
 | 
						||
  ns = *nsp;
 | 
						||
  if (ns == NULL)
 | 
						||
    {
 | 
						||
      ns = (struct debug_namespace *) xmalloc (sizeof *ns);
 | 
						||
      memset (ns, 0, sizeof *ns);
 | 
						||
 | 
						||
      ns->tail = &ns->list;
 | 
						||
 | 
						||
      *nsp = ns;
 | 
						||
    }
 | 
						||
 | 
						||
  *ns->tail = n;
 | 
						||
  ns->tail = &n->next;
 | 
						||
 | 
						||
  return n;
 | 
						||
}
 | 
						||
 | 
						||
/* Add an object to the current namespace.  */
 | 
						||
 | 
						||
static struct debug_name *
 | 
						||
debug_add_to_current_namespace (info, name, kind, linkage)
 | 
						||
     struct debug_handle *info;
 | 
						||
     const char *name;
 | 
						||
     enum debug_object_kind kind;
 | 
						||
     enum debug_object_linkage linkage;
 | 
						||
{
 | 
						||
  struct debug_namespace **nsp;
 | 
						||
 | 
						||
  if (info->current_unit == NULL
 | 
						||
      || info->current_file == NULL)
 | 
						||
    {
 | 
						||
      debug_error ("debug_add_to_current_namespace: no current file");
 | 
						||
      return NULL;
 | 
						||
    }
 | 
						||
 | 
						||
  if (info->current_block != NULL)
 | 
						||
    nsp = &info->current_block->locals;
 | 
						||
  else
 | 
						||
    nsp = &info->current_file->globals;
 | 
						||
 | 
						||
  return debug_add_to_namespace (info, nsp, name, kind, linkage);
 | 
						||
}
 | 
						||
 | 
						||
/* Return a handle for debugging information.  */
 | 
						||
 | 
						||
PTR
 | 
						||
debug_init ()
 | 
						||
{
 | 
						||
  struct debug_handle *ret;
 | 
						||
 | 
						||
  ret = (struct debug_handle *) xmalloc (sizeof *ret);
 | 
						||
  memset (ret, 0, sizeof *ret);
 | 
						||
  return (PTR) ret;
 | 
						||
}
 | 
						||
 | 
						||
/* Set the source filename.  This implicitly starts a new compilation
 | 
						||
   unit.  */
 | 
						||
 | 
						||
boolean
 | 
						||
debug_set_filename (handle, name)
 | 
						||
     PTR handle;
 | 
						||
     const char *name;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_file *nfile;
 | 
						||
  struct debug_unit *nunit;
 | 
						||
 | 
						||
  if (name == NULL)
 | 
						||
    name = "";
 | 
						||
 | 
						||
  nfile = (struct debug_file *) xmalloc (sizeof *nfile);
 | 
						||
  memset (nfile, 0, sizeof *nfile);
 | 
						||
 | 
						||
  nfile->filename = name;
 | 
						||
 | 
						||
  nunit = (struct debug_unit *) xmalloc (sizeof *nunit);
 | 
						||
  memset (nunit, 0, sizeof *nunit);
 | 
						||
 | 
						||
  nunit->files = nfile;
 | 
						||
  info->current_file = nfile;
 | 
						||
 | 
						||
  if (info->current_unit != NULL)
 | 
						||
    info->current_unit->next = nunit;
 | 
						||
  else
 | 
						||
    {
 | 
						||
      assert (info->units == NULL);
 | 
						||
      info->units = nunit;
 | 
						||
    }
 | 
						||
 | 
						||
  info->current_unit = nunit;
 | 
						||
 | 
						||
  info->current_function = NULL;
 | 
						||
  info->current_block = NULL;
 | 
						||
  info->current_lineno = NULL;
 | 
						||
 | 
						||
  return true;
 | 
						||
}
 | 
						||
 | 
						||
/* Change source files to the given file name.  This is used for
 | 
						||
   include files in a single compilation unit.  */
 | 
						||
 | 
						||
boolean
 | 
						||
debug_start_source (handle, name)
 | 
						||
     PTR handle;
 | 
						||
     const char *name;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_file *f, **pf;
 | 
						||
 | 
						||
  if (name == NULL)
 | 
						||
    name = "";
 | 
						||
 | 
						||
  if (info->current_unit == NULL)
 | 
						||
    {
 | 
						||
      debug_error ("debug_start_source: no debug_set_filename call");
 | 
						||
      return false;
 | 
						||
    }
 | 
						||
 | 
						||
  for (f = info->current_unit->files; f != NULL; f = f->next)
 | 
						||
    {
 | 
						||
      if (f->filename[0] == name[0]
 | 
						||
	  && f->filename[1] == name[1]
 | 
						||
	  && strcmp (f->filename, name) == 0)
 | 
						||
	{
 | 
						||
	  info->current_file = f;
 | 
						||
	  return true;
 | 
						||
	}
 | 
						||
    }
 | 
						||
 | 
						||
  f = (struct debug_file *) xmalloc (sizeof *f);
 | 
						||
  memset (f, 0, sizeof *f);
 | 
						||
 | 
						||
  f->filename = name;
 | 
						||
 | 
						||
  for (pf = &info->current_file->next;
 | 
						||
       *pf != NULL;
 | 
						||
       pf = &(*pf)->next)
 | 
						||
    ;
 | 
						||
  *pf = f;
 | 
						||
 | 
						||
  info->current_file = f;
 | 
						||
 | 
						||
  return true;
 | 
						||
}
 | 
						||
 | 
						||
/* Record a function definition.  This implicitly starts a function
 | 
						||
   block.  The debug_type argument is the type of the return value.
 | 
						||
   The boolean indicates whether the function is globally visible.
 | 
						||
   The bfd_vma is the address of the start of the function.  Currently
 | 
						||
   the parameter types are specified by calls to
 | 
						||
   debug_record_parameter.  FIXME: There is no way to specify nested
 | 
						||
   functions.  */
 | 
						||
 | 
						||
boolean
 | 
						||
debug_record_function (handle, name, return_type, global, addr)
 | 
						||
     PTR handle;
 | 
						||
     const char *name;
 | 
						||
     debug_type return_type;
 | 
						||
     boolean global;
 | 
						||
     bfd_vma addr;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_function *f;
 | 
						||
  struct debug_block *b;
 | 
						||
  struct debug_name *n;
 | 
						||
 | 
						||
  if (name == NULL)
 | 
						||
    name = "";
 | 
						||
  if (return_type == NULL)
 | 
						||
    return false;
 | 
						||
 | 
						||
  if (info->current_unit == NULL)
 | 
						||
    {
 | 
						||
      debug_error ("debug_record_function: no debug_set_filename call");
 | 
						||
      return false;
 | 
						||
    }
 | 
						||
 | 
						||
  f = (struct debug_function *) xmalloc (sizeof *f);
 | 
						||
  memset (f, 0, sizeof *f);
 | 
						||
 | 
						||
  f->return_type = return_type;
 | 
						||
 | 
						||
  b = (struct debug_block *) xmalloc (sizeof *b);
 | 
						||
  memset (b, 0, sizeof *b);
 | 
						||
 | 
						||
  b->start = addr;
 | 
						||
  b->end = (bfd_vma) -1;
 | 
						||
 | 
						||
  f->blocks = b;
 | 
						||
 | 
						||
  info->current_function = f;
 | 
						||
  info->current_block = b;
 | 
						||
 | 
						||
  /* FIXME: If we could handle nested functions, this would be the
 | 
						||
     place: we would want to use a different namespace.  */
 | 
						||
  n = debug_add_to_namespace (info,
 | 
						||
			      &info->current_file->globals,
 | 
						||
			      name,
 | 
						||
			      DEBUG_OBJECT_FUNCTION,
 | 
						||
			      (global
 | 
						||
			       ? DEBUG_LINKAGE_GLOBAL
 | 
						||
			       : DEBUG_LINKAGE_STATIC));
 | 
						||
  if (n == NULL)
 | 
						||
    return false;
 | 
						||
 | 
						||
  n->u.function = f;
 | 
						||
 | 
						||
  return true;
 | 
						||
}
 | 
						||
 | 
						||
/* Record a parameter for the current function.  */
 | 
						||
 | 
						||
boolean
 | 
						||
debug_record_parameter (handle, name, type, kind, val)
 | 
						||
     PTR handle;
 | 
						||
     const char *name;
 | 
						||
     debug_type type;
 | 
						||
     enum debug_parm_kind kind;
 | 
						||
     bfd_vma val;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_parameter *p, **pp;
 | 
						||
 | 
						||
  if (name == NULL || type == NULL)
 | 
						||
    return false;
 | 
						||
 | 
						||
  if (info->current_unit == NULL
 | 
						||
      || info->current_function == NULL)
 | 
						||
    {
 | 
						||
      debug_error ("debug_record_parameter: no current function");
 | 
						||
      return false;
 | 
						||
    }
 | 
						||
 | 
						||
  p = (struct debug_parameter *) xmalloc (sizeof *p);
 | 
						||
  memset (p, 0, sizeof *p);
 | 
						||
 | 
						||
  p->name = name;
 | 
						||
  p->type = type;
 | 
						||
  p->kind = kind;
 | 
						||
  p->val = val;
 | 
						||
 | 
						||
  for (pp = &info->current_function->parameters;
 | 
						||
       *pp != NULL;
 | 
						||
       pp = &(*pp)->next)
 | 
						||
    ;
 | 
						||
  *pp = p;
 | 
						||
 | 
						||
  return true;
 | 
						||
}
 | 
						||
 | 
						||
/* End a function.  FIXME: This should handle function nesting.  */
 | 
						||
 | 
						||
boolean
 | 
						||
debug_end_function (handle, addr)
 | 
						||
     PTR handle;
 | 
						||
     bfd_vma addr;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
 | 
						||
  if (info->current_unit == NULL
 | 
						||
      || info->current_block == NULL
 | 
						||
      || info->current_function == NULL)
 | 
						||
    {
 | 
						||
      debug_error ("debug_end_function: no current function");
 | 
						||
      return false;
 | 
						||
    }
 | 
						||
 | 
						||
  if (info->current_block->parent != NULL)
 | 
						||
    {
 | 
						||
      debug_error ("debug_end_function: some blocks were not closed");
 | 
						||
      return false;
 | 
						||
    }
 | 
						||
 | 
						||
  info->current_block->end = addr;
 | 
						||
 | 
						||
  info->current_function = NULL;
 | 
						||
  info->current_block = NULL;
 | 
						||
 | 
						||
  return true;
 | 
						||
}
 | 
						||
 | 
						||
/* Start a block in a function.  All local information will be
 | 
						||
   recorded in this block, until the matching call to debug_end_block.
 | 
						||
   debug_start_block and debug_end_block may be nested.  The bfd_vma
 | 
						||
   argument is the address at which this block starts.  */
 | 
						||
 | 
						||
boolean
 | 
						||
debug_start_block (handle, addr)
 | 
						||
     PTR handle;
 | 
						||
     bfd_vma addr;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_block *b, **pb;
 | 
						||
 | 
						||
  /* We must always have a current block: debug_record_function sets
 | 
						||
     one up.  */
 | 
						||
  if (info->current_unit == NULL
 | 
						||
      || info->current_block == NULL)
 | 
						||
    {
 | 
						||
      debug_error ("debug_start_block: no current block");
 | 
						||
      return false;
 | 
						||
    }
 | 
						||
 | 
						||
  b = (struct debug_block *) xmalloc (sizeof *b);
 | 
						||
  memset (b, 0, sizeof *b);
 | 
						||
 | 
						||
  b->parent = info->current_block;
 | 
						||
  b->start = addr;
 | 
						||
  b->end = (bfd_vma) -1;
 | 
						||
 | 
						||
  /* This new block is a child of the current block.  */
 | 
						||
  for (pb = &info->current_block->children;
 | 
						||
       *pb != NULL;
 | 
						||
       pb = &(*pb)->next)
 | 
						||
    ;
 | 
						||
  *pb = b;
 | 
						||
 | 
						||
  info->current_block = b;
 | 
						||
 | 
						||
  return true;
 | 
						||
}
 | 
						||
 | 
						||
/* Finish a block in a function.  This matches the call to
 | 
						||
   debug_start_block.  The argument is the address at which this block
 | 
						||
   ends.  */
 | 
						||
 | 
						||
boolean
 | 
						||
debug_end_block (handle, addr)
 | 
						||
     PTR handle;
 | 
						||
     bfd_vma addr;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_block *parent;
 | 
						||
 | 
						||
  if (info->current_unit == NULL
 | 
						||
      || info->current_block == NULL)
 | 
						||
    {
 | 
						||
      debug_error ("debug_end_block: no current block");
 | 
						||
      return false;
 | 
						||
    }
 | 
						||
 | 
						||
  parent = info->current_block->parent;
 | 
						||
  if (parent == NULL)
 | 
						||
    {
 | 
						||
      debug_error ("debug_end_block: attempt to close top level block");
 | 
						||
      return false;
 | 
						||
    }
 | 
						||
 | 
						||
  info->current_block->end = addr;
 | 
						||
 | 
						||
  info->current_block = parent;
 | 
						||
 | 
						||
  return true;
 | 
						||
}
 | 
						||
 | 
						||
/* Associate a line number in the current source file and function
 | 
						||
   with a given address.  */
 | 
						||
 | 
						||
boolean
 | 
						||
debug_record_line (handle, lineno, addr)
 | 
						||
     PTR handle;
 | 
						||
     unsigned long lineno;
 | 
						||
     bfd_vma addr;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_lineno *l;
 | 
						||
  unsigned int i;
 | 
						||
 | 
						||
  if (info->current_unit == NULL)
 | 
						||
    {
 | 
						||
      debug_error ("debug_record_line: no current unit");
 | 
						||
      return false;
 | 
						||
    }
 | 
						||
 | 
						||
  l = info->current_lineno;
 | 
						||
  if (l != NULL && l->file == info->current_file)
 | 
						||
    {
 | 
						||
      for (i = 0; i < DEBUG_LINENO_COUNT; i++)
 | 
						||
	{
 | 
						||
	  if (l->linenos[i] == (unsigned long) -1)
 | 
						||
	    {
 | 
						||
	      l->linenos[i] = lineno;
 | 
						||
	      l->addrs[i] = addr;
 | 
						||
	      return true;
 | 
						||
	    }
 | 
						||
	}
 | 
						||
    }
 | 
						||
 | 
						||
  /* If we get here, then either 1) there is no current_lineno
 | 
						||
     structure, which means this is the first line number in this
 | 
						||
     compilation unit, 2) the current_lineno structure is for a
 | 
						||
     different file, or 3) the current_lineno structure is full.
 | 
						||
     Regardless, we want to allocate a new debug_lineno structure, put
 | 
						||
     it in the right place, and make it the new current_lineno
 | 
						||
     structure.  */
 | 
						||
 | 
						||
  l = (struct debug_lineno *) xmalloc (sizeof *l);
 | 
						||
  memset (l, 0, sizeof *l);
 | 
						||
 | 
						||
  l->file = info->current_file;
 | 
						||
  l->linenos[0] = lineno;
 | 
						||
  l->addrs[0] = addr;
 | 
						||
  for (i = 1; i < DEBUG_LINENO_COUNT; i++)
 | 
						||
    l->linenos[i] = (unsigned long) -1;
 | 
						||
 | 
						||
  if (info->current_lineno != NULL)
 | 
						||
    info->current_lineno->next = l;
 | 
						||
  else
 | 
						||
    info->current_unit->linenos = l;
 | 
						||
 | 
						||
  info->current_lineno = l;
 | 
						||
 | 
						||
  return true;
 | 
						||
}
 | 
						||
 | 
						||
/* Start a named common block.  This is a block of variables that may
 | 
						||
   move in memory.  */
 | 
						||
 | 
						||
boolean
 | 
						||
debug_start_common_block (handle, name)
 | 
						||
     PTR handle;
 | 
						||
     const char *name;
 | 
						||
{
 | 
						||
  /* FIXME */
 | 
						||
  debug_error ("debug_start_common_block: not implemented");
 | 
						||
  return false;
 | 
						||
}
 | 
						||
 | 
						||
/* End a named common block.  */
 | 
						||
 | 
						||
boolean
 | 
						||
debug_end_common_block (handle, name)
 | 
						||
     PTR handle;
 | 
						||
     const char *name;
 | 
						||
{
 | 
						||
  /* FIXME */
 | 
						||
  debug_error ("debug_end_common_block: not implemented");
 | 
						||
  return false;
 | 
						||
}
 | 
						||
 | 
						||
/* Record a named integer constant.  */
 | 
						||
 | 
						||
boolean
 | 
						||
debug_record_int_const (handle, name, val)
 | 
						||
     PTR handle;
 | 
						||
     const char *name;
 | 
						||
     bfd_vma val;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_name *n;
 | 
						||
 | 
						||
  if (name == NULL)
 | 
						||
    return false;
 | 
						||
 | 
						||
  n = debug_add_to_current_namespace (info, name, DEBUG_OBJECT_INT_CONSTANT,
 | 
						||
				      DEBUG_LINKAGE_NONE);
 | 
						||
  if (n == NULL)
 | 
						||
    return false;
 | 
						||
 | 
						||
  n->u.int_constant = val;
 | 
						||
 | 
						||
  return true;
 | 
						||
}
 | 
						||
 | 
						||
/* Record a named floating point constant.  */
 | 
						||
 | 
						||
boolean
 | 
						||
debug_record_float_const (handle, name, val)
 | 
						||
     PTR handle;
 | 
						||
     const char *name;
 | 
						||
     double val;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_name *n;
 | 
						||
 | 
						||
  if (name == NULL)
 | 
						||
    return false;
 | 
						||
 | 
						||
  n = debug_add_to_current_namespace (info, name, DEBUG_OBJECT_FLOAT_CONSTANT,
 | 
						||
				      DEBUG_LINKAGE_NONE);
 | 
						||
  if (n == NULL)
 | 
						||
    return false;
 | 
						||
 | 
						||
  n->u.float_constant = val;
 | 
						||
 | 
						||
  return true;
 | 
						||
}
 | 
						||
 | 
						||
/* Record a typed constant with an integral value.  */
 | 
						||
 | 
						||
boolean
 | 
						||
debug_record_typed_const (handle, name, type, val)
 | 
						||
     PTR handle;
 | 
						||
     const char *name;
 | 
						||
     debug_type type;
 | 
						||
     bfd_vma val;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_name *n;
 | 
						||
  struct debug_typed_constant *tc;
 | 
						||
 | 
						||
  if (name == NULL || type == NULL)
 | 
						||
    return false;
 | 
						||
 | 
						||
  n = debug_add_to_current_namespace (info, name, DEBUG_OBJECT_TYPED_CONSTANT,
 | 
						||
				      DEBUG_LINKAGE_NONE);
 | 
						||
  if (n == NULL)
 | 
						||
    return false;
 | 
						||
 | 
						||
  tc = (struct debug_typed_constant *) xmalloc (sizeof *tc);
 | 
						||
  memset (tc, 0, sizeof *tc);
 | 
						||
 | 
						||
  tc->type = type;
 | 
						||
  tc->val = val;
 | 
						||
 | 
						||
  n->u.typed_constant = tc;
 | 
						||
 | 
						||
  return true;
 | 
						||
}
 | 
						||
 | 
						||
/* Record a label.  */
 | 
						||
 | 
						||
boolean
 | 
						||
debug_record_label (handle, name, type, addr)
 | 
						||
     PTR handle;
 | 
						||
     const char *name;
 | 
						||
     debug_type type;
 | 
						||
     bfd_vma addr;
 | 
						||
{
 | 
						||
  /* FIXME.  */
 | 
						||
  debug_error ("debug_record_label not implemented");
 | 
						||
  return false;
 | 
						||
}
 | 
						||
 | 
						||
/* Record a variable.  */
 | 
						||
 | 
						||
boolean
 | 
						||
debug_record_variable (handle, name, type, kind, val)
 | 
						||
     PTR handle;
 | 
						||
     const char *name;
 | 
						||
     debug_type type;
 | 
						||
     enum debug_var_kind kind;
 | 
						||
     bfd_vma val;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_namespace **nsp;
 | 
						||
  enum debug_object_linkage linkage;
 | 
						||
  struct debug_name *n;
 | 
						||
  struct debug_variable *v;
 | 
						||
 | 
						||
  if (name == NULL || type == NULL)
 | 
						||
    return false;
 | 
						||
 | 
						||
  if (info->current_unit == NULL
 | 
						||
      || info->current_file == NULL)
 | 
						||
    {
 | 
						||
      debug_error ("debug_record_variable: no current file");
 | 
						||
      return false;
 | 
						||
    }
 | 
						||
 | 
						||
  if (kind == DEBUG_GLOBAL || kind == DEBUG_STATIC)
 | 
						||
    {
 | 
						||
      nsp = &info->current_file->globals;
 | 
						||
      if (kind == DEBUG_GLOBAL)
 | 
						||
	linkage = DEBUG_LINKAGE_GLOBAL;
 | 
						||
      else
 | 
						||
	linkage = DEBUG_LINKAGE_STATIC;
 | 
						||
    }
 | 
						||
  else
 | 
						||
    {
 | 
						||
      if (info->current_block == NULL)
 | 
						||
	{
 | 
						||
	  debug_error ("debug_record_variable: no current block");
 | 
						||
	  return false;
 | 
						||
	}
 | 
						||
      nsp = &info->current_block->locals;
 | 
						||
      linkage = DEBUG_LINKAGE_AUTOMATIC;
 | 
						||
    }
 | 
						||
 | 
						||
  n = debug_add_to_namespace (info, nsp, name, DEBUG_OBJECT_VARIABLE, linkage);
 | 
						||
  if (n == NULL)
 | 
						||
    return false;
 | 
						||
 | 
						||
  v = (struct debug_variable *) xmalloc (sizeof *v);
 | 
						||
  memset (v, 0, sizeof *v);
 | 
						||
 | 
						||
  v->kind = kind;
 | 
						||
  v->type = type;
 | 
						||
  v->val = val;
 | 
						||
 | 
						||
  n->u.variable = v;
 | 
						||
 | 
						||
  return true;  
 | 
						||
}
 | 
						||
 | 
						||
/* Make a type with a given kind and size.  */
 | 
						||
 | 
						||
/*ARGSUSED*/
 | 
						||
static struct debug_type *
 | 
						||
debug_make_type (info, kind, size)
 | 
						||
     struct debug_handle *info;
 | 
						||
     enum debug_type_kind kind;
 | 
						||
     unsigned int size;
 | 
						||
{
 | 
						||
  struct debug_type *t;
 | 
						||
 | 
						||
  t = (struct debug_type *) xmalloc (sizeof *t);
 | 
						||
  memset (t, 0, sizeof *t);
 | 
						||
 | 
						||
  t->kind = kind;
 | 
						||
  t->size = size;
 | 
						||
 | 
						||
  return t;
 | 
						||
}
 | 
						||
 | 
						||
/* Make an indirect type which may be used as a placeholder for a type
 | 
						||
   which is referenced before it is defined.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_make_indirect_type (handle, slot, tag)
 | 
						||
     PTR handle;
 | 
						||
     debug_type *slot;
 | 
						||
     const char *tag;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_type *t;
 | 
						||
  struct debug_indirect_type *i;
 | 
						||
 | 
						||
  t = debug_make_type (info, DEBUG_KIND_INDIRECT, 0);
 | 
						||
  if (t == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  i = (struct debug_indirect_type *) xmalloc (sizeof *i);
 | 
						||
  memset (i, 0, sizeof *i);
 | 
						||
 | 
						||
  i->slot = slot;
 | 
						||
  i->tag = tag;
 | 
						||
 | 
						||
  t->u.kindirect = i;
 | 
						||
 | 
						||
  return t;
 | 
						||
}
 | 
						||
 | 
						||
/* Make a void type.  There is only one of these.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_make_void_type (handle)
 | 
						||
     PTR handle;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
 | 
						||
  return debug_make_type (info, DEBUG_KIND_VOID, 0);
 | 
						||
}
 | 
						||
 | 
						||
/* Make an integer type of a given size.  The boolean argument is true
 | 
						||
   if the integer is unsigned.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_make_int_type (handle, size, unsignedp)
 | 
						||
     PTR handle;
 | 
						||
     unsigned int size;
 | 
						||
     boolean unsignedp;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_type *t;
 | 
						||
 | 
						||
  t = debug_make_type (info, DEBUG_KIND_INT, size);
 | 
						||
  if (t == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  t->u.kint = unsignedp;
 | 
						||
 | 
						||
  return t;
 | 
						||
}
 | 
						||
 | 
						||
/* Make a floating point type of a given size.  FIXME: On some
 | 
						||
   platforms, like an Alpha, you probably need to be able to specify
 | 
						||
   the format.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_make_float_type (handle, size)
 | 
						||
     PTR handle;
 | 
						||
     unsigned int size;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
 | 
						||
  return debug_make_type (info, DEBUG_KIND_FLOAT, size);
 | 
						||
}
 | 
						||
 | 
						||
/* Make a boolean type of a given size.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_make_bool_type (handle, size)
 | 
						||
     PTR handle;
 | 
						||
     unsigned int size;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
 | 
						||
  return debug_make_type (info, DEBUG_KIND_BOOL, size);
 | 
						||
}
 | 
						||
 | 
						||
/* Make a complex type of a given size.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_make_complex_type (handle, size)
 | 
						||
     PTR handle;
 | 
						||
     unsigned int size;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
 | 
						||
  return debug_make_type (info, DEBUG_KIND_COMPLEX, size);
 | 
						||
}
 | 
						||
 | 
						||
/* Make a structure type.  The second argument is true for a struct,
 | 
						||
   false for a union.  The third argument is the size of the struct.
 | 
						||
   The fourth argument is a NULL terminated array of fields.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_make_struct_type (handle, structp, size, fields)
 | 
						||
     PTR handle;
 | 
						||
     boolean structp;
 | 
						||
     bfd_vma size;
 | 
						||
     debug_field *fields;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_type *t;
 | 
						||
  struct debug_class_type *c;
 | 
						||
 | 
						||
  t = debug_make_type (info,
 | 
						||
		       structp ? DEBUG_KIND_STRUCT : DEBUG_KIND_UNION,
 | 
						||
		       size);
 | 
						||
  if (t == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  c = (struct debug_class_type *) xmalloc (sizeof *c);
 | 
						||
  memset (c, 0, sizeof *c);
 | 
						||
 | 
						||
  c->fields = fields;
 | 
						||
 | 
						||
  t->u.kclass = c;
 | 
						||
 | 
						||
  return t;
 | 
						||
}
 | 
						||
 | 
						||
/* Make an object type.  The first three arguments after the handle
 | 
						||
   are the same as for debug_make_struct_type.  The next arguments are
 | 
						||
   a NULL terminated array of base classes, a NULL terminated array of
 | 
						||
   methods, the type of the object holding the virtual function table
 | 
						||
   if it is not this object, and a boolean which is true if this
 | 
						||
   object has its own virtual function table.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_make_object_type (handle, structp, size, fields, baseclasses,
 | 
						||
			methods, vptrbase, ownvptr)
 | 
						||
     PTR handle;
 | 
						||
     boolean structp;
 | 
						||
     bfd_vma size;
 | 
						||
     debug_field *fields;
 | 
						||
     debug_baseclass *baseclasses;
 | 
						||
     debug_method *methods;
 | 
						||
     debug_type vptrbase;
 | 
						||
     boolean ownvptr;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_type *t;
 | 
						||
  struct debug_class_type *c;
 | 
						||
 | 
						||
  t = debug_make_type (info,
 | 
						||
		       structp ? DEBUG_KIND_CLASS : DEBUG_KIND_UNION_CLASS,
 | 
						||
		       size);
 | 
						||
  if (t == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  c = (struct debug_class_type *) xmalloc (sizeof *c);
 | 
						||
  memset (c, 0, sizeof *c);
 | 
						||
 | 
						||
  c->fields = fields;
 | 
						||
  c->baseclasses = baseclasses;
 | 
						||
  c->methods = methods;
 | 
						||
  if (ownvptr)
 | 
						||
    c->vptrbase = t;
 | 
						||
  else
 | 
						||
    c->vptrbase = vptrbase;
 | 
						||
 | 
						||
  t->u.kclass = c;
 | 
						||
 | 
						||
  return t;
 | 
						||
}
 | 
						||
 | 
						||
/* Make an enumeration type.  The arguments are a null terminated
 | 
						||
   array of strings, and an array of corresponding values.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_make_enum_type (handle, names, values)
 | 
						||
     PTR handle;
 | 
						||
     const char **names;
 | 
						||
     bfd_signed_vma *values;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_type *t;
 | 
						||
  struct debug_enum_type *e;
 | 
						||
 | 
						||
  t = debug_make_type (info, DEBUG_KIND_ENUM, 0);
 | 
						||
  if (t == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  e = (struct debug_enum_type *) xmalloc (sizeof *e);
 | 
						||
  memset (e, 0, sizeof *e);
 | 
						||
 | 
						||
  e->names = names;
 | 
						||
  e->values = values;
 | 
						||
 | 
						||
  t->u.kenum = e;
 | 
						||
 | 
						||
  return t;
 | 
						||
}
 | 
						||
 | 
						||
/* Make a pointer to a given type.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_make_pointer_type (handle, type)
 | 
						||
     PTR handle;
 | 
						||
     debug_type type;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_type *t;
 | 
						||
 | 
						||
  if (type == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  if (type->pointer != DEBUG_TYPE_NULL)
 | 
						||
    return type->pointer;
 | 
						||
 | 
						||
  t = debug_make_type (info, DEBUG_KIND_POINTER, 0);
 | 
						||
  if (t == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  t->u.kpointer = type;
 | 
						||
 | 
						||
  type->pointer = t;
 | 
						||
 | 
						||
  return t;
 | 
						||
}
 | 
						||
 | 
						||
/* Make a function returning a given type.  FIXME: We should be able
 | 
						||
   to record the parameter types.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_make_function_type (handle, type, arg_types, varargs)
 | 
						||
     PTR handle;
 | 
						||
     debug_type type;
 | 
						||
     debug_type *arg_types;
 | 
						||
     boolean varargs;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_type *t;
 | 
						||
  struct debug_function_type *f;
 | 
						||
 | 
						||
  if (type == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  t = debug_make_type (info, DEBUG_KIND_FUNCTION, 0);
 | 
						||
  if (t == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  f = (struct debug_function_type *) xmalloc (sizeof *f);
 | 
						||
  memset (f, 0, sizeof *f);
 | 
						||
 | 
						||
  f->return_type = type;
 | 
						||
  f->arg_types = arg_types;
 | 
						||
  f->varargs = varargs;
 | 
						||
 | 
						||
  t->u.kfunction = f;
 | 
						||
 | 
						||
  return t;
 | 
						||
}
 | 
						||
 | 
						||
/* Make a reference to a given type.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_make_reference_type (handle, type)
 | 
						||
     PTR handle;
 | 
						||
     debug_type type;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_type *t;
 | 
						||
 | 
						||
  if (type == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  t = debug_make_type (info, DEBUG_KIND_REFERENCE, 0);
 | 
						||
  if (t == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  t->u.kreference = type;
 | 
						||
 | 
						||
  return t;
 | 
						||
}
 | 
						||
 | 
						||
/* Make a range of a given type from a lower to an upper bound.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_make_range_type (handle, type, lower, upper)
 | 
						||
     PTR handle;
 | 
						||
     debug_type type;
 | 
						||
     bfd_signed_vma lower;
 | 
						||
     bfd_signed_vma upper;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_type *t;
 | 
						||
  struct debug_range_type *r;
 | 
						||
 | 
						||
  if (type == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  t = debug_make_type (info, DEBUG_KIND_RANGE, 0);
 | 
						||
  if (t == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  r = (struct debug_range_type *) xmalloc (sizeof *r);
 | 
						||
  memset (r, 0, sizeof *r);
 | 
						||
 | 
						||
  r->type = type;
 | 
						||
  r->lower = lower;
 | 
						||
  r->upper = upper;
 | 
						||
 | 
						||
  t->u.krange = r;
 | 
						||
 | 
						||
  return t;
 | 
						||
}
 | 
						||
 | 
						||
/* Make an array type.  The second argument is the type of an element
 | 
						||
   of the array.  The third argument is the type of a range of the
 | 
						||
   array.  The fourth and fifth argument are the lower and upper
 | 
						||
   bounds, respectively.  The sixth argument is true if this array is
 | 
						||
   actually a string, as in C.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_make_array_type (handle, element_type, range_type, lower, upper,
 | 
						||
		       stringp)
 | 
						||
     PTR handle;
 | 
						||
     debug_type element_type;
 | 
						||
     debug_type range_type;
 | 
						||
     bfd_signed_vma lower;
 | 
						||
     bfd_signed_vma upper;
 | 
						||
     boolean stringp;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_type *t;
 | 
						||
  struct debug_array_type *a;
 | 
						||
 | 
						||
  if (element_type == NULL || range_type == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  t = debug_make_type (info, DEBUG_KIND_ARRAY, 0);
 | 
						||
  if (t == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  a = (struct debug_array_type *) xmalloc (sizeof *a);
 | 
						||
  memset (a, 0, sizeof *a);
 | 
						||
 | 
						||
  a->element_type = element_type;
 | 
						||
  a->range_type = range_type;
 | 
						||
  a->lower = lower;
 | 
						||
  a->upper = upper;
 | 
						||
  a->stringp = stringp;
 | 
						||
 | 
						||
  t->u.karray = a;
 | 
						||
 | 
						||
  return t;
 | 
						||
}
 | 
						||
 | 
						||
/* Make a set of a given type.  For example, a Pascal set type.  The
 | 
						||
   boolean argument is true if this set is actually a bitstring, as in
 | 
						||
   CHILL.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_make_set_type (handle, type, bitstringp)
 | 
						||
     PTR handle;
 | 
						||
     debug_type type;
 | 
						||
     boolean bitstringp;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_type *t;
 | 
						||
  struct debug_set_type *s;
 | 
						||
 | 
						||
  if (type == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  t = debug_make_type (info, DEBUG_KIND_SET, 0);
 | 
						||
  if (t == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  s = (struct debug_set_type *) xmalloc (sizeof *s);
 | 
						||
  memset (s, 0, sizeof *s);
 | 
						||
 | 
						||
  s->type = type;
 | 
						||
  s->bitstringp = bitstringp;
 | 
						||
 | 
						||
  t->u.kset = s;
 | 
						||
 | 
						||
  return t;
 | 
						||
}
 | 
						||
 | 
						||
/* Make a type for a pointer which is relative to an object.  The
 | 
						||
   second argument is the type of the object to which the pointer is
 | 
						||
   relative.  The third argument is the type that the pointer points
 | 
						||
   to.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_make_offset_type (handle, base_type, target_type)
 | 
						||
     PTR handle;
 | 
						||
     debug_type base_type;
 | 
						||
     debug_type target_type;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_type *t;
 | 
						||
  struct debug_offset_type *o;
 | 
						||
 | 
						||
  if (base_type == NULL || target_type == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  t = debug_make_type (info, DEBUG_KIND_OFFSET, 0);
 | 
						||
  if (t == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  o = (struct debug_offset_type *) xmalloc (sizeof *o);
 | 
						||
  memset (o, 0, sizeof *o);
 | 
						||
 | 
						||
  o->base_type = base_type;
 | 
						||
  o->target_type = target_type;
 | 
						||
 | 
						||
  t->u.koffset = o;
 | 
						||
 | 
						||
  return t;
 | 
						||
}
 | 
						||
 | 
						||
/* Make a type for a method function.  The second argument is the
 | 
						||
   return type, the third argument is the domain, and the fourth
 | 
						||
   argument is a NULL terminated array of argument types.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_make_method_type (handle, return_type, domain_type, arg_types, varargs)
 | 
						||
     PTR handle;
 | 
						||
     debug_type return_type;
 | 
						||
     debug_type domain_type;
 | 
						||
     debug_type *arg_types;
 | 
						||
     boolean varargs;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_type *t;
 | 
						||
  struct debug_method_type *m;
 | 
						||
 | 
						||
  if (return_type == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  t = debug_make_type (info, DEBUG_KIND_METHOD, 0);
 | 
						||
  if (t == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  m = (struct debug_method_type *) xmalloc (sizeof *m);
 | 
						||
  memset (m, 0, sizeof *m);
 | 
						||
 | 
						||
  m->return_type = return_type;
 | 
						||
  m->domain_type = domain_type;
 | 
						||
  m->arg_types = arg_types;
 | 
						||
  m->varargs = varargs;
 | 
						||
 | 
						||
  t->u.kmethod = m;
 | 
						||
 | 
						||
  return t;
 | 
						||
}
 | 
						||
 | 
						||
/* Make a const qualified version of a given type.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_make_const_type (handle, type)
 | 
						||
     PTR handle;
 | 
						||
     debug_type type;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_type *t;
 | 
						||
 | 
						||
  if (type == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  t = debug_make_type (info, DEBUG_KIND_CONST, 0);
 | 
						||
  if (t == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  t->u.kconst = type;
 | 
						||
 | 
						||
  return t;
 | 
						||
}
 | 
						||
 | 
						||
/* Make a volatile qualified version of a given type.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_make_volatile_type (handle, type)
 | 
						||
     PTR handle;
 | 
						||
     debug_type type;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_type *t;
 | 
						||
 | 
						||
  if (type == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  t = debug_make_type (info, DEBUG_KIND_VOLATILE, 0);
 | 
						||
  if (t == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  t->u.kvolatile = type;
 | 
						||
 | 
						||
  return t;
 | 
						||
}
 | 
						||
 | 
						||
/* Make an undefined tagged type.  For example, a struct which has
 | 
						||
   been mentioned, but not defined.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_make_undefined_tagged_type (handle, name, kind)
 | 
						||
     PTR handle;
 | 
						||
     const char *name;
 | 
						||
     enum debug_type_kind kind;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_type *t;
 | 
						||
 | 
						||
  if (name == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  switch (kind)
 | 
						||
    {
 | 
						||
    case DEBUG_KIND_STRUCT:
 | 
						||
    case DEBUG_KIND_UNION:
 | 
						||
    case DEBUG_KIND_CLASS:
 | 
						||
    case DEBUG_KIND_UNION_CLASS:
 | 
						||
    case DEBUG_KIND_ENUM:
 | 
						||
      break;
 | 
						||
 | 
						||
    default:
 | 
						||
      debug_error ("debug_make_undefined_type: unsupported kind");
 | 
						||
      return DEBUG_TYPE_NULL;
 | 
						||
    }
 | 
						||
 | 
						||
  t = debug_make_type (info, kind, 0);
 | 
						||
  if (t == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  return debug_tag_type (handle, name, t);
 | 
						||
}
 | 
						||
 | 
						||
/* Make a base class for an object.  The second argument is the base
 | 
						||
   class type.  The third argument is the bit position of this base
 | 
						||
   class in the object (always 0 unless doing multiple inheritance).
 | 
						||
   The fourth argument is whether this is a virtual class.  The fifth
 | 
						||
   argument is the visibility of the base class.  */
 | 
						||
 | 
						||
/*ARGSUSED*/
 | 
						||
debug_baseclass
 | 
						||
debug_make_baseclass (handle, type, bitpos, virtual, visibility)
 | 
						||
     PTR handle;
 | 
						||
     debug_type type;
 | 
						||
     bfd_vma bitpos;
 | 
						||
     boolean virtual;
 | 
						||
     enum debug_visibility visibility;
 | 
						||
{
 | 
						||
  struct debug_baseclass *b;
 | 
						||
 | 
						||
  b = (struct debug_baseclass *) xmalloc (sizeof *b);
 | 
						||
  memset (b, 0, sizeof *b);
 | 
						||
 | 
						||
  b->type = type;
 | 
						||
  b->bitpos = bitpos;
 | 
						||
  b->virtual = virtual;
 | 
						||
  b->visibility = visibility;
 | 
						||
 | 
						||
  return b;
 | 
						||
}
 | 
						||
 | 
						||
/* Make a field for a struct.  The second argument is the name.  The
 | 
						||
   third argument is the type of the field.  The fourth argument is
 | 
						||
   the bit position of the field.  The fifth argument is the size of
 | 
						||
   the field (it may be zero).  The sixth argument is the visibility
 | 
						||
   of the field.  */
 | 
						||
 | 
						||
/*ARGSUSED*/
 | 
						||
debug_field
 | 
						||
debug_make_field (handle, name, type, bitpos, bitsize, visibility)
 | 
						||
     PTR handle;
 | 
						||
     const char *name;
 | 
						||
     debug_type type;
 | 
						||
     bfd_vma bitpos;
 | 
						||
     bfd_vma bitsize;
 | 
						||
     enum debug_visibility visibility;
 | 
						||
{
 | 
						||
  struct debug_field *f;
 | 
						||
 | 
						||
  f = (struct debug_field *) xmalloc (sizeof *f);
 | 
						||
  memset (f, 0, sizeof *f);
 | 
						||
 | 
						||
  f->name = name;
 | 
						||
  f->type = type;
 | 
						||
  f->static_member = false;
 | 
						||
  f->u.f.bitpos = bitpos;
 | 
						||
  f->u.f.bitsize = bitsize;
 | 
						||
  f->visibility = visibility;
 | 
						||
 | 
						||
  return f;
 | 
						||
}
 | 
						||
 | 
						||
/* Make a static member of an object.  The second argument is the
 | 
						||
   name.  The third argument is the type of the member.  The fourth
 | 
						||
   argument is the physical name of the member (i.e., the name as a
 | 
						||
   global variable).  The fifth argument is the visibility of the
 | 
						||
   member.  */
 | 
						||
 | 
						||
/*ARGSUSED*/
 | 
						||
debug_field
 | 
						||
debug_make_static_member (handle, name, type, physname, visibility)
 | 
						||
     PTR handle;
 | 
						||
     const char *name;
 | 
						||
     debug_type type;
 | 
						||
     const char *physname;
 | 
						||
     enum debug_visibility visibility;
 | 
						||
{
 | 
						||
  struct debug_field *f;
 | 
						||
 | 
						||
  f = (struct debug_field *) xmalloc (sizeof *f);
 | 
						||
  memset (f, 0, sizeof *f);
 | 
						||
 | 
						||
  f->name = name;
 | 
						||
  f->type = type;
 | 
						||
  f->static_member = true;
 | 
						||
  f->u.s.physname = physname;
 | 
						||
  f->visibility = visibility;
 | 
						||
 | 
						||
  return f;
 | 
						||
}
 | 
						||
 | 
						||
/* Make a method.  The second argument is the name, and the third
 | 
						||
   argument is a NULL terminated array of method variants.  */
 | 
						||
 | 
						||
/*ARGSUSED*/
 | 
						||
debug_method
 | 
						||
debug_make_method (handle, name, variants)
 | 
						||
     PTR handle;
 | 
						||
     const char *name;
 | 
						||
     debug_method_variant *variants;
 | 
						||
{
 | 
						||
  struct debug_method *m;
 | 
						||
 | 
						||
  m = (struct debug_method *) xmalloc (sizeof *m);
 | 
						||
  memset (m, 0, sizeof *m);
 | 
						||
 | 
						||
  m->name = name;
 | 
						||
  m->variants = variants;
 | 
						||
 | 
						||
  return m;
 | 
						||
}
 | 
						||
 | 
						||
/* Make a method argument.  The second argument is the real name of
 | 
						||
   the function.  The third argument is the type of the function.  The
 | 
						||
   fourth argument is the visibility.  The fifth argument is whether
 | 
						||
   this is a const function.  The sixth argument is whether this is a
 | 
						||
   volatile function.  The seventh argument is the offset in the
 | 
						||
   virtual function table, if any.  The eighth argument is the virtual
 | 
						||
   function context.  FIXME: Are the const and volatile arguments
 | 
						||
   necessary?  Could we just use debug_make_const_type?  */
 | 
						||
 | 
						||
/*ARGSUSED*/
 | 
						||
debug_method_variant
 | 
						||
debug_make_method_variant (handle, physname, type, visibility, constp,
 | 
						||
			   volatilep, voffset, context)
 | 
						||
     PTR handle;
 | 
						||
     const char *physname;
 | 
						||
     debug_type type;
 | 
						||
     enum debug_visibility visibility;
 | 
						||
     boolean constp;
 | 
						||
     boolean volatilep;
 | 
						||
     bfd_vma voffset;
 | 
						||
     debug_type context;
 | 
						||
{
 | 
						||
  struct debug_method_variant *m;
 | 
						||
 | 
						||
  m = (struct debug_method_variant *) xmalloc (sizeof *m);
 | 
						||
  memset (m, 0, sizeof *m);
 | 
						||
 | 
						||
  m->physname = physname;
 | 
						||
  m->type = type;
 | 
						||
  m->visibility = visibility;
 | 
						||
  m->constp = constp;
 | 
						||
  m->volatilep = volatilep;
 | 
						||
  m->voffset = voffset;
 | 
						||
  m->context = context;
 | 
						||
 | 
						||
  return m;
 | 
						||
}
 | 
						||
 | 
						||
/* Make a static method argument.  The arguments are the same as for
 | 
						||
   debug_make_method_variant, except that the last two are omitted
 | 
						||
   since a static method can not also be virtual.  */
 | 
						||
 | 
						||
debug_method_variant
 | 
						||
debug_make_static_method_variant (handle, physname, type, visibility,
 | 
						||
				  constp, volatilep)
 | 
						||
     PTR handle;
 | 
						||
     const char *physname;
 | 
						||
     debug_type type;
 | 
						||
     enum debug_visibility visibility;
 | 
						||
     boolean constp;
 | 
						||
     boolean volatilep;
 | 
						||
{
 | 
						||
  struct debug_method_variant *m;
 | 
						||
 | 
						||
  m = (struct debug_method_variant *) xmalloc (sizeof *m);
 | 
						||
  memset (m, 0, sizeof *m);
 | 
						||
 | 
						||
  m->physname = physname;
 | 
						||
  m->type = type;
 | 
						||
  m->visibility = visibility;
 | 
						||
  m->constp = constp;
 | 
						||
  m->volatilep = volatilep;
 | 
						||
  m->voffset = VOFFSET_STATIC_METHOD;
 | 
						||
 | 
						||
  return m;
 | 
						||
}
 | 
						||
 | 
						||
/* Name a type.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_name_type (handle, name, type)
 | 
						||
     PTR handle;
 | 
						||
     const char *name;
 | 
						||
     debug_type type;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_type *t;
 | 
						||
  struct debug_named_type *n;
 | 
						||
  struct debug_name *nm;
 | 
						||
 | 
						||
  if (name == NULL || type == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  if (info->current_unit == NULL
 | 
						||
      || info->current_file == NULL)
 | 
						||
    {
 | 
						||
      debug_error ("debug_name_type: no current file");
 | 
						||
      return DEBUG_TYPE_NULL;
 | 
						||
      /* return false; */
 | 
						||
    }
 | 
						||
 | 
						||
  t = debug_make_type (info, DEBUG_KIND_NAMED, 0);
 | 
						||
  if (t == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  n = (struct debug_named_type *) xmalloc (sizeof *n);
 | 
						||
  memset (n, 0, sizeof *n);
 | 
						||
 | 
						||
  n->type = type;
 | 
						||
 | 
						||
  t->u.knamed = n;
 | 
						||
 | 
						||
  /* We always add the name to the global namespace.  This is probably
 | 
						||
     wrong in some cases, but it seems to be right for stabs.  FIXME.  */
 | 
						||
 | 
						||
  nm = debug_add_to_namespace (info, &info->current_file->globals, name,
 | 
						||
			       DEBUG_OBJECT_TYPE, DEBUG_LINKAGE_NONE);
 | 
						||
  if (nm == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  nm->u.type = t;
 | 
						||
 | 
						||
  n->name = nm;
 | 
						||
 | 
						||
  return t;
 | 
						||
}
 | 
						||
 | 
						||
/* Tag a type.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_tag_type (handle, name, type)
 | 
						||
     PTR handle;
 | 
						||
     const char *name;
 | 
						||
     debug_type type;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_type *t;
 | 
						||
  struct debug_named_type *n;
 | 
						||
  struct debug_name *nm;
 | 
						||
 | 
						||
  if (name == NULL || type == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  if (info->current_file == NULL)
 | 
						||
    {
 | 
						||
      debug_error ("debug_tag_type: no current file");
 | 
						||
      return DEBUG_TYPE_NULL;
 | 
						||
    }
 | 
						||
 | 
						||
  if (type->kind == DEBUG_KIND_TAGGED)
 | 
						||
    {
 | 
						||
      if (strcmp (type->u.knamed->name->name, name) == 0)
 | 
						||
	return type;
 | 
						||
      debug_error ("debug_tag_type: extra tag attempted");
 | 
						||
      return DEBUG_TYPE_NULL;
 | 
						||
    }
 | 
						||
 | 
						||
  t = debug_make_type (info, DEBUG_KIND_TAGGED, 0);
 | 
						||
  if (t == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  n = (struct debug_named_type *) xmalloc (sizeof *n);
 | 
						||
  memset (n, 0, sizeof *n);
 | 
						||
 | 
						||
  n->type = type;
 | 
						||
 | 
						||
  t->u.knamed = n;
 | 
						||
 | 
						||
  /* We keep a global namespace of tags for each compilation unit.  I
 | 
						||
     don't know if that is the right thing to do.  */
 | 
						||
 | 
						||
  nm = debug_add_to_namespace (info, &info->current_file->globals, name,
 | 
						||
			       DEBUG_OBJECT_TAG, DEBUG_LINKAGE_NONE);
 | 
						||
  if (nm == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
 | 
						||
  nm->u.tag = t;
 | 
						||
 | 
						||
  n->name = nm;
 | 
						||
 | 
						||
  return t;
 | 
						||
}
 | 
						||
 | 
						||
/* Record the size of a given type.  */
 | 
						||
 | 
						||
/*ARGSUSED*/
 | 
						||
boolean
 | 
						||
debug_record_type_size (handle, type, size)
 | 
						||
     PTR handle;
 | 
						||
     debug_type type;
 | 
						||
     unsigned int size;
 | 
						||
{
 | 
						||
#if 0
 | 
						||
  if (type->size != 0 && type->size != size)
 | 
						||
    fprintf (stderr, "Warning: changing type size from %d to %d\n",
 | 
						||
	     type->size, size);
 | 
						||
#endif
 | 
						||
 | 
						||
  type->size = size;
 | 
						||
 | 
						||
  return true;
 | 
						||
}
 | 
						||
 | 
						||
/* Find a named type.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_find_named_type (handle, name)
 | 
						||
     PTR handle;
 | 
						||
     const char *name;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_block *b;
 | 
						||
  struct debug_file *f;
 | 
						||
 | 
						||
  /* We only search the current compilation unit.  I don't know if
 | 
						||
     this is right or not.  */
 | 
						||
 | 
						||
  if (info->current_unit == NULL)
 | 
						||
    {
 | 
						||
      debug_error ("debug_find_named_type: no current compilation unit");
 | 
						||
      return DEBUG_TYPE_NULL;
 | 
						||
    }
 | 
						||
 | 
						||
  for (b = info->current_block; b != NULL; b = b->parent)
 | 
						||
    {
 | 
						||
      if (b->locals != NULL)
 | 
						||
	{
 | 
						||
	  struct debug_name *n;
 | 
						||
 | 
						||
	  for (n = b->locals->list; n != NULL; n = n->next)
 | 
						||
	    {
 | 
						||
	      if (n->kind == DEBUG_OBJECT_TYPE
 | 
						||
		  && n->name[0] == name[0]
 | 
						||
		  && strcmp (n->name, name) == 0)
 | 
						||
		return n->u.type;
 | 
						||
	    }
 | 
						||
	}
 | 
						||
    }
 | 
						||
 | 
						||
  for (f = info->current_unit->files; f != NULL; f = f->next)
 | 
						||
    {
 | 
						||
      if (f->globals != NULL)
 | 
						||
	{
 | 
						||
	  struct debug_name *n;
 | 
						||
 | 
						||
	  for (n = f->globals->list; n != NULL; n = n->next)
 | 
						||
	    {
 | 
						||
	      if (n->kind == DEBUG_OBJECT_TYPE
 | 
						||
		  && n->name[0] == name[0]
 | 
						||
		  && strcmp (n->name, name) == 0)
 | 
						||
		return n->u.type;
 | 
						||
	    }
 | 
						||
	}
 | 
						||
    }
 | 
						||
 | 
						||
  return DEBUG_TYPE_NULL;	  
 | 
						||
}
 | 
						||
 | 
						||
/* Find a tagged type.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_find_tagged_type (handle, name, kind)
 | 
						||
     PTR handle;
 | 
						||
     const char *name;
 | 
						||
     enum debug_type_kind kind;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_unit *u;
 | 
						||
 | 
						||
  /* We search the globals of all the compilation units.  I don't know
 | 
						||
     if this is correct or not.  It would be easy to change.  */
 | 
						||
 | 
						||
  for (u = info->units; u != NULL; u = u->next)
 | 
						||
    {
 | 
						||
      struct debug_file *f;
 | 
						||
 | 
						||
      for (f = u->files; f != NULL; f = f->next)
 | 
						||
	{
 | 
						||
	  struct debug_name *n;
 | 
						||
 | 
						||
	  if (f->globals != NULL)
 | 
						||
	    {
 | 
						||
	      for (n = f->globals->list; n != NULL; n = n->next)
 | 
						||
		{
 | 
						||
		  if (n->kind == DEBUG_OBJECT_TAG
 | 
						||
		      && (kind == DEBUG_KIND_ILLEGAL
 | 
						||
			  || n->u.tag->kind == kind)
 | 
						||
		      && n->name[0] == name[0]
 | 
						||
		      && strcmp (n->name, name) == 0)
 | 
						||
		    return n->u.tag;
 | 
						||
		}
 | 
						||
	    }
 | 
						||
	}
 | 
						||
    }
 | 
						||
 | 
						||
  return DEBUG_TYPE_NULL;
 | 
						||
}
 | 
						||
 | 
						||
/* Get a base type.  */
 | 
						||
 | 
						||
static struct debug_type *
 | 
						||
debug_get_real_type (handle, type)
 | 
						||
     PTR handle;
 | 
						||
     debug_type type;
 | 
						||
{
 | 
						||
  switch (type->kind)
 | 
						||
    {
 | 
						||
    default:
 | 
						||
      return type;
 | 
						||
    case DEBUG_KIND_INDIRECT:
 | 
						||
      if (*type->u.kindirect->slot != NULL)
 | 
						||
	return debug_get_real_type (handle, *type->u.kindirect->slot);
 | 
						||
      return type;
 | 
						||
    case DEBUG_KIND_NAMED:
 | 
						||
    case DEBUG_KIND_TAGGED:
 | 
						||
      return debug_get_real_type (handle, type->u.knamed->type);
 | 
						||
    }
 | 
						||
  /*NOTREACHED*/
 | 
						||
}
 | 
						||
 | 
						||
/* Get the kind of a type.  */
 | 
						||
 | 
						||
enum debug_type_kind
 | 
						||
debug_get_type_kind (handle, type)
 | 
						||
     PTR handle;
 | 
						||
     debug_type type;
 | 
						||
{
 | 
						||
  if (type == NULL)
 | 
						||
    return DEBUG_KIND_ILLEGAL;
 | 
						||
  type = debug_get_real_type (handle, type);
 | 
						||
  return type->kind;
 | 
						||
}
 | 
						||
 | 
						||
/* Get the name of a type.  */
 | 
						||
 | 
						||
const char *
 | 
						||
debug_get_type_name (handle, type)
 | 
						||
     PTR handle;
 | 
						||
     debug_type type;
 | 
						||
{
 | 
						||
  if (type->kind == DEBUG_KIND_INDIRECT)
 | 
						||
    {
 | 
						||
      if (*type->u.kindirect->slot != NULL)
 | 
						||
	return debug_get_type_name (handle, *type->u.kindirect->slot);
 | 
						||
      return type->u.kindirect->tag;
 | 
						||
    }
 | 
						||
  if (type->kind == DEBUG_KIND_NAMED
 | 
						||
      || type->kind == DEBUG_KIND_TAGGED)
 | 
						||
    return type->u.knamed->name->name;
 | 
						||
  return NULL;
 | 
						||
}
 | 
						||
 | 
						||
/* Get the size of a type.  */
 | 
						||
 | 
						||
bfd_vma
 | 
						||
debug_get_type_size (handle, type)
 | 
						||
     PTR handle;
 | 
						||
     debug_type type;
 | 
						||
{
 | 
						||
  if (type == NULL)
 | 
						||
    return 0;
 | 
						||
 | 
						||
  /* We don't call debug_get_real_type, because somebody might have
 | 
						||
     called debug_record_type_size on a named or indirect type.  */
 | 
						||
 | 
						||
  if (type->size != 0)
 | 
						||
    return type->size;
 | 
						||
 | 
						||
  switch (type->kind)
 | 
						||
    {
 | 
						||
    default:
 | 
						||
      return 0;
 | 
						||
    case DEBUG_KIND_INDIRECT:
 | 
						||
      if (*type->u.kindirect->slot != NULL)
 | 
						||
	return debug_get_type_size (handle, *type->u.kindirect->slot);
 | 
						||
      return 0;
 | 
						||
    case DEBUG_KIND_NAMED:
 | 
						||
    case DEBUG_KIND_TAGGED:
 | 
						||
      return debug_get_type_size (handle, type->u.knamed->type);
 | 
						||
    }
 | 
						||
  /*NOTREACHED*/
 | 
						||
}
 | 
						||
 | 
						||
/* Get the return type of a function or method type.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_get_return_type (handle, type)
 | 
						||
     PTR handle;
 | 
						||
     debug_type type;
 | 
						||
{
 | 
						||
  if (type == NULL)
 | 
						||
    return DEBUG_TYPE_NULL;
 | 
						||
  type = debug_get_real_type (handle, type);
 | 
						||
  switch (type->kind)
 | 
						||
    {
 | 
						||
    default:
 | 
						||
      return DEBUG_TYPE_NULL;
 | 
						||
    case DEBUG_KIND_FUNCTION:
 | 
						||
      return type->u.kfunction->return_type;
 | 
						||
    case DEBUG_KIND_METHOD:
 | 
						||
      return type->u.kmethod->return_type;
 | 
						||
    }
 | 
						||
  /*NOTREACHED*/      
 | 
						||
}
 | 
						||
 | 
						||
/* Get the parameter types of a function or method type (except that
 | 
						||
   we don't currently store the parameter types of a function).  */
 | 
						||
 | 
						||
const debug_type *
 | 
						||
debug_get_parameter_types (handle, type, pvarargs)
 | 
						||
     PTR handle;
 | 
						||
     debug_type type;
 | 
						||
     boolean *pvarargs;
 | 
						||
{
 | 
						||
  if (type == NULL)
 | 
						||
    return NULL;
 | 
						||
  type = debug_get_real_type (handle, type);
 | 
						||
  switch (type->kind)
 | 
						||
    {
 | 
						||
    default:
 | 
						||
      return NULL;
 | 
						||
    case DEBUG_KIND_FUNCTION:
 | 
						||
      *pvarargs = type->u.kfunction->varargs;
 | 
						||
      return type->u.kfunction->arg_types;
 | 
						||
    case DEBUG_KIND_METHOD:
 | 
						||
      *pvarargs = type->u.kmethod->varargs;
 | 
						||
      return type->u.kmethod->arg_types;
 | 
						||
    }
 | 
						||
  /*NOTREACHED*/
 | 
						||
}
 | 
						||
 | 
						||
/* Get the target type of a type.  */
 | 
						||
 | 
						||
debug_type
 | 
						||
debug_get_target_type (handle, type)
 | 
						||
     PTR handle;
 | 
						||
     debug_type type;
 | 
						||
{
 | 
						||
  if (type == NULL)
 | 
						||
    return NULL;
 | 
						||
  type = debug_get_real_type (handle, type);
 | 
						||
  switch (type->kind)
 | 
						||
    {
 | 
						||
    default:
 | 
						||
      return NULL;
 | 
						||
    case DEBUG_KIND_POINTER:
 | 
						||
      return type->u.kpointer;
 | 
						||
    case DEBUG_KIND_REFERENCE:
 | 
						||
      return type->u.kreference;
 | 
						||
    case DEBUG_KIND_CONST:
 | 
						||
      return type->u.kconst;
 | 
						||
    case DEBUG_KIND_VOLATILE:
 | 
						||
      return type->u.kvolatile;
 | 
						||
    }
 | 
						||
  /*NOTREACHED*/
 | 
						||
}
 | 
						||
 | 
						||
/* Get the NULL terminated array of fields for a struct, union, or
 | 
						||
   class.  */
 | 
						||
 | 
						||
const debug_field *
 | 
						||
debug_get_fields (handle, type)
 | 
						||
     PTR handle;
 | 
						||
     debug_type type;
 | 
						||
{
 | 
						||
  if (type == NULL)
 | 
						||
    return NULL;
 | 
						||
  type = debug_get_real_type (handle, type);
 | 
						||
  switch (type->kind)
 | 
						||
    {
 | 
						||
    default:
 | 
						||
      return NULL;
 | 
						||
    case DEBUG_KIND_STRUCT:
 | 
						||
    case DEBUG_KIND_UNION:
 | 
						||
    case DEBUG_KIND_CLASS:
 | 
						||
    case DEBUG_KIND_UNION_CLASS:
 | 
						||
      return type->u.kclass->fields;
 | 
						||
    }
 | 
						||
  /*NOTREACHED*/
 | 
						||
}
 | 
						||
 | 
						||
/* Get the type of a field.  */
 | 
						||
 | 
						||
/*ARGSUSED*/
 | 
						||
debug_type
 | 
						||
debug_get_field_type (handle, field)
 | 
						||
     PTR handle;
 | 
						||
     debug_field field;
 | 
						||
{
 | 
						||
  if (field == NULL)
 | 
						||
    return NULL;
 | 
						||
  return field->type;
 | 
						||
}
 | 
						||
 | 
						||
/* Get the name of a field.  */
 | 
						||
 | 
						||
/*ARGSUSED*/
 | 
						||
const char *
 | 
						||
debug_get_field_name (handle, field)
 | 
						||
     PTR handle;
 | 
						||
     debug_field field;
 | 
						||
{
 | 
						||
  if (field == NULL)
 | 
						||
    return NULL;
 | 
						||
  return field->name;
 | 
						||
}
 | 
						||
 | 
						||
/* Get the bit position of a field.  */
 | 
						||
 | 
						||
/*ARGSUSED*/
 | 
						||
bfd_vma
 | 
						||
debug_get_field_bitpos (handle, field)
 | 
						||
     PTR handle;
 | 
						||
     debug_field field;
 | 
						||
{
 | 
						||
  if (field == NULL || field->static_member)
 | 
						||
    return (bfd_vma) -1;
 | 
						||
  return field->u.f.bitpos;
 | 
						||
}
 | 
						||
 | 
						||
/* Get the bit size of a field.  */
 | 
						||
 | 
						||
/*ARGSUSED*/
 | 
						||
bfd_vma
 | 
						||
debug_get_field_bitsize (handle, field)
 | 
						||
     PTR handle;
 | 
						||
     debug_field field;
 | 
						||
{
 | 
						||
  if (field == NULL || field->static_member)
 | 
						||
    return (bfd_vma) -1;
 | 
						||
  return field->u.f.bitsize;
 | 
						||
}
 | 
						||
 | 
						||
/* Get the visibility of a field.  */
 | 
						||
 | 
						||
/*ARGSUSED*/
 | 
						||
enum debug_visibility
 | 
						||
debug_get_field_visibility (handle, field)
 | 
						||
     PTR handle;
 | 
						||
     debug_field field;
 | 
						||
{
 | 
						||
  if (field == NULL)
 | 
						||
    return DEBUG_VISIBILITY_IGNORE;
 | 
						||
  return field->visibility;
 | 
						||
}
 | 
						||
 | 
						||
/* Get the physical name of a field.  */
 | 
						||
 | 
						||
const char *
 | 
						||
debug_get_field_physname (handle, field)
 | 
						||
     PTR handle;
 | 
						||
     debug_field field;
 | 
						||
{
 | 
						||
  if (field == NULL || ! field->static_member)
 | 
						||
    return NULL;
 | 
						||
  return field->u.s.physname;
 | 
						||
}
 | 
						||
 | 
						||
/* Write out the debugging information.  This is given a handle to
 | 
						||
   debugging information, and a set of function pointers to call.  */
 | 
						||
 | 
						||
boolean
 | 
						||
debug_write (handle, fns, fhandle)
 | 
						||
     PTR handle;
 | 
						||
     const struct debug_write_fns *fns;
 | 
						||
     PTR fhandle;
 | 
						||
{
 | 
						||
  struct debug_handle *info = (struct debug_handle *) handle;
 | 
						||
  struct debug_unit *u;
 | 
						||
 | 
						||
  /* We use a mark to tell whether we have already written out a
 | 
						||
     particular name.  We use an integer, so that we don't have to
 | 
						||
     clear the mark fields if we happen to write out the same
 | 
						||
     information more than once.  */
 | 
						||
  ++info->mark;
 | 
						||
 | 
						||
  /* The base_id field holds an ID value which will never be used, so
 | 
						||
     that we can tell whether we have assigned an ID during this call
 | 
						||
     to debug_write.  */
 | 
						||
  info->base_id = info->class_id;
 | 
						||
 | 
						||
  /* We keep a linked list of classes for which was have assigned ID's
 | 
						||
     during this call to debug_write.  */
 | 
						||
  info->id_list = NULL;
 | 
						||
 | 
						||
  for (u = info->units; u != NULL; u = u->next)
 | 
						||
    {
 | 
						||
      struct debug_file *f;
 | 
						||
      boolean first_file;
 | 
						||
 | 
						||
      info->current_write_lineno = u->linenos;
 | 
						||
      info->current_write_lineno_index = 0;
 | 
						||
 | 
						||
      if (! (*fns->start_compilation_unit) (fhandle, u->files->filename))
 | 
						||
	return false;
 | 
						||
 | 
						||
      first_file = true;
 | 
						||
      for (f = u->files; f != NULL; f = f->next)
 | 
						||
	{
 | 
						||
	  struct debug_name *n;
 | 
						||
 | 
						||
	  if (first_file)
 | 
						||
	    first_file = false;
 | 
						||
	  else
 | 
						||
	    {
 | 
						||
	      if (! (*fns->start_source) (fhandle, f->filename))
 | 
						||
		return false;
 | 
						||
	    }
 | 
						||
 | 
						||
	  if (f->globals != NULL)
 | 
						||
	    {
 | 
						||
	      for (n = f->globals->list; n != NULL; n = n->next)
 | 
						||
		{
 | 
						||
		  if (! debug_write_name (info, fns, fhandle, n))
 | 
						||
		    return false;
 | 
						||
		}
 | 
						||
	    }
 | 
						||
	}
 | 
						||
 | 
						||
      /* Output any line number information which hasn't already been
 | 
						||
         handled.  */
 | 
						||
      if (! debug_write_linenos (info, fns, fhandle, (bfd_vma) -1))
 | 
						||
	return false;
 | 
						||
    }
 | 
						||
 | 
						||
  return true;
 | 
						||
}
 | 
						||
 | 
						||
/* Write out an element in a namespace.  */
 | 
						||
 | 
						||
static boolean
 | 
						||
debug_write_name (info, fns, fhandle, n)
 | 
						||
     struct debug_handle *info;
 | 
						||
     const struct debug_write_fns *fns;
 | 
						||
     PTR fhandle;
 | 
						||
     struct debug_name *n;
 | 
						||
{
 | 
						||
  switch (n->kind)
 | 
						||
    {
 | 
						||
    case DEBUG_OBJECT_TYPE:
 | 
						||
      if (! debug_write_type (info, fns, fhandle, n->u.type, n)
 | 
						||
	  || ! (*fns->typdef) (fhandle, n->name))
 | 
						||
	return false;
 | 
						||
      return true;
 | 
						||
    case DEBUG_OBJECT_TAG:
 | 
						||
      if (! debug_write_type (info, fns, fhandle, n->u.tag, n))
 | 
						||
	return false;
 | 
						||
      return (*fns->tag) (fhandle, n->name);
 | 
						||
    case DEBUG_OBJECT_VARIABLE:
 | 
						||
      if (! debug_write_type (info, fns, fhandle, n->u.variable->type,
 | 
						||
			      (struct debug_name *) NULL))
 | 
						||
	return false;
 | 
						||
      return (*fns->variable) (fhandle, n->name, n->u.variable->kind,
 | 
						||
			       n->u.variable->val);
 | 
						||
    case DEBUG_OBJECT_FUNCTION:
 | 
						||
      return debug_write_function (info, fns, fhandle, n->name,
 | 
						||
				   n->linkage, n->u.function);
 | 
						||
    case DEBUG_OBJECT_INT_CONSTANT:
 | 
						||
      return (*fns->int_constant) (fhandle, n->name, n->u.int_constant);
 | 
						||
    case DEBUG_OBJECT_FLOAT_CONSTANT:
 | 
						||
      return (*fns->float_constant) (fhandle, n->name, n->u.float_constant);
 | 
						||
    case DEBUG_OBJECT_TYPED_CONSTANT:
 | 
						||
      if (! debug_write_type (info, fns, fhandle, n->u.typed_constant->type,
 | 
						||
			      (struct debug_name *) NULL))
 | 
						||
	return false;
 | 
						||
      return (*fns->typed_constant) (fhandle, n->name,
 | 
						||
				     n->u.typed_constant->val);
 | 
						||
    default:
 | 
						||
      abort ();
 | 
						||
      return false;
 | 
						||
    }
 | 
						||
  /*NOTREACHED*/
 | 
						||
}
 | 
						||
 | 
						||
/* Write out a type.  If the type is DEBUG_KIND_NAMED or
 | 
						||
   DEBUG_KIND_TAGGED, then the name argument is the name for which we
 | 
						||
   are about to call typedef or tag.  If the type is anything else,
 | 
						||
   then the name argument is a tag from a DEBUG_KIND_TAGGED type which
 | 
						||
   points to this one.  */
 | 
						||
 | 
						||
static boolean
 | 
						||
debug_write_type (info, fns, fhandle, type, name)
 | 
						||
     struct debug_handle *info;
 | 
						||
     const struct debug_write_fns *fns;
 | 
						||
     PTR fhandle;
 | 
						||
     struct debug_type *type;
 | 
						||
     struct debug_name *name;
 | 
						||
{
 | 
						||
  unsigned int i;
 | 
						||
  int is;
 | 
						||
  const char *tag;
 | 
						||
 | 
						||
  /* If we have a name for this type, just output it.  We only output
 | 
						||
     typedef names after they have been defined.  We output type tags
 | 
						||
     whenever we are not actually defining them.  */
 | 
						||
  if ((type->kind == DEBUG_KIND_NAMED
 | 
						||
       || type->kind == DEBUG_KIND_TAGGED)
 | 
						||
      && (type->u.knamed->name->mark == info->mark
 | 
						||
	  || (type->kind == DEBUG_KIND_TAGGED
 | 
						||
	      && type->u.knamed->name != name)))
 | 
						||
    {
 | 
						||
      if (type->kind == DEBUG_KIND_NAMED)
 | 
						||
	return (*fns->typedef_type) (fhandle, type->u.knamed->name->name);
 | 
						||
      else
 | 
						||
	{
 | 
						||
	  struct debug_type *real;
 | 
						||
	  unsigned int id;
 | 
						||
 | 
						||
	  real = debug_get_real_type ((PTR) info, type);
 | 
						||
	  id = 0;
 | 
						||
	  if ((real->kind == DEBUG_KIND_STRUCT
 | 
						||
	       || real->kind == DEBUG_KIND_UNION
 | 
						||
	       || real->kind == DEBUG_KIND_CLASS
 | 
						||
	       || real->kind == DEBUG_KIND_UNION_CLASS)
 | 
						||
	      && real->u.kclass != NULL)
 | 
						||
	    {
 | 
						||
	      if (real->u.kclass->id <= info->base_id)
 | 
						||
		{
 | 
						||
		  if (! debug_set_class_id (info,
 | 
						||
					    type->u.knamed->name->name,
 | 
						||
					    real))
 | 
						||
		    return false;
 | 
						||
		}
 | 
						||
	      id = real->u.kclass->id;
 | 
						||
	    }
 | 
						||
 | 
						||
	  return (*fns->tag_type) (fhandle, type->u.knamed->name->name, id,
 | 
						||
				   real->kind);
 | 
						||
	}
 | 
						||
    }
 | 
						||
 | 
						||
  /* Mark the name after we have already looked for a known name, so
 | 
						||
     that we don't just define a type in terms of itself.  We need to
 | 
						||
     mark the name here so that a struct containing a pointer to
 | 
						||
     itself will work.  */
 | 
						||
  if (name != NULL)
 | 
						||
    name->mark = info->mark;
 | 
						||
 | 
						||
  tag = NULL;
 | 
						||
  if (name != NULL
 | 
						||
      && type->kind != DEBUG_KIND_NAMED
 | 
						||
      && type->kind != DEBUG_KIND_TAGGED)
 | 
						||
    {
 | 
						||
      assert (name->kind == DEBUG_OBJECT_TAG);
 | 
						||
      tag = name->name;
 | 
						||
    }
 | 
						||
 | 
						||
  switch (type->kind)
 | 
						||
    {
 | 
						||
    case DEBUG_KIND_ILLEGAL:
 | 
						||
      debug_error ("debug_write_type: illegal type encountered");
 | 
						||
      return false;
 | 
						||
    case DEBUG_KIND_INDIRECT:
 | 
						||
      if (*type->u.kindirect->slot == DEBUG_TYPE_NULL)
 | 
						||
	return (*fns->empty_type) (fhandle);
 | 
						||
      return debug_write_type (info, fns, fhandle, *type->u.kindirect->slot,
 | 
						||
			       name);
 | 
						||
    case DEBUG_KIND_VOID:
 | 
						||
      return (*fns->void_type) (fhandle);
 | 
						||
    case DEBUG_KIND_INT:
 | 
						||
      return (*fns->int_type) (fhandle, type->size, type->u.kint);
 | 
						||
    case DEBUG_KIND_FLOAT:
 | 
						||
      return (*fns->float_type) (fhandle, type->size);
 | 
						||
    case DEBUG_KIND_COMPLEX:
 | 
						||
      return (*fns->complex_type) (fhandle, type->size);
 | 
						||
    case DEBUG_KIND_BOOL:
 | 
						||
      return (*fns->bool_type) (fhandle, type->size);
 | 
						||
    case DEBUG_KIND_STRUCT:
 | 
						||
    case DEBUG_KIND_UNION:
 | 
						||
      if (type->u.kclass != NULL)
 | 
						||
	{
 | 
						||
	  if (type->u.kclass->id <= info->base_id)
 | 
						||
	    {
 | 
						||
	      if (! debug_set_class_id (info, tag, type))
 | 
						||
		return false;
 | 
						||
	    }
 | 
						||
 | 
						||
	  if (info->mark == type->u.kclass->mark)
 | 
						||
	    {
 | 
						||
	      /* We are currently outputting this struct, or we have
 | 
						||
		 already output it.  I don't know if this can happen,
 | 
						||
		 but it can happen for a class.  */
 | 
						||
	      assert (type->u.kclass->id > info->base_id);
 | 
						||
	      return (*fns->tag_type) (fhandle, tag, type->u.kclass->id,
 | 
						||
				       type->kind);
 | 
						||
	    }
 | 
						||
	  type->u.kclass->mark = info->mark;
 | 
						||
	}
 | 
						||
 | 
						||
      if (! (*fns->start_struct_type) (fhandle, tag,
 | 
						||
				       (type->u.kclass != NULL
 | 
						||
					? type->u.kclass->id
 | 
						||
					: 0),
 | 
						||
				       type->kind == DEBUG_KIND_STRUCT,
 | 
						||
				       type->size))
 | 
						||
	return false;
 | 
						||
      if (type->u.kclass != NULL
 | 
						||
	  && type->u.kclass->fields != NULL)
 | 
						||
	{
 | 
						||
	  for (i = 0; type->u.kclass->fields[i] != NULL; i++)
 | 
						||
	    {
 | 
						||
	      struct debug_field *f;
 | 
						||
 | 
						||
	      f = type->u.kclass->fields[i];
 | 
						||
	      if (! debug_write_type (info, fns, fhandle, f->type,
 | 
						||
				      (struct debug_name *) NULL)
 | 
						||
		  || ! (*fns->struct_field) (fhandle, f->name, f->u.f.bitpos,
 | 
						||
					     f->u.f.bitsize, f->visibility))
 | 
						||
		return false;
 | 
						||
	    }
 | 
						||
	}
 | 
						||
      return (*fns->end_struct_type) (fhandle);
 | 
						||
    case DEBUG_KIND_CLASS:
 | 
						||
    case DEBUG_KIND_UNION_CLASS:
 | 
						||
      return debug_write_class_type (info, fns, fhandle, type, tag);
 | 
						||
    case DEBUG_KIND_ENUM:
 | 
						||
      if (type->u.kenum == NULL)
 | 
						||
	return (*fns->enum_type) (fhandle, tag, (const char **) NULL,
 | 
						||
				  (bfd_signed_vma *) NULL);
 | 
						||
      return (*fns->enum_type) (fhandle, tag, type->u.kenum->names,
 | 
						||
				type->u.kenum->values);
 | 
						||
    case DEBUG_KIND_POINTER:
 | 
						||
      if (! debug_write_type (info, fns, fhandle, type->u.kpointer,
 | 
						||
			      (struct debug_name *) NULL))
 | 
						||
	return false;
 | 
						||
      return (*fns->pointer_type) (fhandle);
 | 
						||
    case DEBUG_KIND_FUNCTION:
 | 
						||
      if (! debug_write_type (info, fns, fhandle,
 | 
						||
			      type->u.kfunction->return_type,
 | 
						||
			      (struct debug_name *) NULL))
 | 
						||
	return false;
 | 
						||
      if (type->u.kfunction->arg_types == NULL)
 | 
						||
	is = -1;
 | 
						||
      else
 | 
						||
	{
 | 
						||
	  for (is = 0; type->u.kfunction->arg_types[is] != NULL; is++)
 | 
						||
	    if (! debug_write_type (info, fns, fhandle,
 | 
						||
				    type->u.kfunction->arg_types[is],
 | 
						||
				    (struct debug_name *) NULL))
 | 
						||
	      return false;
 | 
						||
	}
 | 
						||
      return (*fns->function_type) (fhandle, is,
 | 
						||
				    type->u.kfunction->varargs);
 | 
						||
    case DEBUG_KIND_REFERENCE:
 | 
						||
      if (! debug_write_type (info, fns, fhandle, type->u.kreference,
 | 
						||
			      (struct debug_name *) NULL))
 | 
						||
	return false;
 | 
						||
      return (*fns->reference_type) (fhandle);
 | 
						||
    case DEBUG_KIND_RANGE:
 | 
						||
      if (! debug_write_type (info, fns, fhandle, type->u.krange->type,
 | 
						||
			      (struct debug_name *) NULL))
 | 
						||
	return false;
 | 
						||
      return (*fns->range_type) (fhandle, type->u.krange->lower,
 | 
						||
				 type->u.krange->upper);
 | 
						||
    case DEBUG_KIND_ARRAY:
 | 
						||
      if (! debug_write_type (info, fns, fhandle, type->u.karray->element_type,
 | 
						||
			      (struct debug_name *) NULL)
 | 
						||
	  || ! debug_write_type (info, fns, fhandle,
 | 
						||
				 type->u.karray->range_type,
 | 
						||
				 (struct debug_name *) NULL))
 | 
						||
	return false;
 | 
						||
      return (*fns->array_type) (fhandle, type->u.karray->lower,
 | 
						||
				 type->u.karray->upper,
 | 
						||
				 type->u.karray->stringp);
 | 
						||
    case DEBUG_KIND_SET:
 | 
						||
      if (! debug_write_type (info, fns, fhandle, type->u.kset->type,
 | 
						||
			      (struct debug_name *) NULL))
 | 
						||
	return false;
 | 
						||
      return (*fns->set_type) (fhandle, type->u.kset->bitstringp);
 | 
						||
    case DEBUG_KIND_OFFSET:
 | 
						||
      if (! debug_write_type (info, fns, fhandle, type->u.koffset->base_type,
 | 
						||
			      (struct debug_name *) NULL)
 | 
						||
	  || ! debug_write_type (info, fns, fhandle,
 | 
						||
				 type->u.koffset->target_type,
 | 
						||
				 (struct debug_name *) NULL))
 | 
						||
	return false;
 | 
						||
      return (*fns->offset_type) (fhandle);
 | 
						||
    case DEBUG_KIND_METHOD:
 | 
						||
      if (! debug_write_type (info, fns, fhandle,
 | 
						||
			      type->u.kmethod->return_type,
 | 
						||
			      (struct debug_name *) NULL))
 | 
						||
	return false;
 | 
						||
      if (type->u.kmethod->arg_types == NULL)
 | 
						||
	is = -1;
 | 
						||
      else
 | 
						||
	{
 | 
						||
	  for (is = 0; type->u.kmethod->arg_types[is] != NULL; is++)
 | 
						||
	    if (! debug_write_type (info, fns, fhandle,
 | 
						||
				    type->u.kmethod->arg_types[is],
 | 
						||
				    (struct debug_name *) NULL))
 | 
						||
	      return false;
 | 
						||
	}
 | 
						||
      if (type->u.kmethod->domain_type != NULL)
 | 
						||
	{
 | 
						||
	  if (! debug_write_type (info, fns, fhandle,
 | 
						||
				  type->u.kmethod->domain_type,
 | 
						||
				  (struct debug_name *) NULL))
 | 
						||
	    return false;
 | 
						||
	}
 | 
						||
      return (*fns->method_type) (fhandle,
 | 
						||
				  type->u.kmethod->domain_type != NULL,
 | 
						||
				  is,
 | 
						||
				  type->u.kmethod->varargs);
 | 
						||
    case DEBUG_KIND_CONST:
 | 
						||
      if (! debug_write_type (info, fns, fhandle, type->u.kconst,
 | 
						||
			      (struct debug_name *) NULL))
 | 
						||
	return false;
 | 
						||
      return (*fns->const_type) (fhandle);
 | 
						||
    case DEBUG_KIND_VOLATILE:
 | 
						||
      if (! debug_write_type (info, fns, fhandle, type->u.kvolatile,
 | 
						||
			      (struct debug_name *) NULL))
 | 
						||
	return false;
 | 
						||
      return (*fns->volatile_type) (fhandle);
 | 
						||
    case DEBUG_KIND_NAMED:
 | 
						||
      return debug_write_type (info, fns, fhandle, type->u.knamed->type,
 | 
						||
			       (struct debug_name *) NULL);
 | 
						||
    case DEBUG_KIND_TAGGED:
 | 
						||
      return debug_write_type (info, fns, fhandle, type->u.knamed->type,
 | 
						||
			       type->u.knamed->name);
 | 
						||
    default:
 | 
						||
      abort ();
 | 
						||
      return false;
 | 
						||
    }
 | 
						||
}
 | 
						||
 | 
						||
/* Write out a class type.  */
 | 
						||
 | 
						||
static boolean
 | 
						||
debug_write_class_type (info, fns, fhandle, type, tag)
 | 
						||
     struct debug_handle *info;
 | 
						||
     const struct debug_write_fns *fns;
 | 
						||
     PTR fhandle;
 | 
						||
     struct debug_type *type;
 | 
						||
     const char *tag;
 | 
						||
{
 | 
						||
  unsigned int i;
 | 
						||
  unsigned int id;
 | 
						||
  struct debug_type *vptrbase;
 | 
						||
 | 
						||
  if (type->u.kclass == NULL)
 | 
						||
    {
 | 
						||
      id = 0;
 | 
						||
      vptrbase = NULL;
 | 
						||
    }
 | 
						||
  else
 | 
						||
    {
 | 
						||
      if (type->u.kclass->id <= info->base_id)
 | 
						||
	{
 | 
						||
	  if (! debug_set_class_id (info, tag, type))
 | 
						||
	    return false;
 | 
						||
	}
 | 
						||
 | 
						||
      if (info->mark == type->u.kclass->mark)
 | 
						||
	{
 | 
						||
	  /* We are currently outputting this class, or we have
 | 
						||
	     already output it.  This can happen when there are
 | 
						||
	     methods for an anonymous class.  */
 | 
						||
	  assert (type->u.kclass->id > info->base_id);
 | 
						||
	  return (*fns->tag_type) (fhandle, tag, type->u.kclass->id,
 | 
						||
				   type->kind);
 | 
						||
	}
 | 
						||
      type->u.kclass->mark = info->mark;
 | 
						||
      id = type->u.kclass->id;
 | 
						||
 | 
						||
      vptrbase = type->u.kclass->vptrbase;
 | 
						||
      if (vptrbase != NULL && vptrbase != type)
 | 
						||
	{
 | 
						||
	  if (! debug_write_type (info, fns, fhandle, vptrbase,
 | 
						||
				  (struct debug_name *) NULL))
 | 
						||
	    return false;
 | 
						||
	}
 | 
						||
    }
 | 
						||
 | 
						||
  if (! (*fns->start_class_type) (fhandle, tag, id,
 | 
						||
				  type->kind == DEBUG_KIND_CLASS,
 | 
						||
				  type->size,
 | 
						||
				  vptrbase != NULL,
 | 
						||
				  vptrbase == type))
 | 
						||
    return false;
 | 
						||
 | 
						||
  if (type->u.kclass != NULL)
 | 
						||
    {
 | 
						||
      if (type->u.kclass->fields != NULL)
 | 
						||
	{
 | 
						||
	  for (i = 0; type->u.kclass->fields[i] != NULL; i++)
 | 
						||
	    {
 | 
						||
	      struct debug_field *f;
 | 
						||
 | 
						||
	      f = type->u.kclass->fields[i];
 | 
						||
	      if (! debug_write_type (info, fns, fhandle, f->type,
 | 
						||
				      (struct debug_name *) NULL))
 | 
						||
		return false;
 | 
						||
	      if (f->static_member)
 | 
						||
		{
 | 
						||
		  if (! (*fns->class_static_member) (fhandle, f->name,
 | 
						||
						     f->u.s.physname,
 | 
						||
						     f->visibility))
 | 
						||
		    return false;
 | 
						||
		}
 | 
						||
	      else
 | 
						||
		{
 | 
						||
		  if (! (*fns->struct_field) (fhandle, f->name, f->u.f.bitpos,
 | 
						||
					      f->u.f.bitsize, f->visibility))
 | 
						||
		    return false;
 | 
						||
		}
 | 
						||
	    }
 | 
						||
	}
 | 
						||
 | 
						||
      if (type->u.kclass->baseclasses != NULL)
 | 
						||
	{
 | 
						||
	  for (i = 0; type->u.kclass->baseclasses[i] != NULL; i++)
 | 
						||
	    {
 | 
						||
	      struct debug_baseclass *b;
 | 
						||
 | 
						||
	      b = type->u.kclass->baseclasses[i];
 | 
						||
	      if (! debug_write_type (info, fns, fhandle, b->type,
 | 
						||
				      (struct debug_name *) NULL))
 | 
						||
		return false;
 | 
						||
	      if (! (*fns->class_baseclass) (fhandle, b->bitpos, b->virtual,
 | 
						||
					     b->visibility))
 | 
						||
		return false;
 | 
						||
	    }
 | 
						||
	}
 | 
						||
 | 
						||
      if (type->u.kclass->methods != NULL)
 | 
						||
	{
 | 
						||
	  for (i = 0; type->u.kclass->methods[i] != NULL; i++)
 | 
						||
	    {
 | 
						||
	      struct debug_method *m;
 | 
						||
	      unsigned int j;
 | 
						||
 | 
						||
	      m = type->u.kclass->methods[i];
 | 
						||
	      if (! (*fns->class_start_method) (fhandle, m->name))
 | 
						||
		return false;
 | 
						||
	      for (j = 0; m->variants[j] != NULL; j++)
 | 
						||
		{
 | 
						||
		  struct debug_method_variant *v;
 | 
						||
 | 
						||
		  v = m->variants[j];
 | 
						||
		  if (v->context != NULL)
 | 
						||
		    {
 | 
						||
		      if (! debug_write_type (info, fns, fhandle, v->context,
 | 
						||
					      (struct debug_name *) NULL))
 | 
						||
			return false;
 | 
						||
		    }
 | 
						||
		  if (! debug_write_type (info, fns, fhandle, v->type,
 | 
						||
					  (struct debug_name *) NULL))
 | 
						||
		    return false;
 | 
						||
		  if (v->voffset != VOFFSET_STATIC_METHOD)
 | 
						||
		    {
 | 
						||
		      if (! (*fns->class_method_variant) (fhandle, v->physname,
 | 
						||
							  v->visibility,
 | 
						||
							  v->constp,
 | 
						||
							  v->volatilep,
 | 
						||
							  v->voffset,
 | 
						||
							  v->context != NULL))
 | 
						||
			return false;
 | 
						||
		    }
 | 
						||
		  else
 | 
						||
		    {
 | 
						||
		      if (! (*fns->class_static_method_variant) (fhandle,
 | 
						||
								 v->physname,
 | 
						||
								 v->visibility,
 | 
						||
								 v->constp,
 | 
						||
								 v->volatilep))
 | 
						||
			return false;
 | 
						||
		    }
 | 
						||
		}
 | 
						||
	      if (! (*fns->class_end_method) (fhandle))
 | 
						||
		return false;
 | 
						||
	    }
 | 
						||
	}
 | 
						||
    }
 | 
						||
 | 
						||
  return (*fns->end_class_type) (fhandle);
 | 
						||
}
 | 
						||
 | 
						||
/* Write out information for a function.  */
 | 
						||
 | 
						||
static boolean
 | 
						||
debug_write_function (info, fns, fhandle, name, linkage, function)
 | 
						||
     struct debug_handle *info;
 | 
						||
     const struct debug_write_fns *fns;
 | 
						||
     PTR fhandle;
 | 
						||
     const char *name;
 | 
						||
     enum debug_object_linkage linkage;
 | 
						||
     struct debug_function *function;
 | 
						||
{
 | 
						||
  struct debug_parameter *p;
 | 
						||
  struct debug_block *b;
 | 
						||
 | 
						||
  if (! debug_write_linenos (info, fns, fhandle, function->blocks->start))
 | 
						||
    return false;
 | 
						||
 | 
						||
  if (! debug_write_type (info, fns, fhandle, function->return_type,
 | 
						||
			  (struct debug_name *) NULL))
 | 
						||
    return false;
 | 
						||
 | 
						||
  if (! (*fns->start_function) (fhandle, name,
 | 
						||
				linkage == DEBUG_LINKAGE_GLOBAL))
 | 
						||
    return false;
 | 
						||
 | 
						||
  for (p = function->parameters; p != NULL; p = p->next)
 | 
						||
    {
 | 
						||
      if (! debug_write_type (info, fns, fhandle, p->type,
 | 
						||
			      (struct debug_name *) NULL)
 | 
						||
	  || ! (*fns->function_parameter) (fhandle, p->name, p->kind, p->val))
 | 
						||
	return false;
 | 
						||
    }
 | 
						||
 | 
						||
  for (b = function->blocks; b != NULL; b = b->next)
 | 
						||
    {
 | 
						||
      if (! debug_write_block (info, fns, fhandle, b))
 | 
						||
	return false;
 | 
						||
    }
 | 
						||
 | 
						||
  return (*fns->end_function) (fhandle);
 | 
						||
}
 | 
						||
 | 
						||
/* Write out information for a block.  */
 | 
						||
 | 
						||
static boolean
 | 
						||
debug_write_block (info, fns, fhandle, block)
 | 
						||
     struct debug_handle *info;
 | 
						||
     const struct debug_write_fns *fns;
 | 
						||
     PTR fhandle;
 | 
						||
     struct debug_block *block;
 | 
						||
{
 | 
						||
  struct debug_name *n;
 | 
						||
  struct debug_block *b;
 | 
						||
 | 
						||
  if (! debug_write_linenos (info, fns, fhandle, block->start))
 | 
						||
    return false;
 | 
						||
 | 
						||
  /* I can't see any point to writing out a block with no local
 | 
						||
     variables, so we don't bother, except for the top level block.  */
 | 
						||
  if (block->locals != NULL || block->parent == NULL)
 | 
						||
    {
 | 
						||
      if (! (*fns->start_block) (fhandle, block->start))
 | 
						||
	return false;
 | 
						||
    }
 | 
						||
 | 
						||
  if (block->locals != NULL)
 | 
						||
    {
 | 
						||
      for (n = block->locals->list; n != NULL; n = n->next)
 | 
						||
	{
 | 
						||
	  if (! debug_write_name (info, fns, fhandle, n))
 | 
						||
	    return false;
 | 
						||
	}
 | 
						||
    }
 | 
						||
 | 
						||
  for (b = block->children; b != NULL; b = b->next)
 | 
						||
    {
 | 
						||
      if (! debug_write_block (info, fns, fhandle, b))
 | 
						||
	return false;
 | 
						||
    }
 | 
						||
 | 
						||
  if (! debug_write_linenos (info, fns, fhandle, block->end))
 | 
						||
    return false;
 | 
						||
 | 
						||
  if (block->locals != NULL || block->parent == NULL)
 | 
						||
    {
 | 
						||
      if (! (*fns->end_block) (fhandle, block->end))
 | 
						||
	return false;
 | 
						||
    }
 | 
						||
 | 
						||
  return true;
 | 
						||
}
 | 
						||
 | 
						||
/* Write out line number information up to ADDRESS.  */
 | 
						||
 | 
						||
static boolean
 | 
						||
debug_write_linenos (info, fns, fhandle, address)
 | 
						||
     struct debug_handle *info;
 | 
						||
     const struct debug_write_fns *fns;
 | 
						||
     PTR fhandle;
 | 
						||
     bfd_vma address;
 | 
						||
{
 | 
						||
  while (info->current_write_lineno != NULL)
 | 
						||
    {
 | 
						||
      struct debug_lineno *l;
 | 
						||
 | 
						||
      l = info->current_write_lineno;
 | 
						||
 | 
						||
      while (info->current_write_lineno_index < DEBUG_LINENO_COUNT)
 | 
						||
	{
 | 
						||
	  if (l->linenos[info->current_write_lineno_index]
 | 
						||
	      == (unsigned long) -1)
 | 
						||
	    break;
 | 
						||
 | 
						||
	  if (l->addrs[info->current_write_lineno_index] >= address)
 | 
						||
	    return true;
 | 
						||
 | 
						||
	  if (! (*fns->lineno) (fhandle, l->file->filename,
 | 
						||
				l->linenos[info->current_write_lineno_index],
 | 
						||
				l->addrs[info->current_write_lineno_index]))
 | 
						||
	    return false;
 | 
						||
 | 
						||
	  ++info->current_write_lineno_index;
 | 
						||
	}
 | 
						||
 | 
						||
      info->current_write_lineno = l->next;
 | 
						||
      info->current_write_lineno_index = 0;
 | 
						||
    }
 | 
						||
 | 
						||
  return true;
 | 
						||
}
 | 
						||
 | 
						||
/* Get the ID number for a class.  If during the same call to
 | 
						||
   debug_write we find a struct with the same definition with the same
 | 
						||
   name, we use the same ID.  This type of things happens because the
 | 
						||
   same struct will be defined by multiple compilation units.  */
 | 
						||
 | 
						||
static boolean
 | 
						||
debug_set_class_id (info, tag, type)
 | 
						||
     struct debug_handle *info;
 | 
						||
     const char *tag;
 | 
						||
     struct debug_type *type;
 | 
						||
{
 | 
						||
  struct debug_class_type *c;
 | 
						||
  struct debug_class_id *l;
 | 
						||
 | 
						||
  assert (type->kind == DEBUG_KIND_STRUCT
 | 
						||
	  || type->kind == DEBUG_KIND_UNION
 | 
						||
	  || type->kind == DEBUG_KIND_CLASS
 | 
						||
	  || type->kind == DEBUG_KIND_UNION_CLASS);
 | 
						||
 | 
						||
  c = type->u.kclass;
 | 
						||
 | 
						||
  if (c->id > info->base_id)
 | 
						||
    return true;
 | 
						||
 | 
						||
  for (l = info->id_list; l != NULL; l = l->next)
 | 
						||
    {
 | 
						||
      if (l->type->kind != type->kind)
 | 
						||
	continue;
 | 
						||
 | 
						||
      if (tag == NULL)
 | 
						||
	{
 | 
						||
	  if (l->tag != NULL)
 | 
						||
	    continue;
 | 
						||
	}
 | 
						||
      else
 | 
						||
	{
 | 
						||
	  if (l->tag == NULL
 | 
						||
	      || l->tag[0] != tag[0]
 | 
						||
	      || strcmp (l->tag, tag) != 0)
 | 
						||
	    continue;
 | 
						||
	}
 | 
						||
 | 
						||
      if (debug_type_samep (info, l->type, type))
 | 
						||
	{
 | 
						||
	  c->id = l->type->u.kclass->id;
 | 
						||
	  return true;
 | 
						||
	}
 | 
						||
    }
 | 
						||
 | 
						||
  /* There are no identical types.  Use a new ID, and add it to the
 | 
						||
     list.  */
 | 
						||
  ++info->class_id;
 | 
						||
  c->id = info->class_id;
 | 
						||
 | 
						||
  l = (struct debug_class_id *) xmalloc (sizeof *l);
 | 
						||
  memset (l, 0, sizeof *l);
 | 
						||
 | 
						||
  l->type = type;
 | 
						||
  l->tag = tag;
 | 
						||
 | 
						||
  l->next = info->id_list;
 | 
						||
  info->id_list = l;
 | 
						||
 | 
						||
  return true;
 | 
						||
}
 | 
						||
 | 
						||
/* See if two types are the same.  At this point, we don't care about
 | 
						||
   tags and the like.  */
 | 
						||
 | 
						||
static boolean
 | 
						||
debug_type_samep (info, t1, t2)
 | 
						||
     struct debug_handle *info;
 | 
						||
     struct debug_type *t1;
 | 
						||
     struct debug_type *t2;
 | 
						||
{
 | 
						||
  struct debug_type_compare_list *l;
 | 
						||
  struct debug_type_compare_list top;
 | 
						||
  boolean ret;
 | 
						||
 | 
						||
  if (t1 == NULL)
 | 
						||
    return t2 == NULL;
 | 
						||
  if (t2 == NULL)
 | 
						||
    return false;
 | 
						||
 | 
						||
  while (t1->kind == DEBUG_KIND_INDIRECT)
 | 
						||
    {
 | 
						||
      t1 = *t1->u.kindirect->slot;
 | 
						||
      if (t1 == NULL)
 | 
						||
	return false;
 | 
						||
    }
 | 
						||
  while (t2->kind == DEBUG_KIND_INDIRECT)
 | 
						||
    {
 | 
						||
      t2 = *t2->u.kindirect->slot;
 | 
						||
      if (t2 == NULL)
 | 
						||
	return false;
 | 
						||
    }
 | 
						||
 | 
						||
  if (t1 == t2)
 | 
						||
    return true;
 | 
						||
 | 
						||
  /* As a special case, permit a typedef to match a tag, since C++
 | 
						||
     debugging output will sometimes add a typedef where C debugging
 | 
						||
     output will not.  */
 | 
						||
  if (t1->kind == DEBUG_KIND_NAMED
 | 
						||
      && t2->kind == DEBUG_KIND_TAGGED)
 | 
						||
    return debug_type_samep (info, t1->u.knamed->type, t2);
 | 
						||
  else if (t1->kind == DEBUG_KIND_TAGGED
 | 
						||
	   && t2->kind == DEBUG_KIND_NAMED)
 | 
						||
    return debug_type_samep (info, t1, t2->u.knamed->type);
 | 
						||
 | 
						||
  if (t1->kind != t2->kind
 | 
						||
      || t1->size != t2->size)
 | 
						||
    return false;
 | 
						||
 | 
						||
  /* Get rid of the trivial cases first.  */
 | 
						||
  switch (t1->kind)
 | 
						||
    {
 | 
						||
    default:
 | 
						||
      break;
 | 
						||
    case DEBUG_KIND_VOID:
 | 
						||
    case DEBUG_KIND_FLOAT:
 | 
						||
    case DEBUG_KIND_COMPLEX:
 | 
						||
    case DEBUG_KIND_BOOL:
 | 
						||
      return true;
 | 
						||
    case DEBUG_KIND_INT:
 | 
						||
      return t1->u.kint == t2->u.kint;
 | 
						||
    }
 | 
						||
 | 
						||
  /* We have to avoid an infinite recursion.  We do this by keeping a
 | 
						||
     list of types which we are comparing.  We just keep the list on
 | 
						||
     the stack.  If we encounter a pair of types we are currently
 | 
						||
     comparing, we just assume that they are equal.  */
 | 
						||
  for (l = info->compare_list; l != NULL; l = l->next)
 | 
						||
    {
 | 
						||
      if (l->t1 == t1 && l->t2 == t2)
 | 
						||
	return true;
 | 
						||
    }
 | 
						||
 | 
						||
  top.t1 = t1;
 | 
						||
  top.t2 = t2;
 | 
						||
  top.next = info->compare_list;
 | 
						||
  info->compare_list = ⊤
 | 
						||
 | 
						||
  switch (t1->kind)
 | 
						||
    {
 | 
						||
    default:
 | 
						||
      abort ();
 | 
						||
      ret = false;
 | 
						||
      break;
 | 
						||
 | 
						||
    case DEBUG_KIND_STRUCT:
 | 
						||
    case DEBUG_KIND_UNION:
 | 
						||
    case DEBUG_KIND_CLASS:
 | 
						||
    case DEBUG_KIND_UNION_CLASS:
 | 
						||
      if (t1->u.kclass == NULL)
 | 
						||
	ret = t2->u.kclass == NULL;
 | 
						||
      else if (t2->u.kclass == NULL)
 | 
						||
	ret = false;
 | 
						||
      else if (t1->u.kclass->id > info->base_id
 | 
						||
	       && t1->u.kclass->id == t2->u.kclass->id)
 | 
						||
	ret = true;
 | 
						||
      else
 | 
						||
	ret = debug_class_type_samep (info, t1, t2);
 | 
						||
      break;
 | 
						||
 | 
						||
    case DEBUG_KIND_ENUM:
 | 
						||
      if (t1->u.kenum == NULL)
 | 
						||
	ret = t2->u.kenum == NULL;
 | 
						||
      else if (t2->u.kenum == NULL)
 | 
						||
	ret = false;
 | 
						||
      else
 | 
						||
	{
 | 
						||
	  const char **pn1, **pn2;
 | 
						||
	  bfd_signed_vma *pv1, *pv2;
 | 
						||
 | 
						||
	  pn1 = t1->u.kenum->names;
 | 
						||
	  pn2 = t2->u.kenum->names;
 | 
						||
	  pv1 = t1->u.kenum->values;
 | 
						||
	  pv2 = t2->u.kenum->values;
 | 
						||
	  while (*pn1 != NULL && *pn2 != NULL)
 | 
						||
	    {
 | 
						||
	      if (**pn1 != **pn2
 | 
						||
		  || *pv1 != *pv2
 | 
						||
		  || strcmp (*pn1, *pn2) != 0)
 | 
						||
		break;
 | 
						||
	      ++pn1;
 | 
						||
	      ++pn2;
 | 
						||
	      ++pv1;
 | 
						||
	      ++pv2;
 | 
						||
	    }
 | 
						||
	  ret = *pn1 == NULL && *pn2 == NULL;
 | 
						||
	}
 | 
						||
      break;
 | 
						||
 | 
						||
    case DEBUG_KIND_POINTER:
 | 
						||
      ret = debug_type_samep (info, t1->u.kpointer, t2->u.kpointer);
 | 
						||
      break;
 | 
						||
 | 
						||
    case DEBUG_KIND_FUNCTION:
 | 
						||
      if (t1->u.kfunction->varargs != t2->u.kfunction->varargs
 | 
						||
	  || ! debug_type_samep (info, t1->u.kfunction->return_type,
 | 
						||
				 t2->u.kfunction->return_type)
 | 
						||
	  || ((t1->u.kfunction->arg_types == NULL)
 | 
						||
	      != (t2->u.kfunction->arg_types == NULL)))
 | 
						||
	ret = false;
 | 
						||
      else if (t1->u.kfunction->arg_types == NULL)
 | 
						||
	ret = true;
 | 
						||
      else
 | 
						||
	{
 | 
						||
	  struct debug_type **a1, **a2;
 | 
						||
 | 
						||
	  a1 = t1->u.kfunction->arg_types;
 | 
						||
	  a2 = t2->u.kfunction->arg_types;
 | 
						||
	  while (*a1 != NULL && *a2 != NULL)
 | 
						||
	    if (! debug_type_samep (info, *a1, *a2))
 | 
						||
	      break;
 | 
						||
	  ret = *a1 == NULL && *a2 == NULL;
 | 
						||
	}
 | 
						||
      break;
 | 
						||
 | 
						||
    case DEBUG_KIND_REFERENCE:
 | 
						||
      ret = debug_type_samep (info, t1->u.kreference, t2->u.kreference);
 | 
						||
      break;
 | 
						||
 | 
						||
    case DEBUG_KIND_RANGE:
 | 
						||
      ret = (t1->u.krange->lower == t2->u.krange->lower
 | 
						||
	     && t1->u.krange->upper == t2->u.krange->upper
 | 
						||
	     && debug_type_samep (info, t1->u.krange->type,
 | 
						||
				  t2->u.krange->type));
 | 
						||
 | 
						||
    case DEBUG_KIND_ARRAY:
 | 
						||
      ret = (t1->u.karray->lower == t2->u.karray->lower
 | 
						||
	     && t1->u.karray->upper == t2->u.karray->upper
 | 
						||
	     && t1->u.karray->stringp == t2->u.karray->stringp
 | 
						||
	     && debug_type_samep (info, t1->u.karray->element_type,
 | 
						||
				  t2->u.karray->element_type));
 | 
						||
      break;
 | 
						||
 | 
						||
    case DEBUG_KIND_SET:
 | 
						||
      ret = (t1->u.kset->bitstringp == t2->u.kset->bitstringp
 | 
						||
	     && debug_type_samep (info, t1->u.kset->type, t2->u.kset->type));
 | 
						||
      break;
 | 
						||
 | 
						||
    case DEBUG_KIND_OFFSET:
 | 
						||
      ret = (debug_type_samep (info, t1->u.koffset->base_type,
 | 
						||
			       t2->u.koffset->base_type)
 | 
						||
	     && debug_type_samep (info, t1->u.koffset->target_type,
 | 
						||
				  t2->u.koffset->target_type));
 | 
						||
      break;
 | 
						||
 | 
						||
    case DEBUG_KIND_METHOD:
 | 
						||
      if (t1->u.kmethod->varargs != t2->u.kmethod->varargs
 | 
						||
	  || ! debug_type_samep (info, t1->u.kmethod->return_type,
 | 
						||
				 t2->u.kmethod->return_type)
 | 
						||
	  || ! debug_type_samep (info, t1->u.kmethod->domain_type,
 | 
						||
				 t2->u.kmethod->domain_type)
 | 
						||
	  || ((t1->u.kmethod->arg_types == NULL)
 | 
						||
	      != (t2->u.kmethod->arg_types == NULL)))
 | 
						||
	ret = false;
 | 
						||
      else if (t1->u.kmethod->arg_types == NULL)
 | 
						||
	ret = true;
 | 
						||
      else
 | 
						||
	{
 | 
						||
	  struct debug_type **a1, **a2;
 | 
						||
 | 
						||
	  a1 = t1->u.kmethod->arg_types;
 | 
						||
	  a2 = t2->u.kmethod->arg_types;
 | 
						||
	  while (*a1 != NULL && *a2 != NULL)
 | 
						||
	    if (! debug_type_samep (info, *a1, *a2))
 | 
						||
	      break;
 | 
						||
	  ret = *a1 == NULL && *a2 == NULL;
 | 
						||
	}
 | 
						||
      break;
 | 
						||
 | 
						||
    case DEBUG_KIND_CONST:
 | 
						||
      ret = debug_type_samep (info, t1->u.kconst, t2->u.kconst);
 | 
						||
      break;
 | 
						||
 | 
						||
    case DEBUG_KIND_VOLATILE:
 | 
						||
      ret = debug_type_samep (info, t1->u.kvolatile, t2->u.kvolatile);
 | 
						||
      break;
 | 
						||
 | 
						||
    case DEBUG_KIND_NAMED:
 | 
						||
    case DEBUG_KIND_TAGGED:
 | 
						||
      ret = (strcmp (t1->u.knamed->name->name, t2->u.knamed->name->name) == 0
 | 
						||
	     && debug_type_samep (info, t1->u.knamed->type,
 | 
						||
				  t2->u.knamed->type));
 | 
						||
      break;
 | 
						||
    }
 | 
						||
 | 
						||
  info->compare_list = top.next;
 | 
						||
 | 
						||
  return ret;
 | 
						||
}
 | 
						||
 | 
						||
/* See if two classes are the same.  This is a subroutine of
 | 
						||
   debug_type_samep.  */
 | 
						||
 | 
						||
static boolean
 | 
						||
debug_class_type_samep (info, t1, t2)
 | 
						||
     struct debug_handle *info;
 | 
						||
     struct debug_type *t1;
 | 
						||
     struct debug_type *t2;
 | 
						||
{
 | 
						||
  struct debug_class_type *c1, *c2;
 | 
						||
 | 
						||
  c1 = t1->u.kclass;
 | 
						||
  c2 = t2->u.kclass;
 | 
						||
 | 
						||
  if ((c1->fields == NULL) != (c2->fields == NULL)
 | 
						||
      || (c1->baseclasses == NULL) != (c2->baseclasses == NULL)
 | 
						||
      || (c1->methods == NULL) != (c2->methods == NULL)
 | 
						||
      || (c1->vptrbase == NULL) != (c2->vptrbase == NULL))
 | 
						||
    return false;
 | 
						||
 | 
						||
  if (c1->fields != NULL)
 | 
						||
    {
 | 
						||
      struct debug_field **pf1, **pf2;
 | 
						||
 | 
						||
      for (pf1 = c1->fields, pf2 = c2->fields;
 | 
						||
	   *pf1 != NULL && *pf2 != NULL;
 | 
						||
	   pf1++, pf2++)
 | 
						||
	{
 | 
						||
	  struct debug_field *f1, *f2;
 | 
						||
 | 
						||
	  f1 = *pf1;
 | 
						||
	  f2 = *pf2;
 | 
						||
	  if (f1->name[0] != f2->name[0]
 | 
						||
	      || f1->visibility != f2->visibility
 | 
						||
	      || f1->static_member != f2->static_member)
 | 
						||
	    return false;
 | 
						||
	  if (f1->static_member)
 | 
						||
	    {
 | 
						||
	      if (strcmp (f1->u.s.physname, f2->u.s.physname) != 0)
 | 
						||
		return false;
 | 
						||
	    }
 | 
						||
	  else
 | 
						||
	    {
 | 
						||
	      if (f1->u.f.bitpos != f2->u.f.bitpos
 | 
						||
		  || f1->u.f.bitsize != f2->u.f.bitsize)
 | 
						||
		return false;
 | 
						||
	    }
 | 
						||
	  /* We do the checks which require function calls last.  We
 | 
						||
             don't require that the types of fields have the same
 | 
						||
             names, since that sometimes fails in the presence of
 | 
						||
             typedefs and we really don't care.  */
 | 
						||
	  if (strcmp (f1->name, f2->name) != 0
 | 
						||
	      || ! debug_type_samep (info,
 | 
						||
				     debug_get_real_type ((PTR) info,
 | 
						||
							  f1->type),
 | 
						||
				     debug_get_real_type ((PTR) info,
 | 
						||
							  f2->type)))
 | 
						||
	    return false;
 | 
						||
	}
 | 
						||
      if (*pf1 != NULL || *pf2 != NULL)
 | 
						||
	return false;
 | 
						||
    }
 | 
						||
 | 
						||
  if (c1->vptrbase != NULL)
 | 
						||
    {
 | 
						||
      if (! debug_type_samep (info, c1->vptrbase, c2->vptrbase))
 | 
						||
	return false;
 | 
						||
    }
 | 
						||
 | 
						||
  if (c1->baseclasses != NULL)
 | 
						||
    {
 | 
						||
      struct debug_baseclass **pb1, **pb2;
 | 
						||
 | 
						||
      for (pb1 = c1->baseclasses, pb2 = c2->baseclasses;
 | 
						||
	   *pb1 != NULL && *pb2 != NULL;
 | 
						||
	   ++pb1, ++pb2)
 | 
						||
	{
 | 
						||
	  struct debug_baseclass *b1, *b2;
 | 
						||
 | 
						||
	  b1 = *pb1;
 | 
						||
	  b2 = *pb2;
 | 
						||
	  if (b1->bitpos != b2->bitpos
 | 
						||
	      || b1->virtual != b2->virtual
 | 
						||
	      || b1->visibility != b2->visibility
 | 
						||
	      || ! debug_type_samep (info, b1->type, b2->type))
 | 
						||
	    return false;
 | 
						||
	}
 | 
						||
      if (*pb1 != NULL || *pb2 != NULL)
 | 
						||
	return false;
 | 
						||
    }
 | 
						||
 | 
						||
  if (c1->methods != NULL)
 | 
						||
    {
 | 
						||
      struct debug_method **pm1, **pm2;
 | 
						||
 | 
						||
      for (pm1 = c1->methods, pm2 = c2->methods;
 | 
						||
	   *pm1 != NULL && *pm2 != NULL;
 | 
						||
	   ++pm1, ++pm2)
 | 
						||
	{
 | 
						||
	  struct debug_method *m1, *m2;
 | 
						||
 | 
						||
	  m1 = *pm1;
 | 
						||
	  m2 = *pm2;
 | 
						||
	  if (m1->name[0] != m2->name[0]
 | 
						||
	      || strcmp (m1->name, m2->name) != 0
 | 
						||
	      || (m1->variants == NULL) != (m2->variants == NULL))
 | 
						||
	    return false;
 | 
						||
	  if (m1->variants == NULL)
 | 
						||
	    {
 | 
						||
	      struct debug_method_variant **pv1, **pv2;
 | 
						||
 | 
						||
	      for (pv1 = m1->variants, pv2 = m2->variants;
 | 
						||
		   *pv1 != NULL && *pv2 != NULL;
 | 
						||
		   ++pv1, ++pv2)
 | 
						||
		{
 | 
						||
		  struct debug_method_variant *v1, *v2;
 | 
						||
 | 
						||
		  v1 = *pv1;
 | 
						||
		  v2 = *pv2;
 | 
						||
		  if (v1->physname[0] != v2->physname[0]
 | 
						||
		      || v1->visibility != v2->visibility
 | 
						||
		      || v1->constp != v2->constp
 | 
						||
		      || v1->volatilep != v2->volatilep
 | 
						||
		      || v1->voffset != v2->voffset
 | 
						||
		      || (v1->context == NULL) != (v2->context == NULL)
 | 
						||
		      || strcmp (v1->physname, v2->physname) != 0
 | 
						||
		      || ! debug_type_samep (info, v1->type, v2->type))
 | 
						||
		    return false;
 | 
						||
		  if (v1->context != NULL)
 | 
						||
		    {
 | 
						||
		      if (! debug_type_samep (info, v1->context,
 | 
						||
					      v2->context))
 | 
						||
			return false;
 | 
						||
		    }
 | 
						||
		}
 | 
						||
	      if (*pv1 != NULL || *pv2 != NULL)
 | 
						||
		return false;
 | 
						||
	    }
 | 
						||
	}
 | 
						||
      if (*pm1 != NULL || *pm2 != NULL)
 | 
						||
	return false;
 | 
						||
    }
 | 
						||
 | 
						||
  return true;
 | 
						||
}
 |