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			93 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			93 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| # Microsoft Developer Studio Project File - Name="myTest" - Package Owner=<4>
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| # Microsoft Developer Studio Generated Build File, Format Version 6.00
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| # ** DO NOT EDIT **
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| 
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| # TARGTYPE "Win32 (x86) Console Application" 0x0103
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| 
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| CFG=myTest - Win32 Debug
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| !MESSAGE This is not a valid makefile. To build this project using NMAKE,
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| !MESSAGE use the Export Makefile command and run
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| !MESSAGE
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| !MESSAGE NMAKE /f "myTest.mak".
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| !MESSAGE
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| !MESSAGE You can specify a configuration when running NMAKE
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| !MESSAGE by defining the macro CFG on the command line. For example:
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| !MESSAGE
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| !MESSAGE NMAKE /f "myTest.mak" CFG="myTest - Win32 Debug"
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| !MESSAGE
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| !MESSAGE Possible choices for configuration are:
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| !MESSAGE
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| !MESSAGE "myTest - WinIA64 Release" (based on "Win32 (x86) Console Application")
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| !MESSAGE "myTest - WinIA64 Debug" (based on "Win32 (x86) Console Application")
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| !MESSAGE
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| 
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| # Begin Project
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| # PROP AllowPerConfigDependencies 0
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| # PROP Scc_ProjName ""
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| # PROP Scc_LocalPath ""
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| CPP=xicl6.exe
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| RSC=rc.exe
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| 
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| !IF  "$(CFG)" == "myTest - WinIA64 Release"
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| 
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| # PROP BASE Use_MFC 0
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| # PROP BASE Use_Debug_Libraries 0
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| # PROP BASE Output_Dir "Release"
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| # PROP BASE Intermediate_Dir "Release"
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| # PROP BASE Target_Dir ""
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| # PROP Use_MFC 0
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| # PROP Use_Debug_Libraries 0
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| # PROP Output_Dir "release"
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| # PROP Intermediate_Dir "release"
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| # PROP Ignore_Export_Lib 0
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| # PROP Target_Dir ""
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| # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN64" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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| # ADD CPP /nologo  /W3  /I "..\include" /D"NDEBUG" /D"DBUG_UFF" /D"_CONSOLE" /D"_MBCS" /FD /c /O2 /G2 /EHsc /D"_IA64_" /Zi /D"WIN64" /D"WIN32" /D"_AFX_NO_DAO_SUPPORT" /Wp64 /Zm600
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| # SUBTRACT CPP /YX
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| # ADD BASE RSC /l 0x409 /d "NDEBUG"
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| # ADD RSC /l 0x409 /d "NDEBUG"
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| BSC32=bscmake.exe
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| # ADD BASE BSC32 /nologo
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| # ADD BSC32 /nologo
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| LINK32=xilink6.exe
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| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  /nologo /subsystem:console /machine:IA64
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| # ADD LINK32 ..\lib_release\libmysql.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  /nologo /subsystem:console /machine:IA64 /libpath:"..\lib_release" /incremental:no
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| 
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| !ELSEIF  "$(CFG)" == "myTest - WinIA64 Debug"
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| 
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| # PROP BASE Use_MFC 0
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| # PROP BASE Use_Debug_Libraries 1
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| # PROP BASE Output_Dir "Debug"
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| # PROP BASE Intermediate_Dir "Debug"
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| # PROP BASE Target_Dir ""
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| # PROP Use_MFC 0
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| # PROP Use_Debug_Libraries 1
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| # PROP Output_Dir "debug"
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| # PROP Intermediate_Dir "debug"
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| # PROP Ignore_Export_Lib 0
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| # PROP Target_Dir ""
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| # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN64" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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| # ADD CPP /nologo  /MTd /W3 /Z7  /I "..\include" /D"_DEBUG" /D"_CONSOLE" /D"_MBCS" /FD /c /Od /G2 /EHsc /D"_IA64_" /Zi /D"WIN64" /D"WIN32" /D"_AFX_NO_DAO_SUPPORT" /Wp64 /Zm600
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| # SUBTRACT CPP /Fr /YX
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| # ADD BASE RSC /l 0x409 /d "_DEBUG"
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| # ADD RSC /l 0x409 /d "_DEBUG"
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| BSC32=bscmake.exe
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| # ADD BASE BSC32 /nologo
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| # ADD BSC32 /nologo
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| LINK32=xilink6.exe
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| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  /nologo /subsystem:console /debug /machine:IA64 
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| # ADD LINK32 ..\lib_debug\libmysql.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  /nologo /subsystem:console  /debug /machine:IA64 /libpath:"..\lib_debug" /incremental:no
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| 
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| !ENDIF
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| 
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| # Begin Target
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| 
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| # Name "myTest - WinIA64 Release"
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| # Name "myTest - WinIA64 Debug"
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| # Begin Source File
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| 
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| SOURCE=.\Mytest.c
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| # End Source File
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| # End Target
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| # End Project
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