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A patch for BUG#19723: kill of active connection yields

different error code depending on platform.

On Mac OS X, KILL statement issued to kill the current
connection would return a different error code and message than on
other platforms ('MySQL server has gone away' instead of 'Shutdown
in progress').

The reason for this difference was that on Mac OS X we have macro
SIGNAL_WITH_VIO_CLOSE defined. This macro forces KILL
implementation to close the communication socket of the thread
that is being killed. SIGNAL_WITH_VIO_CLOSE macro is defined on
platforms where just sending a signal is not a reliable mechanism
to interrupt the thread from sleeping on a blocking system call.
In a nutshell, closing the socket is a hack to work around an
operating system bug and awake the blocked thread no matter what.

However, if the thread that is being killed is the same
thread that issued KILL statement, closing the socket leads to a
prematurely lost connection. At the same time it is not necessary
to close the socket in this case, since the thread in question
is not inside a blocking system call.

The fix, therefore, is to not close the socket if the thread that
is being killed is the same that issued KILL statement, even with
defined SIGNAL_WITH_VIO_CLOSE.
This commit is contained in:
anozdrin/alik@station.
2007-11-15 15:35:35 +03:00
parent e5b96a3615
commit e8343ca83d
3 changed files with 39 additions and 1 deletions

View File

@ -818,7 +818,20 @@ void THD::awake(THD::killed_state state_to_set)
if (!slave_thread)
thread_scheduler.post_kill_notification(this);
#ifdef SIGNAL_WITH_VIO_CLOSE
close_active_vio();
if (this != current_thd)
{
/*
In addition to a signal, let's close the socket of the thread that
is being killed. This is to make sure it does not block if the
signal is lost. This needs to be done only on platforms where
signals are not a reliable interruption mechanism.
If we're killing ourselves, we know that we're not blocked, so this
hack is not used.
*/
close_active_vio();
}
#endif
}
if (mysys_var)