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Table definition cache, part 2
The table opening process now works the following way: - Create common TABLE_SHARE object - Read the .frm file and unpack it into the TABLE_SHARE object - Create a TABLE object based on the information in the TABLE_SHARE object and open a handler to the table object Other noteworthy changes: - In TABLE_SHARE the most common strings are now LEX_STRING's - Better error message when table is not found - Variable table_cache is now renamed 'table_open_cache' - New variable 'table_definition_cache' that is the number of table defintions that will be cached - strxnmov() calls are now fixed to avoid overflows - strxnmov() will now always add one end \0 to result - engine objects are now created with a TABLE_SHARE object instead of a TABLE object. - After creating a field object one must call field->init(table) before using it - For a busy system this change will give you: - Less memory usage for table object - Faster opening of tables (if it's has been in use or is in table definition cache) - Allow you to cache many table definitions objects - Faster drop of table
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@ -1183,7 +1183,8 @@ multi_update::initialize_tables(JOIN *join)
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/* ok to be on stack as this is not referenced outside of this func */
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Field_string offset(table->file->ref_length, 0, "offset",
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table, &my_charset_bin);
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&my_charset_bin);
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offset.init(table);
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if (!(ifield= new Item_field(((Field *) &offset))))
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DBUG_RETURN(1);
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ifield->maybe_null= 0;
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