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Fix for bug#22738 Events: After stop and start disabled events could reside in the queue
Disabled events weren't removed from the memory queue after the scheduler has been re-enabled. After recalculation of next execution time of an event, it might get disabled.
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@ -60,8 +60,16 @@ extern "C" int event_queue_element_compare_q(void *, uchar *, uchar *);
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int event_queue_element_compare_q(void *vptr, uchar* a, uchar *b)
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{
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my_time_t lhs = ((Event_queue_element *)a)->execute_at;
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my_time_t rhs = ((Event_queue_element *)b)->execute_at;
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Event_queue_element *left = (Event_queue_element *)a;
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Event_queue_element *right = (Event_queue_element *)b;
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my_time_t lhs = left->execute_at;
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my_time_t rhs = right->execute_at;
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if (left->status == Event_queue_element::DISABLED)
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return right->status != Event_queue_element::DISABLED;
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if (right->status == Event_queue_element::DISABLED)
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return 1;
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return (lhs < rhs ? -1 : (lhs > rhs ? 1 : 0));
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}
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@ -434,8 +442,34 @@ Event_queue::recalculate_activation_times(THD *thd)
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((Event_queue_element*)queue_element(&queue, i))->update_timing_fields(thd);
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}
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queue_fix(&queue);
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/*
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The disabled elements are moved to the end during the `fix`.
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Start from the end and remove all of the elements which are
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disabled. When we find the first non-disabled one we break, as we
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have removed all. The queue has been ordered in a way the disabled
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events are at the end.
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*/
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for (i= queue.elements; i > 0; i--)
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{
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Event_queue_element *element = (Event_queue_element*)queue_element(&queue, i - 1);
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if (element->status != Event_queue_element::DISABLED)
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break;
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/*
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This won't cause queue re-order, because we remove
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always the last element.
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*/
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queue_remove(&queue, i - 1);
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delete element;
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}
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UNLOCK_QUEUE_DATA();
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/*
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XXX: The events are dropped only from memory and not from disk
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even if `drop_list[j]->dropped` is TRUE. There will be still on the
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disk till next server restart.
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Please add code here to do it.
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*/
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DBUG_VOID_RETURN;
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}
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