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First step of implementation of WL#1518 "make bundled zlib
usable for unix builds": zlib 1.2.1 imported BitKeeper/deleted/.del-Make_vms.com~95dd9cc7505c3153: Delete: zlib/Make_vms.com BitKeeper/deleted/.del-Makefile.riscos~f85c6493d3e51733: Delete: zlib/Makefile.riscos BitKeeper/deleted/.del-Makefile.pup~b0e9ed99224cc5f4: Delete: zlib/amiga/Makefile.pup BitKeeper/deleted/.del-Makefile.sas~be103e936c85b66a: Delete: zlib/amiga/Makefile.sas BitKeeper/deleted/.del-README.contrib~2924ba28ef1f9fab: Delete: zlib/contrib/README.contrib BitKeeper/deleted/.del-gvmat32.asm~edf721a2de30e964: Delete: zlib/contrib/asm386/gvmat32.asm BitKeeper/deleted/.del-visual-basic.txt~859fcbcb668ffbb3: Delete: zlib/contrib/visual-basic.txt BitKeeper/deleted/.del-gvmat32c.c~2e97d7d65dd59113: Delete: zlib/contrib/asm386/gvmat32c.c BitKeeper/deleted/.del-mkgvmt32.bat~5a92cf0febe3dc81: Delete: zlib/contrib/asm386/mkgvmt32.bat BitKeeper/deleted/.del-zlibvc.def~67961fa7815b9267: Delete: zlib/contrib/asm386/zlibvc.def BitKeeper/deleted/.del-zlibvc.dsp~a3323c77bcd12995: Delete: 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zlib/compress.c: zlib 1.2.1 imported zlib/crc32.c: zlib 1.2.1 imported zlib/deflate.c: zlib 1.2.1 imported zlib/deflate.h: zlib 1.2.1 imported zlib/gzio.c: zlib 1.2.1 imported zlib/inffast.c: zlib 1.2.1 imported zlib/inffast.h: zlib 1.2.1 imported zlib/inffixed.h: zlib 1.2.1 imported zlib/inflate.c: zlib 1.2.1 imported zlib/inftrees.c: zlib 1.2.1 imported zlib/inftrees.h: zlib 1.2.1 imported zlib/trees.c: zlib 1.2.1 imported zlib/uncompr.c: zlib 1.2.1 imported zlib/zconf.h: zlib 1.2.1 imported zlib/zlib.3: zlib 1.2.1 imported zlib/zlib.h: zlib 1.2.1 imported zlib/zutil.c: zlib 1.2.1 imported zlib/zutil.h: zlib 1.2.1 imported
This commit is contained in:
683
zlib/inftrees.c
683
zlib/inftrees.c
@ -1,454 +1,321 @@
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/* inftrees.c -- generate Huffman trees for efficient decoding
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* Copyright (C) 1995-2002 Mark Adler
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* For conditions of distribution and use, see copyright notice in zlib.h
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* Copyright (C) 1995-2003 Mark Adler
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* For conditions of distribution and use, see copyright notice in zlib.h
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*/
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#include "zutil.h"
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#include "inftrees.h"
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#if !defined(BUILDFIXED) && !defined(STDC)
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# define BUILDFIXED /* non ANSI compilers may not accept inffixed.h */
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#endif
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#define MAXBITS 15
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const char inflate_copyright[] =
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" inflate 1.1.4 Copyright 1995-2002 Mark Adler ";
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" inflate 1.2.1 Copyright 1995-2003 Mark Adler ";
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/*
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If you use the zlib library in a product, an acknowledgment is welcome
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in the documentation of your product. If for some reason you cannot
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include such an acknowledgment, I would appreciate that you keep this
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copyright string in the executable of your product.
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*/
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struct internal_state {int dummy;}; /* for buggy compilers */
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/* simplify the use of the inflate_huft type with some defines */
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#define exop word.what.Exop
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#define bits word.what.Bits
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local int huft_build OF((
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uIntf *, /* code lengths in bits */
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uInt, /* number of codes */
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uInt, /* number of "simple" codes */
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const uIntf *, /* list of base values for non-simple codes */
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const uIntf *, /* list of extra bits for non-simple codes */
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inflate_huft * FAR*,/* result: starting table */
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uIntf *, /* maximum lookup bits (returns actual) */
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inflate_huft *, /* space for trees */
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uInt *, /* hufts used in space */
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uIntf * )); /* space for values */
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/* Tables for deflate from PKZIP's appnote.txt. */
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local const uInt cplens[31] = { /* Copy lengths for literal codes 257..285 */
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3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
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35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
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/* see note #13 above about 258 */
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local const uInt cplext[31] = { /* Extra bits for literal codes 257..285 */
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0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2,
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3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 112, 112}; /* 112==invalid */
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local const uInt cpdist[30] = { /* Copy offsets for distance codes 0..29 */
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1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
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257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
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8193, 12289, 16385, 24577};
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local const uInt cpdext[30] = { /* Extra bits for distance codes */
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0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
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7, 7, 8, 8, 9, 9, 10, 10, 11, 11,
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12, 12, 13, 13};
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/*
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Huffman code decoding is performed using a multi-level table lookup.
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The fastest way to decode is to simply build a lookup table whose
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size is determined by the longest code. However, the time it takes
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to build this table can also be a factor if the data being decoded
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is not very long. The most common codes are necessarily the
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shortest codes, so those codes dominate the decoding time, and hence
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the speed. The idea is you can have a shorter table that decodes the
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shorter, more probable codes, and then point to subsidiary tables for
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the longer codes. The time it costs to decode the longer codes is
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then traded against the time it takes to make longer tables.
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This results of this trade are in the variables lbits and dbits
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below. lbits is the number of bits the first level table for literal/
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length codes can decode in one step, and dbits is the same thing for
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the distance codes. Subsequent tables are also less than or equal to
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those sizes. These values may be adjusted either when all of the
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codes are shorter than that, in which case the longest code length in
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bits is used, or when the shortest code is *longer* than the requested
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table size, in which case the length of the shortest code in bits is
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used.
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There are two different values for the two tables, since they code a
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different number of possibilities each. The literal/length table
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codes 286 possible values, or in a flat code, a little over eight
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bits. The distance table codes 30 possible values, or a little less
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than five bits, flat. The optimum values for speed end up being
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about one bit more than those, so lbits is 8+1 and dbits is 5+1.
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The optimum values may differ though from machine to machine, and
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possibly even between compilers. Your mileage may vary.
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Build a set of tables to decode the provided canonical Huffman code.
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The code lengths are lens[0..codes-1]. The result starts at *table,
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whose indices are 0..2^bits-1. work is a writable array of at least
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lens shorts, which is used as a work area. type is the type of code
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to be generated, CODES, LENS, or DISTS. On return, zero is success,
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-1 is an invalid code, and +1 means that ENOUGH isn't enough. table
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on return points to the next available entry's address. bits is the
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requested root table index bits, and on return it is the actual root
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table index bits. It will differ if the request is greater than the
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longest code or if it is less than the shortest code.
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*/
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/* If BMAX needs to be larger than 16, then h and x[] should be uLong. */
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#define BMAX 15 /* maximum bit length of any code */
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local int huft_build(b, n, s, d, e, t, m, hp, hn, v)
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uIntf *b; /* code lengths in bits (all assumed <= BMAX) */
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uInt n; /* number of codes (assumed <= 288) */
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uInt s; /* number of simple-valued codes (0..s-1) */
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const uIntf *d; /* list of base values for non-simple codes */
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const uIntf *e; /* list of extra bits for non-simple codes */
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inflate_huft * FAR *t; /* result: starting table */
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uIntf *m; /* maximum lookup bits, returns actual */
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inflate_huft *hp; /* space for trees */
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uInt *hn; /* hufts used in space */
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uIntf *v; /* working area: values in order of bit length */
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/* Given a list of code lengths and a maximum table size, make a set of
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tables to decode that set of codes. Return Z_OK on success, Z_BUF_ERROR
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if the given code set is incomplete (the tables are still built in this
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case), or Z_DATA_ERROR if the input is invalid. */
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int inflate_table(type, lens, codes, table, bits, work)
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codetype type;
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unsigned short FAR *lens;
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unsigned codes;
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code FAR * FAR *table;
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unsigned FAR *bits;
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unsigned short FAR *work;
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{
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unsigned len; /* a code's length in bits */
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unsigned sym; /* index of code symbols */
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unsigned min, max; /* minimum and maximum code lengths */
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unsigned root; /* number of index bits for root table */
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unsigned curr; /* number of index bits for current table */
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unsigned drop; /* code bits to drop for sub-table */
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int left; /* number of prefix codes available */
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unsigned used; /* code entries in table used */
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unsigned huff; /* Huffman code */
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unsigned incr; /* for incrementing code, index */
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unsigned fill; /* index for replicating entries */
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unsigned low; /* low bits for current root entry */
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unsigned mask; /* mask for low root bits */
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code this; /* table entry for duplication */
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code FAR *next; /* next available space in table */
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const unsigned short FAR *base; /* base value table to use */
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const unsigned short FAR *extra; /* extra bits table to use */
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int end; /* use base and extra for symbol > end */
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unsigned short count[MAXBITS+1]; /* number of codes of each length */
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unsigned short offs[MAXBITS+1]; /* offsets in table for each length */
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static const unsigned short lbase[31] = { /* Length codes 257..285 base */
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3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
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35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
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static const unsigned short lext[31] = { /* Length codes 257..285 extra */
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16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
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19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 76, 66};
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static const unsigned short dbase[32] = { /* Distance codes 0..29 base */
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1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
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257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
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8193, 12289, 16385, 24577, 0, 0};
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static const unsigned short dext[32] = { /* Distance codes 0..29 extra */
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16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
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23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
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28, 28, 29, 29, 64, 64};
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uInt a; /* counter for codes of length k */
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uInt c[BMAX+1]; /* bit length count table */
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uInt f; /* i repeats in table every f entries */
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int g; /* maximum code length */
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int h; /* table level */
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register uInt i; /* counter, current code */
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register uInt j; /* counter */
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register int k; /* number of bits in current code */
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int l; /* bits per table (returned in m) */
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uInt mask; /* (1 << w) - 1, to avoid cc -O bug on HP */
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register uIntf *p; /* pointer into c[], b[], or v[] */
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inflate_huft *q; /* points to current table */
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struct inflate_huft_s r; /* table entry for structure assignment */
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inflate_huft *u[BMAX]; /* table stack */
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register int w; /* bits before this table == (l * h) */
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uInt x[BMAX+1]; /* bit offsets, then code stack */
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uIntf *xp; /* pointer into x */
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int y; /* number of dummy codes added */
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uInt z; /* number of entries in current table */
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/*
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Process a set of code lengths to create a canonical Huffman code. The
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code lengths are lens[0..codes-1]. Each length corresponds to the
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symbols 0..codes-1. The Huffman code is generated by first sorting the
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symbols by length from short to long, and retaining the symbol order
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for codes with equal lengths. Then the code starts with all zero bits
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for the first code of the shortest length, and the codes are integer
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increments for the same length, and zeros are appended as the length
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increases. For the deflate format, these bits are stored backwards
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from their more natural integer increment ordering, and so when the
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decoding tables are built in the large loop below, the integer codes
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are incremented backwards.
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This routine assumes, but does not check, that all of the entries in
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lens[] are in the range 0..MAXBITS. The caller must assure this.
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1..MAXBITS is interpreted as that code length. zero means that that
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symbol does not occur in this code.
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/* Generate counts for each bit length */
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p = c;
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#define C0 *p++ = 0;
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#define C2 C0 C0 C0 C0
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#define C4 C2 C2 C2 C2
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C4 /* clear c[]--assume BMAX+1 is 16 */
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p = b; i = n;
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do {
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c[*p++]++; /* assume all entries <= BMAX */
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} while (--i);
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if (c[0] == n) /* null input--all zero length codes */
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{
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*t = (inflate_huft *)Z_NULL;
|
||||
*m = 0;
|
||||
return Z_OK;
|
||||
}
|
||||
The codes are sorted by computing a count of codes for each length,
|
||||
creating from that a table of starting indices for each length in the
|
||||
sorted table, and then entering the symbols in order in the sorted
|
||||
table. The sorted table is work[], with that space being provided by
|
||||
the caller.
|
||||
|
||||
The length counts are used for other purposes as well, i.e. finding
|
||||
the minimum and maximum length codes, determining if there are any
|
||||
codes at all, checking for a valid set of lengths, and looking ahead
|
||||
at length counts to determine sub-table sizes when building the
|
||||
decoding tables.
|
||||
*/
|
||||
|
||||
/* Find minimum and maximum length, bound *m by those */
|
||||
l = *m;
|
||||
for (j = 1; j <= BMAX; j++)
|
||||
if (c[j])
|
||||
break;
|
||||
k = j; /* minimum code length */
|
||||
if ((uInt)l < j)
|
||||
l = j;
|
||||
for (i = BMAX; i; i--)
|
||||
if (c[i])
|
||||
break;
|
||||
g = i; /* maximum code length */
|
||||
if ((uInt)l > i)
|
||||
l = i;
|
||||
*m = l;
|
||||
/* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
|
||||
for (len = 0; len <= MAXBITS; len++)
|
||||
count[len] = 0;
|
||||
for (sym = 0; sym < codes; sym++)
|
||||
count[lens[sym]]++;
|
||||
|
||||
/* bound code lengths, force root to be within code lengths */
|
||||
root = *bits;
|
||||
for (max = MAXBITS; max >= 1; max--)
|
||||
if (count[max] != 0) break;
|
||||
if (root > max) root = max;
|
||||
if (max == 0) return -1; /* no codes! */
|
||||
for (min = 1; min <= MAXBITS; min++)
|
||||
if (count[min] != 0) break;
|
||||
if (root < min) root = min;
|
||||
|
||||
/* Adjust last length count to fill out codes, if needed */
|
||||
for (y = 1 << j; j < i; j++, y <<= 1)
|
||||
if ((y -= c[j]) < 0)
|
||||
return Z_DATA_ERROR;
|
||||
if ((y -= c[i]) < 0)
|
||||
return Z_DATA_ERROR;
|
||||
c[i] += y;
|
||||
/* check for an over-subscribed or incomplete set of lengths */
|
||||
left = 1;
|
||||
for (len = 1; len <= MAXBITS; len++) {
|
||||
left <<= 1;
|
||||
left -= count[len];
|
||||
if (left < 0) return -1; /* over-subscribed */
|
||||
}
|
||||
if (left > 0 && (type == CODES || (codes - count[0] != 1)))
|
||||
return -1; /* incomplete set */
|
||||
|
||||
/* generate offsets into symbol table for each length for sorting */
|
||||
offs[1] = 0;
|
||||
for (len = 1; len < MAXBITS; len++)
|
||||
offs[len + 1] = offs[len] + count[len];
|
||||
|
||||
/* Generate starting offsets into the value table for each length */
|
||||
x[1] = j = 0;
|
||||
p = c + 1; xp = x + 2;
|
||||
while (--i) { /* note that i == g from above */
|
||||
*xp++ = (j += *p++);
|
||||
}
|
||||
/* sort symbols by length, by symbol order within each length */
|
||||
for (sym = 0; sym < codes; sym++)
|
||||
if (lens[sym] != 0) work[offs[lens[sym]]++] = (unsigned short)sym;
|
||||
|
||||
/*
|
||||
Create and fill in decoding tables. In this loop, the table being
|
||||
filled is at next and has curr index bits. The code being used is huff
|
||||
with length len. That code is converted to an index by dropping drop
|
||||
bits off of the bottom. For codes where len is less than drop + curr,
|
||||
those top drop + curr - len bits are incremented through all values to
|
||||
fill the table with replicated entries.
|
||||
|
||||
/* Make a table of values in order of bit lengths */
|
||||
p = b; i = 0;
|
||||
do {
|
||||
if ((j = *p++) != 0)
|
||||
v[x[j]++] = i;
|
||||
} while (++i < n);
|
||||
n = x[g]; /* set n to length of v */
|
||||
root is the number of index bits for the root table. When len exceeds
|
||||
root, sub-tables are created pointed to by the root entry with an index
|
||||
of the low root bits of huff. This is saved in low to check for when a
|
||||
new sub-table should be started. drop is zero when the root table is
|
||||
being filled, and drop is root when sub-tables are being filled.
|
||||
|
||||
When a new sub-table is needed, it is necessary to look ahead in the
|
||||
code lengths to determine what size sub-table is needed. The length
|
||||
counts are used for this, and so count[] is decremented as codes are
|
||||
entered in the tables.
|
||||
|
||||
/* Generate the Huffman codes and for each, make the table entries */
|
||||
x[0] = i = 0; /* first Huffman code is zero */
|
||||
p = v; /* grab values in bit order */
|
||||
h = -1; /* no tables yet--level -1 */
|
||||
w = -l; /* bits decoded == (l * h) */
|
||||
u[0] = (inflate_huft *)Z_NULL; /* just to keep compilers happy */
|
||||
q = (inflate_huft *)Z_NULL; /* ditto */
|
||||
z = 0; /* ditto */
|
||||
used keeps track of how many table entries have been allocated from the
|
||||
provided *table space. It is checked when a LENS table is being made
|
||||
against the space in *table, ENOUGH, minus the maximum space needed by
|
||||
the worst case distance code, MAXD. This should never happen, but the
|
||||
sufficiency of ENOUGH has not been proven exhaustively, hence the check.
|
||||
This assumes that when type == LENS, bits == 9.
|
||||
|
||||
/* go through the bit lengths (k already is bits in shortest code) */
|
||||
for (; k <= g; k++)
|
||||
{
|
||||
a = c[k];
|
||||
while (a--)
|
||||
{
|
||||
/* here i is the Huffman code of length k bits for value *p */
|
||||
/* make tables up to required level */
|
||||
while (k > w + l)
|
||||
{
|
||||
h++;
|
||||
w += l; /* previous table always l bits */
|
||||
sym increments through all symbols, and the loop terminates when
|
||||
all codes of length max, i.e. all codes, have been processed. This
|
||||
routine permits incomplete codes, so another loop after this one fills
|
||||
in the rest of the decoding tables with invalid code markers.
|
||||
*/
|
||||
|
||||
/* compute minimum size table less than or equal to l bits */
|
||||
z = g - w;
|
||||
z = z > (uInt)l ? l : z; /* table size upper limit */
|
||||
if ((f = 1 << (j = k - w)) > a + 1) /* try a k-w bit table */
|
||||
{ /* too few codes for k-w bit table */
|
||||
f -= a + 1; /* deduct codes from patterns left */
|
||||
xp = c + k;
|
||||
if (j < z)
|
||||
while (++j < z) /* try smaller tables up to z bits */
|
||||
{
|
||||
if ((f <<= 1) <= *++xp)
|
||||
break; /* enough codes to use up j bits */
|
||||
f -= *xp; /* else deduct codes from patterns */
|
||||
}
|
||||
/* set up for code type */
|
||||
switch (type) {
|
||||
case CODES:
|
||||
base = extra = work; /* dummy value--not used */
|
||||
end = 19;
|
||||
break;
|
||||
case LENS:
|
||||
base = lbase;
|
||||
base -= 257;
|
||||
extra = lext;
|
||||
extra -= 257;
|
||||
end = 256;
|
||||
break;
|
||||
default: /* DISTS */
|
||||
base = dbase;
|
||||
extra = dext;
|
||||
end = -1;
|
||||
}
|
||||
|
||||
/* initialize state for loop */
|
||||
huff = 0; /* starting code */
|
||||
sym = 0; /* starting code symbol */
|
||||
len = min; /* starting code length */
|
||||
next = *table; /* current table to fill in */
|
||||
curr = root; /* current table index bits */
|
||||
drop = 0; /* current bits to drop from code for index */
|
||||
low = (unsigned)(-1); /* trigger new sub-table when len > root */
|
||||
used = 1U << root; /* use root table entries */
|
||||
mask = used - 1; /* mask for comparing low */
|
||||
|
||||
/* check available table space */
|
||||
if (type == LENS && used >= ENOUGH - MAXD)
|
||||
return 1;
|
||||
|
||||
/* process all codes and make table entries */
|
||||
for (;;) {
|
||||
/* create table entry */
|
||||
this.bits = (unsigned char)(len - drop);
|
||||
if ((int)(work[sym]) < end) {
|
||||
this.op = (unsigned char)0;
|
||||
this.val = work[sym];
|
||||
}
|
||||
else if ((int)(work[sym]) > end) {
|
||||
this.op = (unsigned char)(extra[work[sym]]);
|
||||
this.val = base[work[sym]];
|
||||
}
|
||||
else {
|
||||
this.op = (unsigned char)(32 + 64); /* end of block */
|
||||
this.val = 0;
|
||||
}
|
||||
z = 1 << j; /* table entries for j-bit table */
|
||||
|
||||
/* allocate new table */
|
||||
if (*hn + z > MANY) /* (note: doesn't matter for fixed) */
|
||||
return Z_DATA_ERROR; /* overflow of MANY */
|
||||
u[h] = q = hp + *hn;
|
||||
*hn += z;
|
||||
/* replicate for those indices with low len bits equal to huff */
|
||||
incr = 1U << (len - drop);
|
||||
fill = 1U << curr;
|
||||
do {
|
||||
fill -= incr;
|
||||
next[(huff >> drop) + fill] = this;
|
||||
} while (fill != 0);
|
||||
|
||||
/* connect to last table, if there is one */
|
||||
if (h)
|
||||
{
|
||||
x[h] = i; /* save pattern for backing up */
|
||||
r.bits = (Byte)l; /* bits to dump before this table */
|
||||
r.exop = (Byte)j; /* bits in this table */
|
||||
j = i >> (w - l);
|
||||
r.base = (uInt)(q - u[h-1] - j); /* offset to this table */
|
||||
u[h-1][j] = r; /* connect to last table */
|
||||
/* backwards increment the len-bit code huff */
|
||||
incr = 1U << (len - 1);
|
||||
while (huff & incr)
|
||||
incr >>= 1;
|
||||
if (incr != 0) {
|
||||
huff &= incr - 1;
|
||||
huff += incr;
|
||||
}
|
||||
else
|
||||
*t = q; /* first table is returned result */
|
||||
}
|
||||
huff = 0;
|
||||
|
||||
/* set up table entry in r */
|
||||
r.bits = (Byte)(k - w);
|
||||
if (p >= v + n)
|
||||
r.exop = 128 + 64; /* out of values--invalid code */
|
||||
else if (*p < s)
|
||||
{
|
||||
r.exop = (Byte)(*p < 256 ? 0 : 32 + 64); /* 256 is end-of-block */
|
||||
r.base = *p++; /* simple code is just the value */
|
||||
}
|
||||
else
|
||||
{
|
||||
r.exop = (Byte)(e[*p - s] + 16 + 64);/* non-simple--look up in lists */
|
||||
r.base = d[*p++ - s];
|
||||
}
|
||||
/* go to next symbol, update count, len */
|
||||
sym++;
|
||||
if (--(count[len]) == 0) {
|
||||
if (len == max) break;
|
||||
len = lens[work[sym]];
|
||||
}
|
||||
|
||||
/* fill code-like entries with r */
|
||||
f = 1 << (k - w);
|
||||
for (j = i >> w; j < z; j += f)
|
||||
q[j] = r;
|
||||
/* create new sub-table if needed */
|
||||
if (len > root && (huff & mask) != low) {
|
||||
/* if first time, transition to sub-tables */
|
||||
if (drop == 0)
|
||||
drop = root;
|
||||
|
||||
/* backwards increment the k-bit code i */
|
||||
for (j = 1 << (k - 1); i & j; j >>= 1)
|
||||
i ^= j;
|
||||
i ^= j;
|
||||
/* increment past last table */
|
||||
next += 1U << curr;
|
||||
|
||||
/* backup over finished tables */
|
||||
mask = (1 << w) - 1; /* needed on HP, cc -O bug */
|
||||
while ((i & mask) != x[h])
|
||||
{
|
||||
h--; /* don't need to update q */
|
||||
w -= l;
|
||||
mask = (1 << w) - 1;
|
||||
}
|
||||
/* determine length of next table */
|
||||
curr = len - drop;
|
||||
left = (int)(1 << curr);
|
||||
while (curr + drop < max) {
|
||||
left -= count[curr + drop];
|
||||
if (left <= 0) break;
|
||||
curr++;
|
||||
left <<= 1;
|
||||
}
|
||||
|
||||
/* check for enough space */
|
||||
used += 1U << curr;
|
||||
if (type == LENS && used >= ENOUGH - MAXD)
|
||||
return 1;
|
||||
|
||||
/* point entry in root table to sub-table */
|
||||
low = huff & mask;
|
||||
(*table)[low].op = (unsigned char)curr;
|
||||
(*table)[low].bits = (unsigned char)root;
|
||||
(*table)[low].val = (unsigned short)(next - *table);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Fill in rest of table for incomplete codes. This loop is similar to the
|
||||
loop above in incrementing huff for table indices. It is assumed that
|
||||
len is equal to curr + drop, so there is no loop needed to increment
|
||||
through high index bits. When the current sub-table is filled, the loop
|
||||
drops back to the root table to fill in any remaining entries there.
|
||||
*/
|
||||
this.op = (unsigned char)64; /* invalid code marker */
|
||||
this.bits = (unsigned char)(len - drop);
|
||||
this.val = (unsigned short)0;
|
||||
while (huff != 0) {
|
||||
/* when done with sub-table, drop back to root table */
|
||||
if (drop != 0 && (huff & mask) != low) {
|
||||
drop = 0;
|
||||
len = root;
|
||||
next = *table;
|
||||
curr = root;
|
||||
this.bits = (unsigned char)len;
|
||||
}
|
||||
|
||||
/* Return Z_BUF_ERROR if we were given an incomplete table */
|
||||
return y != 0 && g != 1 ? Z_BUF_ERROR : Z_OK;
|
||||
}
|
||||
|
||||
|
||||
int inflate_trees_bits(c, bb, tb, hp, z)
|
||||
uIntf *c; /* 19 code lengths */
|
||||
uIntf *bb; /* bits tree desired/actual depth */
|
||||
inflate_huft * FAR *tb; /* bits tree result */
|
||||
inflate_huft *hp; /* space for trees */
|
||||
z_streamp z; /* for messages */
|
||||
{
|
||||
int r;
|
||||
uInt hn = 0; /* hufts used in space */
|
||||
uIntf *v; /* work area for huft_build */
|
||||
|
||||
if ((v = (uIntf*)ZALLOC(z, 19, sizeof(uInt))) == Z_NULL)
|
||||
return Z_MEM_ERROR;
|
||||
r = huft_build(c, 19, 19, (uIntf*)Z_NULL, (uIntf*)Z_NULL,
|
||||
tb, bb, hp, &hn, v);
|
||||
if (r == Z_DATA_ERROR)
|
||||
z->msg = (char*)"oversubscribed dynamic bit lengths tree";
|
||||
else if (r == Z_BUF_ERROR || *bb == 0)
|
||||
{
|
||||
z->msg = (char*)"incomplete dynamic bit lengths tree";
|
||||
r = Z_DATA_ERROR;
|
||||
}
|
||||
ZFREE(z, v);
|
||||
return r;
|
||||
}
|
||||
|
||||
|
||||
int inflate_trees_dynamic(nl, nd, c, bl, bd, tl, td, hp, z)
|
||||
uInt nl; /* number of literal/length codes */
|
||||
uInt nd; /* number of distance codes */
|
||||
uIntf *c; /* that many (total) code lengths */
|
||||
uIntf *bl; /* literal desired/actual bit depth */
|
||||
uIntf *bd; /* distance desired/actual bit depth */
|
||||
inflate_huft * FAR *tl; /* literal/length tree result */
|
||||
inflate_huft * FAR *td; /* distance tree result */
|
||||
inflate_huft *hp; /* space for trees */
|
||||
z_streamp z; /* for messages */
|
||||
{
|
||||
int r;
|
||||
uInt hn = 0; /* hufts used in space */
|
||||
uIntf *v; /* work area for huft_build */
|
||||
|
||||
/* allocate work area */
|
||||
if ((v = (uIntf*)ZALLOC(z, 288, sizeof(uInt))) == Z_NULL)
|
||||
return Z_MEM_ERROR;
|
||||
|
||||
/* build literal/length tree */
|
||||
r = huft_build(c, nl, 257, cplens, cplext, tl, bl, hp, &hn, v);
|
||||
if (r != Z_OK || *bl == 0)
|
||||
{
|
||||
if (r == Z_DATA_ERROR)
|
||||
z->msg = (char*)"oversubscribed literal/length tree";
|
||||
else if (r != Z_MEM_ERROR)
|
||||
{
|
||||
z->msg = (char*)"incomplete literal/length tree";
|
||||
r = Z_DATA_ERROR;
|
||||
}
|
||||
ZFREE(z, v);
|
||||
return r;
|
||||
}
|
||||
|
||||
/* build distance tree */
|
||||
r = huft_build(c + nl, nd, 0, cpdist, cpdext, td, bd, hp, &hn, v);
|
||||
if (r != Z_OK || (*bd == 0 && nl > 257))
|
||||
{
|
||||
if (r == Z_DATA_ERROR)
|
||||
z->msg = (char*)"oversubscribed distance tree";
|
||||
else if (r == Z_BUF_ERROR) {
|
||||
#ifdef PKZIP_BUG_WORKAROUND
|
||||
r = Z_OK;
|
||||
}
|
||||
#else
|
||||
z->msg = (char*)"incomplete distance tree";
|
||||
r = Z_DATA_ERROR;
|
||||
}
|
||||
else if (r != Z_MEM_ERROR)
|
||||
{
|
||||
z->msg = (char*)"empty distance tree with lengths";
|
||||
r = Z_DATA_ERROR;
|
||||
}
|
||||
ZFREE(z, v);
|
||||
return r;
|
||||
#endif
|
||||
}
|
||||
|
||||
/* done */
|
||||
ZFREE(z, v);
|
||||
return Z_OK;
|
||||
}
|
||||
|
||||
|
||||
/* build fixed tables only once--keep them here */
|
||||
#ifdef BUILDFIXED
|
||||
local int fixed_built = 0;
|
||||
#define FIXEDH 544 /* number of hufts used by fixed tables */
|
||||
local inflate_huft fixed_mem[FIXEDH];
|
||||
local uInt fixed_bl;
|
||||
local uInt fixed_bd;
|
||||
local inflate_huft *fixed_tl;
|
||||
local inflate_huft *fixed_td;
|
||||
#else
|
||||
#include "inffixed.h"
|
||||
#endif
|
||||
|
||||
|
||||
int inflate_trees_fixed(bl, bd, tl, td, z)
|
||||
uIntf *bl; /* literal desired/actual bit depth */
|
||||
uIntf *bd; /* distance desired/actual bit depth */
|
||||
inflate_huft * FAR *tl; /* literal/length tree result */
|
||||
inflate_huft * FAR *td; /* distance tree result */
|
||||
z_streamp z; /* for memory allocation */
|
||||
{
|
||||
#ifdef BUILDFIXED
|
||||
/* build fixed tables if not already */
|
||||
if (!fixed_built)
|
||||
{
|
||||
int k; /* temporary variable */
|
||||
uInt f = 0; /* number of hufts used in fixed_mem */
|
||||
uIntf *c; /* length list for huft_build */
|
||||
uIntf *v; /* work area for huft_build */
|
||||
|
||||
/* allocate memory */
|
||||
if ((c = (uIntf*)ZALLOC(z, 288, sizeof(uInt))) == Z_NULL)
|
||||
return Z_MEM_ERROR;
|
||||
if ((v = (uIntf*)ZALLOC(z, 288, sizeof(uInt))) == Z_NULL)
|
||||
{
|
||||
ZFREE(z, c);
|
||||
return Z_MEM_ERROR;
|
||||
}
|
||||
|
||||
/* literal table */
|
||||
for (k = 0; k < 144; k++)
|
||||
c[k] = 8;
|
||||
for (; k < 256; k++)
|
||||
c[k] = 9;
|
||||
for (; k < 280; k++)
|
||||
c[k] = 7;
|
||||
for (; k < 288; k++)
|
||||
c[k] = 8;
|
||||
fixed_bl = 9;
|
||||
huft_build(c, 288, 257, cplens, cplext, &fixed_tl, &fixed_bl,
|
||||
fixed_mem, &f, v);
|
||||
|
||||
/* distance table */
|
||||
for (k = 0; k < 30; k++)
|
||||
c[k] = 5;
|
||||
fixed_bd = 5;
|
||||
huft_build(c, 30, 0, cpdist, cpdext, &fixed_td, &fixed_bd,
|
||||
fixed_mem, &f, v);
|
||||
|
||||
/* done */
|
||||
ZFREE(z, v);
|
||||
ZFREE(z, c);
|
||||
fixed_built = 1;
|
||||
}
|
||||
#endif
|
||||
*bl = fixed_bl;
|
||||
*bd = fixed_bd;
|
||||
*tl = fixed_tl;
|
||||
*td = fixed_td;
|
||||
return Z_OK;
|
||||
/* put invalid code marker in table */
|
||||
next[huff >> drop] = this;
|
||||
|
||||
/* backwards increment the len-bit code huff */
|
||||
incr = 1U << (len - 1);
|
||||
while (huff & incr)
|
||||
incr >>= 1;
|
||||
if (incr != 0) {
|
||||
huff &= incr - 1;
|
||||
huff += incr;
|
||||
}
|
||||
else
|
||||
huff = 0;
|
||||
}
|
||||
|
||||
/* set return parameters */
|
||||
*table += used;
|
||||
*bits = root;
|
||||
return 0;
|
||||
}
|
||||
|
Reference in New Issue
Block a user