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First implementation for signal handling and multi-threading:
safe shutdown and signal deliverence to all threads in the manager process
This commit is contained in:
72
server-tools/instance-manager/listener.cc
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72
server-tools/instance-manager/listener.cc
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@ -0,0 +1,72 @@
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#include "listener.h"
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#include "thread_repository.h"
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#include "log.h"
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C_MODE_START
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pthread_handler_decl(listener, arg)
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{
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Thread_info info(pthread_self());
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Thread_repository &thread_repository=
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((Listener_thread_args *) arg)->thread_repository;
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thread_repository.register_thread(&info);
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while (true)
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{
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log_info("listener is alive");
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sleep(2);
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if (thread_repository.is_shutdown())
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break;
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}
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log_info("listener(): shutdown requested, exiting...");
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thread_repository.unregister_thread(&info);
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return 0;
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}
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C_MODE_END
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#if 0
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while (true)
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{
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}
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/*
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Dummy manager implementation: listens on a UNIX socket and
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starts echo server in a dedicated thread for each accepted connection.
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Enough to test startup/shutdown/options/logging of the instance manager.
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*/
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int fd= socket(AF_UNIX, SOCK_STREAM, 0);
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if (!fd)
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die("socket(): failed");
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struct sockaddr_un address;
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bzero(&address, sizeof(address));
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address.sun_family= AF_UNIX;
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strcpy(address.sun_path, socket_path);
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int opt= 1;
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if (unlink(socket_path) ||
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bind(fd, (struct sockaddr *) &address, sizeof(address)) ||
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setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)))
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die("unlink | bind | setsockopt failed");
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if (listen(fd, 5))
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die("listen() failed");
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int client_fd;
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while ((client_fd= accept(fd, 0, 0)) != -1);
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{
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printf("accepted\n");
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const char *message= "\n10hel";
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send(client_fd, message, strlen(message), 0);
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int sleep_seconds= argc > 1 && atoi(argv[1]) ? atoi(argv[1]) : 1;
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printf("sleeping %d seconds\n", sleep_seconds);
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sleep(sleep_seconds);
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close(client_fd);
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}
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printf("accept(): failed\n");
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close(fd);
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#endif
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