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BUG#34789 - drop server/create server leaks memory !
When CREATE SERVER is issued, it allocates memory on memory root to store cached server structure. When DROP SERVER is issued, it doesn't release this memory, as it is impossible with the memory root. We use the same allocation strategy for plugins and acl. The problem here that there was no way (except for the server restart) to force 'servers' code to release this memory. With this fix it is possible to release unused server cache memory by FLUSH PRIVILEGES. No test case for this fix.
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@@ -6486,6 +6486,8 @@ bool reload_acl_and_cache(THD *thd, ulong options, TABLE_LIST *tables,
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result= 1;
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if (grant_reload(thd))
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result= 1;
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if (servers_reload(thd))
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result= 1;
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}
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if (tmp_thd)
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{
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@@ -166,6 +166,9 @@ end:
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RETURN VALUES
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FALSE Success
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TRUE Error
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TODO
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Revert back to old list if we failed to load new one.
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*/
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static bool servers_load(THD *thd, TABLE_LIST *tables)
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@@ -175,10 +178,9 @@ static bool servers_load(THD *thd, TABLE_LIST *tables)
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bool return_val= TRUE;
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DBUG_ENTER("servers_load");
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/* first, send all cached rows to sleep with the fishes, oblivion!
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I expect this crappy comment replaced */
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free_root(&mem, MYF(MY_MARK_BLOCKS_FREE));
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my_hash_reset(&servers_cache);
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free_root(&mem, MYF(0));
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init_alloc_root(&mem, ACL_ALLOC_BLOCK_SIZE, 0);
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init_read_record(&read_record_info,thd,table=tables[0].table,NULL,1,0);
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while (!(read_record_info.read_record(&read_record_info)))
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