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- Fix an error pointed out by Valgrind due to uninitialised Correlated
variable. This variable is not to be used by CONNECT. modified: storage/connect/array.cpp storage/connect/array.h
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@@ -254,7 +254,6 @@ ARRAY::ARRAY(PGLOBAL g, PARRAY par, int k) : CSORT(FALSE)
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Value = AllocateValue(g, Type, Len, prec, NULL);
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Constant = TRUE;
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} // end of ARRAY constructor
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#endif // 0
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/***********************************************************************/
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/* Empty: reset the array for a new use (correlated queries). */
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@@ -267,6 +266,7 @@ void ARRAY::Empty(void)
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Nval = Ndif = 0;
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Bot = Top = X = Inf = Sup = 0;
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} // end of Empty
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#endif // 0
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/***********************************************************************/
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/* Add a string element to an array. */
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@@ -741,7 +741,7 @@ bool ARRAY::Sort(PGLOBAL g)
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Nval = Ndif;
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} // endif ndif
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if (!Correlated) {
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//if (!Correlated) {
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if (Size > Nval) {
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Size = Nval;
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Valblk->ReAllocate(g, Size);
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@@ -751,7 +751,7 @@ bool ARRAY::Sort(PGLOBAL g)
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PlgDBfree(Index);
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PlgDBfree(Offset);
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Xsize = -1;
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} // endif Correlated
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// } // endif Correlated
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Bot = -1; // For non optimized search
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Top = Ndif; // Find searches the whole array.
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@@ -44,7 +44,7 @@ class DllExport ARRAY : public XOBJECT, public CSORT { // Array descblock
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int GetSize(void) {return Size;}
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// PVAL GetValp(void) {return Valp;}
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void SetType(int atype) {Type = atype;}
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void SetCorrel(bool b) {Correlated = b;}
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// void SetCorrel(bool b) {Correlated = b;}
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// Methods
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virtual void Reset(void) {Bot = -1;}
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@@ -54,7 +54,7 @@ class DllExport ARRAY : public XOBJECT, public CSORT { // Array descblock
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//virtual int CheckSpcCol(PTDB, int) {return 0;}
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virtual void Print(PGLOBAL g, FILE *f, uint n);
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virtual void Print(PGLOBAL g, char *ps, uint z);
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void Empty(void);
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// void Empty(void);
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void SetPrecision(PGLOBAL g, int p);
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bool AddValue(PGLOBAL g, PSZ sp);
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bool AddValue(PGLOBAL g, short n);
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@@ -92,7 +92,7 @@ class DllExport ARRAY : public XOBJECT, public CSORT { // Array descblock
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int Bot; // Bottom of research index
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int Top; // Top of research index
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int X, Inf, Sup; // Used for block optimization
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bool Correlated; // -----------> Temporary
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//bool Correlated; // -----------> Temporary
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}; // end of class ARRAY
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/***********************************************************************/
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