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MDEV-6150 Speed up connection speed by moving creation of THD to new thread
Creating a CONNECT object on client connect and pass this to the working thread which creates the THD. Split LOCK_thread_count to different mutexes Added LOCK_thread_start to syncronize threads Moved most usage of LOCK_thread_count to dedicated functions Use next_thread_id() instead of thread_id++ Other things: - Thread id now starts from 1 instead of 2 - Added cast for thread_id as thread id is now of type my_thread_id - Made THD->host const (To ensure it's not changed) - Removed some DBUG_PRINT() about entering/exiting mutex as these was already logged by mutex code - Fixed that aborted_connects and connection_errors_internal are counted in all cases - Don't take locks for current_linfo when we set it (not needed as it was 0 before)
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@ -308,11 +308,9 @@ dbcontext::init_thread(const void *stack_bottom, volatile int& shutdown_flag)
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DBG_THR(fprintf(stderr, "HNDSOCK x0 %p\n", thd));
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}
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{
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pthread_mutex_lock(&LOCK_thread_count);
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thd->thread_id = thread_id++;
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threads.append(thd);
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++thread_count;
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pthread_mutex_unlock(&LOCK_thread_count);
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thd->thread_id = next_thread_id();
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thread_safe_increment32(&thread_count);
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add_to_active_threads(thd);
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}
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DBG_THR(fprintf(stderr, "HNDSOCK init thread wsts\n"));
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