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Implemented the detection of the final access bits of a role via a DEPTH FIRST SEARCH
from the grant role to role graph.
This commit is contained in:
committed by
Sergei Golubchik
parent
b4f3ba2643
commit
0624020a76
160
sql/sql_acl.cc
160
sql/sql_acl.cc
@ -221,6 +221,7 @@ public:
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LEX_STRING user;
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uint8 salt[SCRAMBLE_LENGTH + 1]; // scrambled password in binary form
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uint8 salt_len; // 0 - no password, 4 - 3.20, 8 - 4.0, 20 - 4.1.1
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uchar flags; // field used to store various state information
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enum SSL_type ssl_type;
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const char *ssl_cipher, *x509_issuer, *x509_subject;
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LEX_STRING plugin;
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@ -550,6 +551,15 @@ typedef struct st_role_grant
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char *r_uname;
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LEX_STRING hashkey;
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} ROLE_GRANT_PAIR;
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/*
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Struct to hold the state of a node during a Depth First Search exploration
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*/
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template <class T> class NODE_STATE
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{
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public:
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T *node_data; /* pointer to the node data */
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uint neigh_idx; /* the neighbour that needs to be evaluated next */
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};
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static uchar* acl_role_map_get_key(ROLE_GRANT_PAIR *entry, size_t *length,
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my_bool not_used __attribute__((unused)))
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@ -619,6 +629,11 @@ static void init_role_grant_pair(MEM_ROOT *mem, ROLE_GRANT_PAIR *entry,
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#define NORMAL_HANDSHAKE_SIZE 6
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#define ROLE_ASSIGN_COLUMN_IDX 42
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/* various flags valid for ACL_USER */
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#define IS_ROLE (1L << 0)
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#define ROLE_VISITED (1L << 1)
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#define ROLE_GRANTS_FINAL (1L << 2)
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static DYNAMIC_ARRAY acl_hosts, acl_users, acl_dbs, acl_proxy_users;
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static HASH acl_roles;
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@ -661,7 +676,7 @@ static my_bool acl_role_reset_grant(ACL_USER *role,
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static my_bool acl_role_propagate_grants(ACL_USER *role,
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void * not_used __attribute__((unused)));
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static int add_role_user_mapping(ROLE_GRANT_PAIR *mapping);
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static my_bool get_role_access(ACL_USER *role, ulong *access, my_bool use_initial);
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static my_bool get_role_access(ACL_USER *role, ulong *access);
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/*
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Enumeration of various ACL's and Hashes used in handle_grant_struct()
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@ -2129,8 +2144,7 @@ static my_bool acl_role_propagate_grants(ACL_USER *role,
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void * not_used __attribute__((unused)))
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{
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ulong access;
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get_role_access(role, &access, TRUE);
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role->access= access;
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get_role_access(role, &access);
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return 0;
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}
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@ -2146,6 +2160,7 @@ my_bool acl_role_reset_grant(ACL_USER *role,
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reset_dynamic(&role->role_grants);
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/* Also reset the role access bits */
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role->access= role->initial_role_access;
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role->flags&= ~ROLE_GRANTS_FINAL;
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return 0;
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}
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@ -2169,49 +2184,122 @@ my_bool acl_user_reset_grant(ACL_USER *user,
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TRUE: Error or invalid parameteres
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FALSE: All ok;
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*/
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my_bool get_role_access(ACL_USER *role, ulong *access, my_bool use_initial)
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my_bool get_role_access(ACL_USER *role, ulong *access)
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{
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DBUG_ENTER("get_role_access");
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if (!role || !access)
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DBUG_RETURN(1);
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DBUG_ASSERT(role);
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DBUG_ASSERT(access);
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/* the search operation should always leave the ROLE_VISITED flag clean
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for all nodes involved in the search */
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DBUG_ASSERT(!(role->flags & ROLE_VISITED));
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ulong result= 0;
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HASH explored; /* temporary hash table to hold all explored roles */
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List<ACL_USER *> queue;
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(void) my_hash_init2(&explored,50,system_charset_info,
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0,0,0, (my_hash_get_key) acl_role_get_key,
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NULL, 0);
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my_hash_insert(&explored, (uchar*) role);
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queue.push_back(&role);
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while (!queue.is_empty())
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/*
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There exists the possibility that the role's access bits are final
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and we can just get the access bits without doing the more expensive
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search operation
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*/
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if (role->flags & ROLE_GRANTS_FINAL)
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{
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ACL_USER *current= *queue.pop();
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result|= (use_initial) ? current->initial_role_access : current->access;
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for (uint i=0 ; i < current->role_grants.elements ; i++)
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*access= role->access;
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DBUG_RETURN(FALSE);
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}
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DYNAMIC_ARRAY stack; /* stack used to simulate the recursive calls of DFS
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* used a DYNAMIC_ARRAY to reduce the number of
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* malloc calls to a minimum */
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NODE_STATE<ACL_USER> state; /* variable used to insert elements in the stack */
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state.neigh_idx= 0;
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state.node_data= role;
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role->flags|= ROLE_VISITED;
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(void) my_init_dynamic_array(&stack,sizeof(NODE_STATE<ACL_USER>),
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20, 50, MYF(0));
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insert_dynamic(&stack, &state);
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while (stack.elements)
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{
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NODE_STATE<ACL_USER> *curr_state= dynamic_element(&stack,
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stack.elements - 1,
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NODE_STATE<ACL_USER> *);
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DBUG_ASSERT(curr_state->node_data->flags & ROLE_VISITED);
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ACL_USER *current= state.node_data;
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ACL_USER *neighbour= NULL;
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/* iterate through the neighbours until a first valid jump-to
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neighbour is found */
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my_bool found= FALSE;
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uint i;
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for (i= curr_state->neigh_idx;
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i < current->role_grants.elements && found == FALSE; i++)
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{
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ACL_USER *neighbour= *(dynamic_element(¤t->role_grants,
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i, ACL_USER**));
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neighbour= *(dynamic_element(¤t->role_grants, i, ACL_USER**));
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/* check if the neighbour is a role; pass if not*/
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if (neighbour->host.hostname ||
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!find_acl_role(neighbour->user.str ? current->user.str : ""))
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if (!(neighbour->flags & ~IS_ROLE))
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continue;
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/* check if it was already explored */
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HASH_SEARCH_STATE t;
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if (my_hash_first(&explored, (uchar *)neighbour->user.str,
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neighbour->user.length, &t))
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/* check if it forms a cycle */
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if (neighbour->flags & ROLE_VISITED)
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{
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/* TODO the edge needs to be ignored */
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continue;
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}
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/* add it to the TO-DO exploration queue */
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queue.push_back(&neighbour);
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my_hash_insert(&explored, (uchar *)neighbour);
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/* check if it was already explored, in that case, just set the rights
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and move on */
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if (neighbour->flags & ROLE_GRANTS_FINAL)
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{
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current->access|= neighbour->access;
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continue;
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}
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/* set the current state search index to the next index
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this needs to be done before inserting, so as to make sure that the
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pointer is valid
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*/
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found= TRUE;
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}
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if (found)
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{
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/* we're going to have to take a look at the same neighbour again
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once it is done being explored, thus, set the neigh_idx to "i"
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which is the current neighbour that will be added on the stack*/
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curr_state->neigh_idx= i;
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/* some sanity checks */
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DBUG_ASSERT(!(neighbour->flags & ROLE_VISITED));
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DBUG_ASSERT(!(neighbour->flags & ROLE_GRANTS_FINAL));
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/* add the neighbour on the stack */
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neighbour->flags|= ROLE_VISITED;
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state.neigh_idx= 0;
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state.node_data= neighbour;
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insert_dynamic(&stack, &state);
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}
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else
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{
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/* make sure we got a correct node */
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DBUG_ASSERT(!(curr_state->node_data->flags & ROLE_GRANTS_FINAL));
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DBUG_ASSERT(curr_state->node_data->flags & ROLE_VISITED);
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/*
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if we have finished with exploring the current node, pop it off the
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stack
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*/
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curr_state= (NODE_STATE<ACL_USER> *)pop_dynamic(&stack);
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curr_state->node_data->flags&= ~ROLE_VISITED; /* clear the visited bit */
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curr_state->node_data->flags|= ROLE_GRANTS_FINAL;
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/* add the own role's rights once it's finished exploring */
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curr_state->node_data->access|= curr_state->node_data->initial_role_access;
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}
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}
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my_hash_free(&explored);
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*access= result;
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/* cleanup */
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delete_dynamic(&stack);
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/* finally set the access */
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*access= role->access;
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DBUG_RETURN(0);
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}
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@ -2253,7 +2341,13 @@ int add_role_user_mapping(ROLE_GRANT_PAIR *mapping)
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}
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push_dynamic(&user->role_grants, (uchar*) &role);
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push_dynamic(&role->role_grants, (uchar*) &user);
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/*
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Only add the other link if the grant is between a user
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and a role, otherwise, the grant is unidirectional,
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so as to prevent cycles in the grant role to role graph.
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*/
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if (!result)
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push_dynamic(&role->role_grants, (uchar*) &user);
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DBUG_PRINT("info", ("Found %s %s@%s having role granted %s@%s\n",
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(result) ? "role" : "user",
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