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			211 lines
		
	
	
		
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			C++
		
	
	
	
	
	
			
		
		
	
	
			211 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* Copyright (C) 2017 MariaDB Corporaton
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| 
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|    This program is free software; you can redistribute it and/or
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|    modify it under the terms of the GNU General Public License
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|    as published by the Free Software Foundation; version 2 of
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|    the License.
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| 
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|    This program is distributed in the hope that it will be useful,
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|    but WITHOUT ANY WARRANTY; without even the implied warranty of
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|    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|    GNU General Public License for more details.
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| 
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|    You should have received a copy of the GNU General Public License
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|    along with this program; if not, write to the Free Software
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|    Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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|    MA 02110-1301, USA. */
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| 
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| #include <sstream>
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| #include <map>
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| #include <boost/thread/mutex.hpp>
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| #include <time.h>
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| #include "messagequeuepool.h"
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| #include "messagequeue.h"
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| 
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| namespace messageqcpp
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| {
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| 
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| boost::mutex queueMutex;
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| // Make linker happy
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| std::multimap<std::string, ClientObject*> MessageQueueClientPool::clientMap;
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| 
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| // 300 seconds idle until cleanup
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| #define MAX_IDLE_TIME 300
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| 
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| static uint64_t TimeSpecToSeconds(struct timespec* ts)
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| {
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|     return (uint64_t)ts->tv_sec + (uint64_t)ts->tv_nsec / 1000000000;
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| }
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| 
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| MessageQueueClient *MessageQueueClientPool::getInstance(const std::string &dnOrIp, uint64_t port)
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| {
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|     boost::mutex::scoped_lock lock(queueMutex);
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| 
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|     std::ostringstream oss;
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|     oss << dnOrIp << "_" << port;
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|     std::string searchString = oss.str();
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| 
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|     MessageQueueClient* returnClient = MessageQueueClientPool::findInPool(searchString);
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| 
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|     // We found one, return it
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|     if (returnClient != NULL)
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|     {
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|         return returnClient;
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|     }
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| 
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|     // We didn't find one, create new one
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|     ClientObject* newClientObject = new ClientObject();
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|     struct timespec now;
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|     clock_gettime(CLOCK_MONOTONIC, &now);
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|     uint64_t nowSeconds = TimeSpecToSeconds(&now);
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| 
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|     newClientObject->client = new MessageQueueClient(dnOrIp, port);
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|     newClientObject->inUse = true;
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|     newClientObject->lastUsed = nowSeconds;
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|     clientMap.insert(std::pair<std::string, ClientObject*>(searchString, newClientObject));
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|     return newClientObject->client;
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| }
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| 
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| MessageQueueClient* MessageQueueClientPool::getInstance(const std::string& module)
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| {
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|     boost::mutex::scoped_lock lock(queueMutex);
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| 
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|     MessageQueueClient* returnClient = MessageQueueClientPool::findInPool(module);
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| 
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|     // We found one, return it
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|     if (returnClient != NULL)
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|     {
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|         return returnClient;
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|     }
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| 
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|     // We didn't find one, create new one
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|     ClientObject* newClientObject = new ClientObject();
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|     struct timespec now;
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|     clock_gettime(CLOCK_MONOTONIC, &now);
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|     uint64_t nowSeconds = TimeSpecToSeconds(&now);
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| 
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|     newClientObject->client = new MessageQueueClient(module);
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|     newClientObject->inUse = true;
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|     newClientObject->lastUsed = nowSeconds;
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|     clientMap.insert(std::pair<std::string, ClientObject*>(module, newClientObject));
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|     return newClientObject->client;
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| }
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| 
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| MessageQueueClient* MessageQueueClientPool::findInPool(const std::string& search)
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| {
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|     struct timespec now;
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|     clock_gettime(CLOCK_MONOTONIC, &now);
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|     uint64_t nowSeconds = TimeSpecToSeconds(&now);
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|     MessageQueueClient* returnClient = NULL;
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| 
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|     std::multimap<std::string, ClientObject*>::iterator it = clientMap.begin();
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| 
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|     // Scan pool
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|     while (it != clientMap.end())
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|     {
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|         ClientObject* clientObject = it->second;
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|         uint64_t elapsedTime = nowSeconds - clientObject->lastUsed;
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| 
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|         // If connection hasn't been used for MAX_IDLE_TIME we probably don't need it so drop it
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|         // Don't drop in use connections that have been in use a long time
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|         if ((elapsedTime >= MAX_IDLE_TIME) && (!clientObject->inUse))
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|         {
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|             delete clientObject->client;
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|             delete clientObject;
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|             // Do this so we don't invalidate current interator
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|             std::multimap<std::string, ClientObject*>::iterator toDelete = it;
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|             it++;
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|             clientMap.erase(toDelete);
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|             continue;
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|         }
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| 
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|         if (!clientObject->inUse)
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|         {
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|             MessageQueueClient* client = clientObject->client;
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| 
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|             // If the unused socket isn't connected or has data pending read, destroy it
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|             if (!client->isConnected() || client->hasData())
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|             {
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|                 delete client;
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|                 delete clientObject;
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|                 // Do this so we don't invalidate current interator
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|                 std::multimap<std::string, ClientObject*>::iterator toDelete = it;
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|                 it++;
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|                 clientMap.erase(toDelete);
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|                 continue;
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|             }
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| 
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|         }
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| 
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|         // If connection matches store it for later, but keep scanning the pool for more timeout prunes
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|         if (it->first.compare(search) == 0)
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|         {
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|             if ((returnClient == NULL) && (!clientObject->inUse))
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|             {
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|                 returnClient = clientObject->client;
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|                 clientObject->inUse = true;
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|                 return returnClient;
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|             }
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|         }
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| 
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|         it++;
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|     }
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| 
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|     return NULL;
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| }
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| 
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| void MessageQueueClientPool::releaseInstance(MessageQueueClient* client)
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| {
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|     // Scan pool for pointer and release
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|     // Set the last used and mark as not in use
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| 
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|     if (client == NULL)
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|         return;
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| 
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|     boost::mutex::scoped_lock lock(queueMutex);
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|     std::multimap<std::string, ClientObject*>::iterator it = clientMap.begin();
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| 
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|     while (it != clientMap.end())
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|     {
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|         if (it->second->client == client)
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|         {
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|             struct timespec now;
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|             clock_gettime(CLOCK_MONOTONIC, &now);
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|             uint64_t nowSeconds = TimeSpecToSeconds(&now);
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|             it->second->inUse = false;
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|             it->second->lastUsed = nowSeconds;
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|             return;
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|         }
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| 
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|         it++;
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|     }
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| }
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| 
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| // WriteEngine needs this as it forces connections closed and can't reuse. Also good for connection errors
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| void MessageQueueClientPool::deleteInstance(MessageQueueClient* client)
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| {
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|     // Scan pool for pointer and delete
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|     // Set the last used and mark as not in use
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| 
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|     if (client == NULL)
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|         return;
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| 
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|     boost::mutex::scoped_lock lock(queueMutex);
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|     std::multimap<std::string, ClientObject*>::iterator it = clientMap.begin();
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| 
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|     while (it != clientMap.end())
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|     {
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|         if (it->second->client == client)
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|         {
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|             delete it->second->client;
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|             delete it->second;
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|             clientMap.erase(it);
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|             return;
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|         }
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| 
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|         it++;
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|     }
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| 
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| }
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| }
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