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			C++
		
	
	
	
	
	
			
		
		
	
	
			305 lines
		
	
	
		
			6.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* Copyright (C) 2014 InfiniDB, Inc.
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| 
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|    This program is free software; you can redistribute it and/or
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|    modify it under the terms of the GNU General Public License
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|    as published by the Free Software Foundation; version 2 of
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|    the License.
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| 
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|    This program is distributed in the hope that it will be useful,
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|    but WITHOUT ANY WARRANTY; without even the implied warranty of
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|    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|    GNU General Public License for more details.
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| 
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|    You should have received a copy of the GNU General Public License
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|    along with this program; if not, write to the Free Software
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|    Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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|    MA 02110-1301, USA. */
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| 
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| /***********************************************************************
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| *   $Id: iosocket.h 3632 2013-03-13 18:08:46Z pleblanc $
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| *
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| *
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| ***********************************************************************/
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| /** @file */
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| #ifndef MESSAGEQCPP_IOSOCKET_H
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| #define MESSAGEQCPP_IOSOCKET_H
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| 
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| #include <string>
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| #include <cassert>
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| #include <sys/types.h>
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| #include <ctime>
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| #ifdef _MSC_VER
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| #include <winsock2.h>
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| #include <ws2tcpip.h>
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| #include <stdio.h>
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| #else
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| #include <netinet/in.h>
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| #endif
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| #if __FreeBSD__
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| #include <sys/socket.h>
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| #endif
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| 
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| #include "socket.h"
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| #include "socketparms.h"
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| #include "bytestream.h"
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| 
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| class MessageQTestSuite;
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| 
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| #if defined(_MSC_VER) && defined(xxxIOSOCKET_DLLEXPORT)
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| #define EXPORT __declspec(dllexport)
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| #else
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| #define EXPORT
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| #endif
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| 
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| namespace messageqcpp
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| {
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| class ServerSocket;
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| 
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| /** a socket capable of I/O
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|  *
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|  */
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| class IOSocket
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| {
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| public:
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| 
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|     /** ctor
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|      *
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|      */
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|     EXPORT explicit IOSocket(Socket* socket = 0);
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| 
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|     /** copy ctor
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|      *
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|      */
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|     EXPORT IOSocket(const IOSocket& rhs);
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| 
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|     /** assign op
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|      *
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|      */
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|     EXPORT IOSocket& operator=(const IOSocket& rhs);
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| 
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|     /** dtor
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|      *
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|      */
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|     EXPORT virtual ~IOSocket();
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| 
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|     /** read a ByteStream from this socket
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|      *
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|      * This socket needs to be connected first. Will throw runtime_error on I/O error. Caller should
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|      * call close() method if exception is thrown.
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|      */
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|     virtual const SBS read(const struct timespec* timeout = 0, bool* isTimeOut = NULL, Stats* stats = NULL) const;
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| 
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|     /** write a ByteStream to this socket
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|      *
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|      * This socket needs to be connected first. Will throw runtime_error on I/O error. Caller should
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|      * call close() method if exception is thrown.
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|      */
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|     EXPORT virtual void write(const ByteStream& msg, Stats* stats = NULL) const;
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|     EXPORT virtual void write_raw(const ByteStream& msg, Stats* stats = NULL) const;
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|     EXPORT virtual void write(SBS msg, Stats* stats = NULL) const;
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| 
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|     /** access the sockaddr member
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|      */
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|     inline virtual const sockaddr sa() const;
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| 
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|     /** modify the sockaddr member
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|      */
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|     inline virtual void sa(const sockaddr* sa);
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| 
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|     /** open the socket
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|      *
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|      */
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|     inline virtual void open();
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| 
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|     /** close the socket
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|      *
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|      */
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|     inline virtual void close();
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| 
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|     /** test if the socket is open
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|      *
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|      */
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|     inline virtual const bool isOpen() const;
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| 
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|     /** get the socket params
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|      *
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|      */
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|     inline virtual const SocketParms socketParms() const;
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| 
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|     /** set the socket params
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|      *
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|      */
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|     inline virtual void socketParms(const SocketParms& socketParms);
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| 
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|     /** set the socket implementation
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|      *
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|      * Install a socket implementation that meets the Socket interface
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|      */
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|     EXPORT virtual void setSocketImpl(Socket* socket);
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| 
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|     /** get a string rep of the IOSocket
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|      *
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|      */
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|     EXPORT virtual const std::string toString() const;
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| 
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|     /** syncProto() forwarder for inherited classes
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|      *
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|      */
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|     EXPORT virtual void syncProto(bool use)
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|     {
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|         fSocket->syncProto(use);
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|     }
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| 
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|     EXPORT virtual const int getConnectionNum() const;
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| 
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|     // Debug
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|     EXPORT void     setSockID(uint32_t id)
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|     {
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|         sockID = id;
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|     }
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|     EXPORT uint32_t getSockID()
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|     {
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|         return sockID;
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|     }
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|     /*
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|      * allow test suite access to private data for OOB test
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|      */
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|     /**
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|      * @brief return the address as a string
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|      */
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|     virtual const std::string addr2String() const
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|     {
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|         return fSocket->addr2String();
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|     }
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| 
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|     /**
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|      * @brief compare 2 addresses
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|      */
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|     virtual const bool isSameAddr(const IOSocket* rhs) const
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|     {
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|         return fSocket->isSameAddr(rhs->fSocket);
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|     }
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| 
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|     /** connect() forwarder for inherited classes
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|      *
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|      */
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|     virtual void connect(const struct sockaddr* serv_addr)
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|     {
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|         fSocket->connect(serv_addr);
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|     }
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| 
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|     /** connectionTimeout() forwarder for inherited classes
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|      *
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|      */
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|     virtual void connectionTimeout(const struct timespec* timeout)
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|     {
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|         fSocket->connectionTimeout(timeout);
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|     }
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| 
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|     inline virtual bool isConnected() const;
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|     inline virtual bool hasData() const;
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| 
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|     friend class ::MessageQTestSuite;
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| 
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| protected:
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| 
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| 
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| private:
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|     void doCopy(const IOSocket& rhs);
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| 
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|     Socket* fSocket;
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|     sockaddr fSa;
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|     uint32_t sockID;	// For debug purposes
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| };
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| 
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| 
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| inline const sockaddr IOSocket::sa() const
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| {
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|     return fSa;
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| }
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| inline void IOSocket::sa(const sockaddr* sa)
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| {
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|     fSa = *sa;
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| 
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|     if (fSocket)
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|         fSocket->sa( sa );
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| }
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| inline void IOSocket::open()
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| {
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|     idbassert(fSocket);
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|     fSocket->open();
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| }
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| //RJD: changing close() to simply bail on null fSocket. I'm not really sure what's best here, but this is probably
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| //   better that asserting...
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| inline void IOSocket::close()
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| {
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|     if (fSocket) fSocket->close();
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| }
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| inline const bool IOSocket::isOpen() const
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| {
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|     return (fSocket && fSocket->isOpen());
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| }
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| inline const SBS IOSocket::read(const struct timespec* timeout, bool* isTimeOut, Stats* stats) const
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| {
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|     idbassert(fSocket);
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|     return fSocket->read(timeout, isTimeOut, stats);
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| }
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| inline void IOSocket::write(const ByteStream& msg, Stats* stats) const
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| {
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|     idbassert(fSocket);
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|     fSocket->write(msg, stats);
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| }
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| inline void IOSocket::write_raw(const ByteStream& msg, Stats* stats) const
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| {
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|     idbassert(fSocket);
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|     fSocket->write_raw(msg, stats);
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| }
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| inline void IOSocket::write(SBS msg, Stats* stats) const
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| {
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|     idbassert(fSocket);
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|     fSocket->write(msg, stats);
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| }
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| inline const SocketParms IOSocket::socketParms() const
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| {
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|     idbassert(fSocket);
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|     return fSocket->socketParms();
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| }
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| inline void IOSocket::socketParms(const SocketParms& socketParms)
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| {
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|     idbassert(fSocket);
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|     fSocket->socketParms(socketParms);
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| }
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| inline void IOSocket::setSocketImpl(Socket* socket)
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| {
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|     delete fSocket;
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|     fSocket = socket;
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| }
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| inline const int IOSocket::getConnectionNum() const
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| {
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|     return fSocket->getConnectionNum();
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| }
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| inline bool IOSocket::isConnected() const
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| {
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|     return fSocket->isConnected();
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| }
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| inline bool IOSocket::hasData() const
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| {
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|     return fSocket->hasData();
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| }
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| 
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| /**
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|  * stream an IOSocket rep to any ostream
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|  */
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| inline std::ostream& operator<<(std::ostream& os, const IOSocket& rhs)
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| {
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|     os << rhs.toString();
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|     return os;
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| }
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| 
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| } //namespace messageqcpp
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| 
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| #undef EXPORT
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| 
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| #endif //MESSAGEQCPP_IOSOCKET_H
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| 
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